Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on Assassin's Kiss

Status
Not open for further replies.
This is still in Theory stage at the moment but here's a rough list anyway.

Accelgor DEX 4-4
Sunflora HS 2-2
Vileplume UD 3-1-3
Pichu HS 4

23

Rare Candy 4
Professor Juniper 4
PONT 4
Copycat 2
N 2
FSL 1
Ultra Ball 4
Dual Ball 3
Random Receiver 3

27

DCE 4
Grass 6

10

My strategy here is to start with Pichu and fill up the bench T1. Set up a Vileplume T2 and start the fun from there. Accelgor for the 50 +10 for Poison and Paralysis. Sunflora for the retrieval of Accelgor next turn for a rinse and repeat from there onward. Any helpful suggestions and or comments are welcomed.
 
What are you doing if your oppenent takes the first prize(s) before you set-up and is able to revenge kill every single time you kill his active?
That's very likely going to happen, so the lock ends up pointless.
 
Yeah I'm not really sold on the trainer lock route myself. Still in the thinking process of the best way utilize Accelgor. I did make a non lock list, but wasn't sure on a good or decent partner.
Posted with Mobile style...
 
Well, Trainerlock's most likely the best way to play it, no doubt.
However I think you'd need a decent back-up, such as Outrage-Dragons to promote them after using your accelgor and Shaymin EX, probably Mewtwo EX too to stay in game if accelgor is not working good enough.
Rough list would look like this:

4-4 Accelgor
3-3 Sunflora
1 Shaymin EX
(1 Mewtwo EX)
2 or 3 Dragons
3-1-2 Vileplume
1 Cleffa
1 or 2 Pichu

Hope that helped you.
Darkmot.
 
I'd really concentrate on consistency here rather than Judge and Yanmega lol.
I mean your oppenent can't attack anyways, and a Judge wont change, that in the end he is able to revenge kill. With a good back-up like the dragons, shaymin EX or whatever you're doing it alot better, than with Handdisruption XD
 
Well Mewtwo will out of the picture for a while. Until I get my hands on at least.
Yeah I was looking at the dragons too. Another thought in mind was possibly going with Mew Prime?
 
Mew Prime dies so easily and requires getting a pokemon into the lost zone. I'd say it's a bad tech and marginal if the deck focuses on it. For reference, I played Mewbox at States and went 4-4. It's just hard to keep up with such low HP and weakness to Mewtwo.
 
Status
Not open for further replies.
Back
Top