A Whale of an Aggron

Discussion in 'Deck Help and Strategy' started by penguin_master, Feb 1, 2004.

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  1. penguin_master

    penguin_master New Member

    This is my deck for the City Championships.

    Pokemon: 20
    2x Sentret
    2x Furret
    4x Aron (gnaw)
    2x Lairon SS
    2x Aggron
    2x Aggron EX
    2x Sparce
    2x Wailmer RS
    2x Wailord

    Trainers: 23
    2x Power Charge
    2x Desert Shaman
    3x PETM
    3x POR
    3x Rare Candy
    3x Switch
    2x Oracle
    2x MooMoo
    3x Potion

    Energy: 18

    4x Metal
    3x Boost
    11x Water


    Please Help!!!
     
  2. TheAnswer3

    TheAnswer3 New Member

    Your pokemon, trainer, and energy lines ALL need work

    Pokemon
    4 Dunsparce
    3 Aron(rollout)
    3 Lairon(Double Stab)
    2 Aggron EX
    3 Walimer
    3 Wailord
    2 Sentret
    2 Furret
    Trainers
    4 Birch
    3 POR
    3 PETM
    3 Potion
    3 Oran
    2 Oracle
    2 Power Charge
    2 Switch
    1 Crystal Shard
    Energy
    7 Water
    4 Metal
    4 Boost

    tA
     
  3. penguin_master

    penguin_master New Member

    I'll try it, thanks.
     
  4. nikePK

    nikePK New Member

    yeah, go with tA's fix. I really think a 2nd Shard is needed in there though, or else you will still lose every time to Blaze/Ray... I don't see how your games are close with it tA, lol. But yeah, it should beat pretty much everything else.
     
  5. Spectreon

    Spectreon New Member

    Yeah, a seoncd Shard, not just for Blaze/Ray decks, but also for Amphy EX decks. It will allow Aggron to hit new electrics harder, then regain its Metal Energy use before opponent can strike back. TheAnswer3's deck looks better, but I would add the second Shard and a Aggron or Aggron EX to it. I would drop one Wailord (maybe) and 1 Heal card. {Note on the heal cards, this is up to personal pref, you may just switch back to the Potion/MooMoo}
     
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