Pokémon TCG: Sword and Shield—Brilliant Stars

Brand new types look here! looky looky looky looky looky looky looky looky looky!

ArceusRules

New Member
I've decided to do the rest of the Video Game Types in Card form

We already have :fire::grass::water::fighting::lightning::psychic::colorless::dark::metal: (Dragon)

Now for the rest:

Symbols:

Toxic Type (Poison in the Video Game): Pink Circle with a Black Skull (I'd do Skull and Cross Bones, but that'd take away from the Child Friendly Rating).

Boulder Type (Rock in the Video Game): Brown Circle with a Black Boulder on it.

Sky Type: (Flying in the Video Game: A Sky Blue Circle with a Black Cloud on it.

Ground Type: A Swamp Green Circle with a Black Mountain on it.

Ice Type: An Ice Blue Circle with a Black Snowflake on it

Insect Type (Bug Type in the Video Game): A Dark Green Circle with a Black Ant on it

Ghost Type: A Transparent White Circle with a Black Ghost on it


For card creation purpose, I'll show them this way:

Toxic: (T)
Boulder: (B)
Sky: (S)
Ground: (GD)
Ice: (I)
Insect: (IT)
Ghost: (GT)

Now for 1 Pokémon of each new Type


Grimer HP 60 (T)
Basic Pokémon

T Grasping Hands 10
During your opponent's next turn, the Defending Pokémon can't retreat.

TC Grime Slap: 30
Flip a coin. If Heads, the Defending Pokémon is now Poisoned.

Weakness: :psychic: x2
Resistance:
Retreat: :colorless:

Muk HP 120 (T)
Stage 1 Pokémon. Evolves from Grimer.

Ability: Poison Drive
Once during your turn, before your attack, you may search your discard pile for T Energy and attach it to this Pokémon.

(T)(T)(C): Sludge Wave 80
Flip a coin. If Heads, this attack does 10 damage to all of your opponent's benched Pokémon (Don't apply Weakness and Resistance for Benched Pokémon). If tails, the defending Pokémon is now Poisoned.

Weakness: :psychic: x2
Resistance:
Retreat: :colorless::colorless::colorless:


Roggenrola HP 60 (B)
Basic Pokémon

(B) Rolling Tackle 10
(B)(C) Rock Blast 10x
Flip 5 coins. This attack does 10 damage for each Heads.

Weakness: :water: x2
Resistance:
Retreat: :colorless:


Boldore HP 90 (B)
Stage 1 Pokémon. Evolves from Roggenrola

(B)(C) Rock Throw 40

(B)(B)(C) Tumble Down 60
Flip a coin. If Heads, the defending Pokémon is now Paralyzed.

Weakness: :water: x2
Resistance:
Retreat: :colorless::colorless::colorless:


Gigallith HP 140 (B)
Stage 2 Pokémon. Evolves from Boldore.

Ability: Sturdy
If this Pokémon has no damage counters on it and were to be knocked out, this Pokémon is not knocked out and it's remaining HP is 10 instead.

(B)(B)(C) Rock Cannon 80+
This attack does 10 more Damage for each Damage Counter on the Defending Pokémon

Weakness: :water: x2
Resistance:
Retreat: :colorless::colorless::colorless::colorless:


Rufflet: HP 60 (S)

(S) Wing Attack 20

(S)(C) Crazy Peck 30
Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.

Weakness: :lightning: x2
Resistance: :fighting: -20
Retreat: :colorless:


Braviary: HP 130 (S)
Stage 1 Pokémon. Evolves from Rufflet.

Ability: Wind Charge
Once during your turn, (Before your attack), as long as Braviary is your Active Pokémon, you may move all energies attached one or your Benched Pokémon, to Braviary.

(S)(S)(C)(C) Sky Dive 60+
This attack does 10 more Damage for each (S) Energy attached to this Pokémon.

Weakness: :lightning: x2
Resistance: :fighting: -20
Retreat: :colorless::colorless:


Sandshrew HP 60
Basic Pokémon

(GD) Sand Rush 10
This attack does 10 Damage to 1 of your opponent's Benched Pokémon (Don't apply Weakness and Resistance for Benched Pokémon).

(GD)(C) Claw Swipe: 30

Weakness: :grass: x2
Resistance: :lightning: -20
Retreat: :colorless:

Sandslash HP 130 (GD)
Stage 1 Pokémon. Evolves from Sandshrew.

Ability: Terrain Retreat
As long as this Pokémon is in play, after your Active :fighting: attacks, you may switch that Pokémon with 1 of your Benched Pokémon.

(GD)(GD)(C) Gaunlet Claws 70+
This attack does 10 more Damage for Each Energy attached to the Defending Pokémon.

Weakness: :grass: x2
Resistance: :lightning: -20
Retreat: :colorless::colorless::colorless:


Sneasel HP 60 (I)
Basic Pokémon

(I) Smash 20
(I)(C) Ice Swipe 30
Flip a coin. If Heads, discard an Energy attached to the Defending Pokémon.

Weakness: :fire: x2
Resistance:
Retreat: :colorless:

Weavile HP 130

Ability: Frozen Frenzy
If this Pokémon's remaining HP is 40 or less. This Pokémon's Frost Claws attack does 40 more Damage to the Defending Pokémon, (Before applying Weakness and Resistance).

(I)(I)(C) Frost Claws 90
Flip a coin. If Heads, the Defending Pokémon is now Paralyzed.

Weakness: :fire: x2
Resistance:
Retreat: :colorless::colorless:


Weedle HP 60 (IT)
Basic Pokémon

(IT) String Up 10
During your opponent's next turn. Each of the Defending Pokémon's attacks to 10 less damage (Before applying Weakness and Resistance)

(IT) Poison Shot 20
The Defending Pokémon is now Poisoned. Choose 1 of your opponent's Benched Pokémon. This attack does 10 Damage to that Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.)

Weakness: :fire: x2
Resistance:
Retreat: :colorless:

Kakuna HP 80 (IT)
Stage 1 Pokémon. Evolves from Weedle.
Ability: Hard Shell
Prevent all effects, Including Damage done to this Pokémon, if the attack does 30 Damage or more.

Toxic Evolution
Search your Deck for a Pokémon that Evolves from this Pokémon and play it on this Pokémon. (This counts as Evolving this Pokémon)

Weakness: :fire: x2
Resistance:
Retreat: :colorless::colorless:


Beedrill HP 130 (IT)
Stage 2 Pokémon. Evolves from Kakuna.

Ability: Bug Burst
When you play this Pokémon from your hand to Evolve 1 of your Pokémon, put 1 Damage Counter on each Pokémon your opponent has in play.

(IT)(IT)(C) Needle Vengeance 60+
This attack does 40 more Damage for each Beedrill in your Discard Pile.

Weakness: :fire: x2
Resistance:
Retreat: :colorless::colorless::colorless:


Gastly HP 60 (GT)
Basic Pokémon

(C) Sneaky Stare
If this Pokémon has any (GT) Energies attached to it, during your opponent's next turn, your opponent can't play any Item Cards from his or her hand.

(GT)(C) Strike and Run 20
You may switch this Pokémon with 1 of your benched Pokémon.

Weakness: :dark: x2
Resistance: :colorless: -20
Retreat: :colorless:

Haunter HP 90 (GT)
Stage 1. This Pokémon Evolves from Gastly.

(GT)(C) Haunt 20
Choose 1 card from your opponents hand without looking and discard it.

(GT)(GT)(C) Terror Slaps 30+
Flip a coin. If Heads, this attack does 30 more Damage.

Weakness: :dark: x2
Resistance: :colorless:
Retreat: :colorless::colorless:


Gengar HP 140

Ability: Possess
Once during your turn, you may choose 1 Pokémon in play (either yours or your opponent's). Gengar copies the Type, Attacks, HP, Weakness and Resistance, Ability and Retreat Cost of that Pokémon. (You still need to pay the attack cost for each of attack of the Pokémon Gengar copies.

(GT)(GT)(C) Shadow Crush 60+
Does 10 more Damage for each Damage Counter on Each of your Benched Pokémon you have in play.

Weakness: :dark: x2
Resistance:
Retreat: :colorless::colorless::colorless:

Tell me what ya'll think of my new Type inductions and each card of each new Type I made.
 
Well these cards AREN'T meant to be real. I just thought I'd make up each type just for the TCG, just for fun, since they invented Dragon Type.
 
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