Pokémon TCG: Sword and Shield—Brilliant Stars

Gallade Lv.X

TORCHWOOD

New Member
Gallade Lv.X :fighting: 140HP

:ppowr: Healing Dignity

When you put Gallade Lv.X on top of your active Gallade, Remove 3 damage counters from all of your Pokemon.


(.) Psychic Fix 20
Before doing damage, Flip over as many of your face up prize cards as you like. For each one you flip over in this way, put 2 damage counters on all of your pokemon.

W: :psychic:x2
R:
Retreat::colorless
 
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Get rid of Psychic Fix. Do this kind of move:
:fighting::psychic:Slash
60 damage
Discard a Supporter/Stage 1/2 Pokémon from your hand.
 
Oh, on Healing Dignity, I guess you're making it the opposite of Dragon Pulse. I'd suggest taking out the coin flips and making it remove 3 damage counters. After all, adding damage is more powerful than removing damage.
 
The whole point of healing dignity is to give a little extra leaway for Psychic fix and to hopefully prevent a KO. But auto on 3 dmage counters is way to broken. IMHO. What do you think?
 
Potion heals 2 Damage Counters and 1. It's not on a Stage 2 Lv.X, and 2. Potion is terrible.

So, yeah, make it an auto-3 Damage Counter heal.
 
Doesn't Vaporeon remove 3 damage counters from each of your Benched Pokemon with its [W] 30 attack?

It heals 2 Damage counters.

But yeah, take away the coin flip.
I also think the attack should do like 10 dmg to all benched pkmn. Then, it might be playable.
I wouldn't want to be doing 40-60 dmg to my benched Gardys just so I could OHKO a pokemon next turn.
 
^ No i would go with 1 counter per prized or 2 to 3 counters for the whole attack or else you alternate every turn with 1 damage to your bench then ohkoing hitting defending pokemon for over 100 damage
 
^ No i would go with 1 counter per prized or 2 to 3 counters for the whole attack or else you alternate every turn with 1 damage to your bench then ohkoing hitting defending pokemon for over 100 damage

That's exactly what I was saying. I just didn't word it very well. 10 dmg per prize flipped. :thumb:
 
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