Today's CotD is Cryogonal from NV...well a very interesting Pokemon to look at from a visual standpoint for sure (shame they didn't give it the Spindia treatment, you know the saying "no two snowflakes are alike?"). Anyways, statwise 80 HP is nice for a Basic, x2 Weakness to :metal: is eh, no Resistance is common, and :colorless: to Retreat is cheap. Ice Chain acts as GoW/Catcher for :water:, but that being said, no reason to waste an attack for it when you can just use Catcher most of the time. Frost Vanish is ok, :water::water: for 40 is moderate and it gives you the option of scooping up Cryogonal back to your hand, likely to prevent it from getting KOed. So eh...it's kinda cool in ways, but its usefulness is limited.
Modified - 3/10 - It's not that bad of a card, but it just doesn't have that much use in a format with Catcher, unlike say last season with Roserade GL techs
Limited - 9/10 - I'd take it for any :water: deck, Ice Chain allows you to mess with your opponent's Pokemon and Frost Vanish can save you prizes by returning a weakened one to your hand
Unlimited - 1/10 - Not much use here besides being an easy KO