Pokémon TCG: Sword and Shield—Brilliant Stars

Blissey + Eggs + Ray = Killer?

- Blissey has an only average attack. Ok, it's Standar... but is expandable with no limits, that's isn't average.

- Needs to be evolved from a baby for its power to work. That apply if i want the power going... and if i want just and attacker? Just Chansey - Blissey. To use the Power: Mentor - T1 Happiny Evolve to Chansey T2 Blissey. It's the same with Vire and Magmotar, they are bad just for having a Baby form?

- Has the not so great weakness to fighting. You have the point... but isn't a OHKO... At least for Lucario... Machamp + PlusPower + Heads or Rampardos its another history...

There are so many things better than it. Yes but... they all have counters :biggrin:

Like i said to Zeckmear: It's a Free World :smile:

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lets be honest
no one is going to use blissey

Fixed
- "for its power" part :lol:
 
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^lol

hey LFF
did you ever think of this?
energy draw, discard fire
attach holon ff
attack
what weakness?
 
hurricane blows away your wager
t1 200 beats everything

Oh God... what have i done...

*trash Blissey and Happiny...*
*Keep Chansey as slave...*

Except Wailord EX With Buffer Piece or Defender :lol:
 
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Oh God... what have i done...

*trash Blissey and Happiny...*
*Keep Chansey as slave...*

Except Wailord EX With Buffer Piece or Defender :lol:

he will drop down 8 stregnth charm
there is no surviving this storm, RUN!!!!!!!!!!!!!
 
Just 1 Pkmn can survive the T1 Hurricane...

http://pokegym.net/gallery/displayimage.php?imageid=1422

:lol:

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Ontopic: Did you see the new Sneasel? A perfect Dark Energy Acellerator... plus its power... and he can pull Special Energys from your deck, and when Blissey becomes Dark its a +20 (+40, for the 2 Energy) :biggrin:

Spoiler said:
Weavile L.30 - Water - HP80

Poke-Power: Dark Engage
Once during your turn (before you attack), you may use this power. Each of your Active Pokemon's type is Dark until the end of your turn. If that Pokemon is no longer your Active Pokemon then this effect ends.

. Shadow Charge: Search your deck for up to 2 Darkness Energy cards and attach them to any of your Pokemon in any way you like. Shuffle your deck afterwards

(D)(D) Chip Off: 40 If your opponent has 6 or more cards in his or her hand discard a number of cards without looking unitl your opponent has 5 cards left in his or her hand.

Weakness: Metal (+20)
Resistance: none
Retreat: 0

So... it will be: 20 from the attack + 20 From 2 Energy + 20 for D Energy Effect = 60 for 2 Energy, where's the ineficient now? :lol:

*Kick Raichu*
*Hug Weavile*

:lol:
 
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