my profile | search | faq | all boards index
  next oldest topic   next newest topic
» Wizards.Com Boards   » Card Rulings and Strategies   » Gatr/Sect vs Muk question

   
Author Topic: Gatr/Sect vs Muk question
PojosamaWannabe
Member
Member # 74186



posted June 08, 2003 07:37 AM      Profile for PojosamaWannabe   Email PojosamaWannabe    Edit/Delete Post Report This Thread to Moderators
OK lets say you have Gatr active with a Sect on the bench and the opponent's active is their only Muk. If you KO it with Riptide, does the water stay in the discard?

--------------------
Winner of Cedar Grove AQ SBZ
Winner of Rockefeller Center SK SBZ
DCI Rating: 1814+?

From: Central New Jersey | Registered: Mar 2002  |  IP: Logged
Spectreon

Member # 60305



posted June 08, 2003 07:42 AM      Profile for Spectreon      Edit/Delete Post Report This Thread to Moderators
No, Koing Muk is last thing to happen, so all energy return to deck, and then Muk is KOed. I am like 99% sure on this

--------------------
To evolve, treat Eevee poorly, when it hates your guts, let it get ko'ed in th night while holding Spell Tag. PS, if it gets ko'ed outin the day, then it will die, go visit its grave in Soul House of Lavender, next to Fuji

Spectreon: The Scary Ghost Pokemon

Spectreon often haunt graveyards, sneaking up and scaring unsuspecting visitors

From: Lavender Town, Kanto | Registered: Jan 2002  |  IP: Logged
yoshi1001

Member # 825



posted June 08, 2003 08:11 AM      Profile for yoshi1001   Email yoshi1001    Edit/Delete Post Report This Thread to Moderators
From the Compendium:

quote:
Q. Parasect on the opponent's bench, they're playing a Feraligatr that KOs your only Muk with a Riptide. Does the water in the opponent's discard pile get shuffled back into their deck? Any chance of clarifying the reasons in terms of order of act
A. They [do not] get shuffled back. The damage is done first, which knocks out the Muk, then powers trun back on. THEN after damage is done, other effects of the attack are done, thereby [Parasect prevents] shuffling back the cards. This is the same timing sequence that came up with the Dark Gyarados getting knocked out with an attack that Paralyzes question. Simple huh? (Jan 2, 2003 WotC Chat, Q324 & Q341 & Q346 & Q372)



--------------------
Visit Pokéwatch!

Listen to PIRN, the Pokémon Internet Radio Network. We have interviews with Master Trainer Mike, Kierin Chase, and more, as well as your favorite Pokémon music! PIRN: The number 1 Pokémon Internet Radio Station!

PIRN: The Magazine

PIRN Message Boards

GCAbGEbGF

AIM: yoshi1001

From: Janesville, Wisconsin | Registered: Feb 2001  |  IP: Logged
NoPoke

Member # 42315


posted June 08, 2003 03:11 PM      Profile for NoPoke   Email NoPoke    Edit/Delete Post Report This Thread to Moderators
Spectreon I've struggled with this too...

the sequence in the rule books being...

a) Damage
b) all other effects
c) finally knock out pokemon with damage equal to or greater than their HP.

...

I know its not in the rule book but I think of it as the pokemon feignts the moment it has excessive damage. (So no more powers.) Other effects then take place before the pokemon is stretchered off the arena!.

It seems probable that the rulebook gives the sequence it does to avoid the new pokemon picking up effects from an attack that was directed at a different poke.

HTH

[ June 08, 2003, 03:11 PM: Message edited by: NoPoke ]

--------------------
========================================
'Good News' or 'Bad News' but NOT NO NEWS

some people brag about their tournament results, me I'm gonna brag??? about what players have managed to get past me LOL

-------Hoodwinked---(things I won't get wrong again...)------

'legal stalling' : game loss at least
'only joking' on misreported match results: DQ Yep its that serious!
The prize swap penalty as it applies to shuffling.

From: Crawley England | Registered: Sep 2001  |  IP: Logged


All times are Pacific Time  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
Printer-friendly view of this topic
Hop To:

Contact Us | www.Wizards.com | Privacy Statement



Powered by Infopop Corporation
Ultimate Bulletin BoardTM 6.2.0

ShopGamesBooksMagazinesStoresEventsCompanyWorldwideCommunity