Magmortar Lv X
since he is a level x, we must also review his lower form to deem his playability (a lv x isnt worth playing if its lower form is bad IMO)
looking at magmortar, i like what i see. 80 for three and discarding two energy from your hand (you probably dont want to add in magby, it makes it complicated) is pretty good
the only thing i dont like about magmortar is the +30 weakness combined with 100 hp
that means he is a one shot for empoleon
other than that, magmortar is a solid card
lets look at the lv x now
a very nice power, we can start off with
not useful so much for the damage, but the fact that is also shut off your opponents power as well
the damage more adds as a bonus, and since it is a flip, not one to be relied on
his attack, however, is what catches my eye
100. to anyone. steelix and blaziken ex anyone?
sure, he cant use it next turn, but since you discard two energy, unless you drop a DRE, you couldnt use it again anyway
snipe, use magmortars attack (hence why the non lv x is crucial), then snipe again if you want next turn)
the weakness, despite what everyone thinks, isnt that bad
seriously, lets analyze
100 hp-30 (weakness)=70 from a water to ko him
130 hp/2 (weakness)=65, or 70 from a water to kill him
no difference at all
and whats more, the +30 can actually be worse
if you have 40 hp left, and a water type hits you for 10, you die (ive had that happen, its annoying)
if you have 40 left with double weakness, they need to deal 20 minimum to kill you
and take my word for it, there is a big difference between 10 and 20 damage
in short, weakness isnt that big a deal
Modified 7.8/10 weakness is the only reason this guy doesnt get an 8.5 (the highest i would give a stage one lv x)
Unlimited 1/10 do i even need to explain?
Limited 1/10 if you manage to pull magmortar, magmar, and the lv x, you run them
but seeing as how diffucult that is...