This is JMO, but in Rampardos I think that'd be a bit of overkill. In other decks, maybe not. But since the deck is invested in usually just one attacker, I personally like to run high TSD/Night Maintenance/Rescue counts (3 TSD for me). Then end game you don't run out of steam, and your candies actually become useful. Yeah there's some clutter room, but you have plenty of discarding material for like Kingdra or if you play Felicity's (Which I think is great in these decks, best actual draw Supporter in the format especially with so much Power lockage).
I also love SSU's with these builds. Most of these decks only need 1 or 2 energy to attack, so you can scoop it up and just lay it back down instantly with BTS out. Also doubles for reusing Claydols (With BTS), Uxies, etc. I think Uxies are almost mandatory here, 2-1 line minimum to keep your hand going after it starts to clutter, and the Lv. X also helps Uxie starts so much.