Today's CotD is Machamp from TM...huh, I didn't even know there was a non-Prime, non-Holo one in the set. Statwise 130 HP is average for a Stage 2, x2 Weakness to
sychic: hurts, no Resistance is common, and :colorless::colorless: to Retreat is eh. Vital Throw deals a nice 40 for :fighting:, or if you can OHKO something within 20 damage, you can opt for 20 more damage at the cost of 20 to Machamp; you can tell this will be SF's replacement once it's rotated out due to the pseudo-donk effect (as many Basics still don't rise over 60 HP usually). Hundred Furious Punches deals an ok 60 for :colorless::colorless::colorless:, but increases by 10 for each :fighting: Energy on Machamp, so it could work out.
Modified - 6/10 (Inferior to SF Machamp and its Take Out attack right now, but this guy will likely be his eventual replacement along with the Prime)
Limited - 7/10 (Hard to get out being a Stage 2, but well worth using if you have the full line and a primarily :fighting: deck)
Unlimited - 1/10 (HP is good, but Vital Throw can weaken him, and you're not likely getting off Hundred Furious Punches that often)