kungfufita
New Member
Pokemon 17
3x Stantler (SW #113)
1x Baltoy (GE #60)
1x Claydol (GE #15)
1x Gallade (SW #6)
1x Gardevoir (SW #7)
1x Gardevoir LvX (SW #131)
3x Gible (MT #85)
2x Gabite (MT #48)
3x Garchomp (MT #9)
1x Garchomp LvX (MD #97)
Supporters 29
4x Felicity's Drawing (GE #98)
4x TV Reporter (DF #82)
2x Celio's Network (CG #73)
3x Premier Ball (GE #101)
3x Quick Ball (MD #86)
2x Master Ball (PK #78)
2x PlusPower (SW #121)
3x Rare Candy (GE #102)
3x Warp Point (MD #88)
3x Crystal Beach (CG #75)
Energy 14
8x Psy (obvious)
2x Fire (Leafeon/terra/scept)
2x Electric (emplo/kiss)
2x Water (Magmortars)
Strategy: Attack for 110 using Garchomps Dragon Fang enhanced by Rainbow Scale for an extra 40 damage if the type of your attached energy matches the weakness type of your opponent. The difference in this deck is you want to do it with a basic Garchomp avoiding a battle frontier that can stop your "poke body" on an evolved pokemon. It also stops an opponent from de-evolving your Garchomp since it is considered a basic pokemon.
Best case scenario is to get an evolved Garchomp Lv X active with a Garchomp in your discard along with 3 energy's with at least 1 of them matching your opponent's weakness type. Depending on the scenario you can just use Restore or if you have also powered up your active Garchomp you may chose to attack for a turn or two before using restore being carefull not to let it get knocked out before using restore.
Garchomp Lv X "Dragon Pulse" helps add some damage to benched Gallades (130 HP) or Gardivoir LvX (130 HP) but if you cant add two dmg bringing any 130 HP pokemon within range of a 110 Dmg attack. This is also why the PlusPowers were added incase there are not enough dmg on a 130 HP attacker.
Premier Ball allows you to get the Lv X back from your discard pile and place back on your Basic Garchomp. Allowing you to use "Dragon Pulse" each time
These were added for any decks that did not have weakness to my energy types. But you can tech in what you like to fit your style of play or meta game in your area.
1x Gallade
1x Gardevoir
1x Gardivoir LvX
*Try deck with:
Flygon ex (PK #94) - would be good to reduce damage and help with discarding!
Flygon ex δ (DF #92) - good for bench damage and no weakness and would help against G&G decks
Weakness:
- The deck had big problems against G&G W/ Blissey but I figured out a way to play vs this matchup. (Future Edit)
- Plox with a "Crystal Shard" tech would make me worry ("Mr Koo" )
I think the supporters needs some work!
3x Stantler (SW #113)
1x Baltoy (GE #60)
1x Claydol (GE #15)
1x Gallade (SW #6)
1x Gardevoir (SW #7)
1x Gardevoir LvX (SW #131)
3x Gible (MT #85)
2x Gabite (MT #48)
3x Garchomp (MT #9)
1x Garchomp LvX (MD #97)
Supporters 29
4x Felicity's Drawing (GE #98)
4x TV Reporter (DF #82)
2x Celio's Network (CG #73)
3x Premier Ball (GE #101)
3x Quick Ball (MD #86)
2x Master Ball (PK #78)
2x PlusPower (SW #121)
3x Rare Candy (GE #102)
3x Warp Point (MD #88)
3x Crystal Beach (CG #75)
Energy 14
8x Psy (obvious)
2x Fire (Leafeon/terra/scept)
2x Electric (emplo/kiss)
2x Water (Magmortars)
Strategy: Attack for 110 using Garchomps Dragon Fang enhanced by Rainbow Scale for an extra 40 damage if the type of your attached energy matches the weakness type of your opponent. The difference in this deck is you want to do it with a basic Garchomp avoiding a battle frontier that can stop your "poke body" on an evolved pokemon. It also stops an opponent from de-evolving your Garchomp since it is considered a basic pokemon.
Best case scenario is to get an evolved Garchomp Lv X active with a Garchomp in your discard along with 3 energy's with at least 1 of them matching your opponent's weakness type. Depending on the scenario you can just use Restore or if you have also powered up your active Garchomp you may chose to attack for a turn or two before using restore being carefull not to let it get knocked out before using restore.
Garchomp Lv X "Dragon Pulse" helps add some damage to benched Gallades (130 HP) or Gardivoir LvX (130 HP) but if you cant add two dmg bringing any 130 HP pokemon within range of a 110 Dmg attack. This is also why the PlusPowers were added incase there are not enough dmg on a 130 HP attacker.
Premier Ball allows you to get the Lv X back from your discard pile and place back on your Basic Garchomp. Allowing you to use "Dragon Pulse" each time
These were added for any decks that did not have weakness to my energy types. But you can tech in what you like to fit your style of play or meta game in your area.
1x Gallade
1x Gardevoir
1x Gardivoir LvX
*Try deck with:
Flygon ex (PK #94) - would be good to reduce damage and help with discarding!
Flygon ex δ (DF #92) - good for bench damage and no weakness and would help against G&G decks
Weakness:
- The deck had big problems against G&G W/ Blissey but I figured out a way to play vs this matchup. (Future Edit)
- Plox with a "Crystal Shard" tech would make me worry ("Mr Koo" )
I think the supporters needs some work!
Last edited: