Pokémon TCG: Sword and Shield—Brilliant Stars

Aggrovation (DX-on) - first deck post on Pokegym

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AuhsojSivart

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Here's an updated list, after having used it in Apprentice a few times. Now the deck runs a little smoother, and I don't have to worry about those pesky fire and fighting types. The biggest problem it has right now is Battle Frontier. Any ideas?

Pokemon = 20
4 Aron (CG)
3 Lairon (LM)
3 Aggron ex (CG)
3 Mawile (CG)
2 Tauros (CG)
2 Squirtle (CG2)
1 Wartortle (CG2)
2 Blastoise d (CG)

Energy = 14
4 Fighting
4 Dark Metal | need 4 more
4 Metal
2 Double Rainbow | need 1 more

Trainers = 26
2 Professor Cozmo's Discovery
2 Holon Lass
1 Windstorm
2 Switch
2 Warp Point
2 Cessation Crystal
3 Rare Candy
2 Prof. Elm's Training Method
1 Lanette's Net Search
2 Scott
2 Castaway
4 Cursed Stone
2 Memory Berry

Strategy

Hopefully get Mawile as active on T1. Search for Cessation Crystal and attach it to Mawile. This provides the delay that you’ll need to build up Aggron on the bench. The next turn, get Rare Candy (if needed) or a Castaway. By now, you should have Aggron ex on the bench, hopefully with Blastoise d. Each turn, with Castaway, get another Castaway (or Holon’s Researcher), a fighting energy, and whichever tool you need. Finally, retreat Mawile to bring up Aggron ex as main attacker. Your opponent’s basic Pokemon cannot attack or use Poke-powers and Poke-Bodies. You can attack for 100 or 30x2. If Aggron ex is low on life, use Memory Berry to use Aron’s Flail or Lairon’s Rest.
 
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Cessation Crystal is going to shut off Dugtrio and Roselia. Since you can't even attach it to Aggron Ex, I'm not sure how much sense it makes. If you attach it to Aggron LM, Roselia can't heal. React cards may be a bit tough to come by, anyway. I'm thinking maybe you should just toss: 1 Roselia, 2 Aggron LM (in favor of 1 Aggron Ex), 2 Cessation Crystal, 2 Reacts, and 2 DRE.

If you want Mawile starting, then you should do something to make him more than 28% to start (which is the current situation). Dropping Roselia is a start. Drop: 1 Digglet, 2 Tauros, 1 Aron, 1 Lairon. Then add 2 more Mawile, and he's a 61% starter.

Drop 1 Lanette's, 1 Windstorm. Exchange 2 Castaway for 2 Scott, and 1 Rainbow for 1 Fighting. Add 1 Memory Berry, 2 PETM, 3 Holon's Electrode, 1 Fighting, 1Transceiver, 2 Mentor, 1 Adventurer, 1 Farmer, 1 Giant Stump.
 
I've been thinking about aggron ex. First off, I suggest dropping the non ex aggron all together, since he can't do alot of damage and requires way too many differenet energy to work efficently. Second, drop
2 Tauros (CG)
2 Diglett (CG)
1 Dugtrio (CG)
1 Roselia (LM)
For 2 mawile, 2 beldum, and 1 metagross (dx). Lose:
6 Fighting
2 React
2 Double Rainbow
1 Rainbow
For 2 dark metal and 9 psychic. Drop:
1 Energy Charge
4 Cursed stone
4 Castaway
1 Lannette’s Net Search
1 Cessation Crystal
1 Warp Point
1 Switch
1 Windstorm
1 Holon’s Researcher
For 3 4 trans, 2 mentor, 1 lass, 1 adventuer, 1 metagross (Dx), 1 metang, 2 elm, and 4 stadium (not cursed stone, obviously). That should help speed up the deck and make it more aggressive.
 
yea i agree with the Captain of Teamn MDSYNATBWI all your aggrons should be the ex one. Dont add another stg 2 metagross line though...if you should be worried about anything its aggrons double weakness to both fire and fighting. Eh that makes it very hard to play imho.....why does everyone think dugtrio is a good card to play??
 
How about:

Pokemon:14
4 Aron
2 Lairon
4 Aggron ex
4 Mawile


Energy: 15
4 Metal
4 Dark Metal
7 Psychic

Trainer; 31
4 Rare Candy
4 PETM
4 Cursed Stone
4 Pokemon Reversal
4 Holon Transceiver
3 Mentor
2 Adventurer
1 Scientist
2 Memory Berry
3 Cessation Crystal

Strategy:
Get T1 Mawile and either search for:

-Holon Transceiver (If opponent doesnt use powers/bodies)
-Cessation Crystal (If it uses powers/Bodies)

Then use mentor to get 3 Aron and attach metal energy to 1 of them. Keep on getting trainers with mawile which causes into big Aggron swarm. Use 1 or 2 Aggrons to Split bomb them and then the remaining aggrons to One Hit KO whats left.
 
Now you have Mawile starting 40.6% of the time. So, it is a hope to get it active T1. By implementing more of my suggestions you can improve this. If you want to keep 1 Cessation Crystal, then do so, but the only starter I can think of that would be affected is Jirachi DX. (It won't stop other Mawiles, Plusles, Tauros, Luvdisc, etc.) You've apparently decided on not playing a 3rd Memory Berry (as I'd made room for), so that's 1 slot right there.

You've dropped the Reacts, so just go ahead and drop Aggron CG. DRE is useless for your main attackers, so it is a complete waste of 2 slots.

I have thought about complementing Aggron Ex with somebody. The problem biggest problem that I see is getting 4 energy drops. I too thought of 2-1-2 Metagross DX as Papi/Manny suggested (using psychic as your basic energy source). It wouldn't slow you down. Other options are Flygon d or Meganium Ex (using Grass and Holon Pokes). By dropping 3 cards related to Aggron CG, you'll have 60% of the 5 slots needed for Metagross or whatever.

You don't need any cards to try it out; just use Apprentice.
 
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I'm running Aggron ex w/ Jirachi and a 2-2 Espy ex line... knocks off some stage 2s after you bench damage. THat means I run Holon Circle instead of cursed stone. ALso a couple of boost energies, and (really important) a ballon berry for Aggron's terrible retreat cost...
 
you have some matchups that you forget some things about them:

put dugtrio 2-2
put aggron line 4-2-3(2 ex, 1 LM)
put 4 luvdisc instead of tauros.
put 2/3 windstorm
put 4 PETM
 
toby said:
Cessation Crystal is going to shut off Dugtrio and Roselia. Since you can't even attach it to Aggron Ex, I'm not sure how much sense it makes. If you attach it to Aggron LM, Roselia can't heal. React cards may be a bit tough to come by, anyway. I'm thinking maybe you should just toss: 1 Roselia, 2 Aggron LM (in favor of 1 Aggron Ex), 2 Cessation Crystal, 2 Reacts, and 2 DRE.

If you want Mawile starting, then you should do something to make him more than 28% to start (which is the current situation). Dropping Roselia is a start. Drop: 1 Digglet, 2 Tauros, 1 Aron, 1 Lairon. Then add 2 more Mawile, and he's a 61% starter.

Drop 1 Lanette's, 1 Windstorm. Exchange 2 Castaway for 2 Scott, and 1 Rainbow for 1 Fighting. Add 1 Memory Berry, 2 PETM, 3 Holon's Electrode, 1 Fighting, 1Transceiver, 2 Mentor, 1 Adventurer, 1 Farmer, 1 Giant Stump.

how does lairon increase odds to start
 
umm yeah this deck has lots of potential but it also comes with high risk. If you ran the version that Zapper suggested then there is one HUGE weakness. Fire. If the opponent starts say eevee first turn...what happens if flareon shows up next turn? umm...it's a gg hands down. but I also see the potential to this deck too. If it does get the right start then it could be devastating. but I say keep the tauros you have more advatnage with them knocking out bf rather than having three dead draws with luvdisc late in the game, when tauros can pull you out of a fire. keep the bull he's much better choice for this deck. and...thats about all I can offer...watch out for arcanine ex and flareon ex!
 
Speaking to the weaknesses, I have also tried teching in 2-1-1 Blastoise D, along with 2-1 Dugtrio. Add 3Tauros as starters and use fighting energy. Works OK but I really need to tweak to get the trainers tight.

IMHO the bigger drawback to this deck than the weakness is the lack of firepower. If opponent gets a heavy hitter active, then Aggron only hits the active for (100 +30)/2 = 65 avg per turn for 4 energy, while that late in the game your opponent can likely achieve at least a 2-hit KO.... so to win you almost have to get out Aggron ex T1 or T2 to stop your opponent from getting set up. In that situation memory berry or boosts help you throw down some damage early.
 
I agree with jscandjac1. The line-ups are fine its the trainers that need work. The memo berry is a great here nice idea. Umm...you should prolly run 2-3 Windstorm. You have tauros yes.. but it wouldn't hurt to run 2-3. As for what to take out...prolly comso's discovery. Umm....can you post an updated version of the deck so far? I would like to see where it stands as of now. with the improvements and suggestions made. Oh and as for weakness... like I said earlier it would probably be early game w/ a t2 flareon ex or arcanine ex. What would you do to counter it? I would agree w/ Blastoise but its another stage 2 line and I dont think that would be a good idea to run 2 stage 2 lines. and the dugtrio idea I agree w/. but make it 2-2 line not 2-1. This looks good from what it started. So post again another updated version of the deck and I'll take another look.
 
If want a delay then dd in Holon Circle. There many decks (RaiEggs, Flariados etc) that can get out their main boys without any Poke-Powers/Poke-Bodies.

I particularly like Jscanjac1's idea of Aggron, Jirachi and Espeon EX. I can tell that would be pretty effective. And please, drop Cessation, you turn off to much of your own Powers/Bodies.
 
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