Pokémon TCG: Sword and Shield—Brilliant Stars

col reprints confirmed

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Aren't we in a predicament?

  • Anything that helps stage 2 decks automatically makes "LostGar" more 'broken'.
  • Anything that helps non-stage 2 decks automatically makes SP more 'broken'.
So, what can they actually produce that wouldn't have players crying foul over it?
 
Aren't we in a predicament?

  • Anything that helps stage 2 decks automatically makes "LostGar" more 'broken'.
  • Anything that helps non-stage 2 decks automatically makes SP more 'broken'.
So, what can they actually produce that wouldn't have players crying foul over it?

I'd rather make basic stronger NOW than gengar stronger NEXT formet...
 
There's a possibility the format will rotate out to Platinum-On this fall. Any added benefits for SP this format could very well carry over to the next format.

also,

Most things that help Gengar (minus Lost Zone items) help other stage 2s, too. This means that stage 2s that may be a decent counter to Gengar, those that may not have the resources to perform adequately at the moment, could benefit greatly.
 
I don't see what all the fuss is about...we all knew this set was a filler...

As far as reprints go...people thinking we were getting anything from pre hgss were tools. I mean come on people, trainers/supporters/stadium reprints are one thing, but why on earth would you reprint things like Gardevoir SW or Claydol GE? Just the physical card format should've been enough evidence to shut those arguments up...

Pretty much what Cetra said, we all knew this set was gonna be filler, and the discussion (and complaining, mostly complaining) has been done to death. If you don't need reprinted cards, just buy Lost World singles and pat yourself on the back for finally being able to run LostGar. If for some weird reason you need em or like to collect different art, buy some packs.
 
Aren't we in a predicament?

  • Anything that helps stage 2 decks automatically makes "LostGar" more 'broken'.
  • Anything that helps non-stage 2 decks automatically makes SP more 'broken'.
So, what can they actually produce that wouldn't have players crying foul over it?


Call Energy and Unown Q..

Both are needed in most decks (I can't even think of the last deck I made, of any type, that didn't include an Unown Q).

Call may help SP a little bit more than Stage 2's, but I would sincerely doubt that many people would get upset over it being reprinted.

I'd be beyond shocked if something like Roseannes, Claydol, or anything major from the EX era got reprinted.
 
Call Energy and Unown Q..

Both are needed in most decks (I can't even think of the last deck I made, of any type, that didn't include an Unown Q).

Call may help SP a little bit more than Stage 2's, but I would sincerely doubt that many people would get upset over it being reprinted.

I'd be beyond shocked if something like Roseannes, Claydol, or anything major from the EX era got reprinted.

just like how people were beyond shocked to see the return of DCE. And how people are still shocked to see a card that does the same thing as GOW getting printed, and how people were shocked to see Lost World when the translations came out

This game is chock full of surprises
 
Aren't we in a predicament?

  • Anything that helps stage 2 decks automatically makes "LostGar" more 'broken'.
  • Anything that helps non-stage 2 decks automatically makes SP more 'broken'.
So, what can they actually produce that wouldn't have players crying foul over it?


PokéBody
"As long as X is your active Pokémon, your opponent's Pokémon with 2 or less energy attached to it can't attack."
+ some decent attack

[X][C][C] Deafen - 60 - Your opponent can't play any Trainer or Stadium cards during his or her next turn.


Just two examples for hundreds of realistic possibilities to help the format against both SP and LostGar.
 
Well, I think that damage is a touch high for the cost and the effect, but you basically got that down. (For 60, I'd like to see XXC or XCCC with that effect, but that's just the format-balancing in me. For that cost, 40 damage would probably be more appropriate)
 
Well, I think that damage is a touch high for the cost and the effect, but you basically got that down. (For 60, I'd like to see XXC or XCCC with that effect, but that's just the format-balancing in me. For that cost, 40 damage would probably be more appropriate)
Well, Manectric ex did it with 40 for [L][C] and Dragonite ex d for [C][C]. Sure, they're Pokémon-ex, but if you consider the current power creep, most of the Pokémon Prime are just like past ex-Pokémon, just without the prize-rule.

We already had [P][C][C] Psychic Lock, which was combined with a very strong power, a useful Level X and a good hitter in the same line. It was broken in HP-on, but after that no more (power creep and lack of DRE). We already have Vileplume which completely locks trainers for the whole game, unless you knock it out have Dialga in your deck. It doesn't block stadiums but the only interesting ones right now are BTS and Lost World, which are overpowered by themselves and we want them to be nerved.

I think Deafen for 60 with [X][C][C] would be very competitive in our format but still balanced... I can be wrong, but I'd rather have it and risk it to be imbalanced than don't have it and know for sure that Lostgar and SP are more imbalanced.:wink:
 
True. Claydol reprint also make LostGar even more broken. I'm not trying to say that Claydol being re-released is a good/bad idea. I'm just saying that either way there are going to be players pissed that it was/wasn't reprinted so it's unlikely from PokePop's vague hinting that it would be the card everyone would love. I do think it's more likely that it's Call or Warp Energy myself as I haven't seen anyone post "I wish they'd reprint Call/Warp" followed by 10 posts of frantic anger that P!P would even think of reprinting the card with the people countering that it's needed to energize the metagame.

I don't think reprinting Claydol is making Gengar more broken, mainly because it makes Houndoom UD the perfect counter. Fire Counterattack is gorgeous.
 
If you say so.


So has every site. So has every agency. So has every person. CNN and NPR get things wrong all the time. No one that posts the volume of news we do is going to get it right 100% of the time. But we're definitely not wrong often. I can't even recall times that we've been just blatantly, horribly, absolutely wrong - I'd say we have beyond an excellent track record. ;) And if I am ever wrong about things, I say so.

You're full of it. I don't remove anything. Do you seriously like to make up things out of the blue? If I ever posted something then removed it people would know right away. It angers me that people like you come here and just make up things out of thin air. And if a rumor is a rumor then it's not confirmed in the first place.

The news is valid. We have had several sources come forward independently of each other saying they saw this incident occur. Someone posted about it on my forums the day it happened (a very reliable person) and I also got two separate e-mails from people who were at the League in question. I don't have to explain all of this (and other info you don't know about) in my actual news post because I know people will just trust that I've done the work in checking the validity and that I have an excellent track record.

@ Pokepop: Thanks for your post. I'm glad to see that the head of this site isn't biased like other people. :p

Now I wish I could post what PokePop is talking about! :D

Back before Black and White came out in Japan there was a huge rumor that you had posted that turned out to not be true about the B & W video games, I tried digging for it and can't find it. I doubted the credibility of a few kids that went to this chance encounter at league. Do I believe we're getting these cards, of course I do. I just feel this is some bogus story made up to cover someones butt so they could leak cards. If PokePop wanted to give us a full set list and not get any problems for posting it he could come up with a story like the one you posted.

As far as what I think about the cards we might be getting, I think it's great they're introducing this new game mechanic since we haven't seen one since the split cards. I however would never play the deck due to it's lack of versatility. I think the deck will be much better post rotation but it'll still have a cult following at States and Regionals, it has issues with time and recovery but it's a very viable deck.
 
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Neither Manectric nor Dragonite had the energy acceleration available that we have currently. Costing something [XCC] is basically costing it 2 energy. The current Deafen is essentially 20 for 1, with Energy Gain. You're proposing essentially 60 for 2 with the lock effect.

BTW, I hate power creep in all of its forms. I'm a very traditional type of card creator, using the very old-school rules for attack costing. Here are the "rules" that I'm talking about...

Basic Pokemon:
Colorless attack costs are worth 10 damage or a decent flippy effect.
Colored attack costs are worth 15 damage or a good flippy effect or a decent effect. (rounded either way, depending on stats like HP, Weakness, Resistance, and Retreat)

For Stage 1 or Basic LvX, increase by 5 or 10 damage.

For stage 2 or Stage 1 LvX, increase by 10-20 damage.

For Stage 2 LvX, increase by 20-30 damage.

Increased damage comes with a cost. For example, discarding a single colorless energy is worth 10-20 extra damage. Discarding a colored energy is worth 15-25 extra damage. Self damage is proportional to increase in base damage. Preventing the self from attacking is worth a decent increase in attack damage. Coin flips can double damage without other effects.

Positive effects comes with a damage cost, or a cost as outlined above, or a coin flip.

Believe it or not, by all of this, Luxray is a balanced card without an Energy Gain. So are most of the SP cards. It's the reduction in their energy cost by Energy Gain and Double Colorless that made them broken.

So, your 60 for [XCC] is fine without an effect, depending on the stage of the Pokemon you're dealing with. For the Deafen effect, I'd like to see the damage reduced somewhat, or the cost increased somewhat, especially with DCE (and potentially Gain) in place.
 
aren't we in a predicament?

  • anything that helps stage 2 decks automatically makes "lostgar" more 'broken'.
  • anything that helps non-stage 2 decks automatically makes sp more 'broken'.
so, what can they actually produce that wouldn't have players crying foul over it?

stage 1 decks! =)
 
I'm not offering an apology to WPM but I wanted to have definite cofirmation of his article. I had decided the best way to figure out if this rumor was true or not was to go right to the source. So I decided to play an investigative journalist and shot an email containing the rumor to TPCi, At first I thought they'd just dismiss my message saying they can't confirm of deny rumors but to my surprise I got this response.

"The writer should not have taken those cards with her to the event, but they were provided by a TCPi PR team."

So there you have it, 100% confirmation. Feel free to thank this post for my investigative journalism skills. ;]
 
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Sure claydol would help speed up lost gar, but it helps every other deck put two possible Plunge Into Darkness targets at the bottom of their deck.
I welcome a claydol reprint.
 
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