Pokémon TCG: Sword and Shield—Brilliant Stars

Emperor Ampharos

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vorg7

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Ampharos LV.57 – Lightning – HP130
Stage 2 – Evolves from Flaaffy

Poke-Body: Damage Bind
Each player's Pokemon that has any damage counters on it can't use any Poke-Powers.

[L][C] Giga Bolt: 30 damage. Flip a coin, if heads this attack does an additional 30 damage. If tails, the Defending Pokemon is now Paralyzed.
[L][C][C] Energy Reflect: 70 damage. Move 1 Energy attached to Ampharos to one of your Benched Pokemon. (If you don't have any Benched Pokemon, ignore this effect.)

Weakness: Fighting (+30)
Resistance: Steel (-20)
Retreat: 2


Time-Space Tear
Stadium

Each player can Evolve his or her Pokemon on the turn that it comes into play. (A Pokemon that Evolved on this turn can also be Evolved.)

You can put a Stadium into play next to your Active Pokemon once during your turn. If a Stadium with a different name is put into play, discard this card.

Pokemon-18

3 Empoleon (MD)
2 Prinplup
3 Piplup
2 Ampharos (Pt)
1 Flaafy
2 Mareep
2 Uxie
1 Uxie Lv. X
1 Azelf

Energy- 16

4 Call Energy
8 Water Energy
4 Lightning Energy

Trainers-26

3 Time Space Tear
4 Rare Candy
4 Roseanne's Research
4 Bebe's Search
2 Night Maintenance
1 Time Space Distortion
3 Warp Point
1 Luxury Ball
4 PokeDrawer+

Strategy:

Use Empoleon to spread then set up Ampharos to lock their powers. If they have Dialga G Lv. X you snipe it with Empoleon.
 
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Your Claydol gets wrecked by your own Ampharos. I would ditch Claydol for 3-1 Uxie unless you feel like running healing cards.
 
looks good but i would drop a warp for a switch pluse if you use surf together how will you cosmic with amphrose out
 
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