prenceofdarkness
New Member
okay so what would you say would be the must have cards in every single deck in order to have consistancy? Here is my list correct me if i'm wrong...
DP on:
2 NM (and 3 pokemon or energy from discard to deck, no brainer here)
2 warp point (free retreat, screw up opponent [like stancing lucario], free stats heal)
2-4 call energies (just like a pachy but doesn't take up a space on you bench which helps vs dusknoir)
3-4 rare candy (unless you don't play stage 2s like blissy and lucario. You can still add for speed)
4 draw cards (POV or FD depending on if you want to discard cards or really need that 4th card)
4 bebe's
3-4 roseanne's
20 - 26 cards?
about 12-18 energies = 32 - 38 cards per deck.
so you get 28-22 cards to put in of you choice
BTW, I was going to say 2-2 claydol is also a staple. IDK how everyone else feels on that point. Other then turn 2 decks can any deck play without a claydol? I can't wait to read the comments!
DP on:
2 NM (and 3 pokemon or energy from discard to deck, no brainer here)
2 warp point (free retreat, screw up opponent [like stancing lucario], free stats heal)
2-4 call energies (just like a pachy but doesn't take up a space on you bench which helps vs dusknoir)
3-4 rare candy (unless you don't play stage 2s like blissy and lucario. You can still add for speed)
4 draw cards (POV or FD depending on if you want to discard cards or really need that 4th card)
4 bebe's
3-4 roseanne's
20 - 26 cards?
about 12-18 energies = 32 - 38 cards per deck.
so you get 28-22 cards to put in of you choice
BTW, I was going to say 2-2 claydol is also a staple. IDK how everyone else feels on that point. Other then turn 2 decks can any deck play without a claydol? I can't wait to read the comments!