Yeah, one of my decks' a Chargon. But it's not the usual Chargon, lol. I run a variety of pokes in it. It's rather fine, and I'm not looking to change much. But there is one problem with it. Usually, the reason I lose is because of deckout. XD So I want suggestions on how to stop that. It always starts taking the lead in battles, but when nearing 2-3 prizes left is when it starts running low on cards...
Anyways, deck list!
Charizard (Delta) x3
Charmeleon (Delta) x2
Charmander (Delta) x4
Flygon (Delta x2)
Vibrava (Delta) x1
Trapinch (Delta) x3
Dialga (DP) x2
Mawile (CG) x1 (I am considering making room for another one..)
Rayquaza Ex (Delta) x2
Dialga LV. X x1 (I gave this guy a test run today, and he works rather well..)
Holon's Castform x2
Thunder Energy x5
Metal Energy x5
Special Metal Energy x2
Delta Rainbow x4
Double Rainbow x3
Holon Adventurer x2
Rare Candy x3
Cosmo's Discovery x1
Quick Ball x1
Lake Boundary x1
Switch x1
Warp Point x2
Night Maintenace x2
Bebe's Research x2
Proffesor Oak's Research x1
Holon Mentor x1
Speed Stadium x1
I thing the problem with the deck is the trainer/supporter list. Any suggestions? Thanks.
Anyways, deck list!
Charizard (Delta) x3
Charmeleon (Delta) x2
Charmander (Delta) x4
Flygon (Delta x2)
Vibrava (Delta) x1
Trapinch (Delta) x3
Dialga (DP) x2
Mawile (CG) x1 (I am considering making room for another one..)
Rayquaza Ex (Delta) x2
Dialga LV. X x1 (I gave this guy a test run today, and he works rather well..)
Holon's Castform x2
Thunder Energy x5
Metal Energy x5
Special Metal Energy x2
Delta Rainbow x4
Double Rainbow x3
Holon Adventurer x2
Rare Candy x3
Cosmo's Discovery x1
Quick Ball x1
Lake Boundary x1
Switch x1
Warp Point x2
Night Maintenace x2
Bebe's Research x2
Proffesor Oak's Research x1
Holon Mentor x1
Speed Stadium x1
I thing the problem with the deck is the trainer/supporter list. Any suggestions? Thanks.
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