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Author Topic: Skiploom and Hophip selection
Raymond Lalic
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Member # 115882



posted March 06, 2003 04:35 PM      Profile for Raymond Lalic   Email Raymond Lalic    Edit/Delete Post Report This Thread to Moderators
Can anyone suggest what skiploom or hophip would be better used to AQ Jumpluff? Im building a jumpluff kingdra (genetic memory) deck. The reason I asked this is because of LC Muk and other things I could not remember [Confused] . I thought of using grass cube for it can sleep AND poison gooey Muk but I want to have a second back-up plan. THAKNS [Smile]

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r.g.lalic

From: Manila, Philippines | Registered: Nov 2002  |  IP: Logged
Raymond Lalic
Member
Member # 115882



posted March 06, 2003 04:38 PM      Profile for Raymond Lalic   Email Raymond Lalic    Edit/Delete Post Report This Thread to Moderators
Sorry guys of the double topic I got stuck along the way [Big Grin] . You can close the other if you want [Big Grin]

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r.g.lalic

From: Manila, Philippines | Registered: Nov 2002  |  IP: Logged
The Dark Llama
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Member # 75434



posted March 06, 2003 06:34 PM      Profile for The Dark Llama   Email The Dark Llama    Edit/Delete Post Report This Thread to Moderators
Try the Hoppip/Skiploom with the Lightweight Poke Body, they lose 1 Retreat for every energy on them

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From: San Diego | Registered: Apr 2002  |  IP: Logged
dkates
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Member # 113463



posted March 06, 2003 06:40 PM      Profile for dkates      Edit/Delete Post Report This Thread to Moderators
I personally like the Genesis Hoppip, beacause of Sprout.

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Every time I think I can't say anything stupider, I prove myself wrong. Maybe I should just stop thinking.

From: Houston, TX | Registered: Nov 2002  |  IP: Logged
Spectreon

Member # 60305



posted March 07, 2003 06:45 AM      Profile for Spectreon      Edit/Delete Post Report This Thread to Moderators
I recomend 2-2, 3-1, or 2-1 depending on how many Hoppips you are running. The first number is genisis (Hop, Sprout) the second is AQ, (Pokebody, Careless Takle.) Though you wont see it often any more, Weakness to grass against Careless takle at beginning of the game is benificial, plau some early resistance to water never hurts.

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To evolve, treat Eevee poorly, when it hates your guts, let it get ko'ed in th night while holding Spell Tag. PS, if it gets ko'ed outin the day, then it will die, go visit its grave in Soul House of Lavender, next to Fuji

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Spectreon often haunt graveyards, sneaking up and scaring unsuspecting visitors

From: Lavender Town, Kanto | Registered: Jan 2002  |  IP: Logged


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