SnorlaxDude
New Member
Hi all,
I need some help with this deck that I have been using for a while. It seemed to work well but when I went to Battleroads this weekend, I didn't do so well. The deck is BlisseyDra (Kingdra LA, Blissey Prime Line).
The objective of this deck is basically have Kingdra as an attacker and Blissey as a tech when Kingdra is low on HP. Basically, if I want to contine healing, I would have to super scoop up the Blissey Prime.
Here's the decklist...
Pokémon
x4 Horsea (x3 LA x1 UL)
x3 Seadra (x2 LA x1 UL)
x3 Kingdra (all LA)
x1 Kingdra Prime
x1 Chansey
x1 Blissey Prime
x1 Azelf LA
x1 Uxie LA
x1 Unown G
x2 Baltoy GE
x2 Claydol GE
20 Pokémon
Trainers, Supporters, etc.
x1 Palmer's
x4 Pluspower
x4 Rare Candy
x2 Expert Belt
x2 Broken Time Space
x3 Roseanne's
x3 Bebe's
x1 Luxury Ball
x3 Warp Point
x4 Super Scoop Up
x3 Engineer's Adjustments (these were Prof. Oak's New Theory)
30 of them
x10 :water: energies
The problems that I encountered with this deck was that Spiritomb can shut down this deck easily. Also, not having Claydol can be a problem too (Claydol being dark palmed). Does anybody have any tips they can give me to make this deck better? If so, thanks.
I need some help with this deck that I have been using for a while. It seemed to work well but when I went to Battleroads this weekend, I didn't do so well. The deck is BlisseyDra (Kingdra LA, Blissey Prime Line).
The objective of this deck is basically have Kingdra as an attacker and Blissey as a tech when Kingdra is low on HP. Basically, if I want to contine healing, I would have to super scoop up the Blissey Prime.
Here's the decklist...
Pokémon
x4 Horsea (x3 LA x1 UL)
x3 Seadra (x2 LA x1 UL)
x3 Kingdra (all LA)
x1 Kingdra Prime
x1 Chansey
x1 Blissey Prime
x1 Azelf LA
x1 Uxie LA
x1 Unown G
x2 Baltoy GE
x2 Claydol GE
20 Pokémon
Trainers, Supporters, etc.
x1 Palmer's
x4 Pluspower
x4 Rare Candy
x2 Expert Belt
x2 Broken Time Space
x3 Roseanne's
x3 Bebe's
x1 Luxury Ball
x3 Warp Point
x4 Super Scoop Up
x3 Engineer's Adjustments (these were Prof. Oak's New Theory)
30 of them
x10 :water: energies
The problems that I encountered with this deck was that Spiritomb can shut down this deck easily. Also, not having Claydol can be a problem too (Claydol being dark palmed). Does anybody have any tips they can give me to make this deck better? If so, thanks.