Pokémon TCG: Sword and Shield—Brilliant Stars

Ban List - Which Cards?

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Sableye SF, Crobat G are the only 2 would warrant some errata changes to keep it from going out of control.

Crobat G would be limited to once per turn.

Sableye would be limited to just play down basic pokemon and energies only.

And Uxie... How about once per turn as well?

BTS... Nah. no need imo.

Poketurn.... Nah, no need imo.

Energy gain... Nah, no need imo.
 
Pretty sure losing before you get a turn is the definition of not fun. At least before it happened but wasn't too common.
Without changes it will happen a lot, I don't agree with bans though.
 
No bans are necessary. Play around the donks...

I think I'll thank your post ironically.

ontopic my 4 card banlist would be Garchomp C Lv. X, Luxray GL Lv. X, Blaziken FB Lv. X and Sableye SF.

I don't care if people play SP or even loads of Power Spray, without those 3 Lv. Xs it should be way easier to deal with. Can you imagine an SP deck built around... Infernape/Electivire??
 
What about a rule which simply causes both players unable to attack on their first turns. This way, players are able to set up their bench and stuff before getting screwed over by multiple Flash Bites and Sableye.

If there were to be a card banned, if would probably be Sableye.
People are thinking of banning BTS and SP Tools, but I don't see the point. Evolution decks and SP keep each other in check. LuxChomp is beatable. Gyarados is beatable. The only point I can see for banning tools that make these decks viable is just to slow down the format, and that's happening pretty soon due to the rotation.
 
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You're sort of missing the heart of the problem, Nintendan; it's not that there aren't enough viable decks, I think. It's more that they all have the strong possibility of destroying an opponent well before they have any chance to set up.
 
So if we ban BTS and SPs (and Sableye and some SP tools), then the whole format warps around...

Why don't we just wait until rotation for this to change? THe format will get so much worse if we ban good SPs. SP Tools, BTS, and others.
 
No bans are necessary. Play around the donks...

Gimmick posters need to know when it's time for a new gimmick.

Playing around a donk requires getting a turn. As you know full well.

TBH I don't really want bans or erratas. Do one now and people are going to be demanding them the whole time in future.

What I want is card pool and and rulebook that don't produce ridiculous OTW decks. The best solutions would be early rotation or a delay on the B&W rules.
 
Loaded question. I tried to ask that a while back and it didn't go that well. =\

No. Good question.

If you are whining about Sableye donks, BTS, Poke Turns, and donks in general, who all is going to play at least one of these things at Nats/BRs?

SPs are controllable, BTS is great for the game, Poke Turns give SPs power, Sableye helps not only for donking (Dos, Sablock), and donks are easily controllable.
 
Loaded question. I tried to ask that a while back and it didn't go that well. =\

It's not a relevant or fair question.

It implies that people are being hypocrites because they use cards that they believe are bad for the game. It's not up to players to ban themselves from using cards, that would be scrub mentality.
 
^OK, seriously.

I wouldn't play a donk deck if I didn't think donks were preventable. I wouldn't playtest SP if I didn't think it was broken.

If you don't like SP...then don't play it. You know how many good players have done well because they didn't like Luxchomp and played something else?

If you don't like donking people, then answer me this: Have you ever donked someone before? And if you hate SP, have you ever played that?
 
I don't want to see ANY cards banned. Because the second TPCi bans ANY card, it opens a can of worms that will cause players to beg for more bans for better or worse reasons.

People will argue over which cards need to be banned next. People will argue just to argue about arguing. I don't see any good coming from this.

If I were TPCi, I would institute a special format for Nationals and Worlds with a RR-on format. This fall, the rest of the would rotate to match it.
 
^OK, seriously.

I wouldn't play a donk deck if I didn't think donks were preventable. I wouldn't playtest SP if I didn't think it was broken.

If you don't like SP...then don't play it. You know how many good players have done well because they didn't like Luxchomp and played something else?

If you don't like donking people, then answer me this: Have you ever donked someone before? And if you hate SP, have you ever played that?

Where does that little ouburst come from?

I have NEVER said I hated SP. I've DEFENDED SP in many posts and an article on another site. Either find a post where I said I hated SP or stop making stuff up.

Your question is totally irrelevant.

If I have donked people, does that mean I MUST accept that donks are good for the game? Of course not. Ridiculous.
 
It's not a relevant or fair question.

It's a perfectly fair question. There's so many threads about banning cards, negative topics about formats, topics on banning cards and hating on SP and Sableye. Who uses them and isn't so critical of them? Who isn't so worried about what everyone else is so wound up over.

I'm surprised people aren't celebrating first-turn donks more, seeing as how they'll easily put this formats hottest decks out of action right out of the gate, at least until the format changes. Will it even be as big of a problem as people are making it out to be?
 
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No bans are necessary. Play around the donks...

You make it sound so easy to play around them. There is not much you can do if you have 2 Pokemon in play when your opponent drops a Seeker. Seeker does not say you may. It say you must. Now that lone 50 HP Eevee against donk pokes becomes a scary scene.

If I had to choose, it would be, Poketurn, Power Spray, Sableye, Vileplume.
 
I'm surprised people aren't celebrating first-turn donks more, seeing as how they'll easily put this formats hottest decks out of action right out of the gate, at least until the format changes. Will it even be as big of a problem as people are making it out to be?

Its a problem right now, it was a problem at Regionals, its been a problem this whole year, and 1st turn donks have always been a problem with the Pokemon TCG. When I was playing Gyarados early this year I was playing with the Special Dark version for Sableye. Out of 10 ranked matches(Cities) I donked my opponents 20% of the time. 2 out of 10 games. Does that sounds like a high number? I dunno but Im sure the majority of players do not want to lose 20% of their games via donkfest and this is what this new current B&W format will allow and even worse.

This is not speculation this is proven. The only surefire way to prevent this is to add into the game rules that 1st turn wins by either player is not allowed. Not attacking 1st turn is not really the option either because what about all those attacks that dont do damage and allows for a set up? ie: Call for family.
 
It's not a relevant or fair question.

It implies that people are being hypocrites because they use cards that they believe are bad for the game. It's not up to players to ban themselves from using cards, that would be scrub mentality.
Pretty much this.

This is a competitive game. You pick the deck that gives you the best chance at winning no matter what. There are certain personal factors that are involved in this. You might play better with spread decks, you might be exceptionally good with tanks. Doesn't really matter, you choose the best deck for you.

Just because you are playing a certain deck doesn't mean you like how the deck works or like how the current format is or like whatever. If you wish to actually have a chance at competing you are forced to play certain decks. You can either play one of the best decks in the format, or you can come up with your own rogue to counter the best decks in the format (and even then, your rogue deck will become popular and you're back to square one). Those are your only two options. Usually, it's a lot easier to go with the first option.


tl;dr: If you want to play competitively, you have very few options available to you, but you don't necessarily have to like any of them. Right now we're at a point in time where a lot of people don't like the options available to them. There will always be people who aren't happy with something in the game, but right now I think people have the right to complain.


The personal factor is currently missing from the game. What good is writing music if you don't play with emotion? Similarly, what good is it playing a game when you're not having fun? People can't connect with the game at a personal level with the current format the way it is.


It's a loaded question.

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I think the solution to the format is that the people who are responsible for creating the cards need to actually think about what they're doing before making overpowered cards.

SP Pokemon and donk decks go against everything the game -- no, POKEMON -- is about. What's the point of having evolutions when Pokemon don't evolve? What's the point of having Energy when Pokemon just flat out don't use them? What's the point of playing a game of strategy when you can win on your first turn? Everything about the current format is wrong in one way or another.

This is a game of strategy. You are not supposed to be able to undercut your opponent and win the game on your first turn. That is not what strategy is. Do not try to argue otherwise, for whatever reason. You are wrong. Sorry.

IN OTHER WORDS: Strategy is when you're at war and you have great tactical planning. You trap your opponent and lock them down and don't give them a chance to counter you. Strategy is not when you're a war, fire a single shot, and then win the war.

Pokemon are supposed to evolve. They just are, that's what they're all about: evolving. SP Pokemon go against this mentality, probably just because the card game needed a new gimmick to keep it fresh. Fair enough, on its own. This more of a personal, moral issue I have. However, it doesn't stop there. SP Pokemon are then given their own exclusive engine, and an overpowered one at that, ON TOP OF having relatively ridiculously good attacks and abilities to begin with. This is where things start getting bad.

What good could come of giving a certain group of Pokemon their own engine? Answer this seriously while you ponder the possibilities. I'll go ahead and list them.

1. The engine just isn't that great and doesn't have much success. SP Pokemon fail as a mechanic at a competitive level. Life goes on, everyone lives happily ever after.
2. The engine rocks socks and breaks the format. Children cry, men run in fear (girls don't play Pokemon [lol no really, they do]). Since it is an exclusive engine, the amount of viable decks is then exponentially reduced. Creativity is stifled, people complain, etc., etc.

The happy medium is when an engine is presented and can be use by virtually any deck. However that is not possible with an exclusive engine. So, again I ask, what good could possibly come of it?


The ultimate solution is for the people who create the cards to seriously consider how their decisions will impact the format. If all they're concerned about is how cool their new gimmick is and how much money they can make off of it, then the format will reflect that.
 
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