zapatosunidos
New Member
I was just throwing together a deck for my son with some random cards I had, and it has ended up being surprisingly good.
The basic strategy of the deck is to start with Celebi, using it as an energy accelerator for a Wormadam or Mothim ASAP. Benching Burmy Plant Cloak while keeping Wormadam and Mothim in hand makes the transition from Celebi to Wormadam very smooth: Leaf Tornado (move energy to Burmy) > KO > Burmy to active > Wear Cloak > evolve to Wormadam/Mothim. After Celebi is gone, a slight variation makes subsequent transitions just as easy: Burmy to bench > attach Grass > KO > Burmy to active > Wear Cloak > attach grass > evolve. If you have a benched Mothim, you can move him into place temporarily after a KO until you figure out what you are going to draw and play, switching is easy due to zero retreat cost.
Buffer Piece is maxed to help with lower HP. Quagsire d comes to the bench to dig out used Buffer Pieces. Crystal Beach exploits your opponent's dependence on DRE, Scramble, Boost, etc. since Celebi and Burmy can fetch energy out of your deck and discard pile with ease.
Here is the list I have been using:
4-2-3 Mothim, Wormadam Plant Cloak (SW)
4 Celebi (MT)
2-2 Quagsire d (DF)
17 Pokemon
4 Celio's Network
2 Holon Mentor
3 TV Reporter
2 Scott
3 Castaway
2 Great Ball
3 Quick Ball
4 Buffer Piece
2 Night Maintenance
3 Windstorm
3 Crystal Beach
31 Trainer
12 Grass
12 Energy
I know, I know, it is crazy, right? But I have found that it works really well. It may not go up against Magmortar (I have it but haven't tried yet) but it has held its own in some tough matches with Lucario/Breloom, which surprised the heck out of me.
I'd like to really maximize the performance of this deck, however. My son is really getting it, and I'd like to start taking him to a local league, Coming in with a strong deck that he knows how to play will, I think, make him enjoy it that much more, as well as making friends with common interests.
Thanks in advance for any advice you can give!
The basic strategy of the deck is to start with Celebi, using it as an energy accelerator for a Wormadam or Mothim ASAP. Benching Burmy Plant Cloak while keeping Wormadam and Mothim in hand makes the transition from Celebi to Wormadam very smooth: Leaf Tornado (move energy to Burmy) > KO > Burmy to active > Wear Cloak > evolve to Wormadam/Mothim. After Celebi is gone, a slight variation makes subsequent transitions just as easy: Burmy to bench > attach Grass > KO > Burmy to active > Wear Cloak > attach grass > evolve. If you have a benched Mothim, you can move him into place temporarily after a KO until you figure out what you are going to draw and play, switching is easy due to zero retreat cost.
Buffer Piece is maxed to help with lower HP. Quagsire d comes to the bench to dig out used Buffer Pieces. Crystal Beach exploits your opponent's dependence on DRE, Scramble, Boost, etc. since Celebi and Burmy can fetch energy out of your deck and discard pile with ease.
Here is the list I have been using:
4-2-3 Mothim, Wormadam Plant Cloak (SW)
4 Celebi (MT)
2-2 Quagsire d (DF)
17 Pokemon
4 Celio's Network
2 Holon Mentor
3 TV Reporter
2 Scott
3 Castaway
2 Great Ball
3 Quick Ball
4 Buffer Piece
2 Night Maintenance
3 Windstorm
3 Crystal Beach
31 Trainer
12 Grass
12 Energy
I know, I know, it is crazy, right? But I have found that it works really well. It may not go up against Magmortar (I have it but haven't tried yet) but it has held its own in some tough matches with Lucario/Breloom, which surprised the heck out of me.
I'd like to really maximize the performance of this deck, however. My son is really getting it, and I'd like to start taking him to a local league, Coming in with a strong deck that he knows how to play will, I think, make him enjoy it that much more, as well as making friends with common interests.
Thanks in advance for any advice you can give!
Last edited: