AS Amazing as ditto is... you will only run 1 maybe 2 and thats dangerous... why you may ask.... as the post above me states yes while it is active it is a great card, but because warp point will be so important this format (because of the low energy cost attacks) ditto is just going to be a stall card while you set up the bench, and once the pull the warp point on you, they get another free shot on you new acctive.
2nd because i know most good ditto players will run multi energy, Shuckle will be the ditto counter, they won't be able to attack you, and you shut off their body,
3rd, because no one wants a Ditto, vs Ditto Match-up...lol thats whould judt be too funny...lol
If we're going to talk about warp point, it's more than just a difficulty, it's fatal. My reasons are possibly a little different however. I believe that the reason warp point is a problem is because of Jirachi, Gallade, Azelf, Porygon-Z LvX and Furret. Particularly Azelf, which IMO is one of the best cards in LA. Because you know what is in your prizes before you play Azelf, you know exactly whether cards such as Warp Point are there, then as soon as you are about to take a prize (or in preperation), wham down Azelf goes and you just got that card you already knew was there. And if it wasn't there, your chances of drawing into it are even better. It is imperative the Ditto user plays enough wagers to counter these strategies consistently, so only drawing into the warp point is a problem. Porygon is not counterable with wager, they can just pull the warp point out.
Basically, I think the reason warp point is a problem is because of the ease of getting it against a Ditto.
Metagross also disrupts Ditto.
I'd just like to point that this whole "warp point 60 KO" business is considerably less of a vulnerability than most candy using decks have to devolution methods. Omastar is even more potent with psychic lock less of a threat, and there is a new TM to devolve non-LvX pokémon. A pokémon that is KOed via devolution loses the resources of:
- The rare candy used
- The basic pokémon
- The stage 2 card
- Combination of basic and stage 2 requires more search cards than just the basic
Compared to just the basic in the case of Ditto. Ditto players can make a warp point KO harder with snowpoint. And every warp point played is a warp point unavailable for later, and a warp point they had to use on the Ditto, ie not saved for things like status or to save energies.
If they play 3 warp points, it is fair to assume that 1 will either be unattainable due to prizes, or not drawn into. Drawing into all 3 when needed is possible, but I don't think it's going to happen often unless you use one of the things I described earlier (such as Porygon or Azelf). With only 2 warp points, the Ditto player has the advantage due to either just playing more Ditto or the ability to recycle with night maintenance.
For a player to successfuly counter Ditto, I think they need many ways to disrupt down the HP. Including removing Snowpoint, using something to get warp point when needed not lucky topdeck, not be too focused on the ditto instead on the threat building up while Ditto is turnwasting.
Even with warp point and the other vulnerabilities such as color matching, I hold what I have always thought about Ditto: mammoth HP from a basic and getting to use the attacks of Level X pokémon against them from a basic is explosive and game changing. I think the pros outweigh the cons significantly, such that the card should be staple in any archetype that can make use of it in the mirror.