Pokémon TCG: Sword and Shield—Brilliant Stars

A Supporter that goes back to your hand at the end of the turn? Charon's Coice.

Skitty

New Member
Did anyone else notice what makes Charon's Choice from RR special? (Appart from the new foil treatment and being a "secret" card) Read the reminder text at the beginnging of the card.
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, put this card into your hand instead of discarding it.

So you are able to use it every turn since it comes back to your hand. It might be usefull if you don't have any better Supporter to play that turn. And since it removes all special conditions and effects from the Rotom, this card might make people tech it and two Rotom in there deck.

What do you think?
 
Huh. That actually makes Rotom decks SLIGHTLY viable as a Tier 3 deck. Who would've thought.
 
Wow, I never noticed that before. Well observed!
That's one well-hidden, card-changing text.
 
Wow, that's actually very nice. 2 of these should do the trick in Rotom decks...provided you have some cards to get them quickly.

On a side note, am I the only 1 who thinks the 'shiny series' of RR looks hideous?
 
Lol, I didn't notice this either, very cool (wish more supporters had that text lol). Shame the Rotom forms aren't that viable for play...even if you're changing them out, they still keep the damage that was on the previous, so you're not really getting ahead. Not to mention their attacks aren't exactly that cost effective... but the ability to ship types is a fun gimmick.
 
...I get the feeling a lot of people here forget that Rotom MD exists, which makes me sad... :[[ Assuming that poor thing doesn't blow up in one hit, you've got something that can transform into Fan Rotom (which is fun for various reasons) or Mow Rotom (which screws up set up decks... Got energy in play? No, you don't~). Fun.

Now what goes with Rotom and Cyrus (Cyrus to get Charon obviously)...? Hm. :/
 
To bad it dosen't change the fact that Rotom sucks... :(

Mow Rotom is more viable than the others because Mow Shift lets it take advantage of Sceptile's Wild Growth, Shaymin's Thankfulness, Dawn Stadium, and many other cards designed specifically for Grass types.
 
Shaymin's pokebody won't work during your opponent's turn because Rotom's power ends at the end of your turn- but that is a good combo w/ Sceptile.
 
Mow Rotom is more viable than the others because Mow Shift lets it take advantage of Sceptile's Wild Growth, Shaymin's Thankfulness, Dawn Stadium, and many other cards designed specifically for Grass types.

Mow Rotom's attack has to be one of the best ones out of all of the Rotom cards, it's damage is just a little on the low side. Cherrim is a good option, and Heat Rotom gets a boost as well. I sorta like Heat Rotom as an idea to get the deck going, its a bit on the slow side for being entirely basic.
 
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