Author
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Topic: Aqua Azumarill idea
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The_Deuce
Member # 122649
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posted February 07, 2003 01:59 AM
I recently played a Kingdra deck, it worked out very well, but got eaten alive by those new water-resistant grass types, so I was planning to run a couple of Revelation Skarmory, but then I saw the AQ Azumarill. Yeah, obviously Skarm would work better, but say I'm looking for an option that doesn't require another type of energy...
Anyone think this guy would work in deck to help hurt the new Jumpluff, Meganium, Bellossom, etc...
-------------------- 1337 + 666 = 2003 (Proof that it's the year of elite evil...)
AIM: TheTruePlatinum
Apprentice plzkthx
From: :noitacoL | Registered: Jan 2003
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NoPoke
Member # 42315
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posted February 07, 2003 02:09 AM
Just a suggestion but SWIFT is v.good .
What does the AQUA AZUMARIL do? I haven't got one yet. Its a good idea to post the text of a cards attack if the set is still new.
-------------------- ======================================== 'Good News' or 'Bad News' but NOT NO NEWS
some people brag about their tournament results, me I'm gonna brag??? about what players have managed to get past me LOL
-------Hoodwinked---(things I won't get wrong again...)------
'legal stalling' : game loss at least 'only joking' on misreported match results: DQ Yep its that serious! The prize swap penalty as it applies to shuffling.
From: Crawley England | Registered: Sep 2001
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The_Deuce
Member # 122649
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posted February 07, 2003 02:26 AM
Ah, well... basically it just gets around the water resistance...
Azumarill 70 HP PokéPower: Bubble Turn - Once during your turn, if Azumarill is on your bench, you may flip a coin, if heads, return Azumarill and all cards attached to it to your hand. [WCC] Aqua Sonic - 40 damage. Don't apply resistance. Weak: Ligtning Resist: None Retreat: C
-------------------- 1337 + 666 = 2003 (Proof that it's the year of elite evil...)
AIM: TheTruePlatinum
Apprentice plzkthx
From: :noitacoL | Registered: Jan 2003
| IP: Logged
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