Pokémon TCG: Sword and Shield—Brilliant Stars

City's Is Over, On To States, What Are You Expecting?

1. Luxchomp/DialgaChomp/Variants
1.5. Donphan
2. Flygon variants
3. Gyarados
4. Gardy/gallade/DCE
5. Gengar/Gengar
6. Feraligatr
7. Charizard


I'm really hopping plox could make a comeback.

I like burdan of the day, no offense but you really didn't really say it like it is. Check out the what won cities. Luxchomp/ dialgachomp won the most by far. gengar is getting less play due to the amount of dgx

Fix'd. Donphan is gonna be huge. And people are gonna be trying Feraligatr all sorts of different ways. Plus Charizard.
 
I think Shuppet might be out there. Definitely Gengar, Dialga G, and Luxray (plus it's variants.)
 
Not tested but we r projecting Donphan to beat GG. Some GG may have trouble with Gdos but should beat other water decks. The SP matchup is most likely in GGs favor but SP can steal the game by wrecking their setup. And of course Gengar will be a tier 1.5-2 threat to counter it, and lower down the line Shuppet if ppl really wanna try to play it.
 
I'm already laughing at how funny this thread is.

Like always, the wrong decks are being hyped. Charizard was hyped for Arceus, Shaymin was hyped, ToxiTank was hyped, AmphyTric was hyped, Garchomp SV was hyped, etc. Donphan isn't as great as it's being made out to be. Anything relying on DCE is going to get roasted by Promogon Z and SP decks will still very much be a factor in the format. The only difference is that some Stage 2's will have the ability to start keeping up a bit more. Gyarados is going to be a huge contender to watch out for come HGSS as well.

I also love how everyone is completely looking over a certain card from HGSS that can possibly become BDIF.
 
As much as I hate to admit it, Gengar SF will be a risky play. It might do well against decks like SP or ones using Feraligator, but it will have trouble with donphan and bellossom. SP decks and Gyarados will be good I think. I don't really think Palkia lock will stand up to the format. We have a lot more searching cards now so we will be slightly less power reliant. Charizard will be okay, but it is overshadowed by bellossom. Actually Gengar might have a good matchup against new charizard players who will use ninetails every turn to draw a lot of T/S/S.
 
I dont get the Donphan hype. 60 for 1 fighting and damage to your own bench? I'd prefer Kingdra, 60 to active and 20 to THEIR bench while discarding cards you dont need.
 
I think Austino means Jumpluff... which is NOT going to be even close to BDIF by any means.

Ha ha ha, people said that about Dialga G before States, all the hype was on the ToxiTank.

I'm sorry but guaranteed 70 for 1 is nice. Add in free retreat, +60 HP from shaymin/belt, and you have a 150 HP 90 for one attacker with resistance to donphan, gallade, and machamp. Toss in 1-1 metapod and you eliminate your weakness.
 
Ha ha ha, people said that about Dialga G before States, all the hype was on the ToxiTank.

I'm sorry but guaranteed 70 for 1 is nice. Add in free retreat, +60 HP from shaymin/belt, and you have a 150 HP 90 for one attacker with resistance to donphan, gallade, and machamp. Toss in 1-1 metapod and you eliminate your weakness.

Hey, I was right!!

But anyways, Hoppip is such tasty donk bait.... On top of this, most fire decks, barring Charizard, will be SP decks with Luxray. Metapod does more harm than good with its 2 retreat. Dusknoir stops Jumpluff cold by shuffling in that Shaymin X, since your bench MUST have 5. In fact, the most absurdly powerful tech I can think of to kill Jumpluff, which will be used if Jumpluff becomes BDIF IMO, is Houndoom LA. 120 for one of any energy plus burn if they've been damaged at all = destruction. Belt makes it 160, or OHKO on Jumpluff no matter what.

DGX also eats your Shaymin, as does Flygon.

That being said, I will most likely play Jumpluff. Jumpluff + Shaymin + 2 of each Cherrim + Belt = 150 HP beast with -20 resistance to anything, dealing a miinimum of 110 for 1, usually in the 130-160 range.

Pichu looks good on paper, but isn't any good in there, IMO.
 
Hey, I was right!!

But anyways, Hoppip is such tasty donk bait.... On top of this, most fire decks, barring Charizard, will be SP decks with Luxray. Metapod does more harm than good with its 2 retreat. Dusknoir stops Jumpluff cold by shuffling in that Shaymin X, since your bench MUST have 5. In fact, the most absurdly powerful tech I can think of to kill Jumpluff, which will be used if Jumpluff becomes BDIF IMO, is Houndoom LA. 120 for one of any energy plus burn if they've been damaged at all = destruction. Belt makes it 160, or OHKO on Jumpluff no matter what.

DGX also eats your Shaymin, as does Flygon.

That being said, I will most likely play Jumpluff. Jumpluff + Shaymin + 2 of each Cherrim + Belt = 150 HP beast with -20 resistance to anything, dealing a miinimum of 110 for 1, usually in the 130-160 range.

Pichu looks good on paper, but isn't any good in there, IMO.

Nobody with a brain stem is going to waste time getting out shaymin against the Dialga or flygon player. Pichu IS good, considering I've been testing the deck for over a month now. It works just like it looks. Houndoom LA, really...really. Come on and list something actually used. The other thing is that you can play with a small bench, even if both opponent's only have 3 benched, you're doing 80 for one w/o belt, 100 w/ belt.

But it's all good. We'll see once States come.
 
Houndoom isn't actually used, because Jumpluff isn't out. That may very well change.... if Jumpluff becomes popular, I may even run one for mirror.

Playing 4 Hoppip plus however many Pichu you want just screams 'free prizes'. Even if you get tails on sleep with Pichu, who helps your opponent set up, with a mere 30 HP, the big bad Crobat will get you. :p
 
The Theorymon that will appear in this thread could quite possibly make the gym explode.


Anyway,
I except Donphan and SP's to be the best.

Box: You won't have to use it for mirror, because I am betting a decent Jumpluff list will run Metapod.
 
no you did not see DBC (double colorless) Flygone is go n to be a beast and I don't expect SP's to win much with Donphan coming out so here is my order
1. Flygon
2. Gengar
3. G/G
4. Donphan
5. ??????? for the mystroy decks we always see after a new set comes out

Back to back posts merged. The following information has been added:

I dont get the Donphan hype. 60 for 1 fighting and damage to your own bench? I'd prefer Kingdra, 60 to active and 20 to THEIR bench while discarding cards you dont need.

Nidoqueen fixs that and with belts it dose 80 and Kingdra is a great card soo I like both
 
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IMO...

1- Gardevoir/gallade w/many early turn disrupting tech (spiritomb,Mesprit,sableye)
2-Lux/Chomp aka Lady Gaga the early DCE on garchomp snipe is gonna be awesome
3- Dialga/chomp variants (same control freak)
4- Flygon/variants (not to mention the possibily trapinch RR tech to power swing after KO)

i think Palkia Lock is strongly consistent to face anything too, early mesprit disruption means gardy problems
 
Has anyone else noticed the Donphan, Gyarados match-up? Once a Gyarados is out, its game over for Donphan. That match-up is so one sided its not even funny. Even with manectric the deck gets eaten alive.

I've been testing the match up for a couple weeks now, Donphan has only won a handful of time (a little less than 1-10). That match up, along with other water decks is the entire reason not to run Donphan.

It also doesn't give SP that hard of a time, excluding luxray.
 
With the right techs and emphasis on speed and/or hand disruption Donphan can beat Gdos, but Kamaki u r correct. A plain Donphan playing against a plain Gdos is MASSIVELY in Gdos' favor.
Luxray is the majority of SP decks, therefore Donphan does give SP that hard of a time. Dialga and Palkia variants remain untested atm. Both have their own ways of making life difficult for Donphan...but Donphan's wayyy more consistent than those decks.

Hence why I said earlier:
Donphan > SP
SP > Water
Water > Donphan
...and everything else.
 
I dont get the Donphan hype. 60 for 1 fighting and damage to your own bench?

Nidoqueen says hi. Also he has an Obamasnow body and can wreck Dialga before he has a chance to do much of anything. Considering he's a stage ONE with 120 HP's and a stupid body, with the absence of a very prevalent type weakness (barring Quagsire GL and Palkia which I still am skeptical about), I'm honestly not seeing why he's not a problem. He does almost everything Machamp can do and better.

Best decks at states without question (in no particular order):
1. Luxray/Garchomp (or any good SP variant utilizing G-chomp at this matter)
2. Gardevoir/Gallade
3. Donphan variants (Flygon, anyone?)
4. Gyarados
5. Cursegar (Don't expect this deck to leave any time soon, it loses no power unless Tomb doesn't get errata'd, which I'm expecting it will. in addition to having a pretty solid matchup against Gyarados.)

The Kingdra argument is stupid. If Kingdra were relevant, I would have seen more winning cities. Regrettably, it didn't make a "splash" at all. Kingdra's a stage 2 with 130 HP's, no body, and a weakness to a very relevant typing (Luxray GL feat Lucario GL, anyone?), Donphan is a stage 1 with 10 less HP's, weakness to only one deck which one shots everything anyways or comes stupid close to it, and a body similar to that of Obamasnow's own. (And we know how good he was.)

Oh. And you don't get candy locked by Spiritomb since you don't need candies.
 
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