Pokémon TCG: Sword and Shield—Brilliant Stars

Assault of the Shadow Ninja(e.g Combee/Shedinja/Ninjask deck..)

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Ohoy there!

kk, I made this Combee/Shedinja deck, and its really fun and versatile to play, but I would appreciate some input from you experienced guys.

the list:

pkm 22
4-1/3 Vespiquen (UD Combee, 1 UD and 3 SF Vespiquens)
2-1/1 Shedinja (SV)/Ninjask (LA)
2-2 Sunflora (HGSS)
1-1 Shaymin X (landform)
1 Uxie
1 Azelf
1 Unown Q
1 Unown P

sup 12
3 Collectors
3 Bebe's
3 Professor Oak's New Theory
2 Seeker
1 Palmer's

trn 13
4 Memory Berry
3 Super scoop up
2 Pokemon Communication
1 Luxury Ball
3 Pokemon reversal

sta 2
2 Broken Time-Space

nrg 11
3 Grass
4 Rainbow
3 Warp
1 Cyclone


Ok, so the deck has three major strategies, one highly offensive, one highly defensive and one disruptive:

Combee or a SF Vespiquen with a Berry can dish out 80-130 dmg + poison as long as a Vesp (preferably the UD one) is benched and has any dmg counters on it (unown P or rainbow). The 80 + poison can be done my first turn if I go second.

The UD Vesp makes my bench un-snipable, and if I get my Shedinja active then my opponent must attack with a pokemon completely without any powers or bodies or Shedinja wont take any dmg. Now this in itself if a great wall, possibly forcing my opponent to attack with unevolved or unleveled pokemons. When they do, chances that they can OHKO a 100hp Shedinja (60hp + 40hp boost from shaymin) are not that high, and I should be able to just switch the Shedinja to a Combee/Vesp and OHKO that unevolved pokemon.

Now, the disruptive part of this deck is Ninjask and it's attack Chip Off. For one grass energy it does 30 dmg and lets me discard cards from my opponent's hand until he only got 5 cards left. Agains SP decks this can be absolutely devastating. Especially if you wait until he poketurns, then play a seeker on your turn (trying not to reveal what's coming so he picks something other then just a basic pkm), put down the Ninjask and chip away and hope you pick some of those lv X cards or nrg gains, turns or whatever. 2 or 3 of these attacks under the course of a fight can let me discard anything from 8 to 20 cards.


Now I was thinking of adding in maybe 1 Pokemon Contest Hall to be able to get out my Berries even when trainer locked. Also I desperately need a Dialga G lv X counter as he just shuts my whole deck down. I was thinking of either BLaziken FB X or Entei & Raikou Legend. I'm leaning against ERL because I'm afraid the basic Blaziekn FB will just get sniped away before I can power it up. Also ERL could be a nice finisher as I'm usually done clearing my bench from uxies, unowns and sunfloras with scoop ups and seekers towards endgame.

I'm sorry that became such a wall of text and I hope you bore (is that correct? :S) with me.
 
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Hmm, I'm not sure if those expert belts are a good idea. A combee with a belt is just 1 dragonrush and a crobat away from being OHKO:d. I prefer to evolve to vesp + attach a berry. Gives me more hp and, if I'm behind in prices, more dmg then with belt.

About the uxie I'll try to find room for it. But i dont really need more then one to set up (Sunflora does a great job here) but i guess if one gets sprayed..


I'm willing to go -1 Memory Berry and maybe -1 warp, but i would like to fill those places with some of the techs i'm trying to fit in. What do you think about contest hall? Would it be a viable way to help the berries during trainer lock?

And ERL? The more I think about it the more I like it. With my rainbows I would be able to use both ERL's attacks. And I reeaally need a dialga counter. I'm thinking: +1-1 ERL, -1 berry -1 warp
 
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