Pokémon TCG: Sword and Shield—Brilliant Stars

Close Thread Please

You DO know there's another legal typhlosion with the same power except you don't have to place damage counters, right?

Hes does not quite have the same power because you have to put it on a bench pokemon.,,, the damage counter tradeoff lets you put it on the active as well. Also Typhlosion prime has more HP.
 
Hes does not quite have the same power because you have to put it on a bench pokemon.,,, the damage counter tradeoff lets you put it on the active as well. Also Typhlosion prime has more HP.

you can always play stark mountain to make it work. Well normally id prob have that typhlosion sit on the bench so it doesnt have to fight.
 
you can always play stark mountain to make it work. Well normally id prob have that typhlosion sit on the bench so it doesnt have to fight.

The only problem with that is that stark mountain takes up a couple more slots in the deck that could be used for other potential answers. and stark can also be difficult in getting out. It is all personal preference, but I would rather just play Prime and allow you to attach it anywhere(taking the one damage) instead of praying to be able to draw into a stadium just to avoid taking 1 damage. The Prime just seems to be a tad more consistent to me.

Plus the Prime has a better attack(IMO) if the spam hits the fan and you have to attack with it.

Just my three cents.

-Lawso
 
Claydol for sure

Charizard + Typhlosion + Claydol + Expert Belt + Broken Time-Space (No Stark) = Boss




....thats probably just cuz Typhlosion is my favorite Pokemon though. And if you're running Ninetales add 1 from MT to take care of gardevoir and Flygon
 
The only problem with that is that stark mountain takes up a couple more slots in the deck that could be used for other potential answers. and stark can also be difficult in getting out. It is all personal preference, but I would rather just play Prime and allow you to attach it anywhere(taking the one damage) instead of praying to be able to draw into a stadium just to avoid taking 1 damage. The Prime just seems to be a tad more consistent to me.

Plus the Prime has a better attack(IMO) if the spam hits the fan and you have to attack with it.

Just my three cents.

-Lawso

yeah that makes sense. just that constant 10 damage is deadly if its a fire discarding deck.

Back to back posts merged. The following information has been added:

Claydol for sure

Charizard + Typhlosion + Claydol + Expert Belt + Broken Time-Space (No Stark) = Boss




....thats probably just cuz Typhlosion is my favorite Pokemon though. And if you're running Ninetales add 1 from MT to take care of gardevoir and Flygon

well if your playing charizard, wouldnt you want ninetales for that extra 10 damage?

Back to back posts merged. The following information has been added:

I like having Professor Oak's New Theory with Ninetales so I don't deck out. But that's just me.

From what I think, I only see that as being so-so.
 
Last edited:
I'd rather have the consistant draw of claydol over the 10 damage personally and Expert Belt can help compensate
 
Claydol for sure

Charizard + Typhlosion + Claydol + Expert Belt + Broken Time-Space (No Stark) = Boss


....thats probably just cuz Typhlosion is my favorite Pokemon though. And if you're running Ninetales add 1 from MT to take care of gardevoir and Flygon

No ninetails works WAAAAAY better cause vulpix is amazing tostart with
 
if your talking about the vulpix that discards, i wouldnt think so cause your would seriously deck out so much faster that way and losing energies.

Which is why you run cards like Palmer's Contribution and Fisherman, or anything else that can restock your deck or energy count. Plus, if you're using Ninetales, you should probably run more Energy that usual for this format. Most decks run around eight basic Energy now, so with Ninetales, you'd want like fifteen or something - depending on the deck.
 
Play typholosion PRIME and ninetales engine. Tyhplosion prime allows you to massively destroy any decks that use double colourless energies because of energy discard. Most beautiful thing in the world.
 
I've tested both and the Claydol just seems so much more consistent. I never could get the right balance between energies/fishermen with Ninetales so that it ran consistently.

Definitely must be played with the HGSS Typhlosion though - being able to discard DCE is the best :thumb:
 
Look at it this way. If u play 12 nrg normally (lets say 8 fire 4 call) and 2 fire get prized. That means u have 6 nrg to use to draw with Ninetales AND attack with whoever. FOR THE WHOLE GAME. And if u run such a low count chances are you won't have them when u need them to draw/attack. I don't know of a deck that can run on 6 energy consistently...Raybees doesn't count shhhhh

Lets say u run 15 with 2 Call tho, and 3 fire get prized. You still have 12 nrg to draw with, and you'll probably discard 4-6 in the course of the game with Ninetales. That still gives you 6 fires for attacking, plus the prized ones and the Calls.

So I guess the rule of thumb is to play 6 fire for 9tales, then your normal nrg count. If u can't fit 6 more fire into your deck you should probably just go with Claydol.

I will say that Infernape Lv. X (DP) is probably the best partner for 9tales, or at least has more synergy with Ninetales than anything out right now.
 
OK lets look at these cards this way if your planning to use the ninetails in a charizard deck for draw it works well cuz if its the AR one ninetails is both being a draw card for you and a plus power of sorts but like the pol have said it eventually runs dry if your not plating a lot of fire NRG but claydoll does not run out and is constent draw NRG or not. Now in a tyhlosion deck ninetails is doing the discarding for you its almost a free felicitys drawing every turn. In typhlosion nintails helps out so much more in the early game but late game claydoll is better. So at least a 1-1 of cladoll beds to go with your 2-2 ninetails.
 
Back
Top