Electivre

Discussion in 'Deck Help and Strategy' started by Sirga, Jun 9, 2008.

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  1. Sirga

    Sirga New Member

    Hi guys this is my deck I want to use. But its kinda of slow. So I was I wondering if anyone knows any good cards I should put in here. Like Raiku or masterball? Please tell me. I want to kick butt with this.
    This deck is incomplete. It is missing 10 cards. Can you help?

    Pokemon 16
    x3 Electivire SW:lightning
    x3 Electabuzz DF:fighting:
    x4 Elekid 4 DP:lightning
    x1 Raichu MT:lightning (Why wouldn't you like this card?)
    x3 Pikachu MT:lightning
    x2 Pichu PK:lightning

    Trainers 19
    x3 Holon Mentor
    x4 TV Reporter
    x3 Bebe's research
    x2 Warp Point
    x2 Night Maintenance
    x3 PlusPower
    x2 Duskball

    Energy 16
    x14:lightning
    x2 Scramble Energy

    Strategy: Use Pikachu and Raichu to bring out the lighting energies to power up Electivire. Then use Its attack to knock out the opponents pokemon. But I'm not sure how to finish this deck...I need it to move fast.
     
  2. AlanJLegend

    AlanJLegend New Member

    Have you thought about putting in a 2-2 Claydol line? That will speed the deck up a lot.


    I would also question if Pichu is really necessary.
     
  3. kd0220437

    kd0220437 New Member

    It is if he is using electro recycle on Pikachu. But I would at least up the Raichu to 2 if not a 3-3-3 line of Raichu. just a thought. But I would also use the DF elekid. It is good, and I like the concept. I personally ran this once. Go 4-4-3-1 of Electivire. Good Luck I hope this helped. God Bless!

    -Keelan
     
  4. Sirga

    Sirga New Member

    ok thanks guys. Would Claydol really help?
     
  5. AlanJLegend

    AlanJLegend New Member

    Yes, absolutely. It can make getting cards out so much easier.
     
  6. Sirga

    Sirga New Member

    updated list:

    Pokemon 22
    x3 Electivire SW
    x4 Electabuzz DF
    x4 Elekid 4 DP
    x2 Raichu MT (Why wouldn't you like this card?)
    x3 Pikachu MT
    x2 Pichu PK
    x2 Baltoy
    x2 Claydol

    Trainers: 22
    x3 Holon Mentor
    x4 TV Reporter
    x3 Bebe's research
    x2 Warp Point
    x2 Night Maintenance
    x3 PlusPower
    x2 Duskball
    x1 Windstorm
    x2 Switch

    Energy 16
    x14
    x2 Scramble Energy

    Hows my Trainers line, Supporter's Line, and Energy?
     
  7. Flygon999

    Flygon999 New Member

    Use 3 Raichus if you have 3 Pikachus. Add in one MD Raichu, it can do 100 damage and has an Agility attack. Very good IMO.

    Energy line looks fantastic!!! Good job!!!

    Trainers, hmm...Windstorm? Nah....
     
  8. Sirga

    Sirga New Member

    What About DRE? Like 4 or 3?

    Back to back posts merged. The following information has been added:

    updated list ( udated Again and again):

    Pokemon 25
    x1 Electivire DP
    x3 Electivire SW
    x4 Electabuzz DF
    x4 Elekid DF
    x3 Raichu MT (Why wouldn't you like this card?)
    x3 Pikachu MT
    x3 Pichu PK (for getting out my evolutions)
    x2 Baltoy
    x2 Claydol

    Trainers: 21
    x3 Holon Mentor
    x3 TV Reporter
    x3 Bebe's research
    x2 Warp Point
    x2 Switch
    x2 Night Maintenance
    x3 PlusPower
    x2 Duskball
    x1 Windstorm

    Energy 16
    x14
    x2 Scramble Energy

    Should I max out my Trainers?
     
    Last edited: Jun 17, 2008
  9. Flygon999

    Flygon999 New Member

    DRE? I suppose you can take out x2 Lightnings for x2 DRE if you wish.
     
  10. Sirga

    Sirga New Member

    that could help bring out more chances of landing heads. But i have a friend who plays with Crystal Beach instead.
     
  11. Flygon999

    Flygon999 New Member

    Oh and, when you update your decklist, just click teh Edit button on the bottom right side of your first post.
     
  12. Sirga

    Sirga New Member

    Should Raiku go in my deck?
     
  13. zerophenx_chaos

    zerophenx_chaos New Member

    problem is that claydol interferes with Power of Evolution.
     
  14. Sirga

    Sirga New Member

    how that? Oh when u draw cards?
     
  15. Politoed666

    Politoed666 New Member

    WE NEEDS A ELECTIVIRE LV.X:tongue:
     
  16. cubone

    cubone Member

    Electivire Lv. X would be a a good choice for this deck
    And I haven't seen anyone with a Bronzong tech in an electivire deck, miracle oracle is really good for decks like these with motor
    drive I'd imagine. Draw a card than discard a card if you discarded an energy card draw one more card
    so basically it's a win-win thing, you have an energy card in your discard pile, and you have two more cards
     
  17. zthunderz2

    zthunderz2 New Member

    unless you are using the dp electivire I dont think you should use the elekid
    claydol is better than electabuzz
    you need an electivire lvx
     
  18. Sirga

    Sirga New Member

    lvl x is in my deck now.
     
  19. G-Dog4377

    G-Dog4377 New Member

    No DRE. This had an errata, remember? Only energy cards count, so DRE and Scramble still only provides one coin flip. Their only purpose would be for speedier attacking, but at the same time, DRE, it is going to screw with KOs that are just out of reach a lot of the time.
    Don't use Claydol when the much more favorable Delcatty is still around. That is the main reason Bronzong hasn't been in use. Discarding energy earlier on in the game with it allows you to get much speedier Motor Drives going during the time you aren't attacking. When you have multiple Electivire SW in play, the energy in the discard gets picked up very quickly. For this reason as well, you probably don't want to include the Pichu. It is unrequired and actually disrupts the continuous use of Motor Drive.
    As for Elekids, I'm not sure on those because I don't have any experience with variants of Electivire that use the SW one for the main attacker. You do gotta love searching the Elekid/Electabuzz pair for Power of Evolution with Holon Mentor though. I'd say leave it hanging around, because having it in play at the same time as a Delcatty draws cards really fast.
    Have you considered Magneton PK as an optional attacker? I'd advise against frequent use of its power for the same reasons as Electro Recycle, but after having one or two Electivire SW in play for a few turns, it can really become a wildly powerful attacker to just toss out there for surprise. It can save you from dumping a ton of energy off of an Electivire, and get you that KO you need. And its damage output only grows the longer you have it in play while Motor Drive is going.
    As for things for you to add, Roseanne's Research is the quintessential Supporter for every deck, especially this one, where the focus is attaching obscene amounts of energy. I also know it is only a matter of time before someone gets you stuck in a Psychic Lockdown or a Cessation Crystal. That is Electivire's most blaring weakness, its intolerance of discontinued use of powers. Get atleast one more Windstorm in there, and I could even go so far as to suggest a couple Sableye CG techs, because Psychic Lockdown is that much of a problem for Electivire. Oh, and you should also consider Crystal Beach. Killer for lots of opponents who like to intentially go down so they can spend some time abusing Scramble Energy. Untimely drops of Crystal Beach on the opponent can really cause problems for them. And one more trainer I'd say you should try for is Team Galactic's Wager. There is always a good time to drop one sometime during a game, and with the augmented draw engine of Delcatty with Electabuzz δ, it won't cause much of a problem for you if you lose.
    Good luck with the deck. It looks like it could be a lot of fun.
    One last thing, when you put Electivire DP in the decklist, did you mean to put in a Lv.X in? DP and Lv.X Electivire are not the same.
     
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