Pokémon TCG: Sword and Shield—Brilliant Stars

DP: Mysteries of Evolution

pichu bros. rox

New Member
This set I just made features all Pokémon from previous sets that have gained new evolutions, along with Pokemon with very mysterious evolutions. Here is the set list:

1/103 Blissey RH
2/103 Gallade RH
3/103 Glaceon RH
4/103 Leafeon RH

5/103 Lickilicky RH
6/103 Mamoswine RH
7/103 Porygon-Z RH
8/103 Probopass RH
9/103 Raichu RH

9/103 Rhyperior RH
10/103 Snorlax RH
11/103 Tangrowth RH
12/103 Togekiss RH
13/103 Weaville RH
14/103 Wormadam RH
15/103 Yanmega RH
16/103 Ambipom R
17/103 Chimecho R
18/103 Dusknoir R
19/103 Electrivire R
20/103 Espeon R
21/103 Flareon R
22/103 Froslass R
23/103 Gardevoir R
24/103 Gliscor R
25/103 Honchkrow R
26/103 Jolteon R
27/103 Magmortar R
28/103 Magnezone R
29/103 Mantine R
30/103 Mismagius R
31/103 Mothim R
32/103 Mr. Mime R
33/103 Porygon2 R
34/103 Rhydon R
35/103 Roserade R
36/103 Sudowoodo R
37/103 Togetic R
38/103 Umbreon R
39/103 Vaporeon R

40/103 Aipom U
41/103 Chansey U
42/103 Dusclops U
43/103 Electabuzz U
44/103 Glalie U
45/103 Gligar U
46/103 Kirlia U
47/103 Lickitung U
48/103 Magmar U
49/103 Magneton U
50/103 Misdreavus U
51/103 Munchlax U
52/103 Murkrow U
53/103 Nosepass U
54/103 Piloswine U
55/103 Porygon U
56/103 Rhyhorn U
57/103 Roselia U
58/103 Sneasel U
59/103 Yanma U
60/103 Bonsly C
61/103 Budew C
62/103 Burmy C
63/103 Chingling C
64/103 Duskull C
65/103 Eevee C
66/103 Elekid C
67/103 Happiny C
68/103 Magby C
69/103 Magnemite C
70/103 Mantyke C
71/103 Mime Jr. C
72/103 Pikachu C
72/103 Ralts C
73/103 Snorunt C
74/103 Swinub C
75/103 Tangela C
76/103 Togepi C
77/103 Dusk Stone U
78/103 Fire Stone U
79/103 Galactic's Devolution Spray U
80/103 Leaf Stone U
81/103 Metal Coat U
82/103 Moon Stone U

83/103 Professor Elm's Training Method U
84/103 Professor Rowan's Research U
85/103 Protector U
86/103 Rare Candy U
87/103 Spirit World Cloth U
88/103 Surprise! Time Machine U
89/103 Thunder Stone U
90/103 Wally's Training U
91/103 Water Stone U
92/103 Evolution Energy R
93/103 Mr. Mime (Lv X) X
94/103 Raichu (Lv X) X
95/103 Sudowoodo (Lv X) X
96/103 Darkness Energy C
97/103 Fighting Energy C
98/103 Fire Energy C
99/103 Grass Energy C
100/103 Lightning Energy C
101/103 Metal Energy C
102/103 Psychic Energy C
103/103 Water Energy C
104/103 Pichu BT


These Pokémon do have Dual Types, including stuff like :fighting:/:water: and :psychic:/:fighting:. Pokemon that can still evolve may not have Dual Types.

Reserve cards and post your ideas here. You can do two of a basic if you really want, but it has to be a simple Pokemon like Swinub, and not someone like Snorlax.

Bold cards are done. Italicized cards are reserved by me. Underlined cards are reserved by someone else. If a card has a bold set number, that means that the card is done, but I think a better card could be made, and it is open to remake.

Poison types are :psychic: types in the TCG now. Don't listen to Carrington338 on this subject. Skorupi has no δ symbol on its entire card!

Make sure that your cards have something to do with Evolution. You ask for 1 Pokemon, you get all of its Evolution.

I added new boxtoppers!
 
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Carrington388, you forgot that Roserade is Grass/Poison, or :psychic:/:grass:. I suggest you remove the Psychic Allergy if it is a Poison type. And what in the world is Magic Materia: Poison?

Back to back posts merged. The following information has been added:

Porygon 50 HP :colorless
Basic Pokémon
:colorless Upgrade Program
Choose 1 of your Pokémon in play. Search your deck for an Evolved Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). Shuffle your deck afterwards.
:colorless:colorless Sharp Edge 50
Flip a coin. If heads, this attack does nothing.
Weakness....Resistance....Retreat Cost
.. :fighting:+10.............................. :colorless
A Pokémon that lives in cyberspace, it can connect wirelessly to other PORYGON at will.
 
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Water Stone
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :water: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Fire Stone
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :fire: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Thunder Stone
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :lightning type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Leaf Stone
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :grass: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Dusk Stone
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :dark: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Metal Coat
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :metal: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Moon Stone
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :colorless type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Protector
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :fighting: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.

Spirit World Cloth
Trainer
Choose 1 of your Pokémon in play. Search your deck for a :psychic: type Pokémon that can evolve from that Pokémon and put it on that Pokémon (this counts as evolving that Pokémon). That Pokémon may evolve again or Level Up this turn.
 
Carrington388, you forgot that Roserade is Grass/Poison, or :psychic:/:grass:. I suggest you remove the Psychic Allergy if it is a Poison type. And what in the world is Magic Materia: Poison?

Don't pay attention to Carrington. He hates all rules that have been introduced by Nintendo, and he tends to throw cards and mechanics that he came up with into other people's sets.
 
Why is Roserade δ? This is not a δ set! All Poison types are now :psychic:!

Porygon2 80 HP :colorless
:colorless Download
Count the number of Evolved Pokémon your opponent has in play. Search your deck for that many Evolution cards that evolve from your Pokémon in play and put them on those Pokémon (thi counts as evolving those Pokémon). Shuffle your deck afterwards.
:colorless:colorless Firewall 30
Prevent all effects of attacks done to your Pokémon in play during your opponent's next turn.
Weakness....Resistance....Retreat Cost
...[F]+20......................................[C]
Scientists upgraded PORYGON to make it more useful. This Pokémon can cook, clean, record TV shows, and even play movies.

Porygon-Z 110 HP :colorless
PokéBODY - Cyber Body
Porygon-Z can't be affected by Special Conditions.
:colorless:colorless:colorless Evolutionary Overload 70
If you have any Basic Pokémon in play, this attack does nothing.
Weakness....Resistance....Retreat Cost
..[F]+30
Data was added to PORYGON2 to make it more powerful, yet this Pokémon acts very strange, and can only be controlled by remote.
 
Why is Roserade δ? This is not a δ set! All Poison types are now :psychic:!

Like I told you, Carrington absolutely REFUSES to do anything that Nintendo does that Wizards didn't. He refuses to make (F) type Flygon or (P) type Latios, and he refuses to make (P) type poison types.
My advice would be to ignore any cards he posts in your set.
 
I think I'll agree. Do you want to reserve any cards?

Bonsly 60 HP :fighting:

PokéPOWER Baby Evolution

PokéBODY Trickery Tears
As long as Bonsly is your Active Pokémon, your opponent can't use any PokéPOWERS.

Weakness Resistance Retreat Cost
..[F]+10....................[C][C]

Munchlax 60 HP [C]

PokéPOWER Baby Evolution

PokéBODY Stored Energy
When Munchlax is damaged by an attack, put 1 damage counter on the Attacking Pokémon. When Munchlax would be Knocked Out by an attack, search your deck for a Snorlax and put it on top of Munchlax (this counts as evolving Munchlax). Shuffle your deck afterwards.

Weakness Resistance Retreat Cost
..[F]+20.....................[C][C][C]
 
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Burmy (Plant Cloak)
40 HP {G}
Basic Pokémon

Poké-POWER Hand-Cloak Swap
If you have another Burmy in your hand, you may switch it with Burmy. (Any cards attached to Burmy, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) You can't use more than 1 Hand-Cloak Swap Poké-POWER each turn.
{G}{C} Hidden Power 20

Weakness: {R}
Resistance: none
Retreat Cost: {C}
If its cloak is broken in battle, it quickly remakes the cloak with materials nearby. Lv. 12 #412
#62a/103

Wormadam (Plant Cloak)
80 HP {G}
Stage 1 Pokémon (Evolves from Burmy (Plant Cloak))

Poké-POWER Mass Cloak Blast
When you play Wormadam from your hand to evolve 1 of your Pokémon, you may flip a coin for each Burmy you have in play. If heads, search your deck for a card that evolves from Burmy and attach it to that Pokémon. (This counts as evolving that Pokémon.)
{G}{G} Rotodisc Leaf Flip 3 coins. This attack does 20 damage times the number of heads. 20x
{G}{G}{G}{C} Leaf Storm This attack does 100 damage minus 20 damage for each time you've used this attack. 100-

Weakness: {R}
Resistance: {W} -30
Retreat Cost: {C}{C}
When Burmy evolved, its cloak made of materials on hand become a part of its body. Lv. 31 #413
If you want to see a dual-typed Wormadam, the Sand and Steel forms are the ones you're looking for. This one's monotyped since it's the Grass form.
#14a/103

Mothim
80 HP {G}
Stage 1 Pokémon (Evolves from Burmy)

Poké-BODY Speed of Love
If you have at least 1 Wormadam in play, Mothim's Retreat Cost is 0.
{G}{G} Bug Buzz Flip a coin. If heads, during your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 40 more damage. 20
{G}{G}{G}{C} Air Slash Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. 50

Weakness: {R}
Resistance: {F} -30
Retreat Cost: {C}
It does not keep a nest. It flies over fields and mountains in constant search of floral honey. Lv. 32 #414
#31/103
 
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Evolution Energy - Special Energy Card

Evolution Energy provides 1 :colorless Energy
Attach Evolution Energy to one of your Pokemon, after attaching, search your deck for a card that evolves from the Pokemon with Evolution Energy on it and place it on top of it. This counts as evolving your Pokemon. Shuffle your deck afterward. The Pokemon cannot attack the turn you played Evolution Energy on it.

Rhyperior - 140 HP
:fighting: Type
Weak: +30 :water:
Resist: -20 :lightning
Retreat: (C)(C)(C)

:pbody: - Aftermath
At the end of your turn, put a damage counter on one of your opponent's Pokemon.

:fighting::fighting: - Thunderous Stomp - 40
If this attack would Knock Out the Defending Pokemon, the new Active Pokemon is now Paralyzed.

:fighting::fighting::colorless: - Wreck - 50
Does 20 damage to each of your opponent's Pokemon with damage counters on them.
 
Sudowoodo Lv 37 90 HP :fighting:
Basic Pokémon
:colorless Observation
If Sudowoodo is a Basic Pokémon, choose an attack on the Defending Pokémon. Observation copies that attack. This attack does nothing if Sudowoodo doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Sudowoodo performs that attack. If Sudowoodo is an Evolved Pokémon, choose an attack on 1 Pokémon in play. Observation copies that attack. This attack does nothing if Sudowoodo doesn't have the Energy necessary to use that attack. (You must still do anything else required for that attack.) Sudowoodo performs that attack.
:fighting::colorless Hammer Arm 50
During your next turn, Hammer Arm does 20 damage instead of 50.
Weakness Resistance Retreat Cost
.:water:.+30.....................:colorless :colorless :colorless
It stands like a tree, watching other wild Pokémon battle. It later practices the moves used in battle.
 
Aipom - 60 HP
Basic
:colorless Type
Weak: +10 :fighting:
Resist:
Retreat: :colorless

:colorless - Call For Friends
Search your deck for a Basic Pokemon and put it on your bench. Then, search your deck for a card that evolves from it and put it on top of it. This counts as evolving the Pokemon. Shuffle your deck afterward.

:colorless - Ascension
Search your deck for a card that evolves from ipom and put it on top of Aipom, this counts as evolving Aipom. Shuffle your deck afterward.

Ambipom - 90 HP
Stage 1 - Evolves from Aipom
:colorless Type
Weak: +20 :fighting:
Resist:
Retreat:

:colorless - Quick Search
Search your deck for up to 2 cards and put them in your hand. Shuffle your deck afterwards.

:colorless:colorless - Tail Swing - 10x
Flip 2 coins. For each heads, this attack does 10 damage. If either of the coins are heads, the Defending Pokemon is now Paralyzed.
 
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I would like Nosepass and Probopass:

Nosepass HP 60 :fighting:
colorless Directional Analysis look at the top 3 cards of your deck put one in your hand, one in your discard pile and one on the bottom of your deck

:fighting:colorless Slam 20 Flip a coin if heads the defending pokemon is now paralyzed
Weakness :grass: +20
Resistance none
Retreat :colorless:colorless

Probopass hp 90 :fighting:
Poke-power: Sneeze- once during your turn before you attack discard an energy attached to probopass, put 20 damage counters on the defending pokemon. This power cannot be used if probopass is affected by a special condition

:fighting::colorless Ignore- flip a coin if heads prevent all effects of attacks including damage done to probopass and probopass is now asleep if tails this attack does nothing

:fighting::fighting:colorless Intuit Direction- Put 6 damage counters on your opponents pokemon with the least remaining HP if there is a tie you choose which pokemon, if that pokemon is knocked out Probopass can't attack on your next turn

Weakness grass: +30
resistance: lightning -20
retreat colorless colorless colorless

Back to back posts merged. The following information has been added:

btw, seriously have you seen anything as powerful on a basic as that aipom's, seriously maybe for 2 more energy or if aipom is knocked out
 
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Here's the other Burmy and Wormadam forms:

Burmy (Sandy Cloak)
40 HP {G}
Basic Pokémon

Poké-POWER Hand-Cloak Swap
If you have another Burmy in your hand, you may switch it with Burmy. (Any cards attached to Burmy, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) You can't use more than 1 Hand-Cloak Swap Poké-POWER each turn.
{C}{C} Tackle 20

Weakness: {R}
Resistance: none
Retreat Cost: {C}
To shelter itself from cold, wintry winds, it covers itself with a cloak made with twigs and leaves. Lv. 13 #412
#62b/103

Wormadam (Sandy Cloak)
80 HP {G}{F}
Stage 1 Pokémon (Evolves from Burmy (Sandy Cloak))
(This Pokémon is both {G}{F} type.)

Poké-BODY Mass Cloak Defense
Any damage done to Wormadam by an attack (your own or your opponent's) is reduced by 10 for each Burmy you have in play (before Weakness and Resistance).
{G}{G} Confusion Flip a coin. If heads, the Defending Pokémon is now Confused. 20
{F}{F}{F}{C} Cracked Earth Prevent all effects of attacks, including damage, done to the Defending Pokémon until the end of your next turn. 90

Weakness: {W}
Resistance: {L} -30
Retreat Cost: {C}{C}
Its appearance changes depending on where it evolved. The cloak is never shed. Lv. 34 #413
#14b/103

Burmy (Trash Cloak)
40 HP {G}
Basic Pokémon

Poké-POWER Hand-Cloak Swap
If you have another Burmy in your hand, you may switch it with Burmy. (Any cards attached to Burmy, damage counters, Special Conditions, and effects on it are now on the new Pokémon.) You can't use more than 1 Hand-Cloak Swap Poké-POWER each turn.
{G}{C} Silver Shield Discard 1 {G} Energy card attached to Burmy or this attack does nothing. Prevent all damage done to Burmy during your opponent's next turn. (Any other effects of attacks still happen.)

Weakness: {R}
Resistance: none
Retreat Cost: {C}
Twigs and leaves make a standard Burmy cloak. However, they have been known to make cloaks with desert sand or even with newly-minted coins. Lv. 11 #412
#62c/103

Wormadam (Trash Cloak)
80 HP {G}{M}
Stage 1 Pokémon (Evolves from Burmy (Trash Cloak))
(This Pokémon is both {G}{M} type.)

Poké-BODY Mass Cloak Power
Any damage done by Wormadam by an attack is increased by 10 for each Burmy you have in play (before Weakness and Resistance).
{G}{G} Hidden Power 30
{M}{M}{M}{C} Mirror Shot If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. 50

Weakness: {R}
Resistance: {G}{P} -30
Retreat Cost: {C}{C}
Different Wormadam variations have different traits due to their cloaks. This form melts in flames. Lv. 33 #413
#14c/103
 
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Sudowoodo Lv X 110 HP :fighting:
PokéBODY Camaflauge
If the Defending Pokémon uses the same attack that it used last turn, prevent all effects of that attack, including damage, done to Sudowoodo.
:fighting::fighting::colorless:colorless Head Charge 70
W - :water:+40 R - :colorless-20 RC - :colorless:colorless:colorless
 
Snorut 60hp {W}
basic pokemon

{ } slam 10

{W} chill down
you may attach a water energy to snorut from your hand.

weaknes {M}
resistance n/a
retreat cost {C}

Froslass 80hp{W}
stage 1 pokemon
evolves from Snorut

pokepower: Switch Aid
if Froslass is retreated or Switched, you may remove up to 3 damage counters from the new active
pokemon.

{W}{C} icy dash 30
you may switch Frolass, with one of your bench pokemon.

weakness {D}
resistance n/a
retreat cost n/a
 
Carrington388, I'm sorry that we have been treating you like that. It was just a sheer coincidence that we didn't bold in your cards and we posted that. We just forgot. Now lets get those cards going!

You forgot Glalie.

Pichu 40 HP [L]
Basic Pokémon
PokéPOWER Baby Evolution
[L][L][C][C] Volt Tackle 120
Pichu does 40 damage to itself.
W - [F]+10
R - [M]-10
RC -

Pikachu 60 HP [L]
Basic Pokémon
[.] Acension
Search your deck for a card that evolves from Pikachu and put it on top of Pikachu. (This counts as evolving Pikachu.) Shuffle your deck afterwards.
[L] Charge
During your next turn, all damage done by Pikachu to the Defending Pokémon is increased by 20.
W - [F]+20
R - [M]-20
RC - [C]

Raichu 90 HP [L]
PokéBODY Remember
Raichu can use any attacks from its previous stages.
[L] Recharged
Discard 1 [L] Energy card attached to Raichu. Remove all damage counters from Raichu.
W - [F]+30
R - [M]-30
RC -

Raichu Lv X 120 HP [L]
Level Up - Put on Raichu
PokéBODY Electron Shield
Prevent all effects of attacks, including damage, done to Raichu during your turn.
[.] Pika-Call
Search your deck for 3 in any combination of Pichu, Pikachu, and Raichu and put them in your hand. Shuffle your deck afterwards.
W - [F]+30
R - [M]-30
RC -
 
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Glalie 80hp{W}
stage 1
evolves from snorut

{W} freeze over 10
flip a coin if heads, during your opponent next draw phase, he/she can't draw a card.

{W}{C}{C} Ice spear
choose one of your opponent's pokemon this attack does 40 damage to that pokemon( dont apply weakness or resistance for bench pokemon).

weakness {M}
resistance n/a
retreat cost {C}{C}

Back to back posts merged. The following information has been added:

Yanma 60 hp {G}

{C} wing vibrate
the defending pokemon is now confused.

weakness {R}
resistance n/a
retreat cost {C}

Yanmega 100 hp {G}

pokepower: wing beat
once during your turn (before you attack) flip a coin if heads the defending pokemon is now confused.
this power stops working if Yanmega is affected by a special condition.

{G}{C}{C} pulse-vibe 40+
this attack does 30 more if the defending pokemon is confused.

weakness{F}
resistance
retreat cost {C}{C}

Back to back posts merged. The following information has been added:

Swinub 50hp{F}

{F} root up
search your deck for an energy card and put it into your hand.

{C} tackle 20

weakness {G}
resistance n/a
retreat cost {C}

Piloswine 90hp {F}
evolves from Swinub
stage 1 pokemon

pokebody: thick coat
damage done by your opponent's {G} and {W} pokemon is reduced by 30.

{F}{C}{C} Raging charge 40+
this attack does 10 more for each damage counter on Piloswine.

weakness n/a
resistance n/a
retreat cost {C}{C}{C}

Mamoswine 130 hp {F}
evolves from Piloswine
stage 2 pokemon

{F} strike back
if the defending pokemon attacks mamoswine during his or her next turn, after damage is delt put
4 damage counters on the defending pokemon.

{C}{C} Gift ride
search you deck for a supporter and put it into you hand.

{F}{C} Ram 50

{F}{C}{C} Power stomp 60+.
if Mamoswine has a pokemon tool attached to it this attack does 40 more.

weakness {G}
resistance n/a
retreat cost {C}{C}
 
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Mime Jr. 50 HP :psychic:
PokePOWER: Baby Evolutoion
PokeBODY: Filter
Prevent all effects of attacks, excluding damage, done to Mime Jr. from your opponent's Pokemon.

W::psychic:+10
R:
RC::colorless


Mr. Mime 70 HP :psychic:
PokeBODY:Invisible Wall
If an opponent's attack would do more than 30 damage to Mr. Mime (after applying Weakness and Resistance), the attack does no damage.
:psychic::colorless Meditate 30+
Does 30 damage plus 10 more damage for each damage counter on the Defending Pokemon.

W::psychic:+20
R:
RC::colorless
 
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