Pokémon TCG: Sword and Shield—Brilliant Stars

deck advise

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drebird

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I'd like opions, thoughts,advise for the following deck. thanks, drebird

Pokemn 23

3 Dusknoir-Dp
3 Dusclops-(2Dp,1PK)
4 Duskull-DP
1 Gardevoir lvx-SW
2 Gardevoir-SW
3 Kirlia-SW
4 Ralts-(3PK,1SW)
2 Stantler-SW
1 Chimecho-MT

21 Trainers

2 Professor Elm's
2 Rare Candy
2 Holon Mentor
1 Scott
3 Professor Cozmo
1 Steven's Advise
2 Team Galactic's Mars
2 Celio's network
2 Potion
1 Night Maintenance
1 Copycat
1 Roseanne's Research
1 Switch

16 Energy

13 Psychic
1 Heal
2 Multi
 
I'd like opions, thoughts,advise for the following deck. thanks, drebird

Pokemn 23

3 Dusknoir-Dp
3 Dusclops-(2Dp,1PK)
4 Duskull-DP
1 Gardevoir lvx-SW
2 Gardevoir-SW
3 Kirlia-SW
4 Ralts-(3PK,1SW)
2 Stantler-SW
1 Chimecho-MT

21 Trainers

2 Professor Elm's
2 Rare Candy
2 Holon Mentor
1 Scott
3 Professor Cozmo
1 Steven's Advise
2 Team Galactic's Mars
2 Celio's network
2 Potion
1 Night Maintenance
1 Copycat
1 Roseanne's Research
1 Switch

16 Energy

13 Psychic
1 Heal
2 Multi
My Thoughts:

First, you should put up a strategy so that a Mod doesn’t lock this thread.

Second, while I don’t think that Dusknoir and Gardevoir have much synergy, I’ll try to strengthen the deck as much as I can.

Pokemon: 22
4 Stantler (or 3 Chingling and 1 Chimecho)
4 Ralts (SW, better weakness, not double, just +10)
3 Kirlia (SW)
2 Gardevoir (SW)
1 Gardevoir (PK, it helps with Energy(NRG) Acceleration, but your choice, if you want, put in a third SW one)
2 Gallade (SW. It’s just soo good, and it helps vs. Blissey)
1 Gardevoir LV X
2 Duskull (any set DP-on will do)
1 Dusclops. (I actually think that CG is a pretty good one against ex’s, so do either that, or 1 DP)
2 Dusknoir (DP)


Now, my thoughts on the changes:

I upped your starter to 4, so that gives you a much greater chance of starting with it. (about 50% of having one in your opening hand)

I increased your main Pokemon line to the max of the final evolution. Now, I also added 2 Gallade, so it’ll take a bit of resource managing to get the right pokemon you want out, but it’s a good trade off.
Your line looks like this : 4 Ralts, 3 Kirlia, 3 Garde (either PK or SW) 2 Gallade, 1 Garde Level X.
That’ll give you: 2 Gallade, 2 Garde with the possibility to go Lv X. It’ll be up to in-game occurrences to see which way you want to go, but that’s fine.

I reduced your Dusknoir line a bit, so it’ll play a more supportive, late-game role. Your strategy should probably be early game sweep with Gallade/LvX, and then clean up with Dusknoir.



Energy (henceforth called NRG): 14
4 DRE (Double Rainbow NRG)
6 Psychic
3 Fighting
1 Scramble NRG

I added some Double Rainbows to speed up the deck. It also helps Dusknoir, as it doesn’t affect his attack. I also put in a tech Scramble to help in a pinch.



Trainers: 24
2 Roseanne’s Research
4 Celio’s Network
3 Steven’s Advice
1 Professor Birch
2 Copycat
1 Team Galactic’s Wager
1 Scott
3 Rare Candy
3 Windstorm
2 Lake Boundary
1 Warp Point
1 Night Maintenance


Thoughts:

2 Roseanne’s and 4 Celio’s for Pokemon searching. That should be plenty.

3 Steven’s and 1 Birch for Straight draw. This will give you cards you need mid-game, as well as the Birch will protect you from Absol hand-decimation.

2 Copycat for Shuffle draw. Sometimes a hand is just nasty, and a new one will help out.

1 Team Galactic’s Wager for disruption. It really helps to mess up the opponent.

3 Rare Candy for Evolving. (possibly move it up to 4, and drop a Kirlia, your choice)

3 Windstorm for anti Cessation Crystal.

2 Lake Boundary to take advantage of weakness.

The others are pretty self explanitary.



Well, here’s the finished list:

Pokemon: 22
4 Stantler (or 3 Chingling and 1 Chimecho)
4 Ralts (SW)
3 Kirlia (SW)
2 Gardevoir (SW)
1 Gardevoir (PK)
2 Gallade
1 Gardevoir LV X
2 Duskull
1 Dusclops (CG or DP)
2 Dusknoir

Energy: 14
4 DRE
6 Psychic
3 Fighting
1 Scramble NRG

Trainers: 24
2 Roseanne’s Research
4 Celio’s Network
3 Steven’s Advice
1 Professor Birch
2 Copycat
1 Team Galactic’s Wager
1 Scott
3 Rare Candy
3 Windstorm
2 Lake Boundary
1 Warp Point
1 Night Maintenance


There you go, I hope that helps!

Good luck!
 
I guess stategy is what we need help with. This is my son's deck and we are new to the game(have collected cards for a long time before playing) Didn't realize you could get locked out of a thread for not listing a strategy, if that is the case how do you learn about stategies? Don't really understand how to statergize, other than obviously trying to evolve your pokemon.
 
Your strategy could be as simple as:

Evolve and swarm early game with Gallade/Gardevoir, then take the end-game with a powered up Dusknoir, because his attack is more powerful late game.

Or it could be complex, it's all up to you.

:)
 
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