MrMeches
New Member
After reading MULTIPLE threads on how bad CoL is, it is an opinion there are several overlooked cards from players that might be stuck in the SP rut. This is about one such card:
Pachirisu
This little guy packs a decent Punch and could find its way into the decks of some that think outside the box.
Here are just a few ideas:
PachiDonk!
That's right, Pachi Donk. Being able to 50 is nice... but being able to instantly power yourself up to do it is amazing. Combined with Crobat G, Plus Powers, or Expert Belt, Pachi is suddenly hammering away! Caution however as you give TWINS quick playability!
Magnezone Prime
Magnezone can setup and utilize the 2 energy dropped by Pachi to hit for a Base 100 damage quickly. Seeker allows for wash repeat action and don't forget about Bronzong. Beware as those energy cards go to the Lost Zone, so make sure this deck maintains energy flow.
As Quick Draw pointed, Raichu Prime is another Great card to test out. 120 Damage Base a turn ain't to shabby! Raichu is basically energy Trans, only downfall is it moves them only to Raichu Prime. But the beauty is Pachi is the accelerator that makes Raichu playable. Drop 2 Pachi and move 3 energy up and still attach. With Seeker and Super Scoop Up and Fisherman, Aaron's, Energy Restore and other energy recovery cards, this little Basic could be an instant winner!
Another card you could go with Pachi is Lucian's to try and power up those Colorless attackers quickly.
So player's may want to rethink the uselessness of Call of Legends.
Fish
Pachirisu
This little guy packs a decent Punch and could find its way into the decks of some that think outside the box.
Here are just a few ideas:
PachiDonk!
That's right, Pachi Donk. Being able to 50 is nice... but being able to instantly power yourself up to do it is amazing. Combined with Crobat G, Plus Powers, or Expert Belt, Pachi is suddenly hammering away! Caution however as you give TWINS quick playability!
Magnezone Prime
Magnezone can setup and utilize the 2 energy dropped by Pachi to hit for a Base 100 damage quickly. Seeker allows for wash repeat action and don't forget about Bronzong. Beware as those energy cards go to the Lost Zone, so make sure this deck maintains energy flow.
As Quick Draw pointed, Raichu Prime is another Great card to test out. 120 Damage Base a turn ain't to shabby! Raichu is basically energy Trans, only downfall is it moves them only to Raichu Prime. But the beauty is Pachi is the accelerator that makes Raichu playable. Drop 2 Pachi and move 3 energy up and still attach. With Seeker and Super Scoop Up and Fisherman, Aaron's, Energy Restore and other energy recovery cards, this little Basic could be an instant winner!
Another card you could go with Pachi is Lucian's to try and power up those Colorless attackers quickly.
So player's may want to rethink the uselessness of Call of Legends.
Fish
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