Hippowdon SaveSand
New Member
3-3 Hippowdon rr
1-1 donphan prime
2-2 manectric pl
2 mareep pl (minor errand running attack)
1 flaaffy pl
1 ampharos pl
1 ampharos sw
1-1 flygon rr (no lvx)
2 speed stadium
1 bts
2 bebe's
2 roseanne's
1 luxury ball
2 oak's new theory
2 engineer's adjustments
3 felicity's drawing
4 rare candy
4 pokedex handy910is
1 expert belt
2 bench shield
1 memory berry
10 rock energy
4 electric
The strategy is to try and get hippowdon out early T2 and start discarding energy asap with the dump 'n' draw supporters. donphan's for the clean and quick kills, the electric pokemon are purely for tech (ampharos team shuts down powers and manectric protects bench- and itself with bench shield- from recoil dmage from donphan and hippowdon, but it's main priority is to restrict garchomp's snipe range). I have tested this deck thoroughly and i can safely say that cursegar is almost ineffective against it, and luxchomp may have a hard time taking it down too- well, i never played against luxchomp but i do know it specialises in sniping and things like that. As far as i can tell, this is pretty much the one time anyone has used these cards in this combination, and because of that i am confident in my belief that this deck will do quite well at the wicksteed park nationals, on june 12th. My only, ONLY concern for this deck is spiritomb (locks candies? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO) and gyarados (rock and water don't mix lol). I have no call energy unfortunately, so bear with me.
To give you a first impression of this deck's win/loss record: 8 wins, 0 losses.So far. *I'm gonna lose badly at nationals* Anyway, all advice and suggestions are welcomed, and I am all ears to whatever you have to say.
1-1 donphan prime
2-2 manectric pl
2 mareep pl (minor errand running attack)
1 flaaffy pl
1 ampharos pl
1 ampharos sw
1-1 flygon rr (no lvx)
2 speed stadium
1 bts
2 bebe's
2 roseanne's
1 luxury ball
2 oak's new theory
2 engineer's adjustments
3 felicity's drawing
4 rare candy
4 pokedex handy910is
1 expert belt
2 bench shield
1 memory berry
10 rock energy
4 electric
The strategy is to try and get hippowdon out early T2 and start discarding energy asap with the dump 'n' draw supporters. donphan's for the clean and quick kills, the electric pokemon are purely for tech (ampharos team shuts down powers and manectric protects bench- and itself with bench shield- from recoil dmage from donphan and hippowdon, but it's main priority is to restrict garchomp's snipe range). I have tested this deck thoroughly and i can safely say that cursegar is almost ineffective against it, and luxchomp may have a hard time taking it down too- well, i never played against luxchomp but i do know it specialises in sniping and things like that. As far as i can tell, this is pretty much the one time anyone has used these cards in this combination, and because of that i am confident in my belief that this deck will do quite well at the wicksteed park nationals, on june 12th. My only, ONLY concern for this deck is spiritomb (locks candies? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO) and gyarados (rock and water don't mix lol). I have no call energy unfortunately, so bear with me.
To give you a first impression of this deck's win/loss record: 8 wins, 0 losses.So far. *I'm gonna lose badly at nationals* Anyway, all advice and suggestions are welcomed, and I am all ears to whatever you have to say.