afstandopleren
New Member
Perhaps there is a better way. Instead of changing game mechanics on taking prizes, which would cause all cards that use Prize quantity as a factor (Upper, Scramble, etc.), just add to mechanics in order to balance things out:
1) If player A KO's player B's Pokemon, player A gets a prize and player B can get 1 card from the discard pile during his/her turn before attacking and put it into his/her hand.
2) If player A KO's player B's Pokemon, player A gets a prize and player B can search for 1 card from his/her deck during his/her turn before attacking and put that card into his/her hand.
3) If player A KO's player B's Pokemon, player A gets a prize and player B can play up to 2 Supporter cards during his/her next turn.
4) If player A KO's player B's Pokemon, player A gets a prize and player B picks the prize for player A and can draw an additional card at the beginning of his/her turn.
Idk...just some random idea.
1. I like, I like a lot. Tho I want to know how this effects FLoatzel GL LV.X.
2. Slowking GE and Jirachi RR anyone?
3. mmmno, pretty useless as well unless they change the Supporter text.
4. This idea I like a lot. I've had a lot of times where I just whiffed on the card I needed due to lack of draw after getting my Claydol KO'd.