Pokémon TCG: Sword and Shield—Brilliant Stars

Ursaring MT - Bad Temper?

EHLERZ5

New Member
I had a couple kids at league play this card and I'm not sure I gave them the right answer. Need a questioned answered.

:colorless:colorless BAD TEMPER 30

The defending pokemon is now confused. During your opponents next turn, that pokemons attacks do 60 more damage to the Active Pokemon (before applying weakness & Resistance)


is is A or B???

Let's say you're playing the Ursaring....

A)When he attacks you the next time while confused, if he rolls heads and is sucessful, then his attacks do 60 additional damage to your Ursaring.

or

B)Since it will be his turn, your OPPONENT will be the Active Pokemon.... If he tries to attack while confused, and rolls tails, then he will not only do the 3 damage counter penalty to himself, it will sting him for 60 more?

And let me ask a little more.... How do you rate this cards playing ablility???

Thank peeps.... This site has helped me alot! :thumb:
 
No your opponent doesnt deal an additional 60 to itself because it only does 60 extra to the defending and confusion if I am correct is placing damage. Ursaring is playable he has great synergy with Gardy PK. But dont ever use this attack unless you are really desperate
 
Option "A".

Like Jokerboy says, its second attack is the play with Gardy PK. But this attack its just... weird :nonono:
 
Placing 3 damage counters for Confusion does not "do" any damage, so you don't add 60 to it.
However, if it successfully attacks Ursaring, then it does the extra damage.
 
'Active Pokemon' means both your active pokemon and your opponents active pokemon.

So if the opponent had a self damaging attack then the self damage would also be increased by 60 on a flip of heads. Ouch!
 
Really???

So if I threw Usring out there against a Pokemon that attacks and it says it does "10 damage to itself", his attack would do ## + 60 to Usring and then 10 + 60 to himself?
 
Last edited:

Are you sure? Check the wording:

The defending pokemon is now confused. During your opponents next turn, that pokemons attacks do 60 more damage to the Active Pokemon (before applying weakness & Resistance)

It says "to the active", not 60 more damage (And no other word...).

I think worded in that way means 60 to your PKMN and in case of self damage, it stay in 10 (Or whatever the attacking card says)

Pokepop! Help! :smile:
 
The same wording is used on Strength Charm. Check out the compendiumEX for the actual rulling on Strength Charm. [The rulling is repeated for Solid Rage and Darkness Energy too.]
 
I think the idea is that most people will not attack with a confused pokemon, however, the damage bonus is meant to be a double enentre in that it temps the opponent into attacking so it could do bonus damage to them or to you. The question, is do they value there active enough to retreat, or are they willing to risk it. however, its a pretty stupid attack, because 60 to 30 is no real comparison.
 
.....actually, anyone else notice that this is the first Ursaring card since the E-Sets?

The same wording is used on Strength Charm. Check out the compendiumEX for the actual rulling on Strength Charm. [The rulling is repeated for Solid Rage and Darkness Energy too.]

Just to make it easy:

Compendium said:
Q. Does Strength Charm affect self damage, like Wobbuffet's flip over attack?
A. Yes - it affects damage done by the Attacking Pokémon. (Mar 25, 2004 PUI Rules Team)

Compendium said:
Q. If Rocket's Meowth's "Miraculous Comeback" attack damages itself, do I add +10 damage for each Darkness Energy Card attached to it?
A. Any active Pokémon that takes damage takes 10 more for each Darkness Energy Card attached to the attacking Pokémon. Of course, this only applies for the actual Darkness Energy card [and R-Energy too]; other cards that provide Dark energy don't have the same effect [i.e. Rainbow, Dark Metal, etc.] (Jun 16, 2005 PUI Rules Team)

Compendium said:
Q. Solid Rage says it "does 20 more damage to the Active Pokémon". Would it also increase self-damage done to the Attacker?
A. Yes, if the Attacking Pokémon damages itself, that is increased as well. (Oct 6, 2005 PUI Rules Team)

So, unless the conclusive metarule is/was changed with the introduction of DP like some basic rules, it's reasonable to say:

EHLERZ5 said:
So if I threw Usring out there against a Pokemon that attacks and it says it does "10 damage to itself", his attack would do ## + 60 to Usring and then 10 + 60 to himself?

And, thus, something akin to this:

Phazon Elite said:
Yes sir.

Pokemon games last to long, anyway. XD

And this, just because everyone has the right to further implore:

Ikari said:
Are you sure? Check the wording:

The defending pokemon is now confused. During your opponents next turn, that pokemons attacks do 60 more damage to the Active Pokemon (before applying weakness & Resistance)

It says "to the active", not 60 more damage (And no other word...).

I think worded in that way means 60 to your PKMN and in case of self damage, it stay in 10 (Or whatever the attacking card says)

Pokepop! Help!

And, possibly, something like this:

Phazon Elite's Girlfriend said:
STOP ARGUING ON THE INTERNET! NOBODY THINKS YOU'RE COOL!!
 
.....actually, anyone else notice that this is the first Ursaring card since the E-Sets?

No, there was one in UF.

The interesting thing is if the player can remove confusion without altering (evolving, switching, etc) their active Pokemon, they still get the bonus.

Basically, confusion does not do damage, so the effect will not add to it due to the carrier wave phenomenon. Now, if the attack did damage to the attacking Pokemon (like Goldeen), then you would add 60.

At least that's how I read it.
 
I think the attack was supposed to have a Swagger-type effect, but it didn't work well. That would be interesting to see how they would incorporate that into a card's attack.
 
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