This is one of the nicest non-SP basics I´ve seen since Shuppet PT was released.
The attack is wonderful for a Vespiquen swarm deck, because this has to be played either in a full-blown Vespiquen deck or just as a tech.
Which option is better, then?
Simply put using Combee as a tech requires a 2-1 Vespiquen and preferably Rainbow Energy in the deck, since they can be used for much else than just the Combee. However, an unexpected Combee 90 can be devastating, especially as a back-up plan when a main attacker is Knocked Out.
A full-blown Vespiquen Swarm on the other hand requires a 4-4 line with Memory Berry and Cherrim (SF or AR, whatever floats your boat really
).
In my opinion Vespiquen SF would be much better for a Vespiquen deck than UD - sure, UD removes the need for a Metapod but SF´s body is pretty hefty when you´re losing, not to mention its attack take less energy and its second attack is also pretty cool.
Playing Shaymin LV.X is actually viable, because Unown Q is a tech with many uses, and it allows you to safely play SF Cherrim (notably, AR would keep Vespiquen alive for longer).
Some smart player could also attempt a donk Combee where you set up a Vespiquen, hurt with Unown P, and then Expert Belt the Combee or use Crobats. I´d say a T1 110 damage+ Crobats is pretty huge, even though it would almost inevitably lose if it fails the donk.:wink:
Will Combee see play next season?
I´d say it´s mainly going to see play in Battle Roads and maybe Cities, because even though Vespiquen is a very similar deck to Jumpluff although less Claydol-heavy, something tells me it won´t work quite as well as it theoretically could.
However it´s a nice card together with SF Vespiquen and Memory Berry even as its own deck, so if nothing else it is a viable tech to some decks.
Therefore the rating
8/10.
PS. I´ve seen so many differing spellings of Vespiquen it drives me crazy - the Pokémon is called
Vespiquen on the card.