Rai
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Considering the following...
Blissey (The most commonly played deck in the Washington Area) is weak to Fighting.
Empoleon becomes weaker when it is punished for retreating, and unable to deal damage without switching.
Meganium d allows for searching of three pokemon from deck at once whenever it's played.
Meganium d's Delta Reduction and large HP ensures that it'll survive long against non-infernape decks.
Meganium's pre-evolutions are capable of stalling (putting opponent to sleep) and searching the line out (With Bayleef MT)
Therefore, Meganium Delta can be rightfully declared the single best pokemon in the format. Now, the question comes... What goes well with it? If Meganium is capable of slowing games down, why not something that punishes the opponent for staying active? Why not have a pokemon that can clean up by hitting the bench after the opponent flees? Ah, now the combo becomes clear... Now how to get it to work...? That's the problem...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pokemon x20
Meganium d (DF) x3
Meganium (MT) x1
Bayleef (MT) x3
Chikorita (MT) x3
Crobat (MT) x2
Golbat (MT) x2
Zubat (MT) x3
Chingling (MT) x2
Skarmory EX (PK) x1
Trainers x29
Rare Candy x4
Windstorm x3
Super Scoop Up x3
Night Maintenance x2
Professor Rowan x1
Bill's Maintenance x2
Steven's Advice x2
Holon Mentor x2
Celio's Network x3
Castaway x2
Scott x1
Strength Charm x2
Lake Boundary x2
Energy x11
Double Rainbow Energy x3
Multi Energy x3
Psychic Energy x4
Fighting Energy x1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now for some obvious problems.
-The energy amount is flawed. Highly. 11 is definately not enough, and there's little to remove.
-Chingling winds up being either dead weight or vital each game. Usually it winds up as dead weight. What's there to remove reliance on a card that loses all usefulness after turn 1 (finding Holon Mentor or Castaway)?
-Supporter line is MESSY. Obviously.
-Super Scoop Up also seems problematic. It never comes up. Never. Keep it for the combo with BOTH Meganium and Crobat AND acting as a switch for Meganium, or remove?
-And obviously a 3-3-3-1 line of Meganium is odd beyond belief. Recommendations on how to set the ratios?
Blissey (The most commonly played deck in the Washington Area) is weak to Fighting.
Empoleon becomes weaker when it is punished for retreating, and unable to deal damage without switching.
Meganium d allows for searching of three pokemon from deck at once whenever it's played.
Meganium d's Delta Reduction and large HP ensures that it'll survive long against non-infernape decks.
Meganium's pre-evolutions are capable of stalling (putting opponent to sleep) and searching the line out (With Bayleef MT)
Therefore, Meganium Delta can be rightfully declared the single best pokemon in the format. Now, the question comes... What goes well with it? If Meganium is capable of slowing games down, why not something that punishes the opponent for staying active? Why not have a pokemon that can clean up by hitting the bench after the opponent flees? Ah, now the combo becomes clear... Now how to get it to work...? That's the problem...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Pokemon x20
Meganium d (DF) x3
Meganium (MT) x1
Bayleef (MT) x3
Chikorita (MT) x3
Crobat (MT) x2
Golbat (MT) x2
Zubat (MT) x3
Chingling (MT) x2
Skarmory EX (PK) x1
Trainers x29
Rare Candy x4
Windstorm x3
Super Scoop Up x3
Night Maintenance x2
Professor Rowan x1
Bill's Maintenance x2
Steven's Advice x2
Holon Mentor x2
Celio's Network x3
Castaway x2
Scott x1
Strength Charm x2
Lake Boundary x2
Energy x11
Double Rainbow Energy x3
Multi Energy x3
Psychic Energy x4
Fighting Energy x1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Now for some obvious problems.
-The energy amount is flawed. Highly. 11 is definately not enough, and there's little to remove.
-Chingling winds up being either dead weight or vital each game. Usually it winds up as dead weight. What's there to remove reliance on a card that loses all usefulness after turn 1 (finding Holon Mentor or Castaway)?
-Supporter line is MESSY. Obviously.
-Super Scoop Up also seems problematic. It never comes up. Never. Keep it for the combo with BOTH Meganium and Crobat AND acting as a switch for Meganium, or remove?
-And obviously a 3-3-3-1 line of Meganium is odd beyond belief. Recommendations on how to set the ratios?
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