Pokémon TCG: Sword and Shield—Brilliant Stars

Gardevoir/Gyrados/Mismagius - A Team Rogue Hunters production

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3-3 line of Gyarados?? 2-2 line at most and why not just str8 Gyarados and Mismagus deck with DREs,Scrambles and some other techs,that seems more suited to fit what your tryna do and 2-2 line of claydol and just throw out the Gardy line
 
Flygon, the Gardy line is good, Gardy PK speeds up Energy Acceleration AND it puts damage on Gyrados. 3-3 line of Gyrados because I don't want anything Prized.
TSDMage, Gyrados with damage enough for Flail to do good enough damage is 40, and that means that Gallade only flips over 1 Prize to OHKO you. Gardy PK helps Gyrados, it instantly charges Gyrados up in 1 turn for a 50 damage Flail. I can add another Gardevoir SW, but I'm not sure what to take out for it.
Flygon999, it's fine.
 
I think that you should go 3-3 Mismagius and 2-2 Gyrados because it'll take your opponent a long time to KO your Gyrados, and it's easier to KO Mismagius. *my head still hurts from when I smacked myself*.
 
Claydol x2
Baltoy x2
Pachirisu x3
Mismagius x2
Misdreavus x2
Magikarp x3
Gyrados x3
Ralts DF x3
Kirlia SW x1
Gardevoir PK x2
Gardevoir SW x1
Gardevoir Lv.X x1

10 out of your 13 basics are NOT a good start. That is usually not the best thing to have, less then a quater of your basics be ideal.

Pachy is decent, I'll let it pass.

2 gardy pk? what? Just run DRE and Gardy SW instead.

Gyarados? Cause I can't sonic blade it or snipe the magikarps w/magmortar. It really isn't the best thing to counter the metagame like some might say.

Mismagius? lolwut. Not much damage to mag, and you need boundry to ohko gardylade. Only 90 hp and takes 8 energy. Not to spectacular.

Claydol is ok, it passes.


Energy (15):

Double Rainbow Energy x3
Scramble x2
Psychic x10

So only 3 pachy, and THEN ONLY 10 BASICABLE ENERGY? MAN you got guts. Be careful out there, barrel rolls don't work.


Trainers/Supporters/Stadiums (21):

Ceilio's x4
Professor Oak's Visit x2
Roseanne's x2
Strength Charm x1
Night Maintenance x1
Lake Boundary x3
Scott x2
Steven's Advice x2
Rare Candy x3

Scott? You run Scott with claydol? Bad move. Take them out for more draw, and at least try to fit in 4 candy. A fast gardy seems needed for this to setup with only 3 pachy and 10 basicable energy.
 
moza: I have to say that your right about all the stuff that you said about the Trainer line, but the pokemon, I DISAGREE!! What other pokemon can you think of to counter mag/G&G??? One simple word: Nothing.
 
moza: I have to say that your right about all the stuff that you said about the Trainer line, but the pokemon, I DISAGREE!! What other pokemon can you think of to counter mag/G&G??? One simple word: Nothing.

Nothing said on the energy?

And you need only ONE pokemon to counter everything? good luck. Gyarados is flimsy because it relies on being it. I can finish the whole game w/mag w/o even attacking your gyarados forcing you to use dre and power it up manually, at which point I will ko it rather easily. Mismagius is easy to play around and only a 90 hp pokemon. I am not saying there is better, I am saying what you chose was lackluster, and conceptually flimsy at best.
 
Garde PK is used to place damage on gyrados. that's what makes It so good. So, if you snipe the bench, I'll KO your Mags.
 
Gyara is a nice play in GG, especially if you run the PK Gardy (which is pretty darn good in its own right). Plus, there are times when you won't even HAVE to PK the Gyara against Mag. Most dumb Mag players will see the Magikarp hit the field and go "FREE KOZ ROFLZ!!!", and then hit it on the bench. Tele, retreat, get the Karp active, then pound on Mag, 1 for 80/100.
 
K, so 20+yourbody+boundry does 110? wait! no it doesn't! And you only use ONE charm. The more damage you do to gyara the easier I'll ko it. Either way, it's in mags favor.
 
How easy can Mag deal 100 damage? How easily can it combat increasing damage output?

You want to trade KOs with Gallantry? I laugh at that thought...

Surprisingly, the Gyara also helps out a LOT in the mirror. I went 2-0 against a Hurricane Gallantry varient, both games using Gyara as a staller and attacker in the middle to late game, and then PK for big KOs in the late game. Gallade can't Sonic Blade Gyara, it just leads to Gyara popping the Gallade right back. Gardy can't PsyLock Gyara, it's a Body. Gardy can't Bring Down Gyara easily, it's HP is too high.

Gyarados is, at worst, an above average TecH into Gallantry. I've found that it's gamebreaking in the right situation.
 
How easy can Mag deal 100 damage? How easily can it combat increasing damage output?

Two scrambles. No increasing damage - it is an OHKO deck when you break the plox. If you aren't playing Dusknoir and applying the plox you are going to be getting OHKO'd all over the place.......If you want to stall with gyrados you're letting the Mags player firestarter a benched magmorter and hit your bench for 100 if by some chance he can't OHKO you (bye,bye Gardy pk). It's a good card with the gardy pk and boundary, but it is by no means a savior. Psylock/wager hurts mags much more.
 
I think Gyrados is defenetly the water play in this meta. The only other card i can think to play is Empoleon, which isn't bad. I think that Gyrados is the right play, and Mismagius works really well vs. G&G. This list looks solid all around, however, maybe you should max out the Lake Boundary if at all possible
 
Okay, Moza, you're right about he Trainer/Energy line, and that 10/13 of my Basics are bad starts (well, Baltoy can be good). But, Gyrados is good. It's not the answer, but it can be good. Mismagius returns the OHKO against Magmortar if they attach 4 Energy, and Gyrados KOs EVERYTHING in Magmortar with Lake Boundary and 4 Damage Counters. That means Magmortar has to have 4 Energy on it to pull of the OHKO, and then Mismagius returns the OHKO, and the next Mag also needs 4 Energy to OHKO.
PokePockets, think I should take out a Scott and put in a Lake Boundary, and take out another Scott and put in a Basic Energy/Oak?
 
Flygon, the Gardy line is good, Gardy PK speeds up Energy Acceleration AND it puts damage on Gyrados. 3-3 line of Gyrados because I don't want anything Prized.
TSDMage, Gyrados with damage enough for Flail to do good enough damage is 40, and that means that Gallade only flips over 1 Prize to OHKO you. Gardy PK helps Gyrados, it instantly charges Gyrados up in 1 turn for a 50 damage Flail. I can add another Gardevoir SW, but I'm not sure what to take out for it.
Flygon999, it's fine.

Well, that means you're only looking at this from one perspective. You must consider ALL of them. A clean slated Gyrados will take a lot of prizes to kill, and all it takes is 2 DREs for his main attack (which is very good, mind you) which is enough to knock out a Magmortar all by itself with a Boundary. Obvious reasons to run multiple Gyrados. And if a Gallade does Sonic Blade you, that puts you at a bit of an advantage, especially while packing Warp points so you can take down all kinds of other stuff. Multiple Gyrados will suck the life out of Gallade and will then out you in a good position to win. Gyrados should by far be the main focus. Definitely run a 3-3 line. Gyrados is by far one of the best rogue tools out there right now.
 
Cool idea, take out the mismagmus because you should be attacking with gardi to KO gallades and gardivoirs.

Btw the mismagmus garidos part of the deck was my idea first:thumb:
 
Yeah, Mca3 told me that you and him made the Mismagius/Gyrados line up, so I should probally listen to you... but you know that Mismagius counters G&G, and it does 190 damage to it. If I did take out the Mismagius line, I'd add in another Gardevoir SW, DRE, Ralts, and maybe even Gardevoir Lv.X or Oak's. And Gardevoir can't OHKO Gallade or Gadevoir Lv.X, even with Lake Boundary in play. I only have 1 SC, so that might be hard. And LB means that Gardevoirs OHKO my own, so after I've KO'd a Gallade, Gardevoir comes up to OHKO me. Then I wall them with Gyrados (Scramble, you'll probally have another Energy, 80 damage + disruption).
TSDMage, I'm now finally seeing how good Gyrados's second attack can be. It still OHKOs a Magmortar with Boundary, and Magmortar needs 6 Energy to OHKO him. And I'm now actually thinking of taking out the Mismagius line, but I'm not sure, for more Gardys. And do you think I should take out some Psychic Energy for Water Energy?
 
maybe try Xatu instead of Msmagius? Maybe u could also cut the gardy line

xatu can snipe and remove your confusion from gyarados if u get a tails.

jolty *, plusle, and minun would also be good techs. possibly a pachi start too.
 
I do have a Pachi start, and I don't have Jolteon*. I don't think Xatu would be that great, it has low damage, and the Confusion would be only if the first coin flip is tails.
 
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