3-2-3 Machamp Prime
2-2 Donphan Prime
2 Smeargle
2 Zekrom
1 Cleffa
17 Pokemon
4 PONT
4 Catcher
4 Communication
3 Collector
3 Juniper
3 Max Potion
2 Junk Arm
2 Switch
2 Rare Candy
1 Twins
1 Fisherman
29 Trainer/ Supporter
10 Fighting Energy
4 DCE
The thing is to start with smeargle or cleffa to get Donphan out. Earthquake puts damage counters on the bench pokemon so Machamp can do loads and loads of damage. What's even better is when you have two or three Machamps out you can just recycle the energies with his ability. This makes max potion a wonderful card as you can heal them for no energy discard, or maybe 1 if you're healing Donphan. I have only tested this deck against the Stage 1 Rush deck so far, so any suggestions are welcome.
2-2 Donphan Prime
2 Smeargle
2 Zekrom
1 Cleffa
17 Pokemon
4 PONT
4 Catcher
4 Communication
3 Collector
3 Juniper
3 Max Potion
2 Junk Arm
2 Switch
2 Rare Candy
1 Twins
1 Fisherman
29 Trainer/ Supporter
10 Fighting Energy
4 DCE
The thing is to start with smeargle or cleffa to get Donphan out. Earthquake puts damage counters on the bench pokemon so Machamp can do loads and loads of damage. What's even better is when you have two or three Machamps out you can just recycle the energies with his ability. This makes max potion a wonderful card as you can heal them for no energy discard, or maybe 1 if you're healing Donphan. I have only tested this deck against the Stage 1 Rush deck so far, so any suggestions are welcome.