amphy#1
New Member
Ive already started talking about this deck on another post and I want to get some positive feedback so here goes.
Pokemon
2. Amphy pt
1. Amphy sw
2. Flaffy sw
3. Mareep pt
2. Crobat G
3. Mesprit
1. Metagross(Magnetic Reversal)
1. Metang
1. Beldum
Trainers/Supporters
4. Bebe
4. Roseanne
3. Cyrus
4. Pokedex
2. Cynthia
2. Warp Point
3. Rare Candy
4. Poke Turn
1. Luxury Ball
1. Night M.
4. Super Scoop up
2. Broken Time Space
Energy
3. Metal (basic)
5. Electric
4. Call
Strategy
I've changed this deck from it's previous version to raise it's consistancy a bit. The overall strategy is to shut off all powers by damaging them with Crobat G, so they will be shut off by Amphy and stoping their powers with Mesprit. Metagross can possibly swich their pokemon, and after the first 50 can keep doing 100, Amphy can ethier do 60 or paralize and can move an energy with it's last attack getting one of my bench pokemon ready. I've tested this deck out and the combination works. Mesprit, and Metagross help to control the game along with Amphy . All of the control makes up for Amphy's attacks making it competable against the other decks in the format. Enjoy!!
Machups 10= higest chance of winning
Regigigas=8-10 If they get out Dialg G lvx quick it could create problems. If they do then I'll get out Metagross and swich it up quick and attack it until its dead. Once its gone then I can control the game with Crobat to help Amphy lock Regi and their other power techs.
Galactic=9-10 I have to get out Amphy to stop Skunktank, or use B.T.S. and Mesprit for a turn or stall with Crobat. Crobat G is the perfect starter, as it can't be poisoned making Toxicroak useless. From there I will set up the bench, Mesprit when I need to and lock with Amphy if needed. Gyarados and Honchcrow G gets fried by Amphy, and if Dialga G comes out, I will Magnetic Reversal it. Mesprit will stop their Uxie's and mabee their Crobat G to prevent them from finishing me of with 1 counter.
Giratina Variants=10-10 Lock the powers, attack with Amphy, and swich with Gross. In the bag
Kingdra=7-10 If kingdra donks it will be hard to stop. If do then I can get out Amphy and fry it. They will take some prizes but if I can come back in time they will be in trouble. If they don't get Kingdra out early then its open season for Amphy.
Machamp=6-10 If they get him out early it will be bad for me. I have to get out Amphy as quick as possible to draw out Machamp lvx so I can attack off of his body. Once its gone then control the game with Amphy and Mesprit. If they get out another one I will send out Amphy as it will last longer because the lvx is gone. If they get out Dialga G lvx, I will use Metagross. If I can get or borrow Unknown g, then this matchup will be easier.
Rampardos=4-10 If they get it out fast I will be in trouble. I have get Amphy out quick because he will last 2 turns and can stop claydol. If they get poke healer, than its even harder to win. Mesprit takes care of Uxie if I have a pokemon left after the fast donks.
A.M.U.=10-10 With Amphy and Mesprit this ones a wrap.
Tortera=4-10 If they get Sceptile on the bench early I am toast. I have to Metagross it, then I can control the game. If they bring out another one, I'll just repeat the process.
Gardivior Variants=10-10 I can shut of ther powers pretty quick. If gallade comes out then I can attack with Metagross they will have to flip over alot of prizes to knock it out. Them without face down prizes will make it harder for them.
Amphytric=10-10 Manetric can actually hurt me because of Mesprit Crobat G and Metagross's powers. I can lock their Claydol and Mesprit their Uxie. Amphy will be the attacker in this one. It can paralize, and transfer energy to another Amphy getting it ready. This one is a done deal.
I have tweeked the list a little and added the matchups I might face. This will give you a clear view of how the deck works and how the pokemon support each other. I want to hear your thoughts on this.
Pokemon
2. Amphy pt
1. Amphy sw
2. Flaffy sw
3. Mareep pt
2. Crobat G
3. Mesprit
1. Metagross(Magnetic Reversal)
1. Metang
1. Beldum
Trainers/Supporters
4. Bebe
4. Roseanne
3. Cyrus
4. Pokedex
2. Cynthia
2. Warp Point
3. Rare Candy
4. Poke Turn
1. Luxury Ball
1. Night M.
4. Super Scoop up
2. Broken Time Space
Energy
3. Metal (basic)
5. Electric
4. Call
Strategy
I've changed this deck from it's previous version to raise it's consistancy a bit. The overall strategy is to shut off all powers by damaging them with Crobat G, so they will be shut off by Amphy and stoping their powers with Mesprit. Metagross can possibly swich their pokemon, and after the first 50 can keep doing 100, Amphy can ethier do 60 or paralize and can move an energy with it's last attack getting one of my bench pokemon ready. I've tested this deck out and the combination works. Mesprit, and Metagross help to control the game along with Amphy . All of the control makes up for Amphy's attacks making it competable against the other decks in the format. Enjoy!!
Machups 10= higest chance of winning
Regigigas=8-10 If they get out Dialg G lvx quick it could create problems. If they do then I'll get out Metagross and swich it up quick and attack it until its dead. Once its gone then I can control the game with Crobat to help Amphy lock Regi and their other power techs.
Galactic=9-10 I have to get out Amphy to stop Skunktank, or use B.T.S. and Mesprit for a turn or stall with Crobat. Crobat G is the perfect starter, as it can't be poisoned making Toxicroak useless. From there I will set up the bench, Mesprit when I need to and lock with Amphy if needed. Gyarados and Honchcrow G gets fried by Amphy, and if Dialga G comes out, I will Magnetic Reversal it. Mesprit will stop their Uxie's and mabee their Crobat G to prevent them from finishing me of with 1 counter.
Giratina Variants=10-10 Lock the powers, attack with Amphy, and swich with Gross. In the bag
Kingdra=7-10 If kingdra donks it will be hard to stop. If do then I can get out Amphy and fry it. They will take some prizes but if I can come back in time they will be in trouble. If they don't get Kingdra out early then its open season for Amphy.
Machamp=6-10 If they get him out early it will be bad for me. I have to get out Amphy as quick as possible to draw out Machamp lvx so I can attack off of his body. Once its gone then control the game with Amphy and Mesprit. If they get out another one I will send out Amphy as it will last longer because the lvx is gone. If they get out Dialga G lvx, I will use Metagross. If I can get or borrow Unknown g, then this matchup will be easier.
Rampardos=4-10 If they get it out fast I will be in trouble. I have get Amphy out quick because he will last 2 turns and can stop claydol. If they get poke healer, than its even harder to win. Mesprit takes care of Uxie if I have a pokemon left after the fast donks.
A.M.U.=10-10 With Amphy and Mesprit this ones a wrap.
Tortera=4-10 If they get Sceptile on the bench early I am toast. I have to Metagross it, then I can control the game. If they bring out another one, I'll just repeat the process.
Gardivior Variants=10-10 I can shut of ther powers pretty quick. If gallade comes out then I can attack with Metagross they will have to flip over alot of prizes to knock it out. Them without face down prizes will make it harder for them.
Amphytric=10-10 Manetric can actually hurt me because of Mesprit Crobat G and Metagross's powers. I can lock their Claydol and Mesprit their Uxie. Amphy will be the attacker in this one. It can paralize, and transfer energy to another Amphy getting it ready. This one is a done deal.
I have tweeked the list a little and added the matchups I might face. This will give you a clear view of how the deck works and how the pokemon support each other. I want to hear your thoughts on this.
Last edited: