It's not a relevant or fair question.
It implies that people are being hypocrites because they use cards that they believe are bad for the game. It's not up to players to ban themselves from using cards, that would be scrub mentality.
Pretty much this.
This is a
competitive game. You pick the deck that gives you the best chance at winning no matter what. There are certain personal factors that are involved in this. You might play better with spread decks, you might be exceptionally good with tanks. Doesn't really matter, you choose the best deck for you.
Just because you are playing a certain deck doesn't mean you like how the deck works or like how the current format is or like whatever. If you wish to actually have a chance at competing you are
forced to play certain decks. You can either play one of the best decks in the format, or you can come up with your own rogue to counter the best decks in the format (and even then, your rogue deck will become popular and you're back to square one). Those are your only two options. Usually, it's a lot easier to go with the first option.
tl;dr: If you want to play competitively, you have very few options available to you, but you don't necessarily have to like any of them. Right now we're at a point in time where a lot of people don't like the options available to them. There will always be people who aren't happy with something in the game, but right now I think people have the right to complain.
The personal factor is currently missing from the game. What good is writing music if you don't play with emotion? Similarly, what good is it playing a game when you're not having fun? People can't connect with the game at a personal level with the current format the way it is.
It's a loaded question.
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I think the solution to the format is that the people who are responsible for creating the cards need to actually think about what they're doing before making overpowered cards.
SP Pokemon and donk decks go against
everything the game -- no, POKEMON -- is about. What's the point of having evolutions when Pokemon don't evolve? What's the point of having Energy when Pokemon just flat out don't use them? What's the point of playing a game of strategy when you can win on your first turn?
Everything about the current format is wrong in one way or another.
This is a game of strategy. You are
not supposed to be able to undercut your opponent and win the game on your first turn. That is not what strategy is. Do not try to argue otherwise, for whatever reason. You are wrong. Sorry.
IN OTHER WORDS: Strategy is when you're at war and you have great tactical planning. You trap your opponent and lock them down and don't give them a chance to counter you. Strategy is not when you're a war, fire a single shot, and then win the war.
Pokemon are supposed to evolve. They just are, that's what they're all about: evolving. SP Pokemon go against this mentality, probably just because the card game needed a new gimmick to keep it fresh. Fair enough, on its own. This more of a personal, moral issue I have. However, it doesn't stop there. SP Pokemon are then given their own exclusive engine, and an overpowered one at that, ON TOP OF having relatively ridiculously good attacks and abilities to begin with. This is where things start getting bad.
What good could come of giving a certain group of Pokemon their own engine? Answer this seriously while you ponder the possibilities. I'll go ahead and list them.
1. The engine just isn't that great and doesn't have much success. SP Pokemon fail as a mechanic at a competitive level. Life goes on, everyone lives happily ever after.
2. The engine
rocks socks and breaks the format. Children cry, men run in fear (girls don't play Pokemon [lol no really, they do]). Since it is an exclusive engine, the amount of viable decks is then exponentially reduced. Creativity is stifled, people complain, etc., etc.
The happy medium is when an engine is presented and can be use by virtually any deck. However that is not possible with an exclusive engine. So, again I ask, what good could
possibly come of it?
The ultimate solution is for the people who create the cards to seriously consider how their decisions will impact the format. If all they're concerned about is how cool their new gimmick is and how much money they can make off of it, then the format will reflect that.