dragontaimer
New Member
pokemon (15 )
4 voltorb HL
4 elekid SS
4 zapdos ex
2 electrode HL
1 electrode Ex(considering taking out and adding in a 3rd electrode HL)
trainers (29)
4 dual ball
4 lanette's research
4 steven's advice
4 strength charm
4 pokemon reversal
4 prof oaks research
2 low pressure system
2 super scoop ups
1 switch
energy(16)
16 lightning
ok here is the strat wit the deck
1) always start out wit elekid or voltorb attach an lightning energy then use the attack and search for another one and attach it to the same or another pokemon.
2) set a zapdos ex turn 2 through lanettes(i know its a supporter..... but im desperate) or dual ball or just draw it
3) make zapdos ex active move the 2 energys from turn 1 and attach 1 for the turn making it 3 energys
4) if something is posing a threat on the bench use reversal or just WACK the active for 50 or 70 or even 80 if u have a strength charm
5) keep up the speed of 50 a turn or 70 a turn
6) sometimes there are ex protectors like wobbufet ( use electrode TO SUICIDE MUHAHA)
7) usually ull be up by 1 or 2 prizes before a wobby is actually a threat
8) zapdos ex about to die use super scoop up
well thats about it
i know there are a few dangers to the deck but i still like the deck because its for my little brother and doesnt require much thinking.
ok i hope u guys leave great advice and thanks for your time in reading my ranting
peace out!
4 voltorb HL
4 elekid SS
4 zapdos ex
2 electrode HL
1 electrode Ex(considering taking out and adding in a 3rd electrode HL)
trainers (29)
4 dual ball
4 lanette's research
4 steven's advice
4 strength charm
4 pokemon reversal
4 prof oaks research
2 low pressure system
2 super scoop ups
1 switch
energy(16)
16 lightning
ok here is the strat wit the deck
1) always start out wit elekid or voltorb attach an lightning energy then use the attack and search for another one and attach it to the same or another pokemon.
2) set a zapdos ex turn 2 through lanettes(i know its a supporter..... but im desperate) or dual ball or just draw it
3) make zapdos ex active move the 2 energys from turn 1 and attach 1 for the turn making it 3 energys
4) if something is posing a threat on the bench use reversal or just WACK the active for 50 or 70 or even 80 if u have a strength charm
5) keep up the speed of 50 a turn or 70 a turn
6) sometimes there are ex protectors like wobbufet ( use electrode TO SUICIDE MUHAHA)
7) usually ull be up by 1 or 2 prizes before a wobby is actually a threat
8) zapdos ex about to die use super scoop up
well thats about it
i know there are a few dangers to the deck but i still like the deck because its for my little brother and doesnt require much thinking.
ok i hope u guys leave great advice and thanks for your time in reading my ranting
peace out!