I miss the old Rare Candy. A lot of excitement in this game for me came from looking at my opponent's board full of useless basics, but knowing they could drop Duskull, Rare Candy, Dusknoir, Warp Point, Dark Palm, Scramble Energy, attack for 100 and suddenly have the same turned completely around in their favor. Where are you, Rare Candy/Warp Point/Scramble Energy? :'(
Now Rare Candy is a shadow of what it used to be, and quite honestly I'm disappointed. Running multiple Stage 2's in this format seems to be an idea long dead at this point. However, it's still a must-have staple in any Stage 2 deck and I'm glad it still exists to an extent. I really hope they bring back the old Rare Candy. Surprises and 1-0-1 techs are no longer surprising/even existent really. I miss the ex days :/
Before the errata: 10/10
Now: 5/10 it's honestly not enough to keep stage 2 decks strong in a format with Catcher.