Author
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Topic: Light Dragonite and Boost energy
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Crobat1
Member # 85086
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posted January 24, 2003 11:02 AM
So, can someone spell out the ruling.
I take it that Boost energy remains on Light Dragonite if Light Dragonite is the active. And then, once the turns end with Boost energy having remained on Light Dragonite--the Boost energy is not removed even if Light Dragonite stops being the active. Basically, the statute of limitations on Boost energy being removed is that turn. It gets removed or it stays on forever--unless Light Dragonite were to de-evolved to Dratini.
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Crobat2: Winner, Syracuse SBZ, Feb, 2003 22nd Place, 10 and Under, World's, August, 2002 Winner, Friday's Open Modified Event, Origins, July, 2002 Winner, 10 and Under Gym Challenge, Milford, May, 2002
Crobat1: Winner, Albany SBZ, May, 2003 9th Place: Professor's Tournament at World's, August 2002 Top 4, Theme Deck Tournament at World's, August, 2002 Top 8, Unlimited Side Event at World's (Undefeated in Main Draw), August, 2002
From: Binghamton, NY | Registered: May 2002
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PokePop
Member # 8
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posted January 24, 2003 11:14 AM
Even if it devolves to Dratini on a later turn, you should still be OK with keeping it. The condition of attaching to an evo is only checked at the moment of attachment.
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Registered: Feb 2001
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yoshi1001
Member # 825
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posted January 24, 2003 11:50 AM
The bad news is then you have a dratini that can't retreat. That effect does last.
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From: Janesville, Wisconsin | Registered: Feb 2001
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Crobat1
Member # 85086
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posted January 24, 2003 01:50 PM
Pokepop: The last sentence of the Boost energy card says that the Boost energy is discarded if the Pokemon is no longer an evolved Pokemon. The Boost energy will remain on Light Dragonair--but not on Dratini.
Yoshi: Why can't Dratini retreat?
-------------------- Bilbo Baggins: "Every worm has its weakness."
Crobat2: Winner, Syracuse SBZ, Feb, 2003 22nd Place, 10 and Under, World's, August, 2002 Winner, Friday's Open Modified Event, Origins, July, 2002 Winner, 10 and Under Gym Challenge, Milford, May, 2002
Crobat1: Winner, Albany SBZ, May, 2003 9th Place: Professor's Tournament at World's, August 2002 Top 4, Theme Deck Tournament at World's, August, 2002 Top 8, Unlimited Side Event at World's (Undefeated in Main Draw), August, 2002
From: Binghamton, NY | Registered: May 2002
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PokePop
Member # 8
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posted January 24, 2003 02:26 PM
Crobat1: Oh, OK. I haven't seen an actual copy of the card yet. Got your cards, BTW. Sending yours in the morning.
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Registered: Feb 2001
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The Dark Llama
Member
Member # 75434
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posted January 24, 2003 05:10 PM
I still don't understand: Light Dragonite's power should shut off the effects of the Boost Energy so it shouldn't be discarded, but doesn't the effect of the power ALSO say that all Special Energy only provides (C)??
Another thing: If LC Muk comes into play and Dragonite's Power turns off, why wouldn't the effects of Boost Energy be turned back on? It might not happen during your opponent's turn, but you should still have to discard it if all of its effects come back. SO what's the big deal about the Muk? It only would stop Miraculous Wind from working, thus letting Special Energy have their effects again.
I also hear that by leaving Boost in play for more than 1 turn, you no longer have to dicard it ever again.
Plz answer these queries. (Also - I want to know where I can find scans for Aquapolis, anyone know?)
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From: San Diego | Registered: Apr 2002
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Crobat1
Member # 85086
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posted January 24, 2003 06:32 PM
[QUOTE]Originally posted by The Dark Llama: [QB]I still don't understand: Light Dragonite's power should shut off the effects of the Boost Energy so it shouldn't be discarded, but doesn't the effect of the power ALSO say that all Special Energy only provides (C)??
Dark LLama: you raise very good points. I will only comment on the one I quoted and leave the others to others. Light Dragonite simply says that "each special energy card provides colorless energy". I substituted the word "colorless" for a picture of colorless. Now that picture could be interpretted to mean "one" colorless energy--but I wouldn't interpret it that way.
I am hoping that someone who was there at the chat can clarify these issues for us.
-------------------- Bilbo Baggins: "Every worm has its weakness."
Crobat2: Winner, Syracuse SBZ, Feb, 2003 22nd Place, 10 and Under, World's, August, 2002 Winner, Friday's Open Modified Event, Origins, July, 2002 Winner, 10 and Under Gym Challenge, Milford, May, 2002
Crobat1: Winner, Albany SBZ, May, 2003 9th Place: Professor's Tournament at World's, August 2002 Top 4, Theme Deck Tournament at World's, August, 2002 Top 8, Unlimited Side Event at World's (Undefeated in Main Draw), August, 2002
From: Binghamton, NY | Registered: May 2002
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Onix95
Member # 103241
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posted January 24, 2003 07:47 PM
I believe it just meant that they provide energy of no type or colorless energy. The power changes everything to (C) , in other words, it changes the color of each energy symbol to (C). So if there were a special energy card that provided (W)(W)(W)(W) , it would provide (C)(C)(C)(C) , a different color, but the same number of Energy. Take Ditto, it can change a DCE (C)(C) into any color providing 2 of that color. [I need to learn how to explain things better]... ![[Roll Eyes]](../tcg/rolleyes.gif) [ January 24, 2003, 07:49 PM: Message edited by: Onix95 ]
From: Honolulu, Hawaii | Registered: Aug 2002
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PokePop
Member # 8
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posted January 24, 2003 08:44 PM
It has already been ruled that Miracle Energy on LD will provide . Since there is a picture of multiple Energy symbols in the upper corner, you get that many energy out of it.
As for staying on after the turn is over; its a text and timing issue. The time to remove Boost has passed and it is not checked again, so it stays on. [ January 24, 2003, 08:45 PM: Message edited by: PokePop ]
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Registered: Feb 2001
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Porygone3
Member
Member # 73689
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posted January 24, 2003 09:22 PM
its kind of odd that they locked the other topic that was basicly the same thing, perhaps this is a rulling that is going to be debated...
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From: USA | Registered: Mar 2002
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Crobat1
Member # 85086
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posted January 25, 2003 06:38 AM
quote: Originally posted by PokePop: It has already been ruled that Miracle Energy on LD will provide . Since there is a picture of multiple Energy symbols in the upper corner, you get that many energy out of it.
As for staying on after the turn is over; its a text and timing issue. The time to remove Boost has passed and it is not checked again, so it stays on.
Thank you Pokepop. I opened this line because the other line caught my attention and was then closed--but I was unable to get a clear statement of the logic. Thanks.
-------------------- Bilbo Baggins: "Every worm has its weakness."
Crobat2: Winner, Syracuse SBZ, Feb, 2003 22nd Place, 10 and Under, World's, August, 2002 Winner, Friday's Open Modified Event, Origins, July, 2002 Winner, 10 and Under Gym Challenge, Milford, May, 2002
Crobat1: Winner, Albany SBZ, May, 2003 9th Place: Professor's Tournament at World's, August 2002 Top 4, Theme Deck Tournament at World's, August, 2002 Top 8, Unlimited Side Event at World's (Undefeated in Main Draw), August, 2002
From: Binghamton, NY | Registered: May 2002
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themcster
Member # 1207
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posted January 27, 2003 01:14 AM
ok, if my opponent had a light dragonite active, does this mean i could attach a boost energy to a BASIC pokemon on my side???
( i am leaning slightly to no... )
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From: horsham, west sussex. england | Registered: Feb 2001
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BJJ763
Member # 158
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posted January 27, 2003 04:57 AM
No because the effect that you can only attach to Evolved Pokémon isn't removed by LD until it comes into play. Much the same way FHE still cures, Rainbow still damages, and Potion still move one damage when attached and LD Active.
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From: Warwick RI USA | Registered: Feb 2001
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Intruder
Member
Member # 114625
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posted January 27, 2003 08:33 AM
but the poke power of LD is on only when thi is LD or it' continou when it's devolved
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Registered: Nov 2002
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Freddy K
Member # 24380
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posted January 27, 2003 02:54 PM
quote: Originally posted by Intruder: but the poke power of LD is on only when thi is LD or it' continou when it's devolved
The power disappears if its not active (see Light Dragonite) or if it deevolves.
-fK
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From: Slough, England UK | Registered: May 2001
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DOMCGI
Member # 20344
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posted January 27, 2003 08:58 PM
All the Pokemon power only affect cards which are "In-Play". "In-Play" mean the card is on the table but not in the Deck, Discard Pile, and Prize. (Supporter is just stay beside the Active Pokemon as a marker. It is not considered as In-Play when it act as a marker.)
The L. Dragonite power only affect all "In-Play" special energy card.
The "attached to Evolved Pokemon" clause is check just "WHILE" (mean before) you attached the Boost Energy card to a pokemon. Since the card is not "In-Play" yet, this clause is still effective.
"AFTER" the Boost Energy card is attached, it is "In-Play" and is affected by the L.Dragonite: only provide colorless (it is already only provide colorless!!!!!) and all special effects are disable. So the "Discard at the end off the turn attached" and "Discard if it is no longer an Evolved pokemon" clause are disable because the card is "In-Play" now.
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From: Toronto, Canada | Registered: May 2001
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