Pokémon TCG: Sword and Shield—Brilliant Stars

A new Exploud Deck is born !

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kartenchamp

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Hi !

Here is my new Exploud Deck :

Pokemon :pokeball: (19) :

4 Whismur
2 Loudred
4 Eploud
3 Wynaut
3 Wobby
3 Durnsparce

Trainer :cool: (27) :

4 Rare Candy
3 Copycat
3 Oak's Research
3 TV
2 Oracle
3 Switch
2 Warp Point
4 Potion
1 Town Volunteers
1 Fanclub
1 Oran Berry

Energy :psychic: :colorless (14) :

10 Psy :psychic:
4 Boost :colorless

Has this deck a chance to get a good one ?

Thx
Kartenchamp :cool:
 
- Rare Candy
+ Loudred
- 3 Oak's Research
+ 3 Steven's Advice
- Town Volunteers
- Oran Berry
- Pokemon Fan Club
+ 3 Desert Ruins
- 2 Warp Point
+ 2 Psychic Energy
- 3 Switch
+ 3 Ancient Technical Machine (Rock)
- 4 Potion
+ 4 Life Herb

there
 
ITs a solid deck but i have seen it before u should try to pick in beetween wynaut and sparce then cut down one wobby, take the potions out for mister brineys and take out one copy cat and put in sum stevens . . . this is a solid deck with more draw that way and u can still get wobby out with only two. . .
 
Whicker said:
- Rare Candy
+ Loudred
- 3 Oak's Research
+ 3 Steven's Advice
- Town Volunteers
- Oran Berry
- Pokemon Fan Club
+ 3 Desert Ruins
- 2 Warp Point
+ 2 Psychic Energy
- 3 Switch
+ 3 Ancient Technical Machine (Rock)
- 4 Potion
+ 4 Life Herb

there

but there is only a chance of 50 % that life herb works
i think in dangerous situations its a too big risk

i could take hyper potions in my deck too, but they
cost energy

3 desert ruins are a bit much, i would say 2 are enough

you're right with the 3 steven's advice but i only have 1

the 3 switches i don't want to take out of my deck
 
Last edited:
Life Herb is a preference, so it is completely up to you
3 Desert Ruins is needed because a lot of people like to run 2 counter stadiums
Switches aren't good IMO, but you can keep them
 
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