Pokémon TCG: Sword and Shield—Brilliant Stars

Darkrai Syndrome

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Kajo Okira

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Ok before I post this. I shall make a request of a couple of things I do not want to or need to hear.

1. Claydol is a support to a deck, not the deck.
2. I happen to like the energy grabbing Darkrai.
3. Yes I am aware Miasma Valley hurts half of my deck when it drops.

Now Moving on.

Darkrai Syndrome

Energy: 18

Basic: 10
Psychic: 2
Dark: 8

Non Basic: 8
Call Energy: 2
Darkness: 4
Multi: 2

Pokemon: 17

Water: 1
Weaville: 1

Psychic: 4
Crobat G: 2
Skuntank G: 2

Dark: 12
Darkrai(Reach Over): 2
Darkrai Lv. X: 2
Darkrai G: 3
Poochyena: 2
Mightyena: 2
Sneasel: 1

Trainer Groups: 25

Stadium: 6
Battle Tower: 1
Miasma Valley: 2
Moonlight Stadium: 2
Pokémon Contest Hall: 1

Suppporter: 11
Bebe's Search: 2
Cyrus's Conspiracy: 2
Lucian's Assignment: 1
Professor Rowan: 2
Roseanne's Research: 2
Team Galctic's Wager: 2

Trainer: 8
Leftovers: 2
Night Maintenance: 2
Switch: 3
Warp Point: 1


Ok basis behind the deck...
Status conditions.

That is all

ZMightyena is my answer to a couple of problems. Machamp being among them.
 
Ok before I post this. I shall make a request of a couple of things I do not want to or need to hear.

1. Claydol is a support to a deck, not the deck.
2. I happen to like the energy grabbing Darkrai.
3. Yes I am aware Miasma Valley hurts half of my deck when it drops.

Now Moving on.

Ok basis behind the deck...
Status conditions.

That is all

ZMightyena is my answer to a couple of problems. Machamp being among them.
Why even bother making a thread asking for help if you're going to have so many things you won't listen to? It would also be nice if had some reasons as to why you have such rules set in place.

Also if the focus of the deck is Status conditions, you're probably better off using blaziken or Venasuar. Or better yet a deck that was actually viable, and was absolutely about status conditions, Gliscor.
 
ok I focus on two statuses if you are going to be so precise...

Poison

which let's Mightyena attack for free.

and sleep since I can do damage with the Darkrai G while they remain asleep

so darkrai loads down the damage.
and gives only a 25% chance of waking up

with a 25% chance of insta kill :)

ok if you insist rules are placed for these reasons.

I am tired of every time I suggest a deck someone says Claydol!!!!

or

You need this version of Darkrai because it is so much better...

or that card sucks.

That is why I set rules.

and I listed only three of them.

I am looking for suggestions for this deck.

Not to build a new one.

Thank you

Minkseru
 
Ok before I post this. I shall make a request of a couple of things I do not want to or need to hear.

1. Claydol is a support to a deck, not the deck.
2. I happen to like the energy grabbing Darkrai.
3. Yes I am aware Miasma Valley hurts half of my deck when it drops.

Now Moving on.

Darkrai Syndrome

Energy: 18

Basic: 10
Psychic: 2
Dark: 8

Non Basic: 8
Call Energy: 2
Darkness: 4
Multi: 2

Pokemon: 17

Water: 1
Weaville: 1

Psychic: 4
Crobat G: 2
Skuntank G: 2

Dark: 12
Darkrai(Reach Over): 2
Darkrai Lv. X: 2
Darkrai G: 3
Poochyena: 2
Mightyena: 2
Sneasel: 1

Trainer Groups: 25

Stadium: 6
Battle Tower: 1
Miasma Valley: 2
Moonlight Stadium: 2
Pokémon Contest Hall: 1

Suppporter: 11
Bebe's Search: 2
Cyrus's Conspiracy: 2
Lucian's Assignment: 1
Professor Rowan: 2
Roseanne's Research: 2
Team Galctic's Wager: 2

Trainer: 8
Leftovers: 2
Night Maintenance: 2
Switch: 3
Warp Point: 1


Ok basis behind the deck...
Status conditions.

That is all

ZMightyena is my answer to a couple of problems. Machamp being among them.

I would add Claydol for consistancy.
 
Not sure whether to laugh or not.

But seriously, trying to make a competitive deck without Claydol in it is extremely brave at best. Claydol assists with consistency and continues to help you throughout the rest of the game. Even if you don't think you need it, bear in mind that everyone else you fight is going to have it and that'll be a nasty advantage they have over you. You at least need some kind of substitute draw card if you aren't gonna run Claydol, something like Staraptor or Dusknoir (gasp).
 
Couple of comments...

1. I have enough bench space problems as it stands...

2. That is supporters I am wasting to go fetch a pokémon that will never attack.

3. 2 retreat cost...

4. Power Spray...


Ok the name is Darkrai Syndrome for the fact things die in their sleep. mostly I am looking for good solid trainer line support. The Dusknoir is a viable option to look at. That I will do.

and kayle every time I have played Claydol it slowed me down.
 
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It's a bit hard to read your decklist, because you're dividing it into too many subclasses of cards. I know you probably put a lot of effort into exactly that, but in the end it just makes it harder to see the deck as a whole. The very rough three subclasses of Pokémon, Trainers and Energy, like you can see people use in other topics on this forum, is a division that works better.

The reason why you've had bad experience with Claydol, and felt like it slowed down your decks, is probably because you don't run enough cards to search for it - or other Pokémon for that matter. You are running 2 Roseanne, 2 Call Energy and 2 Bebe, which just isn't enough. You should use this as a mininum: 3 Roseanne, 3 Call, 4 Bebe and 1 Luxury Ball. Increasing Roseanne and Call to 4 each wouldn't hurt either if you can find the space for it.

Adding these cards into your deck, and then adding either 2 Uxie or a 2-2 line of Claydol, will change the speed of your deck dramatically. Once you've made these adjustments, you'll find that you don't need 18 Energy anymore, but will be fine with just 14 or even less. In the same way, you'll find that you don't need 6 Stadium cards anymore. Just like with the Energy, the odds of drawing into the Stadium cards will be much higher when your deck has a more solid "drawing engine".

Hope this helps.

EDIT:
What is your reason for running 3 copies of the card Switch? Maybe I'm forgetting something here, but I don't think you have any high retreat costs in your deck. Also, you wrote that Mightyena is a counter to Machamp. Since you're already running lots of Stadium cards, and TWO Skuntank G, you should just use Toxicroak G as your Machamp counter. It does more damage than Mightyena can do to Machamp, and receives 0 damage from Machamp's first attack while Mightyena receives a whopping 60 damage - that's two thirds of its total HP.
 
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Tego basically summarized it for me... thanks.

As far as bench space problems go, you may want to just narrow down to abusing a single special condition. Poisoning Mightyena is one way to go, and DarkraiG/X is another. You don't need to use both, one or the other is just fine. Otherwise you end up just feeling cluttered.
 
yes but toxicroak is only good against machamp. and costs to retreat. also needs energy.

as for the stadiums I run six for the purposes of multiple stadium options, skuntank needs one, and would rather swap out the contest hall and battle tower for two of one stadium that could help me out specifically.

when I get more Rosannes and Bebes I will try putting them in. the switches are kind of card fill, and do get me out of paralasis,,, and sleep. leveling up pokemon and the like...

and the poisoning mightyena is not really a deck on its own. It gives me an evolved pokemon to work with for the pesky things like... Mewtwo Lv. X, machamp, Abomisnow, other SP groups...

yeah that about covers it.
 
His main reason for not running Claydol is the same reason that I (the League Leader) and a not small chunk of our League don't use it: we're sick and bloody tired of seeing it in every single deck. For the last City Champs we were tempted to make buttons that said "What are you playing with your Claydol?". 8o)

And we're still trying to track down two more Roseanne's for him. It took forever for my wife and I to get ours and NOBODY wants to trade them off anymore.
 
I'm sorry that you're sick and tired of amazing draw cards. =|

I have run Claydol-free decks before but they're -reaaally- hard. Dusknoir can work if you run enough draw supporters to get one out. But it's a little slow...
 
try out the deck design before you trash it. It may just suprise you. if I had more Roseannes and bebes I would happily put them in. I have only had a single screwed over game thus far with it.
 
I'm not trashing your deck design. I'm pointing out that you lack a reliable draw card and suggesting possibilities. Not suggesting Claydol... suggesting possibilities.

As I said, I've run Claydol-less decks before. They are hard to run with and kind of speed compared to decks with Claydol. So I know what i'm talking about, at least to some extent.
 
Ok for the sake of argument...

looking moreso for stadium/stadiums to replace Battle Tower, and Contest Hall for.

I will be adding Bebe's and Roseanne's to the deck.
 
If you are interested in an advice from the noob:
1) i would use poketurns when using crobat g's as you need damaged targets to put to sleep faster
2) weavile + moonlight stadium = claydol retreat cost is zero
3) IMHO leftovers are not worth the space they take

But again..... I'm a complete noob ;-)
 
Hi Kajo,

I understand you're financial problems, but may I suggest buying a few key theme decks that come with important cards like Roseanne's Research, Bebe's Search, Cynthia's Feelings, Luxury Ball, etc. You can buy the theme decks and then trade/give away all the cards you don't need to new players that don't have much of anything.

SV Overflow (Milotic) - 2 Roseanne's Research, 2 Cynthia's Feelings
SV Ignition (Arcanine) - 2 Bebe's Search
RR Drill Point (Rhyperior) - 2 Bebe's Search, 1 Aaron's Collection, 2 Volkner's Philosophy (a great claydol-like supporter)
PL Rebellion (Giratina) - 2 Bebe's Search
SF Dark Rampage (Tyranitar) - 2 Cynthia's Feelings, 1 Luxury Ball
SF Raging Sea (Gyarados) - 1 Luxury Ball
LA (both decks) - 1 Cynthia's Feelings
GE Endless Night (Darkrai) - 2 Roseanne's Research
SW Lavaflow (Magmortar) - 2 Bebe's Search
SW Powerhouse (Electivire) - 2 Roseanne's Research
MT (both decks) - 2 Bebe's Search

Throw in that Roseanne and Bebe are going to be given out through the league in the next year.

People are going to want to hold onto their good supporters, but once you get a playset, you're good to go and won't need any more unless you're ready to expand into another deck. Many people take that step too early and end up with all their good cards spread out among a bunch of decks with none of their decks being that great.

Good planning helps too. If a new set comes out and you see a card that may be the next 'roseanne' or 'bebe', get some then for cheap before everyone starts playing them in sets.

Decks can work without Claydol/Uxie, but decks work better and more efficiently with them. At a tournament, the more efficient decks will have a big advantage. You may still win a game here or there but having an acceleration disadvantage will hold you back from winning many games.
 
Kajo's point is that Mightyena is useless without Skuntank to poison it and activate Cold Feet.
 
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