Purposely for those that is that is guarded by ClaydolYes. As for Power Tremble, why no damage counters? you just placed damage counters in that way.
Oddish Lv.10 50 HP [G]
Basic Pokémon
[C] Family Spore
Search your deck for up to 2 Oddish, Gloom, Vilplume or Bellossom in any combination, show them to your opponent's and put them in your hand. Shuffle your deck afterward.
[G][C] Stun Tackle 30
If the Defending Pokémon isn't an Evolved Pokémon, this attack base damage is 0.
W - [R] +10
R - [-]
RC - [C]
Gloom Lv. 25 80 HP [G]
Stage 1 - Evolved from Oddish
Poké-POWER : Nature Stones
Once during your turn (before you attack), you may look at the top 10 cards of your deck. If you do choose a Vileplume or Bellossom you find there and put it in your hand. Then, shuffle all the revealed card back into your deck. You can't use this power if Gloom is effected by a Special Condition.
[C] Foul Odor 20
Both Gloom and the Defending Pokémon are now Confused.
[G][P] Awful Beam 30
Discard 1 card from your opponent's hand.
W - [R] +20
R - [-]
RC - [C]
Bellossom Lv. 58 110 HP [G]
Stage 2 - Evolved from Gloom
Poké-BODY : Flower Toughness
Any damage done by your Oddish, Gloom, Vileplume and Bellossom to the Defending Pokémon does 30 more damage and isn't effected by any effect on the Defending Pokémon. You can't use more then 1 Flower Toughness Poké-BODY each turn.
[G][C] Sun Restore 20
Attach a [G] energy card from your hand to 1 of your Pokémon.
[G][G][C] Solar Power
This attack does 20 damage to each of your opponent's Pokémon that have at least 1 damage counter on it.
W - [R] +30
R - [W] -20
RC - [C]
Vileplume Lv. 62 120 HP [P]
Stage 2 - Evolved from Gloom
Poké-ITEM : Pollen Bag
Prevent all effect of attack, Poké-POWERS and Poké-BODIES, excluding damage done to Vileplume by your opponent's Pokémon .
[C][C] Restore Light 20
Remove up to 3 damage counters from Vileplume.
[G][P][C] Midnight Glory 50
Put 1 damage counters on 2 of your opponent's Pokémon.
W - [R] +30
R - [-]
RC - [C][C]
Great idea! Chansey LV. X should definitely be in here... PM me if you want a contribution.
How many times must I tell you? Chansey will NEVER get a LV. X because it's not the final form. Stop it already! GEEZ!
How many times must I tell you? Chansey will NEVER get a LV. X because it's not the final form. Stop it already! GEEZ!
Introducing new Platinum:Time Capsule! Before many Pokemon were ever discovered, some were considered to be the last of their evolutionary line, at their very pinnacle. And while every Pokémon is strong in its own way, many of these Pokémon have been left on the sidelines.
Enter the Time Capsule and reclaim the old battlefield. Discover new yet, retro Lv. X like Golbat, Magmar, Rhydon, Magneton, Togetic and Piloswine! See familiar faces in exciting Trainer and Supporter cards featuring the likes of Mr. Fuji and Professor Elm!
How many times must I tell you? Chansey will NEVER get a LV. X because it's not the final form. Stop it already! GEEZ!
Chansey 130 HP [C]
Basic Pokemon
Poke - Power Colorless Potential
Each of Chansey's attacks do 10 more damage for each Colorless Basic Pokemon on your Bench.
[C] Eggasperation
Flip a coin. If heads, prevent all damage done to Chansey during your opponent's next turn. (Any other effects of attacks still happen.
[C][C][C] Triple-edge 30+
Flip 2 coins. This attack does 30 damage + 30 more damage for each head. If both coins are tails, remove 5 damage counters from Chansey.
Weakness: [F] - 30
Resistance: [P] - 30
Retreat Cost: [C]
A huggable Pokemon that loves helping out at the Pokemon Center. CHANSEY spreads happiness to those it interacts with.
Thanks!
Had you read the first post, you would have read
Chancey was really good, even before Blissey, so a Lv.X wouldn't be very crazy in this set.
Cubone 60HP :fighting:
Basic
:colorless: Raging Bone 10+
This attack does 10 damage plus 10 more damage for every damage counter on Cubone.
:fighting::fighting: Skull Bash 30
During your opponet's next turn, Cubone recieves 10 less damage from your opponet's attacking pokemon.
W: :grass: +10
R: :lightning: -30
RC: :colorless:
Marowak 90HP :fighting:
Stage 1
Item: Thick Club
Whenever Marowak attacks your opponet's active Pokemon with an attack that contains "Bone" in it's name, that attack has 40 more base power.
:fighting::colorless: Thrash 30x
Flip 3 coins. This attack does 30 damage times the number of heads. If all or none of them are heads, Marowak is now confused.
:fighting::fighting::fighting: Bonemerang 10+
Flip 2 coins. This attack does 10 damage plus 40 more damage for every heads.
W: :grass: +30
R::lightning: -30
RC::colorless::colorless: