Electrode strikes again!
Pokémon (23):
-Voltorb (sw) x4
-Electrode (sw) x4
-Riolu (p6) x3
-Lucario (p6) x3
-Lucario lv. X (mt) x1
-Magikarp (mt) x2
-Gyarados (mt) x2
-Baltoy (ge) x2
-Claydol (ge) x2
Trainers (12):
-Quick Ball x4
-Dusk Ball x4
-Warp Point x4
Supporters (11):
-Bebe's Search x2
-Copycat x3
-Professor Oak's Visit x4
-Celio's Network x2
Energy (14):
-Basic Electric x4
-Basic Fighting x5
-Multi Energy x4
-Double Rainbow Energy x1
I would probably use more DRE if I had them. The same goes for Celio's. Warp Point is fun with Electrode's zero retreat if I have something else out hitting. The deck runs smoothly so far. I use Electrode in most of my decks just because it's fun. Not much else to say. All ideas appreciated.
Pokémon (23):
-Voltorb (sw) x4
-Electrode (sw) x4
-Riolu (p6) x3
-Lucario (p6) x3
-Lucario lv. X (mt) x1
-Magikarp (mt) x2
-Gyarados (mt) x2
-Baltoy (ge) x2
-Claydol (ge) x2
Trainers (12):
-Quick Ball x4
-Dusk Ball x4
-Warp Point x4
Supporters (11):
-Bebe's Search x2
-Copycat x3
-Professor Oak's Visit x4
-Celio's Network x2
Energy (14):
-Basic Electric x4
-Basic Fighting x5
-Multi Energy x4
-Double Rainbow Energy x1
I would probably use more DRE if I had them. The same goes for Celio's. Warp Point is fun with Electrode's zero retreat if I have something else out hitting. The deck runs smoothly so far. I use Electrode in most of my decks just because it's fun. Not much else to say. All ideas appreciated.