Pokémon TCG: Sword and Shield—Brilliant Stars

2010-3-7 Raichu GS 10/132

RAI--CHU!

  • Monster Raichu is Beast!

    Votes: 14 16.3%
  • Great Card, will be a Rogue deck at States.

    Votes: 55 64.0%
  • There are better Raichu.

    Votes: 6 7.0%
  • Still not very playable, Rai-PEW!

    Votes: 11 12.8%

  • Total voters
    86
  • Poll closed .
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MrMeches

New Member
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[gal= 49819]
2010-3-7 Raichu GS 10/132

[/gal]​
 
Yay first one well this can do a real quick 100 damage but its first attack is crap...but if you just played richu level x on this and have two or i think three energys and this all powered up you could do some series damage to your oppent.
 
2nd! Man, so close to getting first.

Oh, how cute. Let's review Pikachu's evolution, Raichu!:smile:

Indeed, Raichu is not a bad card at all. It has 90 HP, which isn't so bad for a stage 1. The Fighting weakness kinda hurts, but the resistance to metal and a free retreat is great for Raichu. The first attack isn't so bad at all, although flippy. You flip until you get tails, and for each heads, you do 30 times the number of heads. Get 4 heads and you can do 120 damage for one energy. The second attack is also nice. You can do 100 for 2 energies!:eek: You then discard the energies afterward, but this isn't that much of a backlash since you don't need a lot energies for the attack.

Overall 6/10 in modified

Indeed, this is one of the best cards in HS. Moreover, it is probably the best Raichu to run right now, along with Raichu SF and the Lv. X. The main attraction? 100 for only 2 energies, so as it seems, you can achieve this by turn 2. Raichu also counters decks like Palkia, Kingdra, and Gyarados. The problem why it can't claim true faim? Well, Donphan and Machamp give this card issues, since afterall, they will be big in states, so therefore, I view this card as being a rogue deck for the current modified right now, but still, this Raichu isn't so bad at all.
 
With Sunyshore city gym this little fellow could do great in states with Ampharos HS (not prime) and expert belt.

8,0\10,0
 
I actually like this raichu alot.

Yeah the first attck is flippy, but for one energy, who really cares, right? And 2 for 100 is always nice. Makes me think of the Raichu/Magnezone decks I used to see pre platinum.

Not saying it's amazing, but it isn't bad and personally I like it

7/10
 
This right here is the staple to my current deck. Three energies and this thing can knock out two Pokemon in a single turn. Not only that, using Energy Pickup can have another 100 damage attack set up in one turn. Pair this up with Sunyshore Gym and Electivire FB Lv X, you're looking at a way to set up a Raichu Lv X in 1 turn, and be able to attack the next.

No retreat, 1 energy to do a flippy that still could cause some good damage, and the ability to do 100 (120 with Exp Belt) and another 80 in a single turn to any Pokemon, you could knock out not only the defending Pokemon but most, if not any, tech cards on the bench. Claydols disappear in a single shot. 2 prizes in a single turn...3 if an exp belt is attached. As for cleanup, super scoop ups work great or use the new HGSS Clefable to pick them back up into hand. Free retreat too, so no costs there.

All in all, at 90 HP, for what it is, it's an amazing card for those running electric decks. Learn how to use it right and you dominate a game easily. Also works very well against those annoying Gyarados decks (100 attack +30 for weakness means 1 hit KO).

9/10
 
Meh, they need better poll options...also, did anyone else have problems getting the 'Gym to load at all? Just finally able to access it after not being able to all of yesterday and most of today (and no, I wasn't banned :tongue:).

So, Raichu from GS...well, it's not the best, but certainly not too bad either. Statwise, 90 HP is average for a Stage 1, x2 Weakness to :fighting: is meh, -20 Resistance to :metal: is better than nothing, and zero Retreat Cost is nice. Iron Tail is flippy, but nice for :colorless:, dealing 30x how many Heads you can flip in a row (omg, infinite damage!). Thunderbolt is great Energy-wise at :lightning::lightning: for 100, but then you have to discard all Energy off Raichu...which isn't as cool. Most easy combo here would be with the Electivires from DP and SW (1 and 2 of each respectively) to continually use Thunderbolt, maybe level him up as well to use Voltage Shoot, then deal another 100 with Thunderbolt? /shrug

Modified - 7/10 (As far as Raichus go he's not bad, but then again, how often do you see Raichu decks? Yeah...)
Limited - 9/10 (Only keep the bare 2 :lightning: on him to ensure you don't waste any when you use Thunderbolt, otherwise Iron Tail can net you prizes as long as you're feeling lucky...)
Unlimited - 1/10 (Not much use here)
 
Any card that can do 100 for 2 can't be dismissed as complete rubbish.

On the other hand, it doesn't make it good either.

Teching for Raichu's obvious drawbacks (discard, low HP, Weakness) means sacrificing the card's best asset - speed.

It does nothing for the LV X, which is a fail card anyway.

Gyarados counter? Nah. The best you can hope for is trading OHKOs, and if there is one deck you don't want to trade OHKOs with, it's Gyarados.

5/10
 
I think it's fairly good. I made a deck based around it with Magnezone SF and Lv.X, it's really decent. Still, I don't think it will do too well at states.

The problem is, against many decks Raichu is easily one-shotted. Then again, it's what is to be expected from a Stage 1. Eh, I'm still new, but I suppose it is one of the better cards from HGSS. I really don't see what Baby Mario is talking about, however, calling Raichu Lv.X a fail card. Two prizes (one being a Claydol KO) is not exactly what I would call "fail."

Overall, 6.8/10.​
 
I called it a fail card because it got a fair amount of hype when the spoilers came out and had little or no success. If a hyped card can't win or regularly top cut any tourney larger than a tiny BR, then to me it's a fail.

In theorymon, sure, it KO's the active and a benched Claydol every time. In practice, it's just a useless, low HP, Energy-intensive Stage 1 LV X that gets owned by DGX.
 
Raichu would be viable it broke the <100 HP issue and didn't have the X2 weakness to Fighting, one of the most damage heavy types with Machamp and Donphan able to oneshot it. Hell, a Claydol with a pluspower or Crobat drop can kill it.

The problem with the Level X is that Raichu is a speed card, without question. Applying a Level X undermines the speed aspect to go for that 'double-kill': by the time you get the card leveled up, your opponent will likely have an answer to Raichu Level X.

The third problem is the discard feature of the card. Mesprit's Supreme Blast was excusable because it could oneshot any card in the format (save for a Torterra Level X with Expert Belt and Shaymin support), but with Raichu you risk the opponent still being able to fight back. What about Garchomp's healing power? Or Nidoqueen's Maternal Comfort? Raichu, to keep up with constant damage output with other speed decks needs to find a way to get that energy back. However, adding another line to accelerate or retrieve energy (constant 100 damage equates to alot of discarded energy, means alot of energy in the deck in the first place, and thereby less cards to augment its speed) simply slows it down again.

While in theory Raichu looks like it can be effective, the fact of the matter is that it's just not practically effective to do what it's seeming to do: strike off a fast 100, because afterwards it can't seem to keep up.
 
This is just a Infernape DP with 10 less hp and 10 more attack damage but a stage one instead of a stage 2. And you don't see anyone playing him, do you?
 
I think this would be a fun deck to play with Flint's and Bronzong G.
I'd run it's Lv X since it can win games if used properly.
 
2 for 100 coming from a Stage 1...that's pretty good! Iron Tail can be handy if you get a lot of heads on the flips. Metal Resistance is useful, Free Retreat is good, but Fighting Weakness and low HP are relatively bad. 7/10
 
Meh, they need better poll options...also, did anyone else have problems getting the 'Gym to load at all? Just finally able to access it after not being able to all of yesterday and most of today (and no, I wasn't banned :tongue:).

So, Raichu from GS...well, it's not the best, but certainly not too bad either. Statwise, 90 HP is average for a Stage 1, x2 Weakness to :fighting: is meh, -20 Resistance to :metal: is better than nothing, and zero Retreat Cost is nice. Iron Tail is flippy, but nice for :colorless:, dealing 30x how many Heads you can flip in a row (omg, infinite damage!). Thunderbolt is great Energy-wise at :lightning::lightning: for 100, but then you have to discard all Energy off Raichu...which isn't as cool. Most easy combo here would be with the Electivires from DP and SW (1 and 2 of each respectively) to continually use Thunderbolt, maybe level him up as well to use Voltage Shoot, then deal another 100 with Thunderbolt? /shrug

Modified - 7/10 (As far as Raichus go he's not bad, but then again, how often do you see Raichu decks? Yeah...)
Limited - 9/10 (Only keep the bare 2 :lightning: on him to ensure you don't waste any when you use Thunderbolt, otherwise Iron Tail can net you prizes as long as you're feeling lucky...)
Unlimited - 1/10 (Not much use here)

they were fixing the site.
7/10 because of cheap, quick damage.
 
I playing a raichu deck with the lv.x and electivire fb x. It is awesome.

Modified (My Opinion): 10/10
Modified (Overall): 8/10
 
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