Pokémon TCG: Sword and Shield—Brilliant Stars

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The Phenom1993

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After testing the new gengar with various pokemon such as banette, dusknoir and starmie i found out that IMO the best way to run gengar is with gallade. Gallade is a very powerful pokemon that will come in hany to KO big pokemon without powers. Gardevior is there like a tech, but you could do well without him and instrad adding another gallade. I play tested this deck against garchomp and mirror decks and i never lost in about 10 games, i think this deck has some potential. Feel free to comment about this deck and how it could be improved.


Pokemon-22

3 gastly
2 haunter
3 gengar

4 ralts
2 kirlia
2 gallade
2 gardevior
1 gardevior lvX

2 baltoy
2 claydol

Trainers-22

3 bebe
1 luxary ball
4 rare candy
2 POV
2 roseanne's resarch
4 pokedrawer
2 night matianence
1 lake boundary
2 galactic wager

Energy-16[/B][/U]

4 call energy
2 fighting
10 psi

Gastly LV.14 – Psychic – HP50
Basic Pokemon

[.] Blackout: Your opponent can’t play any Trainer cards from his or her hand during your opponent’s next turn.
[P] Trick Gas: 10 damage. You may switch Gastly with one of your Benched Pokemon.

Weakness: Darkness (+10)
Resistance: Colorless (-20)
Retreat: 1

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Haunter LV.35 – Psychic – HP80
Stage 1 – Evolves from Gastly

[.] Smog: The Defending Pokemon is now Poisoned.
[P]Death Charge: 30 damage. You may search your opponent’s discard pile for up to 3 in any combination of Trainer, Supporter, and Stadium cards, and put them in your opponent’s hand.

Weakness: Darkness (+20)
Resistance: Colorless (-20)
Retreat: 1

--------------------------

Gengar LV.43 – Psychic – HP110
Stage 2 – Evolves from Haunter

Poke-Power: Death Sentence
You can use this Power once during your opponent’s turn, when this Pokemon’s HP is reduced to 0 by damage from an attack. Flip a coin, if heads the attacking Pokemon is Knocked Out.

[P] Shadow Loom: Place 3 damage counters on 1 of your opponent’s Pokemon. If that Pokemon has a Poke-Power, place an additional 3 damage counters.
[P][C] Poltergeist: Look at your opponent’s hand, and do 30 damage for each Trainer card, Supporter card, and Stadium card you find.

Weakness: Darkness (+30)
Resistance: Colorless (-20)
Retreat: 0

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Pokedrawer + – Trainer

You can play 2 copies of this card at the same time.
If you play 1 copy, draw 1 card from your deck.
If you play 2 copies, search your deck for up to 2 cards and put them in your hand. Shuffle your deck afterward. (This counts as the effect of both cards.)
 
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Replace 1 gengar for a dp one. Even though there is a flip, 120 damage to gallade for a single energy is nothing to sneeze at, and it is great when you are behind.
 
Poltergeist is an amazing attack. This combo doesn't have any synergy really, but I'm not going to lecture on it. You deck, lol.

Anyway, fixes. I'd go with Pokeblower or Pokehealer over drawer because you already have efficient draw.
 
Gengar (DP) is bad , better is (IFDS)

Gengar dp isn't horrible. You can use his 2nd attack, ko pokemon you already spread damage to, then switch out for a weak dp6 gengar. That gengar dies, and its power might kill the defending pokemon.

It just gives you more options having a different gengar in there.
 
Uh huh but it requires 3 energy to attack and life drain 50% of the time fails. The new one can kill a claydol just like that or kill a gardy with to of its first move and spreading 4 isnt that good. Ive seen much better.
 
Deck name: GG&G XDDDDDDDDDDD


pokemon

4 ralts
2 kirlia
2 gallade
2 gardevoir
1 gardevoir lv. X
3 gastly
2 Haunter
3 Gengar
2 baltoy
2 claydol

trainer

4 rare candy
3 bebe search
1 luxury ball
2 buck training
2 rosseane research
4 pokedrawer+
2 night maintence
2 Warp point
2 tg wager

energy

10 Psy
2 Fighting
3 Call

^^´

Edit ***** sorry XDDD
 
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I know dude, but first, who said you will get either of those out and second,its mostly to get your opponents pokemon out.
 
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