Synthacon9
New Member
Hey guys,
New to the TCG comp scene, and this is the first proper deck that I have made,
What can I do to make this deck better?
Pokemon:20
4-3-3 Mareep/Flaaffy/Ampharos (wanting to get a 4th amph off my friend) CL
3-3 Eevee UD/Jolteon CL
2-2 Voltorb/Electrode Prime TM
Trainer/Supporter/Stadium:24
4 Pokemon Communication
3 Prof Elm Training
3 Prof Oak New Theory
2 Energy Exchanger
2 Junk Arm
2 Pokeball
2 Interviewers Questions
2 Life Herb
1 Black Belt
1 Palmers Contribution
1 Research Record
1 Switch (Will remove when I get the 4th amph)
Energy:16
12 :lightning:
2 :colorless::colorless:
2 Rescue
Strategy.
The strategy I plan with this is to use Electrode prime to help get energys if needed, to use with my Jolteon while I set up my amph, Soon as my amph can get 2 engerys from my deck for the cost of one, That can also set either itsself up or my jolteons, also with Interviewers questions if I dont have my amph/electrode set up, I can get those energys as well. Palmers to get any early pokemon losses back into my deck, Energy exchanger to swap out an electric energy for a :colorless::colorless: so that I can stack out amph with :lightning: and :colorless::colorless: for its main attack. Life herb to heal amp if I fail its flip for main attack, and black belt to help me deal 120 damage with amp if im losing in prizes.
Cheers
New to the TCG comp scene, and this is the first proper deck that I have made,
What can I do to make this deck better?
Pokemon:20
4-3-3 Mareep/Flaaffy/Ampharos (wanting to get a 4th amph off my friend) CL
3-3 Eevee UD/Jolteon CL
2-2 Voltorb/Electrode Prime TM
Trainer/Supporter/Stadium:24
4 Pokemon Communication
3 Prof Elm Training
3 Prof Oak New Theory
2 Energy Exchanger
2 Junk Arm
2 Pokeball
2 Interviewers Questions
2 Life Herb
1 Black Belt
1 Palmers Contribution
1 Research Record
1 Switch (Will remove when I get the 4th amph)
Energy:16
12 :lightning:
2 :colorless::colorless:
2 Rescue
Strategy.
The strategy I plan with this is to use Electrode prime to help get energys if needed, to use with my Jolteon while I set up my amph, Soon as my amph can get 2 engerys from my deck for the cost of one, That can also set either itsself up or my jolteons, also with Interviewers questions if I dont have my amph/electrode set up, I can get those energys as well. Palmers to get any early pokemon losses back into my deck, Energy exchanger to swap out an electric energy for a :colorless::colorless: so that I can stack out amph with :lightning: and :colorless::colorless: for its main attack. Life herb to heal amp if I fail its flip for main attack, and black belt to help me deal 120 damage with amp if im losing in prizes.
Cheers