Pokémon TCG: Sword and Shield—Brilliant Stars

EX: Diamond & Pearl: The Wild

Almost all previous DS-compatible Enigma Island cards are compatible with Diamond/Pearl using the same method as the GBA games. Remember to use DI for Diamond or PE for Pearl in the confirmation password. This post highlights the changes the islands have taken for Diamond/Pearl, including appearance and Pokémon. All islands have graphics enhanced for Diamond/Pearl. (Note that if it's said new varieties appear, unless it specifically states that its encounters replace that of an old variety, the old varieties can still be found. Additionally, Pokémon that have a tendency to only appear at certain times will only appear at those times unless noted otherwise.)

Abbreviations are as follows: SAE is Sonic Adventure Evolution. SH is Sonic Heroes. SPS2 is Sonic Promo Set 2. EIP04 is Enigma Island Promos 2004 Edition. EIP05 is Enigma Island Promos 2005 Edition. EIP06 is Enigma Island Promos 2006 Edition. JLM3 is Johto League Masters 3. S/C/EA is Shining/Crystal/EX Alliance. FF7 is the Final Fantasy VII set. DE is EX: Draco's Emergence.

Berry Secret (SAE/SPS2): The island is wider in Diamond/Pearl and has two berry-growing areas. The western one is eight 8-square-high columns and, when you first arrive, contains each of the berries found in the Diamond/Pearl in-game (there's 64 total). The eastern one is fifteen 10-square-high columns and one 9-square-high one (with the sign below the 9-square-high one) and, when you first arrive, contains each of the berries obtained through DS transmission that you've unlocked so far (the potential ceiling for this is 159, although there are doubts that this will be reached). There are no other changes.

"Ten" Island (EIP05/SPS2): No changes.

Sonic's Island (SAE/SPS2): The Pokémon variety has increased.
The e-Reader-transmitted version of the GBA island is the one whose music is used.

Tails's Island (SAE/SPS2): The Pokémon variety has increased. The sky zones on this island cover the entire complex that includes Enigma Island (that is, Sky Enigma, Sky Ludicolo, Sky Trainers', Sky Suicune, and Sky Scizor). Rayquaza may appear in the Diamond/Pearl sky zones, but you'll need to have an Emerald game pak in the GBA slot on your DS, and you can only find a Rayquaza in the sky zones while Tails's Island is the active Enigma Island. Additionally, you can only catch one Rayquaza in this location in Diamond/Pearl and Rayquaza is at level 70 (as opposed to 10 in the non-Emerald GBA sky zones).
The DS-transmitted version of the GBA island is the one whose music is used.

Knuckles's Island (SAE/SPS2): The Pokémon variety has increased. Where you got a fossil on the GBA is now an entrance to the Sinooh Underground. There aren't any secret bases in the Sinooh Underground from here.
The DS-transmitted version of the GBA island is the one whose music is used.

Shadow's Resort (SAE/SPS2): The Pokémon variety has increased.
The e-Reader-transmitted version of the GBA island is the one whose music is used.

Eggman's Resort (SAE/SPS2): Budew, Chingling, Bonsly, Mime Jr., Happiny, and Munchlax join the variety found in the grasses. You can now find Mantyke by surfing. All of those Pokémon can now be found in the eggs with the same moves as previously, except if you get a Mantyke from the right-hand egg, it will know Dragonbreath instead of Surf.
The DS-transmitted version of the GBA island is the one whose music is used.

red face paint's Resort (SAE/SPS2): red face paint can now offer a Bronzong that knows Psycho Boost in the trade.
The DS-transmitted version of the GBA island is the one whose music is used.

Chao Paradise (SAE/SPS2): The Chao transfer method is different in Diamond/Pearl. There are now two of them. The first is to insert up a Sonic Advance, Sonic Advance 2, or Sonic Pinball Party game pak in the GBA slot on the DS. You can transfer the Chao to that game's Tiny Chao Garden in that way. The other is to load up Sonic Adventure 2 Battle or Sonic Adventure DX: Director's Cut into a Wii, upload the password transmission program used for transmitting data to the Wii, and then make a transfer into a Chao Garden for the matching game on any Gamecube memory card inserted into the matching slots on the Wii.
The DS-transmitted version of the GBA island is the one whose music is used.

Omega's Resort (SH/SPS2): No changes.
The DS-transmitted version of the GBA island is the one whose music is used.

Amy's Oasis (SH/SPS2): The hammer shack offers Signal Beam instead of Rock Slide in Diamond/Pearl.
The DS-transmitted version of the GBA island is the one whose music is used.

Cream's Oasis (SH/SPS2): In Diamond/Pearl, the wild Mantine that were in the GBA games have devolved; that is, you now encounter Mantyke instead of Mantine. Starly can now appear in the grass. The computer can be used the same way the transporter on Chao Paradise is used in Diamond/Pearl.
The DS-transmitted version of the GBA island is the one whose music is used.

Big's Oasis (SH/SPS2): No changes.

Espio's Atoll (SH/SPS2): No changes.

Charmy's Atoll (SH/SPS2): No changes.

Vector's Atoll (SH/SPS2): No changes.

Trainer Island (JLM3): The cards used for battle transmissions are the ones used in the transmission of the Diamond/Pearl Battle Tower team. The trainers will use those teams in Diamond/Pearl. Watch for the teams in later sets.

Brock's Quarry (EIP04): A future set's piece of transmittable data will result in a rematch with Brock on this island. Once that happens, you'll find Brock at the rearmost point of the cave.

Surge Boot Camp (EIP04): All of the cadets have new teams in Diamond/Pearl. Some grasses will now appear if you have a FireRed game pak in the GBA slot on your DS, and these contain Elekid. A future set's piece of transmittable data will result in a rematch with Lt. Surge on this island. Once that happens, Lt. Surge will appear in the northwest corner of the camp once you've beaten all the cadets once. Here are the teams of the cadets:

-Cadet Roger(M): L13 Plusle, L13 Minun
-Cadet Kelly(F): L12 Electrike, L12 Shinx, L12 Mareep
-Cadet Dan(M): L13 Electabuzz, L13 Pichu
-Cadet Timmy(M): L12 Chinchou, L12 Pikachu, L12 Pachirisu
-Cadet Jill(F): L14 Electivire
-Cadet Benji(M): L12 Pichu, L12 Pikachu, L12 Raichu
-Cadet Ernie(M): L13 Raichu, L13 Rotom
-Cadet Lizzie(F): L9 Pichu, L9 Elekid, L9 Electrike, L9 Mareep, L9 Shinx, L9 Pachirisu
-Cadet Lloyd(M): L12 Rotom, L14 Lanturn
-Cadet Dillon(M): L13 Raichu, L13 Luxio
-Cadet Ryan(M): L12 Electrike, L12 Shinx, L12 Rotom
-Cadet Marnie(F): L14 Pikachu, L14 Jolteon

Koga's Pagoda (EIP04): Some of the trades are different in Diamond/Pearl. The one who has Qwilfish now wants a Stunky (instead of Gulpin). The one who has the female Nidoran hasn't changed their trade, that one still wants a Roselia. The ones who have Nidorino and Weepinbell now want Skorupi (instead of Gloom) for the Nidorino and Croagunk (instead of Gloom) for the Weepinbell. The one who has Ariados also hasn't changed their trade, that one still wants a Golbat. A future set's piece of transmittable data will result in a rematch with Koga on this island. Once that happens, trade with everyone and Koga will appear by the front door.

Mt. Blaine (EIP04): You can no longer encounter Magby here unless you have a LeafGreen game pak in the GBA slot on your DS, but you can now find Vulpix and Torchic in the same area. A future set's piece of transmittable data will result in a rematch with Blaine on this island. Once that happens, catch Moltres. Once you've done that, find Blaine where Moltres once perched.

Giovanni's Lab (EIP04): You can choose between a Deepseascale and Deepseatooth when you come here for the first time. A future set's piece of transmittable data will result in a rematch with Giovanni on this island. Once that happens, Giovanni will be in the same place as he is normally, but will make you do a task to earn the rematch.

Falkner's Rest Stop (EIP04): You now encounter Mantyke instead of Mantine. The Emerald modifications are in place, including the sky zone here. A future set's piece of transmittable data will result in a rematch with Falkner on this island. He can be rematched the same way as you did in Emerald.

Bugsy's Paradise (EIP04): You must beat Bugsy in a rematch to access the trades, which are different. Bugsy offers Venomoth, but you must part with a Combee to get it--and he'll only take a female Combee. Misty now offers Clamperl, but you have to part with a Mantyke to get it. A future set's piece of transmittable data will result in a rematch with Bugsy on this island. He can be rematched the same way as you did in Emerald.

Morty's Haunt (EIP04): There are no changes from the Emerald version of the island. A future set's piece of transmittable data will result in a rematch with Morty on this island. He can be rematched the same way as you did in Emerald.

Chuck's Dojo (EIP04): The choosable Hitmontop holds a TMd01. A future set's piece of transmittable data will result in a rematch with Chuck on this island. He can be rematched the same way as you did in Emerald.

Pryce's Glacier (EIP04): Snover are now available in the snowbanks, as are Smoochum if you have Pokémon Mystery Dungeon: Red Rescue Team in the GBA slot on your DS. A future set's piece of transmittable data will result in a rematch with Pryce on this island. He can be rematched the same way as you did in Emerald.

Brawly Field (EIP04): Brawly has a different team for the rematch.

Wattson's Atoll (EIP04): Wattson has a different team for the rematch.

Norman's Beachfront (EIP04): Norman has a different team for the rematch.

Wallace Pier (EIP04): Wallace has a different team for the rematch.

Forest of Jason (EIP04): The Pokémon variety has increased. Jason has a different team for the rematch.

Danny's Chill Zone (EIP04): The Emerald modifications are in place, complete with the inside area. Snover are now available in the snowbanks in the inside area. Danny has a different team for the rematch.

Rudy's River (EIP04): The Emerald modifications involving Rudy are in place, but not those involving the Marine Cave. Rudy has a different team for the rematch.

Drake's Stadium (EIP04): Drake's Electabuzz is now an Electivire.

Bruno Arena (EIP04): No changes.

Will's Mind Sphere (EIP04): No changes.

The Lance Shrine (EIP04): There are now six additional spheres on the island, two of them in each of the rows. To activate the new ones, you need to have Gible, Gabite, Garchomp, Dialga, Palkia, and Giratina.

Sidney City (EIP04): The new mazes for the power-restoration mission are at the Valley Windworks in Diamond/Pearl. The second new maze has wild Electivire encounters instead of Electabuzz.

Drake Port (EIP04): The ship now beaches at Lake Verity. The pirates have new teams in Diamond/Pearl. Here's the rundown:

-Pirate Pierre(M): L29 Bagon, L29 Vibrava
-Pirate Marty(M): L27 Bagon, L27 Vibrava, L27 Gible, L27 Dratini
-Pirate Natalia(F): L29 Altaria, L29 Gabite
-Pirate Jerri(F): L28 Dratini, L28 Swablu, L28 Kingdra

Steven's Island (EIP04): Steven will now want to see additional stones to complete the task. The additional stones are now available on the island. He'll want to see Dusk Stone before Everstone, Shiny Stone after Sun Stone, Round Stone after Moon Stone, and Dawn Stone after Thunderstone.

Shingo Boot Camp (EIP04): A future set's piece of transmittable data will result in a rematch with Shingo on this island. He can be rematched the same way as you did in Emerald.

Eusine Resort (EIP04): A future set's piece of transmittable data will result in a rematch with Eusine on this island. He can be rematched the same way as you did in Emerald.

Ritchie's Base (EIP04): A future set's piece of transmittable data will result in a rematch with Ritchie on this island. He can be rematched the same way as you did in Emerald.

Gary's Lab (EIP04): The 3:00, 10:00, and 11:00 hour encounters are different in Diamond/Pearl. You now see Budew at 3:00, Chingling at 10:00, and Happiny at 11:00.

Harrison's Hideaway (EIP04): A future set's piece of transmittable data will result in a rematch with Harrison on this island. He can be rematched the same way as you did in Emerald.

Juan's Secret Nook (EIP04): A future set's piece of transmittable data will result in a rematch with Juan on this island. Once that happens, Juan will appear in the northeast corner of the island, but will make you do a task to earn the rematch.

Tucker's Dome (EIP04): No changes.

Noland's Factory (EIP04): No changes.

Spenser's Palace (EIP04): No changes.

Brandon's Pyramid (EIP04): No changes.

Fighting Island (S/C/EA): Riolu can now be found in the grasses.

Fire Island (S/C/EA): Torchic can now be found in the Cave of Coal. Numel can now be found in the Cave of Kindling. Houndour can now be found in the grasses outside.

Grass Island (S/C/EA): You can now find Treecko inside the Tree of Foilage. Eevee now appear in the grasses on the base island.

Electric Island (S/C/EA): Electrike now appear inside the building. The Elekid encounter rate increases if there's a FireRed game pak in the GBA slot of the DS.

Psychic Island (S/C/EA): No changes.

Water Island (S/C/EA): A transmittable TM from a future set will allow you to use the Dive spot, which now has Mudkip underwater. (All islands that have Dive spots will allow said transmittable TM to be used there.)

Island of Darkness (S/C/EA): Mightyena now appear in the grasses. Carvanha can now be found by fishing.

Steelworks (S/C/EA): Aron and Mawile now appear inside.

Normal Island (S/C/EA): The Pokémon variety is changed. Instead of all-Kanto, the mix is all-non-Sinooh-Dex.

Oak's Remote Lab (S/C/EA): Instead of giving you the National Pokédex, Prof. Oak will simply check your Pokédex. If you have 99 species caught, you'll get a Nugget as a reward. 198 species caught nets you a TM26. 297 species caught nets you 5 Nuggets. 395 species caught nets you 5 TM26. Finally, all 493 species caught nets you 10,000,000 in money, split between your wallet and the Jackpot Bank. You can only collect for each milestone once.

Elm's Remote Lab (S/C/EA): Elm's variety of evolution items have increased.

Birch's Getaway (S/C/EA): The grasses now contain Zigzagoon and Linoone.

Misty Cape (EIP05): A future set's piece of transmittable data will result in a rematch with Misty on this island. Once that happens, you'll find Misty in the center of the island, but you'll need to use the itemfinding function to dig her out of the sand.

Erika Grassland (EIP05): Treecko and Seedot now appear in the grasses. A future set's piece of transmittable data will result in a rematch with Erika on this island. Once that happens, you'll find Erika in the center of the island, but you'll need to use Cut to get her out of the grass.

Sabrina's Floater (EIP05): Sabrina's trade is different. She still has a Starmie, but to get it, you'll have to give her a Bronzong. A future set's piece of transmittable data will result in a rematch with Sabrina on this island. Once that happens, she'll be in the same place she was before, but you'll have to have made the trade before you can battle.

Aeris's Plateau (EIP05): The password that transmits this island doesn't work for Diamond/Pearl, meaning that this island is, for the time being, incompatible with Diamond/Pearl. (There may be a way in a future set...)

The Janine Casino (EIP05): The prize table is different. The Emerald modifications are also in place. A future set's piece of transmittable data will result in a rematch with Janine on this island. She can be rematched the same way as you did in Emerald. Here are the teams of the impostors in Diamond/Pearl:

-Lass Tiki(F): L22 Dratini
-Hex Maniac Darva(F): L19 Gastly, L19 Gastly, L19 Gastly, L19 Haunter
-Cooltrainer Elise(F): L19 Turtwig, L19 Treecko, L19 Bayleef, L19 Ivysaur
-Psychic Jewel(F): L20 Abra, L20 Ralts, L20 Meditite
-Rich Boy Graham(M): L20 Ratatta, L20 Sentret, L20 Bidoof

And the new prize table for Diamond/Pearl (cost is in coins):

-Left Vendor: Zubat (220), Gastly (610), Budew (1250 Coins), Stunky (5000 Coins), Seviper (14000 Coins, Diamond Only), Arbok (14000 Coins, Pearl Only)
-Center Vendor: Pecha Berry (63), Poison Barb (600), Poké Doll (1500, Diamond Only), Fluffy Tail (1500, Pearl Only), Liechi Berry (12,222), Master Ball (23,333)
-Right Vendor: TM06, TM30, TM36, TM65, TM84 (all 6000)

Whitney's Ranch (EIP05): The bargoers trades are different. The one who has Rattata wants a Bidoof in exchange. The one who has Pidgeotto wants a Staravia in exchange. The one who had Togetic before now has a Togekiss and wants a Snorlax in exchange. A future set's piece of transmittable data will result in a rematch with Whitney on this island. She can be rematched the same way as you did in Emerald.

Jasmine Bay (EIP05): If you have a FireRed game pak in the GBA slot in your DS, Elekid may appear in the wild inside the lighthouse. Aside from that, the Emerald modifications are in place, including Jasmine's appearance. A future set's piece of transmittable data will result in a rematch with Jasmine on this island. She can be rematched the same way as you did in Emerald.

Clair Falls (EIP05): The Emerald modifications are in place, including Clair's appearance. A future set's piece of transmittable data will result in a rematch with Clair on this island. She can be rematched the same way as you did in Emerald.

Mt. Roxanne (EIP05): Roxanne has a different team for the rematch. (The Emerald modifications are not in place.)

Flannery Springs (EIP05): Flannery has a different team for the rematch.

Winona's Sky Tower (EIP05): Starly can now appear in the grasses. Chatot can now appear in the tower. The entire slate of bird keepers, except for the fifth one, have been replaced. The one that wasn't replaced has a different team in the fourth generation, and Winona has a different team for the rematch. Here are the teams of the generic bird keepers:

-Bird Keeper Athena(F): L33 Swablu
-Bird Keeper Bridget(F): L30 Spearow, L30 Hoothoot, L30 Taillow, L30 Starly
-Bird Keeper Charlotte(F): L32 Pidgey, L32 Pidgeotto
-Bird Keeper Doris(F): L33 Farfetch'd
-Bird Keeper Emily(F): L29 Staravia, L29 Pidgeotto, L29 Honchkrow, L29 Fearow, L29 Aerodactyl
-Bird Keeper Frieda(F): L31 Charizard
-Bird Keeper Gina(F): L30 Pidgey, L30 Natu, L30 Starly, L30 Swablu
-Bird Keeper Isis(F): L32 Natu, L32 Doduo

Tate & Liza's Skypad (EIP05): Various media reporters, be they TV, radio, newspaper, web site, etc., are now swarming the base island and each of the towers. The ones on the base island will remain there until you reunite Tate & Liza, while the ones in the towers will remain until the towers collapse. You don't have to fight any of the reporters. Tate & Liza have a different team for the rematch.

Cissy Downs (EIP05): The Emerald modifications are in place, complete with the rematch. The actual Surf race now takes place in the same perspective as watching the race in Emerald, and the controls are slightly changed; the GBA L and R are the DS Y and X, respectively. Cissy has a different team for the rematch. Once you've beaten Cissy once with a Sapphire game pak in the GBA slot on the DS, a tsunami will hit the island and the track will be evacuated. A cutscene depicting the track being damaged and the island being flooded will occur, and a dive spot will appear in front of where the door was. Once you use Dive, you'll find a cave entrance. This cave is the Marine Cave, and it works the same as it did in Emerald, right down to obtaining Kyogre. You must catch Kyogre in order to restore the island to normal (if you beat Kyogre without catching it, the Marine Cave won't vanish, the island will remain flooded, and you'll be able to rematch Kyogre on your next visit).

Hotel Luana (EIP05): The Emerald modifications are in place, complete with the rematch. This time around, however, there are now 20 floors to the hotel (there were 15 in the GBA games, something that was never quoted, especially since the 14th and 15th floors weren't important), your hotel room in Diamond/Pearl is 2006 instead of 1337, there are now 19 charms instead of 12, and there are a few slot machines on the ground floor. The new charms can be found in the following rooms: 1337, 1414, 1522, 1606, 1711, 1840, and 1928 (this room is the presidential suite). Luana has a different team for the rematch. Once you've beaten Luana once with a Ruby game pak in the GBA slot on the DS, an earthquake will hit the island and the hotel will be evacuated. A cutscene depicting the hotel being damaged will occur, and a cave will rise in front of the door. This cave is the Terra Cave, and it works the same as it did in Emerald, right down to obtaining Groudon. You must catch Groudon in order to restore the island to normal (if you beat Groudon without catching it, the Terra Cave won't vanish, the hotel will remain damaged, and you'll be able to rematch Groudon on your next visit).

Resort Lorelei (EIP05): Two of the trades are different. The one who has Cloyster now wants a Snover. The one who has Piloswine now wants Sneasel.

Agatha's Dusk Property (EIP05): A Dusknoir in your party has the same effect as Duskull or Dusclops. A Chingling in your party has the same effect as Chimecho. The Emerald alterations to the Duskull-line maze are in place.

Karen Village (EIP05): No changes.

Phoebe's Luau (EIP05): The method for obtaining the invitation is different. To obtain an invitation in Diamond/Pearl, either get one from a held Pokémon in Pal Park or, the first time you transmit this island into Diamond/Pearl, an Event Challenge will open in which you must beat Cal's team in one battle, a single battle with Arceus banned. Win that battle and you'll obtain the invitation. Here's Cal's team for the Event Battle:

-[PK][MN] Trainer Cal(M): L50 Grumpig, L50 Grumpig, L50 Grumpig, L50 Grumpig, L50 Grumpig, L50 Grumpig

Additionally, there are six new invitees in Diamond/Pearl. Fantina, Aaron, Bertha, Flint, Lucian, and Cynthia join the fun, bringing more rare in-game berries to the party. (For the record, yes, you can still participate in the Event Challenge even if you got an invitation through Pal Park.)

Glacia Glacier (EIP05): No changes.

Liza's Fire Maze (EIP05): Chimchar can now appear on the land inside the cave. A future set's piece of transmittable data will result in a rematch with Liza on this island. She can be rematched the same way as you did in Emerald.

Sonrisa Greenhouse (EIP05): Turtwig can now appear in the greenhouse. A future set's piece of transmittable data will result in a rematch with Sonrisa on this island. She can be rematched the same way as you did in Emerald.

Trixie's Space Stage (EIP05): You'll now find Trixie on Ludicolo Lane. The floor of the space station can now wield Piplup. The second warp tile leads to an otherwise-unreachable point in the Scizor Mountains. When Trixie enables the second warp tile, she'll also activate the teleporter that leads to the rest of the Space Station, which is now manned by only two astronauts on the roof in Diamond/Pearl (neither of which want to battle), and all the inside areas now can yield wild Pokémon (only the SE Wing did so in the third generation). A future set's piece of transmittable data will result in a rematch with Trixie on this island. She can be rematched the same way as you did in Emerald.

Electra Compound (EIP05): A future set's piece of transmittable data will result in a rematch with Electra on this island. She can be rematched the same way as you did in Emerald.

Milane's Weeds (EIP05): A future set's piece of transmittable data will result in a rematch with Milane on this island. She can be rematched the same way as you did in Emerald.

Luka Sea (EIP05): A future set's piece of transmittable data will result in a rematch with Luka on this island. She can be rematched the same way as you did in Emerald.

Floreia's Coral Bed (EIP05): A future set's piece of transmittable data will result in a rematch with Floreia on this island. She can be rematched the same way as you did in Emerald.

Magma Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 2 game pak in the GBA slot on the DS, you'll now be able to find wild Snorlax inside.

Aqua Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 3 game pak in the GBA slot on the DS, you'll now be able to find wild Squirtle inside.

Flora Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 1 game pak in the GBA slot on the DS, you'll now be able to find wild Caterpie inside. (If a Japanese Diamond/Pearl is used, the encounters are of Tangela instead.)

Plasma Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 3 game pak in the GBA slot on the DS, you'll now be able to find wild Pikachu inside.

Rocket Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 1 game pak in the GBA slot on the DS, you'll now be able to find wild Wigglytuff inside.

Cipher Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 2 game pak in the GBA slot on the DS, you'll now be able to find wild Misdreavus inside.

Snagem Base (EIP05): If you have a Pokémon: Game Boy Advance Video Volume 4 game pak in the GBA slot on the DS, you'll now be able to find wild Dewgong inside.

Lucy's Pike (EIP05): No changes.

Greta's Arena (EIP05): No changes.

Anabel's Tower (EIP05): The island is bare and the data on the base island doesn't work in Diamond/Pearl. However, while the island is transmitted in, there is a chance that you'll face Anabel in the Diamond/Pearl Battle Tower.

Aeris's Grave (FF7): The previous medium Aeris was communicating through, Rebecca, died just prior to the events of Ranger. Aeris is now communicating through a new medium named Linda in Diamond/Pearl.

Barret Headquarters (FF7): The shop's selection is expanded. The one who gave a shining Minun in the third generation instead gives a shining Plusle in the fourth. If there is a Final Fantasy Tactics Advance game pak in the GBA slot on the DS, there is also a good variety of invisible items all over the ground on the base island.

Cait Sith Jungle (FF7): The Pokémon variety has increased.

Cid Field (FF7): The sky zone here covers most of Sinooh and is again split into zones. Here's how each of the zones falls into place, and which Pokémon appear in which zone:

Zone 1 (Starly/Staravia): Sky Twinleaf, Sky 201, Sky Verity, Sky Sandgem, Sky 219, Sky 220, Sky 221, Sky Palpark, Sky 202
Zone 2 (Spearow/Fearow): Sky Jubilife, Sky 218, Sky Canalave, Sky 204, Sky Floaroma, Sky 205 (south), Sky Fuego, Sky Valley, Sky Eterna-F, Sky 203
Zone 3 (Hoothoot/Noctowl): Sky 205 (east), Sky Eterna-C, Sky 206, Sky 207, Sky Oreburgh, Sky Coronet, Sky 211, Sky Celestic, Sky 210, Sky Solaceon, Sky 209, Sky Hearthome, Sky 208, Sky 216, Sky 217, Sky Acuity, Sky Snowpoint, Sky 212, Sky Pastoria
Zone 4 (Taillow/Swellow): Sky 215, Sky Veilstone, Sky 214, Sky Valour, Sky 213, Sky 222, Sky Sunyshore, Sky 223, Sky League, Sky 224
Zone 5 (Farfetch'd/Chatot): Sky Fight, Sky 225, Sky Survival, Sky 226, Sky 228, Sky 227, Sky Stark, Sky 229, Sky 230, Sky Resort
Zone 6 (Pidgey/Pidgeotto): Sky Enigma, Sky Ludicolo, Sky Trainers', Sky Suicune, Sky Scizor

There are also some wind drifts in the sky zones here. They're one-way passages between an otherwise isolated zone and a zone on the mainland. There's a drift departing from Sky Suicune that leads to Sky Fuego. The return-way drift departs from Sky Eterna-F and leads to Sky Scizor. There's a drift departing from Sky 210 that leads to Sky Fight; its return-way drift departs from Sky Resort and leads to Sky 224.

There is also an exclusive area you can visit if you have a Final Fantasy I & II: Dawn of Souls game pak in the GBA slot on the DS. A drift in the southeast area of Sky Palpark will lead to an area called "Sky Tropics-W". If you descend from here, you'll be in a special area of Cid Tropics that you can't normally access. It's west of the area where Cid takes you in the airship. If you come here with an Articuno, a Zapdos, and a Moltres in your party, you'll open up two shrines in this area, one ascending, the other descending. The descending shrine goes into the "Whirlpool Descent", a confusing underground maze that leads to a Dive spot. Dive down and you'll find a Lugia. You can battle it like any other standing legendary. This Lugia is level 70. The ascending shrine, on the other hand, is a confusing building maze that leads to a roof with a Fly pad. When you use the Fly pad, you'll get caught in a drift that throws you into "Sky Tropics-E". There's an area of land in this sky zone, and on it is a Ho-Oh. You can battle it like any other standing legendary. This Ho-Oh is level 70. Cid and his airship will also be on the scene, asking how you managed to find this place, and will offer you a ride back down to the main area of Cid Tropics; this is how you leave Ho-Oh's area.

Cloud's Reactor (FF7): The number of Enigma Berry is changed in Diamond/Pearl. This berry is still linked to the Sun Stone. Other berries with changed numbers have had their respective stones changed. Transmittable berries now have different stones linked to it depending on their tens digit. If a transmittable berry's tens digit is 0, 3, 6, 9, C, or F, you'll get a Shiny Stone. If a transmittable berry's tens digit is 1, 4, 7, A, or D, you'll get a Dusk Stone. If a transmittable berry's tens digit is 2, 5, 8, B, or E, you'll get a Dawn Stone.

Red XIII's Volcano (FF7): If you have a Final Fantasy IV Advance game pak in the GBA slot of the DS, there is another entrance area you can access. This entrance area allows you to scale the volcano's exterior, where Rock Climb is pretty much a necessity. This area has quite a few wild Numel and Slugma. At the top of the volcano is a pair of binoculars; you can use these to gaze at Trainers' Resort from here.

Sephiroth's Lair (FF7): The teams are different. Here's the rundown of them:

-Turk Amateur Dolli(F): L51 Honchkrow, L51 Staraptor, L51 Skarmory, L51 Pelipper, L51 Xatu, L51 Gliscor (get the question wrong at the end of trial 1)
-Turk Amateur Ernest(M): L52 Claydol, L52 Gallade, L52 Girafarig, L52 Starmie, L52 Jynx, L52 Bronzong (get the question wrong at the end of trial 2)
-Turk Amateur Frieda(F): L53 Floatzel, L53 Slowking, L53 Poliwrath, L53 Kingdra, L53 Lanturn, L53 Bibarel (get the question wrong at the end of trial 3)
-Turk Amateur Gerald(M): L54 Toxicroak, L54 Venusaur, L54 Nidoking, L54 Crobat, L54 Seviper, L54 Skuntank (get the question wrong at the end of trial 4)
-Turk Amateur Hallie(F): L55 Pidgeot, L55 Girafarig, L55 Lopunny, L55 Slaking, L55 Lickilicky, L55 Blissey (get the question wrong at the end of trial 5)
-Turk Amateur Ivan(M): L56 Mawile, L56 Skarmory, L56 Magnezone, L56 Scizor, L56 Aggron, L56 Bastiodon (get the question wrong at the end of trial 6)
-Turk Amateur Jenifer(F): L57 Raichu, L57 Ampharos, L57 Manectric, L57 Lanturn, L57 Magnezone, L57 Luxray (get the question wrong at the end of trial 7)
-Turk Amateur Kyle(M): L58 Camerupt, L58 Infernape, L58 Houndoom, L58 Claydol, L58 Steelix, L58 Magmortar (get the question wrong at the end of trial 8)
-Turk Amateur Lizzi(F): L59 Glalie, L59 Jynx, L59 Mamoswine, L59 Walrein, L59 Cloyster, L59 Abomasnow (get the question wrong at the end of trial 9)
-Midgar Monster Jenova(F)(Team 1--Birth Form): L60 Electivire, L60 Raichu, L60 Pachirisu, L60 Plusle, L60 Minun, L60 Manectric
-Midgar Monster Jenova(F)(Team 2--Life Form): L60 Empoleon, L60 Walrein, L60 Starmie, L60 Crawdaunt, L60 Lumineon, L60 Gastrodon(East) (Healed Afterward)
-Midgar Monster Jenova(F)(Team 3--Death Form): L60 Charizard, L60 Typhlosion, L60 Blaziken, L60 Infernape, L60 Camerupt, L60 Magcargo (Healed Afterward)
-Midgar Monster Jenova(F)(Team 4--Synthesis Form): L60 Articuno, L60 Uxie, L60 Zapdos, L60 Mesprit, L60 Moltres, L60 Azelf (Healed Afterward)
-Midgar Darkness Sephiroth(M): L63 Gengar, L63 Banette, L63 Dusknoir, L63 Sableye, L63 Sharpedo, L63 Mismagius, L63 Houndoom (Sephiroth illegally swaps Gengar for Houndoom the turn after Gengar falls in battle)

In addition, if you have a Final Fantasy V Advance game pak in the GBA slot on the DS, once you've beaten Sephiroth in the maze, you'll now have an option in the sky zone's Pokémon Center to take on a brand-new maze. It's largely a simple maze with randomized trainers brandishing random Dark-type Pokémon. However, these trainers have the Final Fantasy V Advance playable classes. There are also wild Skuntank roaming around in the maze, and they're too abundant for Repel to keep away. There's no quiz machine at the end, however. The maze will switch back to maze 9 if you return without a Final Fantasy V Advance game pak in the GBA slot after having enabled the bonus maze.

Tifa Highway (FF7): The highway now wraps around the entire complex. For details on how the road wraps around, look at the transmittable Sonic Riders track "Sinooh Resort Highway"--the base island is the fog-covered island from that transmittable track. You can now choose to go westbound or eastbound at anytime. Additionally, the traffic depends on the clock's hour hand. Traffic is at its highest in the 9:00 AM and 5:00 PM hours, and is at its lowest in the 1:00 AM hour.

Vincent City (FF7): The base island is now covered in fog, as is the Vincent City Cavern. You now need both Flash and Defog to see the Fly tile and to make it through the cavern.

Yuffie's Dojo (FF7): If there is a Final Fantasy VI game pak in the GBA slot on the DS, once you've cleared Yuffie's normal challenge, you'll now have an option to take on a level 2 challenge whenever you reach Yuffie's floor. (For the record, you can still take the level 1 challenge even if you have the option to take level 2.) Level 2 has triple the doors and a four-minute time limit. If you manage to clear level 2, Yuffie will give you a TM60. You can keep winning more TM60s by beating level 2 over and over. Level 2 is only available if you have a Final Fantasy VI game pak in the GBA slot on the DS.

Draco Base (EIP06): If you have a Pokémon: Game Boy Advance Video Volume 4 game pak in the GBA slot on the DS, you'll now be able to find wild Onix inside.

Casey Diamond (EIP06): The selection at the shops are expanded, as have the item availability in the locker rooms. The team for the 5th matchup has changed, here's the lowdown:

-[PK][MN] Trainer Casey(F): L70 Meganium, L68 Electivire, L66 Beedrill, L64 Raichu, L64 Ampharos, L62 Vespiquen

Samantha's Maze (EIP06): No changes.

Duplica's Random House (EIP06): The random-area generator can now pull obstacles that debuted in Diamond/Pearl.

Morrison's Treetops (EIP06): The teams for the 5th matchup has changed, here's the lowdown:

-[PK][MN] Trainer Morrison(M): L64 Metagross, L64 Gliscor, L64 Arcanine, L64 Swampert, L64 Steelix, L64 Girafarig

Tyson's Battle Game (EIP06): The Crown and Baseball effects are slightly different; Crown prohibits physical attacks for the next match, Baseball prohibits special attacks for the next match.

Drew's Simulation (EIP06): The simulator works similarly to Diamond/Pearl's Super Contests. Drew's also evolved his Roselia into Roserade. There is a small chance that you'll get ambushed by a wild Turtwig after a simulation or contest, usually if you get raw appeal points in a multiple of 10.

Harley's Funhouse (EIP06): A room that was empty in the third generation now has a chance of a wild Chimchar ambushing you upon entering the room in the fourth. The highest chance of it happening is every 10 room encounters.

Robert's Jet Set (EIP06): For every 10th step you take inside the building, there is now a very small chance of encountering a wild Piplup. Only actual steps will work; Sweet Scent doesn't increase your odds.

Sakura's Tea Shop (EIP06): The quiz machines have different questions.

Mega Man's Paradise (EIP06): If you have a Mega Man Zero 4 game pak in the GBA slot on your DS and have obtained Regirock, Regice, and Registeel from other Mega Man-themed islands, somewhere on the island lies a "King Emblem" (key item). If you have it, you'll be able to find a L50 Regigigas roaming around in the grasses. Once you catch it, the King Emblem will disappear from your inventory. You can only get one Regigigas in this way.

Roll Factory (EIP06): No changes.

Proto Man's Special Spot (EIP06): No changes.

Dr. Wily's Fortress (EIP06): No changes.

Bass's Paradise (EIP06): No changes.

King's Getaway (EIP06): If you have a Mega Man & Bass game pak in the GBA slot on your DS, somewhere on the island lies a "Blue Scale" (key item). If you have it, you'll be able to find a L50 Latios roaming around in the grasses. Once you catch it, the Blue Scale will disappear from your inventory. You can only get one Latios in this way.

Heat Man's Getaway (EIP06): If you have a Mega Man Battle Network 3 Blue game pak in the GBA slot on your DS, somewhere on the island lies a "Fire Feather" (key item). If you have it, you'll be able to find a L50 Moltres roaming around in the grasses. Once you catch it, the Fire Feather will disappear from your inventory. You can only get one Moltres in this way.

Spark Man's Getaway (EIP06): If you have a Mega Man Battle Network 2 game pak in the GBA slot on your DS, somewhere on the island lies a "Volt Feather" (key item). If you have it, you'll be able to find a L50 Zapdos roaming around in the grasses. Once you catch it, the Volt Feather will disappear from your inventory. You can only get one Zapdos in this way.

Star Man's Getaway (EIP06): If you have a Mega Man Battle Chip Challenge game pak in the GBA slot on your DS, somewhere on the island lies a "Wisdom Key" (key item). If you have it, you'll be able to find a L50 Uxie roaming around in the grasses. Once you catch it, the Wisdom Key will disappear from your inventory. You can only get one Uxie in this way.

Dark Man's Getaway (EIP06): If you have a Mega Man Zero 2 game pak in the GBA slot on your DS, somewhere on the island lies a "Trust Key" (key item). If you have it, you'll be able to find a L50 Mesprit roaming around in the grasses. Once you catch it, the Trust Key will disappear from your inventory. You can only get one Mesprit in this way.

Plant Man's Getaway (EIP06): No changes.

Freeze Man's Getaway (EIP06): If you have a Mega Man Battle Network game pak in the GBA slot on your DS, somewhere on the island lies an "Ice Feather" (key item). If you have it, you'll be able to find a L50 Articuno roaming around in the grasses. Once you catch it, the Ice Feather will disappear from your inventory. You can only get one Articuno in this way.

Junk Man's Getaway (EIP06): If you have a Mega Man Battle Network 6 Cybeast Falzar game pak in the GBA slot on your DS, somewhere on the island lies a "Steel Emblem" (key item). If you have it, you'll be able to find a L50 Registeel roaming around in the grasses. Once you catch it, the Steel Emblem will disappear from your inventory. You can only get one Registeel in this way.

Ground Man's Getaway (EIP06): If you have a Mega Man Battle Network 5: Team Colonel game pak in the GBA slot on your DS, somewhere on the island lies a "Rock Emblem" (key item). If you have it, you'll be able to find a L50 Regirock roaming around in the grasses. Once you catch it, the Rock Emblem will disappear from your inventory. You can only get one Regirock in this way.

X Gallery (EIP06): If you have a Mega Man Zero 3 game pak in the GBA slot on your DS, you'll find Phione very rarely in the grasses of this island.

Zero Arena (EIP06): If you have a Mega Man Zero game pak in the GBA slot on your DS, somewhere on the island lies a "Special Egg" (key item). Take it to Prof. Oak at the Research Lab and he'll tell you that it's the egg of a Manaphy. If you have an open spot in your party, the egg will leave your key item inventory and become a normal hatchable egg. You can only get one Special Egg in this way.

Sigma's Fortress (EIP06): No changes.

Chill Penguin's Getaway (EIP06): If you have a Mega Man Battle Network 5: Team Protoman game pak in the GBA slot on your DS, somewhere on the island lies an "Ice Emblem" (key item). If you have it, you'll be able to find a L50 Regice roaming around in the grasses. Once you catch it, the Ice Emblem will disappear from your inventory. You can only get one Regice in this way.

Magma Dragoon's Getaway (EIP06): If you have a Mega Man Battle Network 4 Blue Moon game pak in the GBA slot on your DS, somewhere on the island lies a "Fire Fur" (key item). If you have it, you'll be able to find a L50 Entei roaming around in the grasses. Once you catch it, the Fire Fur will disappear from your inventory. You can only get one Entei in this way.

Magna Centipede's Getaway (EIP06): If you have a Mega Man Battle Network 3 White game pak in the GBA slot on your DS, somewhere on the island lies a "Volt Fur" (key item). If you have it, you'll be able to find a L50 Raikou roaming around in the grasses. Once you catch it, the Volt Fur will disappear from your inventory. You can only get one Raikou in this way.

Storm Eagle's Getaway (EIP06): No changes.

Morph Moth's Getaway (EIP06): No changes.

Armored Armadillo's Getaway (EIP06): No changes.

Wheel Gator's Getaway (EIP06): If you have a Mega Man Battle Network 6 Cybeast Gregar game pak in the GBA slot on your DS, somewhere on the island lies a "Red Scale" (key item). If you have it, you'll be able to find a L50 Latias roaming around in the grasses. Once you catch it, the Red Scale will disappear from your inventory. You can only get one Latias in this way.

Axle the Red's Getaway (EIP06): No changes.

Dark Dizzy's Getaway (EIP06): If you have a Rockman EXE 4.5: Real Operation game pak in the GBA slot on your DS (if you're playing a Japanese Diamond/Pearl), or once you've collected Uxie and Mesprit from other Mega Man-series islands (if you're playing a Diamond/Pearl from outside Japan), somewhere on the island lies an "Aspiration Key" (key item). If you have it, you'll be able to find a L50 Azelf roaming around in the grasses. Once you catch it, the Aspiration Key will disappear from your inventory. You can only get one Azelf in this way.

Dr. Doppler's Getaway (EIP06): If you have a Mega Man Battle Network 4 Red Sun game pak in the GBA slot on your DS, somewhere on the island lies a "Moist Fur" (key item). If you have it, you'll be able to find a L50 Suicune roaming around in the grasses. Once you catch it, the Moist Fur will disappear from your inventory. You can only get one Suicune in this way.

Gate's Getaway (EIP06): No changes.

Toxic Seahorse's Getaway (EIP06): No changes.

Emerald Coast (EIP06): The selection of fish have expanded.

Windy Valley (EIP06): If you have a Sonic Advance game pak in the GBA slot on the DS and manage to complete the flag game within 90 seconds, Tails will appear at the finish line and give you a TM88.

Casinopolis (EIP06): The slot machines have better odds of landing good combinations if you have a Sonic X: Game Boy Advance Video Volume 1 game pak in the GBA slot on your DS. The slot machines pay out more upon landing good combinations if you have a Sonic X: Game Boy Advance Video Volume 2 game pak in the GBA slot on your DS.

Icecap (EIP06): If you have a Sonic Battle game pak in the GBA slot on the DS and complete the snowboard run in 2 minutes 30 seconds or less, Shadow will appear at the finish line and give you a TM79.

Twinkle Park (EIP06): In the bumper car game, X is now the slide button and Y is now the data-toggle button. In the mirror room, if you have a Sonic Pinball Party or Pokémon Pinball: Ruby and Sapphire game pak in the GBA slot on the DS, some Game Corner coins have blended in with the floor, and you can pick them up like any other invisible item.

Speed Highway (EIP06): If you have a Sonic Advance 2 game pak in the GBA slot on the DS and manage to complete the highway trial within 105 seconds, Sonic will appear at the finish line and give you a TM91.

Red Mountain (EIP06): Gulpin can now appear on the inside of the volcano. If you have a Sonic Advance 3 game pak in the GBA slot on the DS, you'll find Knuckles somewhere on the outside of the volcano. He'll give you a TM61 if you talk to him.

Sky Deck (EIP06): You'll now find Magnezone on the inside of the ship, but this is a very rare encounter. If you have a Sonic the Hedgehog Genesis game pak in the GBA slot on the DS, you'll find Eggman somewhere aboard. Talk to him and you'll get a TM52.

Lost World (EIP06): The center cave formation is now taller and has entrances on three levels. The Jungle Cave is still the topmost cave but its only floor is now 3F (it still leads to 2F of Boulder Cave), and the Boulder Cave is still right below it. There's a new cave on the bottom of the formation called the "Iron Cave". There's only one floor here (1F). There are Steel-type items here, with wild Cranidos and Shieldon abundant, with rare appearances of Rampardos and Bastiodon. The end of that path also puts you on 2F of Boulder Cave. Roark is the one that gives you the prize package in Diamond/Pearl, and the prize package now also includes 5 TM69s, 5 TM71s, 5 TM76s, and 5 TM80s in addition to what was there before.

Final Egg (EIP06): The first area of the maze now has wild Roserade, Chimecho, Sudowoodo, and Blissey. The second area of the maze now has wild Mr. Mime, Snorlax, and Mantine, and the encounters with Electabuzz and Magmar are replaced with encounters with Electivire and Magmortar, respectively.

Hot Shelter (EIP06): The selection of fish have expanded in all three areas.

Tiny Chao Garden (DE): The password that transmits this island doesn't work for Diamond/Pearl, meaning that this island is incompatible with Diamond/Pearl. The island is incompatible due to the way the Tiny Chao Garden is programmed. (A different piece of data from a future set will enable a different Chao-raising feature in Diamond/Pearl. You know the Pokétch's just begging for one...)


For this piece of data, you'll need the password on the "Rowan of Sinooh" nonplayable insert included in this set's booster packs to the Tajiri server, using the universal confirmation password "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; here, DI is for Diamond and PE is for Pearl. Once the transmission's done, you'll recieve a new island that only works in the fourth generation (you'll get an error message if you try transmitting it to Ruby, Sapphire, FireRed, LeafGreen, or Emerald). Here's the details of it:

"Rowan's Remote Lab" (transmit Rowan of Sinooh): Nothing appears in the grasses outside the lab at first. You'll find Prof. Rowan inside the laboratory. Talk to him and he'll check features 10 and 20 of the Pokétch. After he's done so, the non-legendary Pokémon shown in those features will be the ones that will appear in the grasses outside. For example, if feature 10 showed Turtwig, Chimchar, Piplup, Roserade, Buizel, Chatot, Mantyke, Bonsly, Mime Jr., Munchlax, Weavile, and Lucario, those 12 will appear in the grasses. They'll be joined by those shown in feature 20--for example, if feature 20 showed Buizel, Pichu, and Azurill, Buizel will have a higher encounter rate using the previous feature 10 example, while Pichu and Azurill will also appear in the grasses. You can change the Pokémon setup by talking to Prof. Rowan again.
The music heard outside on this island is the Sandgem Town theme from Diamond/Pearl. The music heard inside the lab is the music that plays inside Prof. Rowan's lab in Diamond/Pearl.


Also, if you have a Mega Man & Bass game pak in the GBA slot on the DS when you visit Rowan's Remote Lab, you'll unlock a bonus CD for the CD archive. Here's the CD you can get through Rowan's Remote Lab (it's in the 600s Misc. Pokémon Trainers archive, for lack of a better spot to put it):

621 Professor Rowan
 
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Here's a listing of the Marathon Battles that correspond to each island:

Worthless Guide Omochao(M): Island: Berry Secret
Teams: 5
1st Team: L71 Magikarp, L71 Magikarp, L72 Magikarp, L72 Magikarp, L73 Magikarp, L73 Magikarp
2nd Team: L72 Feebas, L72 Feebas, L73 Feebas, L73 Feebas, L74 Feebas, L74 Feebas
3rd Team: L73 Pichu, L73 Togepi, L74 Tyrogue, L74 Elekid, L75 Smoochum, L75 Magby
4th Team: L74 Cleffa, L74 Igglybuff, L75 Azurill, L75 Budew, L76 Chingling, L76 Munchlax
5th Team: L75 Mantyke, L75 Riolu, L76 Wynaut, L76 Happiny, L77 Mime Jr., L77 Bonsly
The music program for this Marathon Battle consists of the following Sonic Adventure 2 Battle tunes: the Beginner Race theme, the Jewel Race theme, the Challenge Race theme, the Dark Race theme, the Hero Race theme.

Alien Menace Black Doom(M): Island: "Ten" Island
Teams: 2
1st Team: L71 Delcatty, L71 Wigglytuff, L72 Nidoking, L72 Nidoqueen, L73 Clefable, L73 Deoxys-N
2nd Team: L72 Unown <B>, L72 Unown <D>, L73 Mew, L73 Jirachi, L74 Manaphy, L74 Shaymin
The music that plays in the background of this Marathon Battle is "I Am", the main theme to Shadow the Hedgehog, the full version played during the Devil Doom battle.

Team Sonic Sonic(M): Island: Sonic's Island
Teams: 5
1st Team: L71 Dodrio, L71 Raichu, L72 Fearow, L72 Rapidash, L73 Aerodactyl, L73 Jolteon
2nd Team: L72 Hitmontop, L72 Skarmory, L73 Mantine, L73 Kingdra, L74 Girafarig, L74 Ledian
3rd Team: L73 Plusle, L73 Minun, L74 Luvdisc, L74 Sceptile, L75 Swellow, L75 Ninjask
4th Team: L74 Gliscor, L74 Porygon-Z, L75 Staraptor, L75 Lopunny, L76 Buizel, L76 Ambipom
5th Team: L75 Lugia, L75 Azelf, L76 Raikou, L76 Darkrai, L77 Mewtwo, L77 Deoxys-S
The music that plays in the background of this Marathon Battle is the full version of "It Doesn't Matter" from the Sonic Adventure 2 [Battle] official soundtrack.

Team Sonic Tails(M): Island: Tails's Island
Teams: 5
1st Team: L71 Farfetch'd, L71 Aerodactyl, L72 Fearow, L72 Dodrio, L73 Charizard, L73 Pidgeot
2nd Team: L72 Delibird, L72 Skarmory, L73 Noctowl, L73 Xatu, L74 Crobat, L74 Togekiss
3rd Team: L73 Tropius, L73 Pelipper, L74 Swellow, L74 Altaria, L75 Flygon, L75 Salamence
4th Team: L74 Chatot, L74 Drifblim, L75 Honchkrow, L75 Staraptor, L76 Latias, L76 Latios
5th Team: L75 Articuno, L75 Ho-Oh, L76 Zapdos, L76 Lugia, L77 Moltres, L77 Rayquaza
The music that plays in the background of this Marathon Battle is the full version of "Believe In Myself" from Sonic Adventure DX: Director's Cut.

Team Sonic Knuckles(M): Island: Knuckles's Island
Teams: 5
1st Team: L71 Kingler, L71 Exeggutor, L72 Machamp, L72 Gengar, L73 Dragonite, L73 Alakazam
2nd Team: L72 Scizor, L72 Houndoom, L73 Ursaring, L73 Ampharos, L74 Tyranitar, L74 Espeon
3rd Team: L73 Metagross, L73 Gorebyss, L74 Salamence, L74 Cacturne, L75 Slaking, L75 Gardevoir
4th Team: L74 Garchomp, L74 Glaceon, L75 Rhyperior, L75 Magnezone, L76 Rampardos, L76 Porygon-Z
5th Team: L75 Ho-Oh, L75 Palkia, L76 Rayquaza, L76 Groudon, L77 Regigigas, L77 Mewtwo
The music that plays in the background of this Marathon Battle is the full version of "Unknown from M.E." from Sonic Adventure DX: Director's Cut.

Team Dark Shadow(M): Island: Shadow's Resort
Teams: 4
1st Team: L71 Honchkrow, L71 Weavile, L72 Houndoom, L72 Tyranitar, L73 Mightyena, L73 Shiftry
2nd Team: L72 Primeape, L72 Poliwrath, L73 Hitmonlee, L73 Hitmonchan, L74 Hitmontop, L74 Heracross
3rd Team: L73 Sableye, L73 Sharpedo, L74 Skuntank, L74 Cacturne, L75 Crawdaunt, L75 Spiritomb
4th Team: L74 Blaziken, L74 Breloom, L75 Hariyama, L75 Lucario, L76 Toxicroak, L76 Gallade
The music that plays in the background of this Marathon Battle is the full version of "Throw It All Away" from the Sonic Adventure 2 [Battle] official soundtrack.

Dark Story Eggman(M): Island: Eggman's Resort
Teams: 3
1st Team: L71 Raichu, L71 Togekiss, L72 Hitmonchan, L72 Electivire, L73 Jynx, L73 Magmar
2nd Team: L72 Clefable, L72 Wigglytuff, L73 Azumarill, L73 Roserade, L74 Chimecho, L74 Snorlax
3rd Team: L73 Mantine, L73 Lucario, L74 Wobbuffet, L74 Blissey, L75 Mr. Mime, L75 Sudowoodo
The music that plays in the background of this Marathon Battle is the full version of "E.G.G.M.A.N." from the Sonic Adventure 2 [Battle] official soundtrack.

Team Dark red face paint(F): Island: red face paint's Resort
Teams: 4
1st Team: L71 Arbok, L71 Nidoqueen, L72 Gengar, L72 Ariados, L73 Qwilfish, L73 Venomoth
2nd Team: L72 Altaria, L72 Tropius, L73 Masquerain, L73 Drifblim, L74 Honchkrow, L74 Gliscor
3rd Team: L73 Swalot, L73 Dustox, L74 Seviper, L74 Roserade, L75 Skuntank, L75 Toxicroak
4th Team: L74 Butterfree, L74 Fearow, L75 Aerodactyl, L75 Xatu, L76 Jumpluff, L76 Crobat
The music that plays in the background of this Marathon Battle is the full version of "Fly In The Freedom" from the Sonic Adventure 2 [Battle] official soundtrack.

Cream's Chao Cheese(M): Island: Chao Paradise
Teams: 4
1st Team: L71 Dugtrio, L71 Beedrill, L72 Butterfree, L72 Ditto, L73 Flareon, L73 Fearow
2nd Team: L72 Xatu, L72 Raichu, L73 Clefable, L73 Togekiss, L74 Wigglytuff, L74 Sunflora
3rd Team: L73 Azumarill, L73 Castform, L74 Swellow, L74 Swampert, L75 Altaria, L75 Aggron
4th Team: L74 Roserade, L74 Wormadam (Steel), L75 Chimecho, L75 Staraptor, L76 Gastrodon (East), L76 Rotom
The music program for this Marathon Battle consists of the following tunes (from Sonic Adventure 2 Battle unless noted): Chao Garden (Sonic Adventure DX: Director's Cut), Chao Garden, Hero Garden, Dark Garden, Tiny Chao Garden (Sonic Advance).

Team Dark Omega(M): Island: Omega's Resort
Teams: 4
1st Team: L71 Jolteon, L71 Electrode, L72 Raichu, L72 Lanturn, L73 Ampharos, L73 Manectric
2nd Team: L72 Steelix, L72 Scizor, L73 Skarmory, L73 Mawile, L74 Aggron, L74 Metagross
3rd Team: L73 Luxray, L73 Pachirisu, L74 Plusle, L74 Minun, L75 Rotom, L75 Magnezone
4th Team: L74 Empoleon, L74 Bastiodon, L75 Wormadam (Steel), L75 Bronzong, L76 Lucario, L76 Probopass
The music that plays in the background of this Marathon Battle is the full version of "This Machine" from Sonic Heroes.

Team Rose Amy(F): Island: Amy's Oasis
Teams: 4
1st Team: L71 Slowbro, L71 Golem, L72 Parasect, L72 Muk, L73 Rhyperior, L73 Bellossom
2nd Team: L72 Shuckle, L72 Clefable, L73 Wigglytuff, L73 Quagsire, L74 Forretress, L74 Furret
3rd Team: L73 Flygon, L73 Beautifly, L74 Azumarill, L74 Torkoal, L75 Cradily, L75 Wobbuffet
4th Team: L74 Snorlax, L74 Sudowoodo, L75 Bronzong, L75 Kricketune, L76 Bastiodon, L76 Blissey
The music that plays in the background of this Marathon Battle is the full version of "My Sweet Passion" from Sonic Adventure DX: Director's Cut.

Team Rose Cream(F): Island: Cream's Oasis
Teams: 4
1st Team: L71 Gengar, L71 Dugtrio, L72 Weezing, L72 Pidgeot, L73 Fearow, L73 Exeggutor
2nd Team: L72 Jumpluff, L72 Wigglytuff, L73 Mismagius, L73 Togekiss, L74 Sunflora, L74 Raichu
3rd Team: L73 Castform, L73 Altaria, L74 Shedinja, L74 Masquerain, L75 Whiscash, L75 Azumarill
4th Team: L74 Rotom, L74 Chimecho, L75 Roserade, L75 Drifblim, L76 Chatot, L76 Staraptor
The music that plays in the background of this Marathon Battle is the full version of "Follow Me" from Sonic Heroes.

Team Rose Big(M): Island: Big's Oasis
Teams: 4
1st Team: L71 Starmie, L71 Cloyster, L72 Kingler, L72 Kingdra, L73 Tentacruel, L73 Seaking
2nd Team: L72 Gyarados, L72 Milotic, L73 Dragonite, L73 Lanturn, L74 Qwilfish, L74 Octillery
3rd Team: L73 Corsola, L73 Whiscash, L74 Sharpedo, L74 Wailord, L75 Crawdaunt, L75 Luvdisc
4th Team: L74 Lumineon, L74 Golduck, L75 Slowbro, L75 Slowking, L76 Poliwrath, L76 Politoed
The music that plays in the background of this Marathon Battle is the full version of "Lazy Days (Livin' In Paradise)" from Sonic Adventure DX: Director's Cut.

Team Chaotix Espio(M): Island: Espio's Atoll
Teams: 4
1st Team: L71 Alakazam, L71 Lapras, L72 Arbok, L72 Weezing, L73 Vaporeon, L73 Starmie
2nd Team: L72 Xatu, L72 Quagsire, L73 Crobat, L73 Chimecho, L74 Swalot, L74 Kecleon
3rd Team: L73 Gardevoir, L73 Claydol, L74 Ludicolo, L74 Pelipper, L75 Masquerain, L75 Altaria
4th Team: L74 Gallade, L74 Mamoswine, L75 Empoleon, L75 Abomasnow, L76 Porygon-Z, L76 Mothim
The music that plays in the background of this Marathon Battle is the full version of "Come On, Mr. Sonic" from Sonic the Fighters.

Team Chaotix Charmy(M): Island: Charmy's Atoll
Teams: 4
1st Team: L71 Arbok, L71 Sandslash, L72 Nidoking, L72 Nidoqueen, L73 Tentacruel, L73 Beedrill
2nd Team: L72 Ariados, L72 Qwilfish, L73 Forretress, L73 Crobat, L74 Meganium, L74 Jumpluff
3rd Team: L73 Beautifly, L73 Dustox, L74 Cacturne, L74 Seviper, L75 Mawile, L75 Swalot
4th Team: L74 Roserade, L74 Drapion, L75 Toxicroak, L75 Rhyperior, L76 Gliscor, L76 Vespiquen
The music that plays in the background of this Marathon Battle is the full version of "Sonic Heroes", played during the final story credits in Sonic Heroes.

Team Chaotix Vector(M): Island: Vector's Atoll
Teams: 4
1st Team: L71 Raticate, L71 Arbok, L72 Nidoqueen, L72 Arcanine, L73 Kangaskhan, L73 Aerodactyl
2nd Team: L72 Feraligatr, L72 Girafarig, L73 Steelix, L73 Granbull, L74 Houndoom, L74 Tyranitar
3rd Team: L73 Mightyena, L73 Exploud, L74 Mawile, L74 Flygon, L75 Seviper, L75 Walrein
4th Team: L74 Torterra, L74 Luxray, L75 Floatzel, L75 Garchomp, L76 Drapion, L76 Carnivine
The music that plays in the background of this Marathon Battle is the full version of "Team Chaotix" from Sonic Heroes.

[PK][MN] Doctor Anna(F): Island: Trainer Island
Teams: 3
1st Team: L71 Zubat, L71 Zubat, L72 Zubat, L72 Zubat, L73 Zubat, L73 Zubat
2nd Team: L72 Golbat, L72 Golbat, L73 Golbat, L73 Golbat, L74 Golbat, L74 Golbat
3rd Team: L73 Crobat, L73 Crobat, L74 Crobat, L74 Crobat, L75 Crobat, L75 Crobat
The music that plays in the background of this Marathon Battle is "Mezase Pokémon Master" (2001 version), full version with lyrics of the fourth Japanese opening theme.

Leader Brock(M): Island: Brock's Quarry
Teams: 4
1st Team: L71 Relicanth, L71 Probopass, L72 Ninetales, L72 Tyranitar, L73 Rhyperior, L73 Aggron
2nd Team: L72 Rampardos, L72 Bastiodon, L73 Cradily, L73 Armaldo, L74 Omastar, L74 Kabutops
3rd Team: L73 Lunatone, L73 Solrock, L74 Aerodactyl, L74 Blissey, L75 Ludicolo, L75 Swampert
4th Team: L74 Crobat, L74 Forretress, L75 Golem, L75 Steelix, L76 Toxicroak, L76 Sudowoodo
The music that plays in the background of this Marathon Battle is "Viridian City", full version with lyrics, from the 2.B.A. Master album.

Leader Lt.Surge(M): Island: Surge Boot Camp
Teams: 3
1st Team: L71 Plusle, L71 Minun, L72 Pachirisu, L72 Lanturn, L73 Luxio, L73 Rotom
2nd Team: L72 Mawile, L72 Skarmory, L73 Steelix, L73 Aggron, L74 Metagross, L74 Scizor
3rd Team: L73 Manectric, L73 Ampharos, L74 Electrode, L74 Magnezone, L75 Electivire, L75 Raichu
The music that plays in the background of this Marathon Battle is "You Can Do It (If You Really Try)", full version with lyrics, from the 2.B.A. Master album.

Elite Four Koga(M): Island: Koga's Pagoda
Teams: 3
1st Team: L71 Drapion, L71 Arbok, L72 Tentacruel, L72 Qwilfish, L73 Nidoking, L73 Nidoking
2nd Team: L72 Zangoose, L72 Seviper, L73 Vileplume, L73 Victreebel, L74 Swalot, L74 Crobat
3rd Team: L73 Forretress, L73 Ariados, L74 Weezing, L74 Muk, L75 Electrode, L75 Venomoth
The music that plays in the background of this Marathon Battle is "Pokérap", full version with lyrics, from the 2.B.A. Master album.

Leader Blaine(M): Island: Mt. Blaine
Teams: 3
1st Team: L71 Dragonite, L71 Kingdra, L72 Granbull, L72 Primeape, L73 Exploud, L73 Flygon
2nd Team: L72 Houndoom, L72 Flareon, L73 Charizard, L73 Infernape, L74 Blaziken, L74 Typhlosion
3rd Team: L73 Rapidash, L73 Magcargo, L74 Ninetales, L74 Arcanine, L75 Camerupt, L75 Magmortar
The music that plays in the background of this Marathon Battle is "My Best Friends", full version with lyrics, from the 2.B.A. Master album.

[PK][MN] Researcher Giovanni(M): Island: Giovanni's Lab
Teams: 4
1st Team: L71 Tyranitar, L71 Shedinja, L72 Sandslash, L72 Torterra, L73 Hippowdon, L73 Garchomp
2nd Team: L72 Golem, L72 Steelix, L73 Quagsire, L73 Gliscor, L74 Flygon, L74 Camerupt
3rd Team: L73 Swampert, L73 Whiscash, L74 Gastrodon (West), L74 Gastrodon (East), L75 Mamoswine, L75 Claydol
4th Team: L74 Kangaskhan, L74 Dugtrio, L75 Nidoking, L75 Nidoqueen, L76 Rhyperior, L76 Persian
The music that plays in the background of this Marathon Battle is "Double Trouble", full version with lyrics, from the 2.B.A. Master album.

Leader Falkner(M): Island: Falkner's Rest Stop
Teams: 4
1st Team: L71 Drifblim, L71 Togekiss, L72 Jumpluff, L72 Mothim, L73 Tropius, L73 Vespiquen
2nd Team: L72 Charizard, L72 Delibird, L73 Crobat, L73 Xatu, L74 Skarmory, L74 Mantine
3rd Team: L73 Ledian, L73 Aerodactyl, L74 Altaria, L74 Honchkrow, L75 Chatot, L75 Gliscor
4th Team: L74 Staraptor, L74 Farfetch'd, L75 Fearow, L75 Noctowl, L76 Dodrio, L76 Pidgeot

Leader Bugsy(M): Island: Bugsy's Paradise
Teams: 4
1st Team: L71 Ledian, L71 Venomoth, L72 Kricketune, L72 Vespiquen, L73 Yanmega, L73 Drapion
2nd Team: L72 Parasect, L72 Masquerain, L73 Volbeat, L73 Illumise, L74 Heracross, L74 Ninjask
3rd Team: L73 Shuckle, L73 Shedinja, L74 Forretress, L74 Armaldo, L75 Beautifly, L75 Dustox
4th Team: L74 Mothim, L74 Wormadam (Sand), L75 Ariados, L75 Beedrill, L76 Butterfree, L76 Scizor

Leader Morty(M): Island: Morty's Haunt
Teams: 2
1st Team: L71 Hypno, L71 Froslass, L72 Drifblim, L72 Shedinja, L73 Banette, L73 Dusknoir
2nd Team: L72 Umbreon, L72 Rotom, L73 Spiritomb, L73 Sableye, L74 Mismagius, L74 Gengar

Leader Chuck(M): Island: Chuck's Dojo
Teams: 3
1st Team: L71 Hariyama, L71 Breloom, L72 Machamp, L72 Medicham, L73 Infernape, L73 Toxicroak
2nd Team: L72 Hitmonlee, L72 Heracross, L73 Hitmonchan, L73 Blaziken, L74 Hitmontop, L74 Zangoose
3rd Team: L73 Slaking, L73 Togekiss, L74 Lucario, L74 Gallade, L75 Primeape, L75 Poliwrath

Leader Pryce(M): Island: Pryce's Glacier
Teams: 2
1st Team: L71 Glaceon, L71 Walrein, L72 Lapras, L72 Jynx, L73 Froslass, L73 Glalie
2nd Team: L72 Weavile, L72 Abomasnow, L73 Dewgong, L73 Mamoswine, L74 Regice, L74 Articuno

Leader Brawly(M): Island: Brawly Field
Teams: 3
1st Team: L71 Clefable, L71 Wigglytuff, L72 Togekiss, L72 Toxicroak, L73 Lucario, L73 Gallade
2nd Team: L72 Breloom, L72 Heracross, L73 Primeape, L73 Poliwrath, L74 Blaziken, L74 Infernape
3rd Team: L73 Hitmontop, L73 Medicham, L74 Hitmonlee, L74 Hitmonchan, L75 Machamp, L75 Hariyama

Leader Wattson(M): Island: Wattson's Atoll
Teams: 4
1st Team: L71 Forretress, L71 Rotom, L72 Bronzong, L72 Pachirisu, L73 Probopass, L73 Luxray
2nd Team: L72 Volbeat, L72 Illumise, L73 Plusle, L73 Minun, L74 Lanturn, L74 Zapdos
3rd Team: L73 Aggron, L73 Metagross, L74 Mawile, L74 Scizor, L75 Steelix, L75 Skarmory
4th Team: L74 Electivire, L74 Raichu, L75 Ampharos, L75 Electrode, L76 Magnezone, L76 Manectric

Leader Norman(M): Island: Norman's Beachfront
Teams: 5
1st Team: L71 Pidgeot, L71 Fearow, L72 Swellow, L72 Staraptor, L73 Chatot, L73 Togekiss
2nd Team: L72 Clefable, L72 Wigglytuff, L73 Persian, L73 Porygon-Z, L74 Raticate, L74 Girafarig
3rd Team: L73 Ambipom, L73 Dunsparce, L74 Zangoose, L74 Delcatty, L75 Granbull, L75 Exploud
4th Team: L74 Lickilicky, L74 Purugly, L75 Lopunny, L75 Bibarel, L76 Stantler, L76 Regigigas
5th Team: L75 Linoone, L75 Blissey, L76 Kangaskhan, L76 Tauros, L77 Spinda, L77 Slaking

Champion Wallace(M): Island: Wallace Pier
Teams: 4
1st Team: L71 Dewgong, L71 Crawdaunt, L72 Poliwrath, L72 Walrein, L73 Luvdisc, L73 Seaking
2nd Team: L72 Blastoise, L72 Kingdra, L73 Feraligatr, L73 Sharpedo, L74 Swampert, L74 Empoleon
3rd Team: L73 Omastar, L73 Kabutops, L74 Gastrodon (West), L74 Relicanth, L75 Suicune, L75 Kyogre
4th Team: L74 Wailord, L74 Milotic, L75 Tentacruel, L75 Ludicolo, L76 Gyarados, L76 Whiscash

Leader Jason(M): Island: Forest of Jason
Teams: 4
1st Team: L71 Parasect, L71 Exeggutor, L72 Vileplume, L72 Victreebel, L73 Venusaur, L73 Tangrowth
2nd Team: L72 Sunflora, L72 Bellossom, L73 Ludicolo, L73 Shiftry, L74 Meganium, L74 Jumpluff
3rd Team: L73 Breloom, L73 Roserade, L73 Cradily, L73 Cacturne, L74 Sceptile, L74 Tropius
4th Team: L74 Wormadam (Grass), L74 Cherrim, L74 Carnivine, L74 Abomasnow, L75 Torterra, L75 Leafeon

Orange Crew Danny(M): Island: Danny's Chill Zone
Teams: 5
1st Team: L71 Claydol, L71 Camerupt, L72 Torterra, L72 Rhydon, L73 Piloswine, L73 Gliscor
2nd Team: L72 Medicham, L72 Poliwrath, L73 Primeape, L73 Hariyama, L74 Hitmontop, L74 Lucario
3rd Team: L73 Masquerain, L73 Venomoth, L74 Ledian, L74 Forretress, L75 Pinsir, L75 Wormadam (Steel)
4th Team: L74 Plusle, L74 Minun, L75 Raichu, L75 Ampharos, L76 Magneton, L76 Rotom
5th Team: L75 Abomasnow, L75 Electrode, L76 Golem, L76 Machamp, L77 Scizor, L77 Nidoqueen
The music that plays in the background of this Marathon Battle is "Pikachu's Winter Vacation", full version with lyrics, from the Pokémon World album.

Orange Crew Rudy(M): Island: Rudy's River
Teams: 3
1st Team: L71 Wailord, L71 Misdreavus, L72 Heracross, L72 Camerupt, L73 Lanturn, L73 Starmie
2nd Team: L72 Breloom, L72 Altaria, L73 Aggron, L73 Girafarig, L74 Ampharos, L74 Electabuzz
3rd Team: L73 Ludicolo, L73 Absol, L74 Nidoking, L74 Delibird, L75 Manectric, L75 Exeggutor
The music that plays in the background of this Marathon Battle is "Riding on Lapras", full version with lyrics, of the sixth Japanese ending theme for the Pokémon anime.

OI Elite Drake(M): Island: Drake's Stadium
Teams: 4
1st Team: L71 Drapion, L71 Garchomp, L72 Chatot, L72 Lickilicky, L73 Toxicroak, L73 Mothim
2nd Team: L72 Magmortar, L72 Azumarill, L73 Mamoswine, L73 Heracross, L74 Qwilfish, L74 Xatu
3rd Team: L73 Armaldo, L73 Mightyena, L74 Aggron, L74 Sableye, L75 Zangoose, L75 Seviper
4th Team: L74 Ditto, L74 Steelix, L75 Gengar, L75 Venusaur, L76 Electivire, L76 Dragonite
The music that plays in the background of this Marathon Battle is "Pokémon Theme", full version with lyrics, from the 2.B.A. Master album.

Elite Four Bruno(M): Island: Bruno Arena
Teams: 4
1st Team: L71 Aerodactyl, L71 Relicanth, L72 Lucario, L72 Toxicroak, L73 Heracross, L73 Gallade
2nd Team: L72 Hariyama, L72 Medicham, L73 Poliwrath, L73 Breloom, L74 Blaziken, L74 Infernape
3rd Team: L73 Omastar, L73 Kabutops, L74 Cradily, L74 Armaldo, L75 Rampardos, L75 Bastiodon
4th Team: L74 Hitmonlee, L74 Primeape, L75 Hitmonchan, L75 Steelix, L76 Hitmontop, L76 Machamp

Elite Four Will(M): Island: Will's Mind Sphere
Teams: 3
1st Team: L71 Gardevoir, L71 Medicham, L72 Bronzong, L72 Gallade, L73 Starmie, L73 Metagross
2nd Team: L72 Grumpig, L72 Claydol, L73 Espeon, L73 Slowking, L74 Alakazam, L74 Mr. Mime
3rd Team: L73 Lunatone, L73 Solrock, L74 Xatu, L74 Slowbro, L75 Exeggutor, L75 Jynx

Champion Lance(M): Island: The Lance Shrine
Teams: 3
1st Team: L71 Tyranitar, L71 Salamence, L72 Arbok, L72 Seviper, L73 Kingdra, L73 Lapras
2nd Team: L72 Scepile, L72 Milotic, L73 Altaria, L73 Flygon, L74 Latias, L74 Latios
3rd Team: L73 Garchomp, L73 Charizard, L74 Gyarados, L74 Aerodactyl, L75 Dragonite, L75 Rayquaza
The music that plays in the background of this Marathon Battle is "2.B.A. Master", full version with lyrics, from the 2.B.A. Master album.

Elite Four Sidney(M): Island: Sidney City
Teams: 3
1st Team: L71 Sneasel, L71 Spiritomb, L72 Sableye, L72 Drapion, L73 Skuntank, L73 Honchkrow
2nd Team: L72 Tyranitar, L72 Umbreon, L73 Sableye, L73 Spiritomb, L74 Weavile, L74 Houndoom
3rd Team: L73 Sharpedo, L73 Mightyena, L74 Absol, L74 Shiftry, L75 Cacturne, L75 Crawdaunt

Elite Four Drake(M): Island: Drake Port
Teams: 2
1st Team: L71 Charizard, L71 Sceptile, L72 Gyarados, L72 Garchomp, L73 Latios, L73 Latias
2nd Team: L72 Dragonite, L72 Flygon, L73 Kingdra, L73 Altaria, L74 Salamence, L74 Rayquaza

[PK][MN] Trainer Steven(M): Island: Steven's Island
Teams: 4
1st Team: L71 Shuckle, L71 Corsola, L72 Magcargo, L72 Empoleon, L73 Bronzong, L73 Lucario
2nd Team: L72 Magnezone, L72 Wormadam (Steel), L73 Forretress, L73 Scizor, L74 Steelix, L74 Mawile
3rd Team: L73 Bastiodon, L73 Probopass, L74 Registeel, L74 Jirachi, L75 Heatran, L75 Dialga
4th Team: L74 Skarmory, L74 Claydol, L75 Cradily, L75 Armaldo, L76 Aggron, L76 Metagross

Dojo Master Shingo(M): Island: Shingo Boot Camp
Teams: 3
1st Team: L71 Primeape, L71 Breloom, L72 Hitmonlee, L72 Hitmonchan, L73 Lucario, L73 Machamp
2nd Team: L72 Hitmontop, L72 Poliwrath, L73 Toxicroak, L73 Medicham, L74 Blaziken, L74 Infernape
3rd Team: L73 Yanmega, L73 Kricketune, L74 Armaldo, L74 Wormadam (Grass), L75 Heracross, L75 Scizor

Mysteryman Eusine(M): Island: Eusine Resort
Teams: 3
1st Team: L71 Bronzong, L71 Pachirisu, L72 Gallade, L72 Rotom, L73 Claydol, L73 Luxray
2nd Team: L72 Espeon, L72 Ampharos, L73 Unown <E>, L73 Lanturn, L74 Girafarig, L74 Manectric
3rd Team: L73 Gardevoir, L73 Manectric, L74 Lunatone, L74 Solrock, L75 Electivire, L75 Suicune
4th Team: L74 Alakazam, L74 Electrode, L75 Hypno, L75 Raichu, L76 Exeggutor, L76 Magnezone

[PK][MN] Trainer Ritchie(M): Island: Ritchie's Base
Teams: 5
1st Team: L71 Crawdaunt, L71 Salamence, L72 Toxicroak, L72 Hippowdon, L73 Lickilicky, L73 Luxray
2nd Team: L72 Armaldo, L72 Froslass, L73 Xatu, L73 Pelipper, L74 Cradily, L74 Beedrill
3rd Team: L73 Cacturne, L73 Flygon, L74 Metagross, L74 Ampharos, L75 Venusaur, L75 Blastoise
4th Team: L74 Espeon, L74 Umbreon, L75 Jolteon, L75 Flareon, L76 Leafeon, L76 Glaceon
5th Team: L75 Vaporeon, L75 Swellow, L76 Tyranitar, L76 Butterfree, L77 Raichu, L77 Charizard
Note: Marathon Battle has a rule forbidding the feature trainer from using nicknames on name displays. Therefore, you won't be seeing the nicknames Ritchie has given to these Pokémon during a Marathon Battle. Ritchie will even make crude remarks against this rule using E10+-level dialogue in his intro, victory quote, defeat quote, and even in his secret base on his island.
The music that plays in the background of this Marathon Battle is "Together Forever", full version with lyrics, from the 2.B.A. Master album.


[PK][MN] Researcher Gary(M): Island: Gary's Lab
Teams: 5
1st Team: L71 Pidgeot, L71 Alakazam, L72 Rhyperior, L72 Gyarados, L73 Charizard, L73 Venusaur
2nd Team: L72 Exeggutor, L72 Arcanine, L73 Cloyster, L73 Ninetales, L74 Magnezone, L74 Sandslash
3rd Team: L73 Lucario, L73 Pinsir, L74 Houndoom, L74 Fearow, L75 Skarmory, L75 Kingdra
4th Team: L74 Alakazam, L74 Nidoqueen, L75 Kingler, L75 Arcanine, L76 Nidoking, L76 Golem
5th Team: L75 Scizor, L75 Magmortar, L76 Dodrio, L76 Umbreon, L77 Blastoise, L77 Electivire
The music that plays in the background of this Marathon Battle is "Pokémon World", full version with lyrics, from the Pokémon World album.

[PK][MN] Trainer Harrison(M): Island: Harrison's Hideaway
Teams: 5
1st Team: L71 Torterra, L71 Gallade, L72 Infernape, L72 Staraptor, L73 Empoleon, L73 Rhyperior
2nd Team: L72 Tangrowth, L72 Magcargo, L73 Meganium, L73 Feraligatr, L74 Mr. Mime, L74 Swampert
3rd Team: L73 Typhlosion, L73 Manectric, L74 Qwilfish, L74 Masquerain, L75 Gengar, L75 Sceptile
4th Team: L74 Venusaur, L74 Gardevoir, L75 Charizard, L75 Tyranitar, L76 Blastoise, L76 Dragonite
5th Team: L75 Weavile, L75 Kecleon, L76 Steelix, L76 Houndoom, L77 Hypno, L77 Blaziken
The music that plays in the background of this Marathon Battle is "Believe in Me", full version with lyrics of the fifth American opening theme of the anime (the version on the Pokémon X: 10 Years of Pokémon album is the TV-size version). A long version of the song played in Pokémon Heroes: The Movie, but whether it's the full version or not isn't fully known.

Leader Juan(M): Island: Juan's Secret Nook
Teams: 3
1st Team: L71 Gorebyss, L71 Gastrodon (East), L72 Lumineon, L72 Quagsire, L73 Bibarel, L73 Floatsel
2nd Team: L72 Kingler, L72 Vaporeon, L73 Octillery, L73 Luvdisc, L74 Palkia, L74 Phione
3rd Team: L73 Lapras, L73 Whiscash, L74 Politoed, L74 Walrein, L75 Crawdaunt, L75 Kingdra

Dome Ace Tucker(M): Island: Tucker's Dome
Teams: 3
1st Team: L71 Ninetales, L71 Golduck, L72 Houndoom, L72 Pelipper, L73 Infernape, L73 Feraligatr
2nd Team: L72 Flareon, L72 Octillery, L73 Magmortar, L73 Buizel, L74 Rapidash, L74 Lumineon
3rd Team: L73 Salamence, L73 Charizard, L74 Latias, L74 Metagross, L75 Swampert, L75 Arcanine
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Dome theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Tucker in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the opening theme for the Battle Frontier arc of the Pokémon anime.

Factory Head Noland(M): Island: Noland's Factory
Teams: 5
1st Team: L71 ???, L71 ???, L72 ???, L72 ???, L73 ???, L73 ???
2nd Team: L72 ???, L72 ???, L73 ???, L73 ???, L74 ???, L74 ???
3rd Team: L73 ???, L73 ???, L74 ???, L74 ???, L75 ???, L75 ???
4th Team: L74 ???, L74 ???, L75 ???, L75 ???, L76 ???, L76 ???
5th Team: L75 ???, L75 ???, L76 ???, L76 ???, L77 ???, L77 Articuno
How Noland's team works is: Upon transmitting the passwords, he'll rent 29 Pokémon that can be found on any of the other Marathon Battle teams accessible normally. Pokémon rented will be of the same level as they are in their owner's normal Marathon Battle. The lone exception at current is Carrie's (the team from Steelworks). Since Carrie's teams are all of the same level (the average), if Noland rents one of Carrie's Pokémon, that Pokémon can be rented either one level higher, one level lower, or at the same level--the actual figures are based on the team Noland rents from. Note that only the level matters, not the position in the original owner's team or which one of the original owner's teams. For example, Noland could rent someone's third-team L73 in his first Team or someone's third-team L75 in his fifth team. Articuno is the team's only constant.
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Factory theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Noland in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the American opening theme for the Battle Frontier arc of the Pokémon anime.


Palace Maven Spenser(M): Island: Spenser's Palace
Teams: 4
1st Team: L71 Tangrowth, L71 Roserade, L72 Breloom, L72 Cradily, L73 Torterra, L73 Leafeon
2nd Team: L72 Sunflora, L72 Parasect, L73 Bellossom, L73 Cherrim, L74 Carnivine, L74 Abomasnow
3rd Team: L73 Wormadam (Grass), L73 Tyranitar, L74 Blissey, L74 Claydol, L75 Venusaur, L75 Shiftry
4th Team: L74 Crobat, L74 Lapras, L75 Arcanine, L75 Suicune, L76 Slaking, L76 Shaymin
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Palace theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Spenser in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the opening theme for the Battle Frontier arc of the Pokémon anime.

Pyramid King Brandon(M): Island: Brandon's Pyramid
Teams: 4
1st Team: L71 Rhyperior, L71 Aggron, L72 Steelix, L72 Corsola, L73 Cranidos, L73 Rampardos
2nd Team: L72 Golem, L72 Magcargo, L73 Cradily, L73 Armaldo, L74 Kabutops, L74 Omastar
3rd Team: L73 Probopass, L73 Articuno, L74 Aerodactyl, L74 Zapdos, L75 Relicanth, L75 Moltres
4th Team: L74 Regirock, L74 Dusclops, L75 Regice, L75 Ninjask, L76 Registeel, L76 Solrock
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Pyramid theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Brandon in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the opening theme for the Battle Frontier arc of the Pokémon anime.

Twins Forrest&Forrester(M/M): Island: Fighting Island
Teams: 2
1st Team: L71 Shedinja, L71 Armaldo, L72 Wormadam (Sand), L72 Wormadam (Steel), L73 Scizor, L73 Heracross
2nd Team: L72 Masquerain, L72 Ninjask, L73 Wormadam (Grass), L73 Yanmega, L74 Ariados, L74 Yanma
The music that plays in the background of this Marathon Battle is "Advance Adventure", full version with lyrics of the sixth Japanese opening theme.

[PK][MN] Coordinator Solidad(F): Island: Fire Island
Teams: 3
1st Team: L71 Gallade, L71 Froslass, L72 Mothim, L72 Vespiquen, L73 Gastrodon (West), L73 Gastrodon (East)
2nd Team: L72 Beautifly, L72 Gorebyss, L73 Swellow, L73 Altaria, L74 Wailord, L74 Sharpedo
3rd Team: L73 Jolteon, L73 Flareon, L74 Butterfree, L74 Pidgeot, L75 Lapras, L75 Slowbro
The music that plays in the background of this Marathon Battle is "Spurt!", full version with lyrics of the tenth Japanese opening theme. For the record, it's this theme, not the Japanese ninth theme, that's considered the counterpart to the American ninth theme.

Weather Forecaster Mariah(F): Island: Grass Island
Teams: 2
1st Team: L71 Oddish, L71 Oddish, L72 Gloom, L72 Gloom, L73 Vileplume, L73 Bellossom
2nd Team: L72 Hoppip, L72 Hoppip, L73 Skiploom, L73 Skiploom, L74 Jumpluff, L74 Jumpluff
The music that plays in the background of this Marathon Battle is "OK!", full version with lyrics of the third Japanese opening theme.

Fire Captain Aidan(M): Island: Electric Island
Teams: 5
1st Team: L71 Squirtle, L71 Squirtle, L72 Squirtle, L72 Squirtle, L73 Squirtle, L73 Squirtle
2nd Team: L72 Squirtle, L72 Squirtle, L73 Squirtle, L73 Squirtle, L74 Squirtle, L74 Squirtle
3rd Team: L73 Wartortle, L73 Wartortle, L74 Wartortle, L74 Wartortle, L75 Wartortle, L75 Wartortle
4th Team: L74 Blastoise, L74 Blastoise, L75 Blastoise, L75 Blastoise, L76 Blastoise, L76 Blastoise
5th Team: L75 Blastoise, L75 Blastoise, L76 Blastoise, L76 Blastoise, L77 Blastoise, L77 Blastoise
The 3rd Team is more dangerous than it appears. Do NOT underestimate them just because they're not fully evolved--they're firefighting champions, and they'll whoop your [OOPS!] in battle if you're not prepared!
The music that plays in the background of this Marathon Battle is "Rival!", full version with lyrics of the second Japanese opening theme.


Actor Brad(M): Island: Psychic Island
Teams: 2
1st Team: L71 Pichu, L71 Chingling, L72 Budew, L72 Tyrogue, L73 Wynaut, L73 Smoochum
2nd Team: L72 Raichu, L72 Chimecho, L73 Roserade, L73 Hitmontop, L74 Wobbuffet, L74 Jynx
The music that plays in the background of this Marathon Battle is "Ready Go!", full version with lyrics of the fifth Japanese opening theme.

Lady Whillimena(F): Island: Water Island
Teams: 2
1st Team: L71 Surskit, L71 Masquerain, L72 Surskit, L72 Masquerain, L73 Surskit, L73 Masquerain
2nd Team: L72 Azurill, L72 Azurill, L73 Marill, L73 Marill, L74 Azumarill, L74 Azumarill
The music that plays in the background of this Marathon Battle is "Together", full version with lyrics of the eleventh Japanese opening theme.

Neighbors Ralph&Emily(M/F): Island: Island of Darkness
Teams: 5
1st Team: L71 Pidgey, L71 Pidgey, L72 Pidgeotto, L72 Pidgeotto, L73 Pidgeot, L73 Pidgeot
2nd Team: L72 Caterpie, L72 Caterpie, L73 Metapod, L73 Metapod, L74 Butterfree, L74 Butterfree
3rd Team: L73 Vulpix, L73 Vulpix, L74 Raticate, L74 Raticate, L75 Ninetales, L75 Raticate
4th Team: L74 Oddish, L74 Oddish, L75 Gloom, L75 Gloom, L76 Vileplume, L76 Bellossom
5th Team: L75 Nidoran♂, L75 Nidoran♀, L76 Nidorino, L76 Nidorina, L77 Nidoking, L77 Nidoking
This battle is easier than it looks. Ralph and Emily's Pokémon will attack each other's Pokémon more than your own, especially in 1st Team through the 4th Team. The only real hard portion of the battle is the Nidoran clan--and you should have at least three of your five teams left by the time you get that far.
The music that plays in the background of this Marathon Battle is "Mezase Pokémon Master" (1997 version), full version with lyrics of the first Japanese opening theme.


[PK][MN] Trainer Carrie(M): Island: Steelworks
No, you're not reading it wrong. This is the guy who appeared downstairs in the Trainer House in Viridian City in Gold/Silver/Crystal who always led off with a L50 of one of the fully evolved Johto starters--and each of that starter's backups were no easier. He had three possible teams, but you could only battle one of them each day. Imagine how tough the teams would be in a 2-on-2 Marathon Battle setup with fourth-generation evolutions in place...
Teams: 3
1st Team: L72 Meganium, L72 Stantler, L72 Xatu, L72 Scizor, L72 Politoed, L72 Marowak
2nd Team: L73 Typhlosion, L73 Kingler, L73 Electrode, L73 Scizor, L73 Porygon-Z, L73 Ledian
3rd Team: L74 Feraligatr, L74 Crobat, L74 Heracross, L74 Tangrowth, L74 Nidoqueen, L74 Gliscor
The music program for this Marathon Battle consists of the following remixes of battle themes from Gold/Silver/Crystal: Kanto trainer, Johto trainer, Kanto gym leader , Johto gym leader, Rival, Elite Four, Lance, Team Rocket, Kanto wild Pokémon, Johto wild Pokémon, Raikou/Entei/Suicune (Crystal only).

Married Couple Claire&Kane(F/M): Island: Normal Island
Teams: 2
1st Team: L71 Spinda, L71 Spinda, L72 Spinda, L72 Spinda, L73 Spinda, L73 Spinda
2nd Team: L72 Spinda, L72 Spinda, L73 Spinda, L73 Spinda, L74 Spinda, L74 Spinda
The music that plays in the background of this Marathon Battle is "Challenger!", full version with lyrics of the seventh Japanese opening theme.

[PK][MN] Trainer Katie(F): Island: Oak's Remote Lab
Teams: 3
1st Team: L71 Spheal, L71 Scyther, L72 Misdreavus, L72 Diglett, L73 Psyduck, L73 Venonat
2nd Team: L72 Sealeo, L72 Scyther, L73 Misdreavus, L73 Diglett, L74 Golduck, L74 Venomoth
3rd Team: L73 Walrein, L73 Scizor, L74 Mismagius, L74 Dugtrio, L75 Golduck, L75 Venomoth
The music that plays in the background of this Marathon Battle is the Japanese version of "Battle Frontier" (not to be confused with an American tune of the same name), full version with lyrics of the ninth Japanese opening theme. For the record, it's the Japanese tenth theme, not this one, that's considered the counterpart to the American ninth theme.

Young Bride Temacu(F): Island: Elm's Remote Lab
Teams: 2
1st Team: L71 Nidoran♀, L71 Nidoran♀, L72 Nidorina, L72 Nidorina, L73 Nidoqueen, L73 Nidoqueen
2nd Team: L72 Nidoran♂, L72 Nidoran♂, L73 Nidorino, L73 Nidorino, L74 Nidoking, L74 Nidoking
The music that plays in the background of this Marathon Battle is "Aratanaru Chikai", full version with lyrics of the Japanese opening theme to the "Legend of Thunder" special.

Performers Romeo&Juliet(M/F): Island: Birch's Getaway
Teams: 5
1st Team: L71 Volbeat, L71 Volbeat, L72 Volbeat, L72 Volbeat, L73 Volbeat, L73 Illumise
2nd Team: L72 Volbeat, L72 Volbeat, L73 Volbeat, L73 Volbeat, L74 Volbeat, L74 Illumise
3rd Team: L73 Volbeat, L73 Volbeat, L74 Volbeat, L74 Volbeat, L75 Volbeat, L75 Illumise
4th Team: L74 Volbeat, L74 Volbeat, L75 Volbeat, L75 Volbeat, L76 Volbeat, L76 Illumise
5th Team: L75 Volbeat, L75 Volbeat, L76 Volbeat, L76 Volbeat, L77 Volbeat, L77 Illumise
The music program for for this Marathon Battle consists of the following: the complete-with-lyrics television-size (1:30) version of the eighth Japanese opening theme ("Pokémon Symphonic Medley") and the complete-with-lyrics extended (5:24) version of the same song.

Leader Misty(F): Island: Misty Cape
Teams: 4
1st Team: L71 Huntail, L71 Gorebyss, L72 Gastrodon (West), L72 Gastrodon (East), L73 Lumineon, L73 Floatzel
2nd Team: L72 Mantine, L72 Bibarel, L73 Relicanth, L73 Pelipper, L74 Quagsire, L74 Whiscash
3rd Team: L73 Slowking, L73 Lanturn, L74 Sharpedo, L74 Crawdaunt, L75 Corsola, L75 Seaking
4th Team: L74 Luvdisc, L74 Azumarill, L75 Kingdra, L75 Golduck, L76 Gyarados, L76 Starmie
The music that plays in the background of this Marathon Battle is "Misty's Song", full version with lyrics, from the 2.B.A. Master album.

Leader Erika(F): Island: Erika Grassland
Teams: 4
1st Team: L71 Tropius, L71 Parasect, L72 Ludicolo, L72 Shiftry, L73 Cradily, L73 Sceptile
2nd Team: L72 Sunflora, L72 Exeggutor, L73 Leafeon, L73 Breloom, L74 Cacturne, L74 Meganium
3rd Team: L73 Roserade, L73 Wormadam (Grass), L74 Cherrim, L74 Carnivine, L75 Abomasnow, L75 Venusaur
4th Team: L74 Vileplume, L74 Jumpluff, L75 Tangrowth, L75 Bellossom, L76 Victreebel, L76 Torterra
The music that plays in the background of this Marathon Battle is "What Kind of Pokémon are You?", full version with lyrics, from the 2.B.A. Master album.

Leader Sabrina(F): Island: Sabrina's Floater
Teams: 3
1st Team: L71 Slowbro, L71 Slowking, L72 Jynx, L72 Mr. Mime, L73 Xatu, L73 Claydol
2nd Team: L72 Unown <S>, L72 Wobbuffet, L73 Bronzong, L73 Gallade, L74 Gardevoir, L74 Medicham
3rd Team: L73 Lunatone, L73 Solrock, L74 Metagross, L74 Alakazam, L75 Espeon, L75 Hypno
The music that plays in the background of this Marathon Battle is "Everything Changes", full version with lyrics, from the 2.B.A. Master album.

Leader Janine(F): Island: The Janine Casino
Teams: 3
1st Team: L71 Gengar, L71 Dustox, L72 Drapion, L72 Roserade, L73 Toxicroak, L73 Skuntank
2nd Team: L72 Dugtrio, L72 Zangoose, L73 Jolteon, L73 Aerodactyl, L74 Electrode, L74 Ninjask
3rd Team: L73 Ariados, L73 Vileplume, L74 Tentacruel, L74 Weezing, L75 Venomoth, L75 Crobat
The music that plays in the background of this Marathon Battle is "Pokérap GS", full version with lyrics, from the Totally Pokémon album.

Leader Whitney(F): Island: Whitney's Ranch
Teams: 4
1st Team: L71 Chatot, L71 Blissey, L72 Stantler, L72 Smeargle, L73 Togekiss, L73 Porygon-Z
2nd Team: L72 Ursaring, L72 Linoone, L73 Slaking, L73 Exploud, L74 Delcatty, L74 Purugly
3rd Team: L73 Altaria, L73 Zangoose, L74 Lopunny, L74 Kecleon, L75 Wigglytuff, L75 Pidgeot
4th Team: L74 Spinda, L74 Castform, L75 Bibarel, L75 Nidoqueen, L76 Clefable, L76 Miltank
The music that plays in the background of this Marathon Battle is "Song of Jigglypuff", full version with lyrics, from the Totally Pokémon album.

Leader Jasmine(F): Island: Jasmine Bay
Teams: 3
1st Team: L71 Plusle, L71 Minun, L72 Skarmory, L72 Probopass, L73 Metagross, L73 Aggron
2nd Team: L72 Forretress, L72 Scizor, L73 Bronzong, L73 Lucario, L74 Mawile, L74 Registeel
3rd Team: L73 Empoleon, L73 Bastiodon, L74 Steelix, L74 Magnezone, L75 Ampharos, L75 Jirachi
The music that plays in the background of this Marathon Battle is "He Drives Me Crazy", full version with lyrics, from the Totally Pokémon album. The song selection isn't final and is subject to change.

Leader Clair(F): Island: Clair Falls
Teams: 2
1st Team: L71 Arbok, L71 Seviper, L72 Charizard, L72 Sceptile, L73 Milotic, L73 Gyarados
2nd Team: L72 Flygon, L72 Salamence, L73 Altaria, L73 Garchomp, L73 Dragonite, L73 Kingdra
The music that plays in the background of this Marathon Battle is "Two Perfect Girls", full version with lyrics, from the Totally Pokémon album. The song selection isn't final and is subject to change.

Leader Roxanne(F): Island: Mt. Roxanne
Teams: 3
1st Team: L71 Cradily, L71 Armaldo, L72 Rampardos, L72 Shieldon, L73 Lunatone, L73 Solrock
2nd Team: L72 Sudowoodo, L72 Shuckle, L73 Magcargo, L73 Corsola, L74 Rhyperior, L74 Regirock
3rd Team: L73 Omastar, L73 Kabutops, L74 Aerodactyl, L74 Golem, L75 Probopass, L75 Steelix

Leader Flannery(F): Island: Flannery Springs
Teams: 3
1st Team: L71 Infernape, L71 Magmortar, L72 Blaziken, L72 Typhlosion, L73 Charizard, L73 Ninetales
2nd Team: L72 Flareon, L72 Flygon, L73 Heatran, L73 Entei, L74 Moltres, L74 Ho-Oh
3rd Team: L73 Arcanine, L73 Magcargo, L74 Houndoom, L74 Rapidash, L75 Camerupt, L75 Torkoal

Leader Winona(F): Island: Winona's Sky Tower
Teams: 5
1st Team: L71 Mothim, L71 Salamence, L72 Ninjask, L72 Delibird, L73 Jumpluff, L73 Masquerain
2nd Team: L72 Togekiss, L72 Yanmega, L73 Mantine, L73 Chatot, L74 Vespiquen, L74 Drifblim
3rd Team: L73 Fearow, L73 Pidgeot, L74 Gliscor, L74 Honchkrow, L75 Aerodactyl, L75 Staraptor
4th Team: L74 Articuno, L74 Beautifly, L75 Zapdos, L75 Butterfree, L76 Moltres, L76 Noctowl
5th Team: L75 Tropius, L75 Pelipper, L76 Dragonite, L76 Skarmory, L77 Swellow, L77 Altaria

Leader Tate&Liza(F/F): Island: Tate & Liza's Skypad
Teams: 5
1st Team: L71 Girafarig, L71 Chimecho, L72 Metagross, L72 Wobbuffet, L73 Espeon, L73 Latias
2nd Team: L72 Grumpig, L72 Slowbro, L73 Bronzong, L73 Gallade, L74 Jynx, L74 Latios
3rd Team: L73 Volbeat, L73 Illumise, L74 Plusle, L74 Minun, L75 Nidoqueen, L75 Nidoking
4th Team: L74 Hypno, L74 Mr. Mime, L75 Claydol, L75 Exeggutor, L76 Lunatone, L76 Alakazam
5th Team: L75 Slowking, L75 Medicham, L76 Xatu, L76 Starmie, L77 Solrock, L77 Gardevoir

Orange Crew Cissy(F): Island: Cissy Downs
Teams: 4
1st Team: L71 Mantine, L71 Quagsire, L72 Lumineon, L72 Sharpedo, L73 Bibarel, L73 Floatzel
2nd Team: L72 Pelipper, L72 Whiscash, L73 Dewgong, L73 Crawdaunt, L74 Wailord, L74 Azumarill
3rd Team: L73 Rhydon, L73 Aggron, L74 Linoone, L74 Furret, L75 Latias, L75 Latios
4th Team: L74 Swampert, L74 Feraligatr, L75 Walrein, L75 Empoleon, L76 Kingdra, L76 Blastoise
The music that plays in the background of this Marathon Battle is "Type: Wild", full version with lyrics, of the fifth Japanese ending theme for the Pokémon anime. (This version is the original Japanese-language version; an English-language version was produced for the Japanese audience.)

Orange Crew Luana(F): Island: Hotel Luana
Teams: 5
1st Team: L71 Xatu, L71 Mr. Mime, L72 Slowking, L72 Medicham, L73 Jynx, L73 Bronzong
2nd Team: L72 Dugtrio, L72 Quagsire, L73 Sandslash, L73 Flygon, L74 Golem, L74 Hippowdon
3rd Team: L73 Lunatone, L73 Solrock, L74 Exeggutor, L74 Girafarig, L75 Gardevoir, L75 Starmie
4th Team: L74 Steelix, L74 Rhyperior, L75 Camerupt, L75 Gliscor, L76 Mamoswine, L76 Whiscash
5th Team: L75 Gallade, L75 Wormadam (Sand), L76 Unown <L>, L76 Garchomp, L77 Alakazam, L77 Marowak
The music that plays in the background of this Marathon Battle is "The Time Has Come (Pikachu's Goodbye)", full version with lyrics, from the 2.B.A. Master album.

Elite Four Lorelei(F): Island: Resort Lorelei
Teams: 3
1st Team: L71 Donphan, L71 Rhyperior, L72 Corsola, L72 Abomasnow, L73 Glalie, L73 Froslass
2nd Team: L72 Glaceon, L72 Walrein, L73 Delibird, L73 Weavile, L74 Regice, L74 Articuno
3rd Team: L73 Dewgong, L73 Cloyster, L74 Slowbro, L74 Mamoswine, L75 Jynx, L75 Lapras
The music that plays in the background of this Marathon Battle is "Pokémon (Dance Mix)", full version with lyrics, from the 2.B.A. Master album.

Elite Four Agatha(F): Island: Agatha's Dusk Property
Teams: 3
1st Team: L71 Tentacruel, L71 Qwilfish, L72 Vileplume, L72 Victreebel, L73 Nidoking, L73 Nidoqueen
2nd Team: L72 Spiritomb, L72 Rotom, L73 Shedinja, L73 Sableye, L74 Dusknoir, L74 Banette
3rd Team: L73 Drifblim, L73 Froslass, L74 Arbok, L74 Mismagius, L75 Crobat, L75 Gengar

Elite Four Karen(F): Island: Karen Village
Teams: 3
1st Team: L71 Mismagius, L71 Drapion, L72 Skuntank, L72 Spiritomb, L73 Sharpedo, L73 Crawdaunt
2nd Team: L72 Mightyena, L72 Sableye, L73 Weavile, L73 Tyranitar, L74 Shiftry, L74 Cacturne
3rd Team: L73 Vileplume, L73 Gengar, L74 Absol, L74 Honchkrow, L75 Houndoom, L75 Umbreon

Elite Four Phoebe(F): Island: Phoebe's Luau
Teams: 2
1st Team: L71 Banette, L71 Dusclops, L72 Drifblim, L72 Spiritomb, L73 Froslass, L73 Rotom
2nd Team: L72 Gengar, L72 Mismagius, L73 Shedinja, L73 Sableye, L74 Banette, L74 Dusknoir

Elite Four Glacia(F): Island: Glacia Glacier
Teams: 2
1st Team: L71 Dewgong, L71 Cloyster, L72 Mamoswine, L72 Jynx, L73 Glaceon, L73 Froslass
2nd Team: L72 Lapras, L72 Delibird, L73 Weavile, L73 Abomasnow, L74 Walrein, L74 Glalie

Charizard Tamer Liza(F): Island: Liza's Fire Maze
Teams: 3
1st Team: L71 Ninetales, L71 Arcanine, L72 Rapidash, L72 Magmortar, L73 Dragonite, L73 Infernape
2nd Team: L72 Houndoom, L72 Magcargo, L73 Flareon, L73 Typhlosion, L74 Kingdra, L74 Entei
3rd Team: L73 Camerupt, L73 Blaziken, L74 Torkoal, L74 Altaria, L75 Charizard, L75 Heatran

Greenhouse Gal Sonrisa(F): Island: Sonrisa Greenhouse
Teams: 4
1st Team: L71 Parasect, L71 Tangrowth, L72 Vileplume, L72 Victreebel, L73 Venusaur, L73 Leafeon
2nd Team: L72 Jumpluff, L72 Meganium, L73 Ludicolo, L73 Shiftry, L74 Breloom, L74 Roserade
3rd Team: L73 Cradily, L73 Sceptile, L74 Cacturne, L74 Tropius, L75 Ledian, L75 Celebi
4th Team: L74 Torterra, L74 Abomasnow, L75 Carnivine, L75 Wormadam (Grass), L76 Sunflora, L76 Shaymin

Performer Trixie(F): Island: Trixie's Space Stage
Teams: 4
1st Team: L71 Tentacruel, L71 Poliwrath, L72 Dewgong, L72 Blastoise, L73 Bibarel, L73 Lumineon
2nd Team: L72 Slowbro, L72 Slowking, L73 Lanturn, L73 Feraligatr, L74 Octillery, L74 Quagsire
3rd Team: L73 Pelipper, L73 Ludicolo, L74 Sharpedo, L74 Swampert, L75 Palkia, L75 Kyogre
4th Team: L74 Gastrodon (West), L74 Gastrodon (East), L75 Masquerain, L75 Empoleon, L76 Azumarill, L76 Golduck

[PK][MN] Trainer Electra(F): Island: Electra Compound
Teams: 3
1st Team: L71 Magnezone, L71 Electrode, L72 Probopass, L72 Steelix, L73 Raichu, L73 Electivire
2nd Team: L72 Lanturn, L72 Ampharos, L73 Scizor, L73 Skarmory, L74 Jolteon, L74 Raikou
3rd Team: L73 Plusle, L73 Minun, L74 Aggron, L74 Metagross, L75 Manectric, L75 Zapdos
4th Team: L74 Luxray, L74 Pachirisu, L75 Lucario, L75 Empoleon, L76 Rotom, L76 Heatran

[PK][MN] Trainer Milane(F): Island: Milane's Weeds
Teams: 3
1st Team: L71 Venusaur, L71 Parasect, L72 Meganium, L72 Victreebel, L73 Sceptile, L73 Tropius
2nd Team: L72 Torterra, L72 Carnivine, L73 Sunflora, L73 Jumpluff, L74 Vileplume, L74 Bellossom
3rd Team: L73 Ludicolo, L73 Shiftry, L74 Tangrowth, L74 Cherrim, L75 Abomasnow, L75 Leafeon

Seafarer Luka(F): Island: Luka Sea
Teams: 4
1st Team: L71 Cloyster, L71 Kingler, L72 Bibarel, L72 Kingdra, L73 Seaking, L73 Lapras
2nd Team: L72 Qwilfish, L72 Mantine, L73 Octillery, L73 Vaporeon, L74 Wailord, L74 Whiscash
3rd Team: L73 Milotic, L73 Crawdaunt, L74 Huntail, L74 Gorebyss, L75 Relicanth, L75 Lugia
4th Team: L74 Lumineon, L74 Gyarados, L75 Floatzel, L75 Gyarados, L76 Phione, L76 Gyarados

Hula Dancer Floreia(F): Island: Floreia's Coral Bed
Teams: 5
1st Team: L71 Venusaur, L71 Blastoise, L72 Meganium, L72 Feraligatr, L73 Sceptile, L73 Swampert
2nd Team: L72 Victreebel, L72 Politoed, L73 Bellossom, L73 Crawdaunt, L74 Torterra, L74 Empoleon
3rd Team: L73 Exeggutor, L73 Tangrowth, L74 Jumpluff, L74 Sunflora, L75 Roserade, L75 Cacturne
4th Team: L74 Golduck, L74 Starmie, L75 Corsola, L75 Mantine, L76 Pelipper, L76 Milotic
5th Team: L75 Carnivine, L75 Lanturn, L76 Parasect, L76 Cloyster, L77 Ludicolo, L77 Ludicolo

Magma Leader Maxie(M): Island: Magma Base
Teams: 3
1st Team: L71 Sudowoodo, L71 Bastiodon, L72 Torkoal, L72 Ninetales, L73 Infernape, L73 Blaziken
2nd Team: L72 Rapidash, L72 Arcanine, L73 Magmortar, L73 Flareon, L74 Typhlosion, L74 Charizard
3rd Team: L73 Houndoom, L73 Magcargo, L74 Mightyena, L74 Crobat, L75 Camerupt, L75 Groudon

Aqua Leader Archie(M): Island: Aqua Base
Teams: 3
1st Team: L71 Bibabel, L71 Buizel, L72 Luvdisc, L72 Golduck, L73 Empoleon, L73 Swampert
2nd Team: L72 Octillery, L72 Starmie, L73 Pelipper, L73 Vaporeon, L74 Feraligatr, L74 Blastoise
3rd Team: L73 Whiscash, L73 Kingdra, L74 Mightyena, L74 Crobat, L75 Sharpedo, L75 Kyogre

Flora Leader Farlie(M): Island: Flora Base
Teams: 3
1st Team: L71 Abomasnow, L71 Wormadam (Grass), L72 Tangrowth, L72 Exeggutor, L73 Torterra, L73 Sceptile
2nd Team: L72 Parasect, L72 Roserade, L73 Cradily, L73 Carnivine, L74 Meganium, L74 Venusaur
3rd Team: L73 Shiftry, L73 Ludicolo, L74 Mightyena, L74 Crobat, L75 Cacturne, L75 Shaymin

Plasma Leader Plasmae(F): Island: Plasma Base
Teams: 3
1st Team: L71 Lucario, L71 Probopass, L72 Mawile, L72 Steelix, L73 Skarmory, L73 Aggron
2nd Team: L72 Electrode, L72 Magnezone, L73 Electivire, L73 Jolteon, L74 Ampharos, L74 Raichu
3rd Team: L73 Rotom, L73 Luxray, L74 Mightyena, L74 Crobat, L75 Manectric, L75 Zapdos

Rocket Admin Tyson(M): Island: Rocket Base
Teams: 3
1st Team: L71 Vileplume, L71 Beedrill, L72 Tentacruel, L72 Gengar, L73 Muk, L73 Victreebel
2nd Team: L72 Ariados, L72 Qwilfish, L73 Roserade, L73 Drapion, L74 Skuntank, L74 Toxicroak
3rd Team: L73 Dustox, L73 Swalot, L74 Mightyena, L74 Crobat, L75 Fearow, L75 Fearow

Cipher Head Greevil(M): Island: Cipher Base
Teams: 3
1st Team: L71 Lugia, L71 Electivire, L72 Spiritomb, L72 Abomasnow, L73 Garchomp, L73 Infernape
2nd Team: L72 Manectric, L72 Swellow, L73 Starmie, L73 Granbull, L74 Altaria, L74 Aerodactyl
3rd Team: L73 Moltres, L73 Rhyperior, L74 Articuno, L74 Exeggutor, L75 Zapdos, L75 Tauros

Snagem Head Gonzap(M): Island: Snagem Base
Teams: 3
1st Team: L71 Togekiss, L71 Tangrowth, L72 Magnezone, L72 Lickilicky, L73 Magmortar, L73 Electivire
2nd Team: L72 Granbull, L72 Crawdaunt, L73 Breloom, L73 Armaldo, L74 Machamp, L74 Skarmory
3rd Team: L73 Blastoise, L73 Gyarados, L74 Venusaur, L74 Slaking, L75 Charizard, L75 Salamence

Pike Queen Lucy(F): Island: Lucy's Pike
Teams: 4
1st Team: L71 Nidoking, L71 Nidoqueen, L72 Crobat, L72 Dunsparce, L73 Tentacruel, L73 Dragonite
2nd Team: L72 Victreebel, L72 Vileplume, L73 Dunsparce, L73 Dusclops, L74 Skuntank, L74 Toxicroak
3rd Team: L73 Snorlax, L73 Hariyama, L74 Alakazam, L74 Mamoswine, L75 Delcatty, L75 Typhlosion
4th Team: L74 Arbok, L74 Shuckle, L75 Gyarados, L75 Steelix, L76 Seviper, L76 Milotic
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Pike theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Lucy in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the opening theme for the Battle Frontier arc of the Pokémon anime.

Arena Tycoon Greta(F): Island: Greta's Arena
Teams: 3
1st Team: L71 Primeape, L71 Poliwrath, L72 Lucario, L72 Toxicroak, L73 Gallade, L73 Vigoroth
2nd Team: L72 Hitmonlee, L72 Hitmonchan, L73 Hitmontop, L73 Machamp, L74 Hariyama, L74 Medicham
3rd Team: L73 Heracross, L73 Shedinja, L74 Gengar, L74 Breloom, L75 Umbreon, L75 Zangoose
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Arena theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Greta in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the opening theme for the Battle Frontier arc of the Pokémon anime.

Salon Maiden Anabel(F): Island: Anabel's Tower
Teams: 3
1st Team: L71 Lunatone, L71 Solrock, L72 Starmie, L72 Claydol, L73 Girafarig, L73 Bronzong
2nd Team: L72 Grumpig, L72 Medicham, L73 Gardevoir, L73 Gallade, L74 Metagross, L74 Espeon
3rd Team: L73 Alakazam, L73 Entei, L74 Raikou, L74 Latios, L75 Snorlax, L75 Golduck
The music program for this Marathon Battle consists of the following: the Battle Frontier theme from Pokémon Emerald, the Battle Tower theme from Pokémon Emerald, the theme played in the Gold-symbol battle against Anabel in Pokémon Emerald, and the TV-size cut of the American version of "Battle Frontier" (not to be confused with a Japanese tune of the same name), the opening theme for the Battle Frontier arc of the Pokémon anime.

Midgar Staff Aeris(F), via Medium Linda(F): Island: Aeris's Grave
Teams: 3
1st Team: L71 Alakazam, L71 Gardevoir, L72 Bronzong, L72 Bibarel, L73 Gorebyss, L73 Golduck
2nd Team: L72 Lunatone, L72 Solrock, L73 Gallade, L73 Floatzel, L74 Wailord, L74 Kingler
3rd Team: L73 Jynx, L73 Mr. Mime, L74 Cresselia, L74 Lumineon, L75 Huntail, L75 Suicune

Midgar Gun Barret(M): Island: Barret Headquarters
Teams: 4
1st Team: L71 Raichu, L71 Ampharos, L72 Luxray, L72 Empoleon, L73 Forretress, L73 Skarmory
2nd Team: L72 Plusle, L72 Minun, L73 Pachirisu, L73 Bastiodon, L74 Steelix, L74 Scizor
3rd Team: L73 Manectric, L73 Lanturn, L74 Rotom, L74 Lucario, L75 Mawile, L75 Aggron
4th Team: L74 Magnezone, L74 Electivire, L75 Raikou, L75 Probopass, L76 Metagross, L76 Jirachi

Midgar Feline Cait Sith(M): Island: Cait Sith Jungle
Teams: 5
1st Team: L71 Charizard, L71 Sandslash, L72 Parasect, L72 Dugtrio, L73 Farfetch'd, L73 Gallade
2nd Team: L72 Scizor, L72 Kabutops, L73 Feraligatr, L73 Gliscor, L74 Weavile, L74 Drapion
3rd Team: L73 Ursaring, L73 Skarmory, L74 Blaziken, L74 Linoone, L75 Slaking, L75 Delcatty
4th Team: L74 Ninjask, L74 Sharpedo, L75 Zangoose, L75 Armaldo, L76 Kecleon, L76 Persian
5th Team: L75 Absol, L75 Vespiquen, L76 Skuntank, L76 Garchomp, L77 Yanmega, L77 Purugly

Midgar Pilot Cid(M): Island: Cid Field
Teams: 5
1st Team: L71 Scizor, L71 Gligar, L72 Masquerain, L72 Yanmega, L73 Butterfree, L73 Beautifly
2nd Team: L72 Jumpluff, L72 Tropius, L73 Skarmory, L73 Aerodactyl, L74 Crobat, L74 Charizard
3rd Team: L73 Fearow, L73 Dodrio, L74 Noctowl, L74 Staraptor, L75 Swellow, L75 Chatot
4th Team: L74 Gengar, L74 Claydol, L75 Lunatone, L75 Solrock, L76 Carnivine, L76 Flygon
5th Team: L75 Articuno, L75 Lugia, L76 Zapdos, L76 Ho-Oh, L77 Moltres, L77 Rayquaza

Midgar Sword Cloud(M): Island: Cloud's Reactor
Teams: 5
1st Team: L71 Raticate, L71 Farfetch'd, L72 Scizor, L72 Pinsir, L73 Gliscor, L73 Ninjask
2nd Team: L72 Zangoose, L72 Crawdaunt, L73 Absol, L73 Empoleon, L74 Lucario, L74 Gallade
3rd Team: L73 Charizard, L73 Sandslash, L74 Vileplume, L74 Victreebel, L75 Kingler, L75 Marowak
4th Team: L74 Rhyperior, L74 Bellossom, L75 Mawile, L75 Armaldo, L76 Leafeon, L76 Tangrowth
5th Team: L75 Lickilicky, L75 Weavile, L76 Abomasnow, L76 Carnivine, L77 Toxicroak, L77 Drapion

Midgar Creature Red XIII(M): Island: Red XIII's Volcano
Teams: 4
1st Team: L71 Magmortar, L71 Torkoal, L72 Infernape, L72 Charizard, L73 Typhlosion, L73 Blaziken
2nd Team: L72 Flareon, L72 Camerupt, L73 Magcargo, L73 Rapidash, L74 Ninetales, L74 Arcanine
3rd Team: L73 Altaria, L73 Garchomp, L74 Kingdra, L74 Flygon, L75 Salamence, L75 Dragonite
3rd Team: L74 Moltres, L74 Entei, L75 Heatran, L75 Dialga, L76 Palkia, L76 Giratina

Midgar Darkness Sephiroth(M): Island: Sephiroth's Lair
Teams: 4
1st Team: L71 Banette, L71 Dusknoir, L72 Sableye, L72 Sharpedo, L73 Cacturne, L73 Houndoom
2nd Team: L72 Gengar, L72 Shedinja, L73 Mismagius, L73 Honchkrow, L74 Skuntank, L74 Spiritomb
3rd Team: L73 Drifblim, L73 Rotom, L74 Frosslass, L74 Umbreon, L75 Drapion, L75 Weavile
4th Team: L74 Alakazam, L74 Gallade, L75 Giratina, L75 Gardevoir, L76 Espeon, L76 Darkrai

Midgar Fist Tifa(F): Island: Tifa Highway
Teams: 3
1st Team: L71 Heracross, L71 Hitmontop, L72 Gallade, L72 Empoleon, L73 Omastar, L73 Kabutops
2nd Team: L72 Medicham, L72 Hitmonlee, L73 Toxicroak, L73 Gastrodon (East), L74 Kingdra, L74 Swampert
3rd Team: L73 Primeape, L73 Hitmonchan, L74 Lucario, L74 Gastrodon (West), L75 Qwilfish, L75 Manaphy

Midgar Shooter Vincent(M): Island: Vincent City
Teams: 3
1st Team: L71 Dunsparce, L71 Sceptile, L72 Farfetch'd, L72 Typhlosion, L73 Chatot, L73 Empoleon
2nd Team: L72 Camerupt, L72 Torkoal, L73 Exploud, L73 Altaria, L74 Wormadam (Steel), L74 Quagsire
3rd Team: L73 Octillery, L73 Cherrim, L74 Togekiss, L74 Ditto, L75 Kecleon, L75 Castform

Midgar Ninja Yuffie(F): Island: Yuffie's Dojo
Teams: 4
1st Team: L71 Starmie, L71 Alakazam, L72 Dugtrio, L72 Aerodactyl, L73 Jolteon, L73 Electrode
2nd Team: L72 Typhlosion, L72 Miltank, L73 Espeon, L73 Jumpluff, L74 Raikou, L74 Crobat
3rd Team: L73 Latias, L73 Latios, L74 Sceptile, L74 Swellow, L75 Ninjask, L75 Deoxys-S
4th Team: L74 Purugly, L74 Ambipom, L75 Floatzel, L75 Azelf, L76 Weavile, L76 Darkrai

Draco Leader Dralene(F): Island: Draco Base
Teams: 3
1st Team: L71 Frosslass, L71 Rotom, L72 Arbok, L72 Seviper, L73 Charizard, L73 Sceptile
2nd Team: L72 Gyarados, L72 Milotic, L73 Dusknoir, L73 Garchomp, L74 Dragonite, L74 Flygon
3rd Team: L73 Kingdra, L73 Salamence, L74 Mightyena, L74 Crobat, L75 Altaria, L75 Rayquaza

[PK][MN] Trainer Casey(F): Island: Casey Diamond
Teams: 2
1st Team: L71 Magmortar, L71 Rapidash, L72 Sunflora, L72 Jolteon, L73 Pidgeot, L73 Raticate
2nd Team: L72 Vespiquen, L72 Raichu, L73 Beedrill, L73 Ampharos, L74 Meganium, L74 Electivire

Ribbon Dancer Samantha(F): Island: Samantha's Maze
Teams: 2
1st Team: L71 Kingdra, L71 Gyarados, L72 Dragonite, L72 Altaria, L73 Charizard, L73 Lapras
2nd Team: L72 Feraligatr, L72 Tyranitar, L73 Salamence, L73 Smeargle, L74 Mawile, L74 Mawile

Costume Artist Duplica(F): Island: Duplica's Random House
Teams: 4
1st Team: L71 Castform, L71 Castform, L72 Kecleon, L72 Ditto, L73 Ditto, L73 Ditto
2nd Team: L72 Castform, L72 Castform, L73 Kecleon, L73 Ditto, L74 Ditto, L74 Ditto
3rd Team: L73 Castform, L73 Castform, L74 Kecleon, L74 Ditto, L75 Ditto, L75 Ditto
4th Team: L74 Castform, L74 Castform, L75 Kecleon, L75 Ditto, L76 Ditto, L76 Ditto

[PK][MN] Trainer Morrison(M): Island: Morrison's Treetops
Teams: 3
1st Team: L71 Vileplume, L71 Aerodactyl, L72 Snorlax, L72 Lanturn, L73 Espeon, L73 Heracross
2nd Team: L72 Wailord, L72 Altaria, L73 Relicanth, L73 Skuntank, L74 Wormadam (Steel), L74 Carnivine
3rd Team: L73 Girafarig, L73 Steelix, L74 Swampert, L74 Arcanine, L75 Gliscor, L75 Metagross

[PK][MN] Trainer Tyson(M): Island: Tyson's Battle Game
Teams: 3
1st Team: L71 Muk, L71 Seaking, L72 Flareon, L72 Umbreon, L73 Wobbuffet, L73 Skarmory
2nd Team: L72 Breloom, L72 Sableye, L73 Mawile, L73 Lickilicky, L74 Pachirisu, L74 Probopass
3rd Team: L73 Hariyama, L73 Shiftry, L74 Donphan, L74 Sceptile, L75 Metagross, L75 Meowth*
*--This Meowth has a special sprite with a hat, scarf, and boots.

[PK][MN] Coordinator Drew(M): Island: Drew's Simulation
Teams: 3
1st Team: L71 Rampardos, L71 Honchkrow, L72 Nidoking, L72 Magnezone, L73 Infernape, L73 Exploud
2nd Team: L72 Cherrim, L72 Frosslass, L73 Xatu, L73 Marowak, L74 Clefable, L74 Kricketune
3rd Team: L73 Spinda, L73 Butterfree, L74 Absol, L74 Flygon, L75 Masquerain, L75 Roserade

[PK][MN] Coordinator Harley(M): Island: Harley's Funhouse
Teams: 3
1st Team: L71 Blissey, L71 Floatzel, L72 Jumpluff, L72 Togekiss, L73 Gallade, L73 Nidoqueen
2nd Team: L72 Chatot, L72 Rotom, L73 Lopunny, L73 Grumpig, L74 Granbull, L74 Delcatty
3rd Team: L73 Illumise, L73 Wigglytuff, L74 Octillery, L74 Ariados, L75 Banette, L75 Cacturne
The music that plays in the background of this Marathon Battle is "Hoenn Pokérap", full version with lyrics, from the Pokémon X: 10 Years of Pokémon album. It wasn't one of the 13 songs in the initial iTunes release...

[PK][MN] Coordinator Robert(M): Island: Robert's Jet Set
Teams: 2
1st Team: L71 Dusknoir, L71 Armaldo, L72 Luxray, L72 Charizard, L73 Ledian, L73 Ditto
2nd Team: L72 Purugly, L72 Toxicroak, L73 Corsola, L73 Tropius, L74 Claydol, L74 Milotic

Tea Sister Sakura(F): Island: Sakura's Tea Shop
Teams: 2
1st Team: L71 Venomoth, L71 Ariados, L72 Wormadam (Steel), L72 Yanma, L73 Butterfree, L73 Beautifly
2nd Team: L72 Togekiss, L72 Noctowl, L73 Snorlax, L73 Blissey, L74 Spinda, L74 Espeon

Light Robot Mega Man(M): Island: Mega Man's Paradise
Teams: 2
1st Team: L71 Swampert, L71 Feraligatr, L72 Sceptile, L72 Meganium, L73 Blaziken, L73 Typhlosion
2nd Team: L72 Lucario, L72 Drapion, L73 Gardevoir, L73 Pidgeot, L74 Latios, L74 Mew

Light Robot Roll(F): Island: Roll Factory
Teams: 3
1st Team: L71 Altaria, L71 Blissey, L72 Delcatty, L72 Roselia, L73 Furret, L73 Milotic
2nd Team: L72 Parasect, L72 Tentacruel, L73 Gorebyss, L73 Huntail, L74 Seviper, L74 Spinda
3rd Team: L73 Torterra, L73 Vespiquen, L74 Infernape, L74 Linoone, L75 Empoleon, L75 Latias

Light Robot Proto Man(M): Island: Proto Man's Special Spot
Teams: 2
1st Team: L71 Cloyster, L71 Venomoth, L72 Zangoose, L72 Electrode, L73 Xatu, L73 Whiscash
2nd Team: L72 Luxray, L72 Rotom, L73 Abomasnow, L73 Flygon, L74 Skarmory, L74 Armaldo

Robot Maker Dr.Wily(M): Island: Dr. Wily's Fortress
Teams: 2
1st Team: L71 Banette, L71 Porygon-Z, L72 Seviper, L72 Victreebel, L73 Crobat, L73 Deoxys-A
2nd Team: L72 Spiritomb, L72 Exploud, L73 Camerupt, L73 Dusknoir, L74 Hariyama, L74 Manectric

Wily Robot Bass(M): Island: Bass's Paradise
Teams: 2
1st Team: L71 Persian, L71 Hitmonlee, L72 Bellossom, L72 Vileplume, L73 Zangoose, L73 Wailord
2nd Team: L72 Garchomp, L72 Blastoise, L73 Chatot, L73 Charizard, L74 Hippowdon, L74 Venusaur

Wily Robot King(M): Island: King's Getaway
Teams: 4
1st Team: L71 Clefable, L71 Wigglytuff, L72 Persian, L72 Kangaskhan, L73 Tauros, L73 Snorlax
2nd Team: L72 Furret, L72 Dunsparce, L73 Granbull, L73 Ursaring, L74 Miltank, L74 Blissey
3rd Team: L73 Slaking, L73 Exploud, L74 Linoone, L74 Delcatty, L75 Spinda, L75 Zangoose
4th Team: L74 Ambipom, L74 Lopunny, L75 Purugly, L75 Lickilicky, L76 Porygon-Z, L76 Regigigas

Robot Master Heat Man(M): Island: Heat Man's Getaway
Teams: 2
1st Team: L71 Chimchar, L71 Slugma, L72 Torchic, L72 Charmeleon, L73 Flareon, L73 Typhlosion
2nd Team: L72 Torkoal, L72 Ninetales, L73 Arcanine, L73 Rapidash, L74 Magmortar, L74 Entei

Robot Master Spark Man(M): Island: Spark Man's Getaway
Teams: 2
1st Team: L71 Raichu, L71 Electrode, L72 Electivire, L72 Jolteon, L73 Ampharos, L73 Manectric
2nd Team: L72 Plusle, L72 Minun, L73 Luxray, L73 Pachirisu, L74 Mawile, L74 Raikou

Robot Master Star Man(M): Island: Star Man's Getaway
Teams: 4
1st Team: L71 Starmie, L71 Medicham, L72 Lunatone, L72 Solrock, L73 Slowking, L73 Espeon
2nd Team: L72 Slowbro, L72 Hypno, L73 Exeggutor, L73 Mr. Mime, L74 Jynx, L74 Xatu
3rd Team: L73 Grumpig, L73 Bronzong, L74 Lunatone, L74 Gallade, L75 Gardevoir, L75 Alakazam
4th Team: L74 Uxie, L74 Cresselia, L75 Mesprit, L75 Lugia, L76 Azelf, L76 Mewtwo

Robot Master Dark Man(M): Island: Dark Man's Getaway
Teams: 2
1st Team: L71 Gengar, L71 Shedinja, L72 Sableye, L72 Drifblim, L73 Spiritomb, L73 Frosslass
2nd Team: L72 Umbreon, L72 Mightyena, L73 Absol, L73 Rotom, L74 Giratina, L74 Darkrai

Robot Master Plant Man(M): Island: Plant Man's Getaway
Teams: 2
1st Team: L71 Tangrowth, L71 Meganium, L72 Bellossom, L72 Sunflora, L73 Sceptile, L73 Cheerim
2nd Team: L72 Carnivine, L72 Leafeon, L73 Cradily, L73 Tropius, L74 Torterra, L74 Shaymin

Robot Master Freeze Man(M): Island: Freeze Man's Getaway
Teams: 2
1st Team: L71 Dewgong, L71 Cloyster, L72 Jynx, L72 Lapras, L73 Weavile, L73 Mamoswine
2nd Team: L72 Delibird, L72 Walrein, L73 Abomasnow, L73 Frosslass, L74 Gastrodon, L74 Articuno

Robot Master Junk Man(M): Island: Junk Man's Getaway
Teams: 2
1st Team: L71 Beldum, L71 Bronzor, L72 Metagross, L72 Scizor, L73 Bastidon, L73 Lucario
2nd Team: L72 Probopass, L72 Mawile, L73 Bronzong, L73 Registeel, L74 Jirachi, L74 Dialga

Robot Master Ground Man(M): Island: Ground Man's Getaway
Teams: 3
1st Team: L71 Sandslash, L71 Dugtrio, L72 Steelix, L72 Marowak, L73 Quagsire, L73 Gliscor
2nd Team: L72 Donphan, L72 Camerupt, L73 Hippowdon, L73 Garchomp, L74 Torterra, L74 Flygon
3rd Team: L73 Nidoqueen, L73 Nidoking, L74 Golem, L74 Rhyperior, L75 Mamoswine, L75 Swampert

Maverick Hunter Megaman-X(M): Island: X Gallery
Teams: 3
1st Team: L71 Typhlosion, L71 Blaziken, L72 Meganium, L72 Sceptile, L73 Feraligatr, L73 Swampert
2nd Team: L72 Charizard, L72 Infernape, L73 Venusaur, L73 Torterra, L74 Blastoise, L74 Empoleon
3rd Team: L73 Probopass, L73 Wigglytuff, L74 Minun, L74 Raichu, L75 Kyogre, L75 Mew

Maverick Hunter Zero(M): Island: Zero Arena
Teams: 4
1st Team: L71 Azumarill, L71 Linoone, L72 Pinsir, L72 Sandslash, L73 Dugtrio, L73 Scizor
2nd Team: L72 Raticate, L72 Weavile, L73 Plusle, L73 Crawdaunt, L74 Zangoose, L74 Gliscor
3rd Team: L73 Kingler, L73 Mawile, L74 Armaldo, L74 Clefable, L75 Ninjask, L75 Shedinja
4th Team: L74 Farfetch'd, L74 Skarmory, L75 Bronzong, L75 Registeel, L76 Deoxys-D, L76 Groudon

Computer Virus Sigma(M): Island: Sigma's Fortress
Teams: 5
1st Team: L71 Mr. Mime, L71 Shedinja, L72 Misdreavus, L72 Absol, L73 Gengar, L73 Wobbufet
2nd Team: L72 Skarmory, L72 Ninjask, L73 Tyranitar, L73 Chimecho, L74 Weavile, L74 Jolteon
3rd Team: L73 Vaporeon, L73 Flareon, L74 Espeon, L74 Umbreon, L75 Leafeon, L75 Glaceon
4th Team: L74 Alakazam, L74 Banette, L75 Dusknoir, L75 Metagross, L76 Sableye, L76 Exeggutor
5th Team: L75 Medicham, L75 Ambipom, L76 Magmortar, L76 Tangrowth, L77 Phione, L77 Mewtwo

Maverick Chill Penguin(?): Island: Chill Penguin's Getaway
Teams: 3
1st Team: L71 Wailord, L71 Milotic, L72 Huntail, L72 Gorebyss, L73 Floatzel, L73 Glalie
2nd Team: L72 Golduck, L72 Kingler, L73 Seaking, L73 Vaporeon, L74 Octillery, L74 Glaceon
3rd Team: L73 Blastoise, L73 Feraligatr, L74 Azumarill, L74 Politoed, L75 Suicune, L75 Regice

Maverick Magma Dragoon(?): Island: Magma Dragoon's Getaway
Teams: 2
1st Team: L71 Houndour, L71 Numel, L72 Combusken, L72 Magcargo, L73 Houndoom, L73 Camerupt
2nd Team: L72 Charizard, L72 Blaziken, L73 Infernape, L73 Moltres, L74 Ho-Oh, L74 Heatran

Maverick Magna Centipede(?): Island: Magna Centipede's Getaway
Teams: 2
1st Team: L71 Magnemite, L71 Chinchou, L72 Forretress, L72 Steelix, L73 Skarmory, L73 Aggron
2nd Team: L72 Magnezone, L72 Lanturn, L73 Rotom, L73 Empoleon, L74 Zapdos, L74 Heatran

Maverick Storm Eagle(?): Island: Storm Eagle's Getaway
Teams: 4
1st Team: L71 Pidgeot, L71 Fearow, L72 Noctowl, L72 Swellow, L73 Staraptor, L73 Togekiss
2nd Team: L72 Charizard, L72 Crobat, L73 Gyarados, L73 Aerodactyl, L74 Dragonite, L74 Xatu
3rd Team: L73 Jumpluff, L73 Honchkrow, L74 Gliscor, L74 Delibird, L75 Mantine, L75 Skarmory
4th Team: L74 Pelipper, L74 Altaria, L75 Tropius, L75 Salamence, L76 Drifblim, L76 Chatot

Maverick Morph Moth(?): Island: Morph Moth's Getaway
Teams: 3
1st Team: L71 Pinsir, L71 Kricketune, L72 Volbeat, L72 Illumise, L73 Wormadam (Sand), L73 Drapion
2nd Team: L72 Vespiquen, L72 Armaldo, L73 Shedinja, L73 Ninjask, L74 Masquerain, L74 Dustox
2nd Team: L73 Beautifly, L73 Heracross, L74 Shuckle, L74 Forretress, L75 Yanmega, L75 Ariados
3rd Team: L74 Ledian, L74 Scizor, L75 Venomoth, L75 Parasect, L76 Beedrill, L76 Butterfree

Maverick Armored Armadillo(?): Island: Armored Armadillo's Getaway
Teams: 4
1st Team: L71 Sandslash, L71 Kingler, L72 Weezing, L72 Omastar, L73 Golem, L73 Cloyster
2nd Team: L72 Magcargo, L72 Lugia, L73 Skarmory, L73 Forretress, L74 Steelix, L74 Shuckle
3rd Team: L73 Relicanth, L73 Groudon, L74 Torkoal, L74 Registeel, L75 Aggron, L75 Regirock
4th Team: L74 Rhyperior, L74 Leafeon, L75 Uxie, L75 Dusknoir, L76 Probopass, L76 Bastiodon

Maverick Wheel Gator(?): Island: Wheel Gator's Getaway
Teams: 2
1st Team: L71 Kingdra, L71 Flygon, L72 Latios, L72 Latias, L73 Altaria, L73 Rayquaza
2nd Team: L72 Dragonite, L72 Dialga, L73 Salamence, L73 Palkia, L74 Garchomp, L74 Giratina

Maverick Axle the Red(?): Island: Axle the Red's Getaway
Teams: 2
1st Team: L71 Venusaur, L71 Vileplume, L72 Parasect, L72 Victreebel, L73 Exeggutor, L73 Jumpluff
2nd Team: L72 Ludicolo, L72 Shiftry, L73 Breloom, L73 Roserade, L74 Cacturne, L74 Celebi

Maverick Dark Dizzy(?): Island: Dark Dizzy's Getaway
Teams: 2
1st Team: L71 Drapion, L71 Spiritomb, L72 Skuntank, L72 Crawdaunt, L73 Cacturne, L73 Sharpedo
2nd Team: L72 Honchkrow, L72 Weavile, L73 Houndoom, L73 Tyranitar, L74 Shiftry, L74 Sableye

Crook Dr.Doppler(M): Island: Dr. Doppler's Getaway
Teams: 2
1st Team: L71 Plusle, L71 Minun, L72 Spinda, L72 Lucario, L73 Blissey, L73 Jynx
2nd Team: L72 Wigglytuff, L72 Mr. Mime, L73 Sudowoodo, L73 Chatot, L74 Clefable, L74 Mesprit

Crook Gate(M): Island: Gate's Getaway
Teams: 4
1st Team: L71 Pidgeot, L71 Fearow, L72 Dodrio, L72 Farfetch'd, L73 Noctowl, L73 Girafarig
2nd Team: L72 Togekiss, L72 Swellow, L73 Staraptor, L73 Chatot, L74 Altaria, L74 Bibarel
3rd Team: L73 Articuno, L73 Raikou, L74 Zapdos, L74 Entei, L75 Moltres, L75 Suicune
4th Team: L74 Regirock, L74 Uxie, L75 Regice, L75 Mesprit, L76 Registeel, L76 Azelf

Maverick Toxic Seahorse(?): Island: Toxic Seahorse's Getaway
Teams: 3
1st Team: L71 Toxicroak, L71 Drapion, L72 Skuntank, L72 Roserade, L73 Dustox, L73 Qwilfish
2nd Team: L72 Crobat, L72 Ariados, L73 Gengar, L73 Tentacruel, L74 Victreebel, L74 Venomoth
3rd Team: L73 Vileplume, L73 Arbok, L74 Muk, L74 Weezing, L75 Swalot, L75 Seviper

Robot Duo E-10000G&E-10000R(?/?): Island: Emerald Coast
Teams: 2
1st Team: L71 Vileplume, L71 Victreebel, L72 Jumpluff, L72 Sunflora, L73 Breloom, L73 Tropius
2nd Team: L72 Magcargo, L72 Houndoom, L73 Torkoal, L73 Camerupt, L74 Infernape, L74 Magmortar
The music that plays in the background of this Marathon Battle is the main theme to Sonic Riders.

GUN Commander(M): Island: Windy Valley
Teams: 4
1st Team: L71 Exeggutor, L71 Jumpluff, L72 Sunflora, L72 Octillery, L73 Mantine, L73 Carnivine
2nd Team: L72 Beedrill, L72 Jolteon, L73 Ariados, L73 Linoone, L74 Cacturne, L74 Drapion
3rd Team: L73 Golem, L73 Rhyperior, L74 Corsola, L74 Octillery, L75 Wormadam (Sand), L75 Armaldo
4th Team: L74 Omastar, L74 Corsola, L75 Cloyster, L75 Exeggutor, L76 Dewgong, L76 Mamoswine
The music that plays in the background of this Marathon Battle is "Never Turn Back", the true ending's theme from Shadow the Hedgehog.

Soleanna Princess Elise(F): Island: Casinopolis
Teams: 2
1st Team: L71 Jynx, L71 Ursaring, L72 Plusle, L72 Minun, L73 Mawile, L73 Slaking
2nd Team: L72 Slowking, L72 Kingdra, L73 Nidoqueen, L73 Nidoking, L74 Vespiquen, L74 Seaking
The music that plays in the background of this Marathon Battle is the main theme to Sonic the Hedgehog '06 (Xbox 360/PS3).

Ancient Matter Chaos 0(?): Island: Icecap
Teams: 3
1st Team: L71 Golduck, L71 Kingler, L72 Seaking, L72 Vaporeon, L73 Blastoise, L73 Floatzel
2nd Team: L72 Azumarill, L72 Politoed, L73 Octillery, L73 Lumineon, L74 Feraligatr, L74 Phione
3rd Team: L73 Wailord, L73 Milotic, L74 Huntail, L74 Gorebyss, L75 Luvdisc, L75 Manaphy
The music that plays in the background of this Marathon Battle is "Open Your Heart", the theme of Sonic Adventure DX: Director's Cut.

Ring Genie Shahara(F): Island: Twinkle Park
Teams: 2
1st Team: L71 Alakazam, L71 Spiritomb, L72 Drifblim, L72 Shedinja, L73 Gengar, L73 Mismagius
2nd Team: L72 Gallade, L72 Froslass, L73 Rotom, L73 Sableye, L74 Banette, L74 Dusknoir
The music that plays in the background of this Marathon Battle is the main theme to Sonic and the Secret Rings.

Cosmic Reporter Ulala(F): Island: Speed Highway
Teams: 2
1st Team: L71 Cleffa, L71 Skitty, L72 Whismur, L72 Igglybuff, L73 Nidoran♂, L73 Nidoran♀
2nd Team: L72 Clefable, L72 Delcatty, L73 Exploud, L73 Wigglytuff, L74 Nidoking, L74 Nidoqueen
The music that plays in the background of this Marathon Battle is the main theme to Space Channel 5.

Ball Monkey AiAi(M): Island: Red Mountain
Teams: 2
1st Team: L71 Mankey, L71 Mankey, L72 Aipom, L72 Aipom, L73 Chimchar, L73 Chimchar
2nd Team: L72 Primeape, L72 Primeape, L73 Ambipom, L73 Ambipom, L74 Infernape, L74 Infernape
The music that plays in the background of this Marathon Battle is the main theme to Super Monkey Ball.

Living Dream NiGHTS(M): Island: Sky Deck
Teams: 3
1st Team: L71 Gengar, L71 Weezing, L72 Mismagius, L72 Unown <N>, L73 Flygon, L73 Claydol
2nd Team: L72 Lunatone, L72 Solrock, L73 Dusknoir, L73 Chimecho, L74 Uxie, L74 Mesprit
3rd Team: L73 Bronzong, L73 Carnivine, L74 Rotom, L74 Chatot, L75 Azelf, L75 Cresselia
The music that plays in the background of this Marathon Battle is the main theme to NiGHTS Into Dreams... on the Saturn.

Ancient Light Tikal(F): Island: Lost World
Teams: 2
1st Team: L71 Sableye, L71 Spiritomb, L72 Drifblim, L72 Banette, L73 Relicanth, L73 Aerodactyl
2nd Team: L72 Omastar, L72 Kabutops, L73 Cradily, L73 Armaldo, L74 Rampardos, L74 Bastiodon
The music program for this Marathon Battle consists of the following Sonic Adventure DX: Director's Cut tunes: the theme to the Mystic Ruins Jungle area in Tikal's time, the theme to the Lost World stage, and "Theme of Tikal".

Dimensional Fiend Eggman-Nega(M): Island: Final Egg
Teams: 2
1st Team: L71 Drifblim, L71 Spiritomb, L72 Mismagius, L72 Rotom, L73 Frosslass, L73 Dusknoir
2nd Team: L72 Honchkrow, L72 Drapion, L73 Skuntank, L73 Weavile, L74 Spiritomb, L74 Darkrai
The music that plays in the background of this Marathon Battle is the main theme to Sonic Rivals.

Robot Rival Metal Sonic(M): Island: Hot Shelter
Teams: 5
1st Team: L71 Heracross, L71 Masquerain, L72 Sharpedo, L72 Tentacruel, L73 Kingdra, L73 Altaria
2nd Team: L72 Salamence, L72 Garchomp, L73 Lanturn, L73 Luxray, L74 Poliwrath, L74 Wobbuffet
3rd Team: L73 Lucario, L73 Toxicroak, L74 Gyarados, L74 Jumpluff, L75 Chimecho, L75 Swellow
4th Team: L74 Metagross, L74 Tangrowth, L75 Nidoqueen, L75 Quagsire, L76 Omastar, L76 Swampert
5th Team: L75 Whiscash, L75 Lapras, L76 Walrein, L76 Glaceon, L77 Exploud, L77 Azumarill
The music program for this Marathon Battle consists of the following Sonic Heroes tunes: the Metal Madness boss theme and "What I'm Made Of", the Metal Overlord boss theme.

Wanderer Miror B.(M): Island: Rowan's Remote Lab
Teams: 5
1st Team: L71 Ludicolo, L71 Ludicolo, L72 Ludicolo, L72 Ludicolo, L73 Ludicolo, L73 Ludicolo
2nd Team: L72 Ludicolo, L72 Ludicolo, L73 Ludicolo, L73 Ludicolo, L74 Ludicolo, L74 Ludicolo
3rd Team: L73 Ludicolo, L73 Ludicolo, L74 Ludicolo, L74 Ludicolo, L75 Ludicolo, L75 Ludicolo
4th Team: L74 Ludicolo, L74 Ludicolo, L75 Ludicolo, L75 Ludicolo, L76 Ludicolo, L76 Ludicolo
5th Team: L75 Ludicolo, L75 Ludicolo, L76 Ludicolo, L76 Ludicolo, L77 Ludicolo, L77 Ludicolo
The music that plays in the background of this Marathon Battle is Miror B.'s theme from Pokémon XD: Gale of Darkness.
 
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This post will detail transmittable data for the Pokémon in this set other than Buried Fossil, Pokémon-ex, Pokémon-*, and Smog Castform, as well as a selection of Trainer cards. Remember, all transmittable data for Diamond/Pearl other than Trainers' Resort requires Trainers' Resort have been activated.


This first piece of data deals with the Pokémon cards for this set. Those not compatible are Buried Fossil, all Pokémon-ex, all Pokémon-*, and Smog Castform. To transmit this piece of data, you'll need to transmit the password on a Pokémon card to the Tajiri server, and follow that up with the universal confirmation password. The confirmation password is still "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; here, DI is for Diamond and PE is for Pearl. Make sure the matching game is in the DS slot on your DS.

Once the piece of data is transmitted, head for the North Yield Hut in Trainers' Resort. There, you'll find the Pokémon in question. Its level depends on the Pokémon's stage and Jackpot Battle status, look it up under "North Yield Hut" in the Trainers' Resort data. You can battle the Pokémon like you would any other wild Pokémon. In addition to its normal moves, the Pokémon will know a random move it can't normally learn. That move may or may not be the same type as the Pokémon in question. You can't catch more than 4 Pokémon that are banned from Jackpot Battle on any difficulty per week, which begins on either Sunday or Monday, depending on the country of origin of the Diamond/Pearl in question. You can't catch more than 1 of the same species each day.


The second piece of data deals with plate items. Here's the list:

Flame Plate
Splash Plate
Zap Plate
Meadow Plate
Icicle Plate
Fist Plate
Toxic Plate
Earth Plate
Sky Plate
Mind Plate
Insect Plate
Stone Plate
Spooky Plate
Dragon Plate
Dread Plate
Iron Plate

If you transmit the password on one of those cards to the Tajiri server, using the same confirmation password setup you'd use for a Pokémon, Prof. Oak will recieve one of the plate items, the one you transmitted, and you can pick it up at Research Lab. Once you've picked up a certain plate item, you can't pick up another of the same plate until three days have passed.


The third piece of data deals with berries. Here's the list:

Occa Berry
Passho Berry
Wacan Berry
Rindo Berry
Yache Berry
Chople Berry
Kebia Berry
Shuca Berry
Coba Berry
Payapa Berry
Tanga Berry
Charti Berry
Kasib Berry
Haban Berry
Colbur Berry
Babiri Berry
Chilan Berry
Micle Berry
Custap Berry
Jaboca Berry
Rowap Berry

If you transmit the password on one of those cards to the Tajiri server, using the same confirmation password setup you'd use for a Pokémon, Prof. Oak will recieve one of the in-game berries, the one you transmitted, and you can pick it up at Research Lab. (Remember that Recipe Lab is only for berries that can only be obtained through transmission.) You can only pick up one of the same berry per day.
 
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Remember in the piece of data detaining the Trainers' Resort about an item called Earl's Case? This piece of data is where you'll get it, as well as the first discs for Earl's Battle Sims. To enable obtaining Earl's Case, transmit the passwords on Professor Rowan, Pokédex v7.0, and Defender to the Tajiri server, along with the universal confirmation password "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; here, DI is for Diamond and PE is for Pearl. Make sure the matching game is in the DS slot on your DS.

Once the passwords in question are transmitted, head for the Research Lab at the Trainers' Resort. Prof. Oak will tell you that Earl came by and left something for you. He'll then give you "Earl's Case", which has been pre-loaded with 19 discs to be used at Earl's Battle Sims. There are three areas to Earl's case. The Gold area can hold up to 16 CDs (all of which come with Earl's case), the Black area can hold up to 159 CDs and 15 DVDs (two CDs and one DVD of which come with Earl's case), and the Green-Blue area can hold up to 159 CDs and 15 DVDs as well (it's empty when you get Earl's case).

To use a disc, talk to Earl in the Academy (it's in the middle of Suicune Lake). He'll ask which disc you want to take on. Once you've made your choice, Earl will load that disc and you'll be taken into the Battle Sim. Some discs, all of them CDs, have you select either three (in a single battle) or four Pokémon (in a double battle) from six possible while the Sim Trainer also selects the same number out of six Pokémon, while other discs, which can be either CDs or DVDs, take you right into battle with preset teams. To clear a disc that has you select three (or four) Pokémon, you have to select the right three (or four) out of your six and also win the battle. You simply have to win the battle to clear those you enter with preset teams. Battle Sims on CD discs are done with one team per side, while DVD discs are done as Marathon Battles with two or more teams per side. The first time you win a battle on a disc in either the Black or Green-Blue areas of Earl's Case, you'll get a reward. You'll also get a reward upon completing all possible discs in each area of Earl's Case.

Here's the music programs for the sims:

All Gold CDs: The music that played in a battle against a student at Earl's Pokémon Academy in Pokémon Stadium 2
Black CDs 1-50, Green-Blue CDs 1-50: The Sim Trainer theme from Pokémon XD: Gale of Darkness
Black CDs 51-100, Green-Blue CDs 51-100: A TV-size instrumental cut of the 10th Japanese opening theme to the Pokémon anime (Spurt!)
Black CDs 101-159, Green-Blue CDs 101-159: A TV-size instrumental cut of the 12th Japanese ending theme to the Pokémon anime (Pokettari Monsutari)
Black DVDs 1-5, Green-Blue DVDs 1-5: A full-size instrumental cut of the 2nd Japanese opening theme to the Pokémon anime (Rival!)
Black DVDs 6-10, Green-Blue DVDs 6-10: A full-size instrumental cut of the 15th Japanese ending theme to the Pokémon anime (Smile)
Black DVDs 11-15, Green-Blue DVDs 11-15: A full-size instrumental cut of the 5th Japanese ending theme to the Pokémon anime (Type: Wild)

Here's the details about the pre-loaded discs:

GOLD SERIES DISCS

Gold CD 01
Challenge Name: "Grass Mania!"
Description: "Can you counter the challenger's GRASS-types?"
Sim Trainer Type: Camper
Sim Trainer Name: Cole
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Torkoal♀: Lava Plume
(Type: Fire) (AB: White Smoke) (Item: None)
L50 Gastrodon♂ (East Version): Earthquake
(Type: Water/Ground) (AB: Storm Drain) (Item: None)
L50 Pupitar♀: Rock Slide
(Type: Rock/Ground) (AB: Shed Skin) (Item: None)
L50 Staravia♀: Aerial Ace
(Type: Normal/Flying) (AB: Intimidate) (Item: None)
L50 Omastar♂: Surf
(Type: Rock/Water) (AB: Shell Armor) (Item: None)
L50 Yanmega♂: Silver Wind
(Type: Bug/Flying) (AB: Tinted Lens) (Item: None)
Opponent Pokémon:
L50 Torterra♂: Razor Leaf
(Type: Grass/Ground) (AB: Overgrow) (Item: None)
L50 Wormadam♀ (Grass Form): Leaf Storm
(Type: Bug/Grass) (AB: Anticipation) (Item: None)
L50 Weepinbell♀: Giga Drain
(Type: Grass/Poison) (AB: Chlorophyll) (Item: None)
L50 Jumpluff♂: Bullet Seed
(Type: Grass/Flying) (AB: Leaf Guard) (Item: None)
L50 Cacturne♂: Needle Arm
(Type: Grass/Dark) (AB: Sand Veil) (Item: None)
L50 Exeggutor♀: Grass Knot
(Type: Grass/Psychic) (AB: Chlorophyll) (Item: None)
Strategy: The correct choices are Torkoal, Staravia, and Yanmega. Their attacks fare the best against the Grass-types, plus they're good picks defensively.

Gold CD 02
Challenge Name: "Fire Challenge!"
Description: "Can you counter the challenger's FIRE-types?"
Sim Trainer Type: Super Nerd
Sim Trainer Name: Melvin
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Bibarel♂: Grass Knot
(Type: Normal/Water) (AB: Simple) (Item: None)
L50 Lickilicky♀: Surf
(Type: Normal) (AB: Own Tempo) (Item: None)
L50 Persian♀: Iron Tail
(Type: Normal) (AB: Limber) (Item: None)
L50 Stantler♂: Earthquake
(Type: Normal) (AB: Frisk) (Item: None)
L50 Ambipom♂: Fire Punch
(Type: Normal) (AB: Technician) (Item: None)
L50 Miltank♀: Rollout
(Type: Normal) (AB: Thick Fat) (Item: None)
Opponent Pokémon:
L50 Flareon♂: Flamethrower
(Type: Fire) (AB: Flash Fire) (Item: None)
L50 Houndoom♀: Flamethrower
(Type: Dark/Fire) (AB: Early Bird) (Item: None)
L50 Monferno♂: Flamethrower
(Type: Fire/Fighting) (AB: Blaze) (Item: None)
L50 Magmortar♀: Flamethrower
(Type: Fire) (AB: Flame Body) (Item: None)
L50 Camerupt♀: Flamethrower
(Type: Fire/Ground) (AB: Magma Armor) (Item: None)
L50 Arcanine♂: Flamethrower
(Type: Fire) (AB: Flash Fire) (Item: None)
Strategy: The correct choices are Lickilicky, Stantler, and Miltank. Their attacks fare the best against the Fire-types. Don't be fooled by Bibarel being part-Water, it's got a Grass-type attack that won't fare all that well.

Gold CD 03
Challenge Name: "Counter Weaknesses!"
Description: "The challenger has weaknesses! Counter them!"
Sim Trainer Type: School Kid(M)
Sim Trainer Name: Carson
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Ludicolo♀: Energy Ball
(Type: Water/Grass) (AB: Rain Dish) (Item: None)
L50 Electivire♂: Thunderpunch
(Type: Electric) (AB: Motor Drive) (Item: None)
L50 Magmortar♂: Fire Punch
(Type: Fire) (AB: Flame Body) (Item: None)
L50 Grumpig♀: Extrasensory
(Type: Psychic) (AB: Thick Fat) (Item: None)
L50 Gengar♀: Sludge Bomb
(Type: Ghost/Poison) (AB: Levitate) (Item: None)
L50 Hitmonlee♂: Brick Break, Foresight
(Type: Fighting) (AB: Limber) (Item: None)
Opponent Pokémon:
L50 Spiritomb♀: Dark Pulse
(Type: Ghost/Dark) (AB: Pressure) (Item: None)
L50 Steelix♂: Iron Tail
(Type: Steel/Ground) (AB: Sturdy) (Item: None)
L50 Claydol: Earth Power
(Type: Ground/Psychic) (AB: Levitate) (Item: None)
L50 Crawdaunt♀: Crunch
(Type: Water/Dark) (AB: Hyper Cutter) (Item: None)
L50 Bronzong: Flash Cannon
(Type: Steel/Psychic) (AB: Levitate) (Item: None)
L50 Golem♂: Earthquake
(Type: Rock/Ground) (AB: Sturdy) (Item: None)
Strategy: The correct choices are Ludicolo, Magmortar, and Hitmonlee. Hitmonlee can counter Spiritomb and Crawdaunt. Since Spiritomb is part-Ghost, Hitmonlee's been given Foresight. Magmortar takes care of Steelix and Bronzong, while Ludicolo handles Claydol and Golem.

Gold CD 04
Challenge Name: "Defensive War!"
Description: "How will you get by the challenger's strategy of increasing DEFENSE?"
Sim Trainer Type: Swimmer(M)
Sim Trainer Name: Clayton
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L40 Lumineon♀: Ice Beam
(Type: Water) (AB: Swift Swim) (Item: None)
L40 Gabite♂: Dragon Rage
(Type: Dragon/Ground) (AB: Sand Veil) (Item: None)
L40 Pinsir♂: Seismic Toss
(Type: Bug) (AB: Mold Breaker) (Item: None)
L40 Alakazam♀: Psycho Cut
(Type: Psychic) (AB: Inner Focus) (Item: None)
L40 Hitmonlee♂: Vacuum Wave
(Type: Fighting) (AB: Limber) (Item: None)
L40 Honchkrow♀: Night Shade
(Type: Dark/Flying) (AB: Super Luck) (Item: None)
Opponent Pokémon:
L40 Magnezone: Barrier, Mirror Shot
(Type: Electric/Steel) (AB: Sturdy) (Item: None)
L40 Magcargo♂: Acid Armor, Flamethrower
(Type: Fire/Rock) (AB: Magma Armor) (Item: None)
L40 Mr. Mime♀: Barrier, Psychic
(Type: Psychic) (AB: Filter) (Item: None)
L40 Swalot♀: Acid Armor, Gunk Shot
(Type: Poison) (AB: Liquid Ooze) (Item: None)
L40 Tentacruel♂: Barrier, Surf
(Type: Water/Poison) (AB: Liquid Ooze) (Item: None)
L40 Muk♂: Acid Armor, Sludge Bomb
(Type: Poison) (AB: Stench) (Item: None)
Strategy: The correct choices are Gabite, Pinsir, and Honchkrow. Their set-damage attacks will reduce the opponent's HP at a steady rate, regardless of how many Barriers and Acid Armors they put up. Just watch out putting Pinsir against Magcargo--you never know when Flamethrower's going to set in!

Gold CD 05
Challenge Name: "Two-Turn Moves!"
Description: "How will you counter the challenger's charging-up moves?"
Sim Trainer Type: Youngster
Sim Trainer Name: Jonathan
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Huntail♂: Screech, Dive
(Type: Water) (AB: Swift Swim) (Item: None)
L50 Rhyperior♀: Horn Attack
(Type: Ground/Rock) (AB: Solid Rock) (Item: None)
L50 Salamence♂: Scary Face, Fly
(Type: Dragon/Flying) (AB: Intimidate) (Item: None)
L50 Purugly♀: Slash
(Type: Normal) (AB: Own Tempo) (Item: None)
L50 Flygon♀: Silver Wind, Dig
(Type: Ground/Dragon) (AB: Levitate) (Item: None)
L50 Rotom: Uproar
(Type: Electric/Ghost) (AB: Levitate) (Item: None)
Opponent Pokémon:
L50 Houndoom♂: Solarbeam
(Type: Dark/Fire) (AB: Flash Fire) (Item: None)
L50 Carnivine♀: Solarbeam
(Type: Grass) (AB: Levitate) (Item: None)
L50 Relicanth♂: Skull Bash
(Type: Water/Rock) (AB: Rock Head) (Item: None)
L50 Meganium♀: Solarbeam
(Type: Grass) (AB: Overgrow) (Item: None)
L50 Cherrim♀: Solarbeam
(Type: Grass) (AB: Flower Gift) (Item: None)
L50 Venusaur♂: Skull Bash
(Type: Grass/Poison) (AB: Overgrow) (Item: None)
Strategy: The correct choices are Huntail, Salamence, and Flygon. They each have an attack that allows them to dodge the Solarbeam/Skull Bash. To burn a turn to set up the first combo, you can either switch or use the secondary move--it's recommended to switch if you have Huntail up against any of the Grass-types, Salamence up against Relicanth, or Flygon up against any of the Grass-types save Venusaur.

Gold CD 06
Challenge Name: "Amnesia!"
Description: "The challenger uses Amnesia. How are you going to get by?"
Sim Trainer Type: Picnicker
Sim Trainer Name: Cyndy
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Gallade♂: Psycho Cut
(Type: Psychic/Fighting) (AB: Steadfast) (Item: None)
L50 Chatot♀: Hyper Voice
(Type: Normal/Flying) (AB: Keen Eye) (Item: None)
L50 Abomasnow♂: Ice Punch
(Type: Grass/Ice) (AB: Snow Warning) (Item: None)
L50 Porygon-Z: Tri Attack
(Type: Normal) (AB: Download) (Item: None)
L50 Infernape♀: Blaze Kick
(Type: Fire/Fighting) (AB: Blaze) (Item: None)
L50 Mothim♂: Air Slash
(Type: Bug/Flying) (AB: Swarm) (Item: None)
Opponent Pokémon:
L50 Swalot♂: Amnesia, Sludge Bomb
(Type: Poison) (AB: Liquid Ooze) (Item: None)
L50 Snorlax♀: Amnesia, Zen Headbutt
(Type: Normal) (AB: Immunity) (Item: None)
L50 Castform♂: Amnesia, Grass Knot
(Type: Normal) (AB: Forecast) (Item: None)
L50 Quagsire♀: Amnesia, Surf
(Type: Water/Ground) (AB: Water Absorb) (Item: None)
L50 Gastrodon♂ (West Version): Amnesia, Earthquake
(Type: Water/Ground) (AB: Sticky Hold) (Item: None)
L50 Slowking♀: Amnesia, Psychic
(Type: Water/Psychic) (AB: Oblivious) (Item: None)
Strategy: The correct choices are Gallade, Abomasnow, and Infernape. Remember the Stadium 2 objective where you had to get around Amnesia? These Pokémon are packing the three types you had to avoid in Stadium 2. This time around, however, an attack being physical or special is now based on the move itself and not the type. Gallade has been given a Psychic-type physical attack, Abomasnow a Ice-type physical attack, and Infernape a Fire-type physical attack. On the flip side, the Normal- and Flying-type moves that netted you victory in Stadium 2 aren't as effective now--Chatot and Porygon-Z have both been given Normal-type special attacks while Mothim packs a Flying-type special attack. While the opponent tries putting up Amnesia, pummel away with physical attacks.

Gold CD 07
Challenge Name: "Accuracy Battle!"
Description: "Increase EVASION. Decrease ACCURACY. The challenger is untouchable--or is she?"
Sim Trainer Type: Lass
Sim Trainer Name: Nancy
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Dunsparce♂: Trump Card
(Type: Normal) (AB: Serene Grace) (Item: None)
L50 Pachirisu♀: Spark
(Type: Electric) (AB: Pickup) (Item: None)
L50 Xatu♂: Drill Peck, Miracle Eye
(Type: Psychic/Flying) (AB: Synchronize) (Item: None)
L50 Altaria♂: Pluck
(Type: Dragon/Flying) (AB: Natural Cure) (Item: None)
L50 Noctowl♀: Air Slash, Foresight
(Type: Normal/Flying) (AB: Insomnia) (Item: None)
L50 Lucario♀: Aura Sphere
(Type: Fighting/Steel) (AB: Inner Focus) (Item: None)
Opponent Pokémon:
L50 Charmeleon♂: Smokescreen, Double Team, Fire Fang
(Type: Fire) (AB: Blaze) (Item: None)
L50 Stunky♀: Smokescreen, Double Team, Dark Pulse
(Type: Poison/Dark) (AB: Stench) (Item: None)
L50 Seadra♀: Smokescreen, Double Team, Brine
(Type: Water) (AB: Poison Point) (Item: None)
L50 Pidgeotto♂: Sand-Attack, Double Team, Air Slash
(Type: Normal/Flying) (AB: Tangled Feet) (Item: None)
L50 Gliscor♂: Sand-Attack, Double Team, X-Scissor
(Type: Ground/Flying) (AB: Hyper Cutter) (Item: None)
L50 Ambipom♀: Sand-Attack, Double Team, Strength
(Type: Normal) (AB: Technician) (Item: None)
Strategy: The correct choices are Xatu, Noctowl, and Lucario. Xatu and Noctowl both have attacks that negate evasion loss as well as an actual attack move. Lucario has a never-miss attack. Just don't try using Lucario against Gliscor, as the damage done isn't the best in the world.

Gold CD 08
Challenge Name: "The Cute Charm!"
Description: "The challenger uses female Pokémon. Base your strategy around that."
Sim Trainer Type: Pokémaniac
Sim Trainer Name: Joseph
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Hypno♂: Thunder Wave, Poison Gas, Hypnosis
(Type: Psychic) (AB: Insomnia) (Item: None)
L50 Lanturn♂: Attract, Confuse Ray, Waterfall
(Type: Water/Electric) (AB: Volt Absorb) (Item: None)
L50 Breloom♂: Stun Spore, Toxic, Spore
(Type: Grass/Fighting) (AB: Effect Spore) (Item: None)
L50 Haunter♂: Attract, Will-o-Wisp, Psychic
(Type: Ghost/Poison) (AB: Levitate) (Item: None)
L50 Plusle♂: Thunder Wave, Toxic, Sing
(Type: Electric) (AB: Plus) (Item: None)
L50 Raichu♂: Attract, Sweet Kiss, Discharge
(Type: Electric) (AB: Static) (Item: None)
Opponent Pokémon:
L50 Kangaskhan♀: Dizzy Punch, Surf, Sleep Talk
(Type: Normal) (AB: Scrappy) (Item: None)
L50 Exploud♀: Stomp, Overheat, Sleep Talk
(Type: Normal) (AB: Soundproof) (Item: None)
L50 Chatot♀: Pluck, Hyper Voice, Sleep Talk
(Type: Normal/Flying) (AB: Tangled Feet) (Item: None)
L50 Togekiss♀: Extremespeed, Air Slash, Sleep Talk
(Type: Normal/Flying) (AB: Serene Grace) (Item: None)
L50 Clefable♀: Meteor Mash, Focus Blast, Sleep Talk
(Type: Normal) (AB: Cute Charm) (Item: None)
L50 Stantler♀: Zen Headbutt, Energy Ball, Sleep Talk
(Type: Normal) (AB: Frisk) (Item: None)
Strategy: The correct choices are Lanturn, Haunter, and Raichu. All are male and pack Attract, which will hamper the challenger's all-female team. The effects Lanturn, Haunter, and Raichu pack are all combinable (Lanturn's infatuation and confusion; Haunter's infatuation, burn, and Sp.Def reduction; and Raichu's infatuation, confusion, and paralysis), not to mention that they're the only three with offensive moves (Waterfall, Psychic, and Discharge) that are able to win the battle for you. Just be careful to always put Raichu out against Stantler, since Stantler packs a Psychic-type move that's dangerous for Haunter and a Grass-type move that's dangerous for Lanturn. Also watch out for Kangaskhan's Dizzy Punch when using Haunter, as Kangaskhan's ability allows it to actually strike Haunter!

Gold CD 09
Challenge Name: "HONCHKROW And Ghosts!"
Description: "The challenger leads with HONCHKROW and follows up with GHOST-types."
Sim Trainer Type: Kimono Girl
Sim Trainer Name: Naomi
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Pupitar♀: Thrash
(Type: Rock/Ground) (AB: Shed Skin) (Item: Persim Berry)
L50 Cherrim♀: Petal Dance
(Type: Grass) (AB: Flower Gift) (Item: Aspear Berry)
L50 Linoone♂: Belly Drum, Rest, Mud-Slap (+PP Max)
(Type: Normal) (AB: Gluttony) (Item: Chesto Berry)
L50 Gabite♂: Outrage
(Type: Dragon/Ground) (AB: Sand Veil) (Item: Berry Juice)
L50 Hariyama♂: Belly Drum, Rest, Mud-Slap (+PP Max)
(Type: Fighting) (AB: Guts) (Item: Rawst Berry)
L50 Lickilicky♀: Belly Drum, Rest, Mud-Slap (+PP Max)
(Type: Normal) (AB: Oblivious) (Item: Lum Berry)
Opponent Pokémon:
L55 Honchkrow♀: Dark Pulse
(Type: Dark) (AB: Insomnia) (Item: None)
L50 Sableye♂: Toxic, Dream Eater, Frustration
(Type: Dark/Ghost) (AB: Keen Eye) (Item: None)
L50 Banette♀: Toxic, Dream Eater, Frustration
(Type: Ghost) (AB: Insomnia) (Item: None)
L50 Spiritomb♂: Toxic, Dream Eater, Frustration
(Type: Ghost/Dark) (AB: Pressure) (Item: None)
L50 Froslass♀: Toxic, Dream Eater, Frustration
(Type: Ice/Ghost) (AB: Snow Cloak) (Item: None)
L50 Castform♂: Toxic, Frustration
(Type: Normal) (AB: Forecast) (Item: None)
Strategy: The correct choices are Pupitar, Linoone, and Lickilicky. You remember the challenge in Stadium 2 where someone led off the battle with Murkrow and followed with mostly Ghost-types? Well, now you're contending with Murkrow's evolved form and a new set of Ghost-types! The strategy from the Stadium 2 battle still holds true here, though--you'll want to lead off with Pupitar. Its Thrash will let it strike Honchkrow, and its Persim Berry will heal its confusion. However, it's ineffective against the Ghost-type foes (and you'd be very lucky if Castform is sent out second). This is where Linoone and Lickilicky come in. Their setup is Belly Drum to increase the Attack, Rest to restore HP and cure the poison from Toxic, use the Chesto or Lum Berry to wake up, and then Mud-Slap away to not only whittle down HP but also lower their accuracy! This should give you the battle.
The reason why all of the previous Ghost-types were dropped is because the Ghost-types from the first and second generations all have the Levitate ability in the third and fourth generations, making them immune to the Ground-type Mud-Slap. Spiritomb's Pressure ability is why the PP Ups were put in place on all of the Mud-Slap moves.

Gold CD 10
Challenge Name: "Two-Type Mania!"
Description: "The challenger uses dual-type Pokémon. How will you handle them?"
Sim Trainer Type: Lass
Sim Trainer Name: Tammy
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Gastrodon♀ (East Version): Sludge Bomb
(Type: Water/Ground) (AB: Storm Drain) (Item: None)
L50 Shinx♂: Thunderbolt
(Type: Electric) (AB: Rivalry) (Item: None)
L50 Wooper♀: Surf
(Type: Water/Ground) (AB: Damp) (Item: None)
L50 Electivire♂: Dynamicpunch
(Type: Electric) (AB: Motor Drive) (Item: None)
L50 Kingler♂: Fury Cutter
(Type: Water) (AB: Hyper Cutter) (Item: None)
L50 Snover♀: Ice Beam
(Type: Grass/Ice) (AB: Snow Warning) (Item: None)
Opponent Pokémon:
L50 Gyarados♂: Dragon Rage
(Type: Water/Flying) (AB: Intimidate) (Item: None)
L50 Leafeon♀: Leaf Blade
(Type: Grass) (AB: Leaf Guard) (Item: None)
L50 Meganium♀: Giga Drain
(Type: Grass) (AB: Overgrow) (Item: None)
L50 Tropius♂: Leaf Blade
(Type: Grass/Flying) (AB: Solar Power) (Item: None)
L50 Tangrowth♂: Giga Drain
(Type: Grass) (AB: Chlorophyll) (Item: None)
L50 Camerupt♀: Flamethrower
(Type: Fire/Ground) (AB: Magma Armor) (Item: None)
Strategy: The correct choices are Snover, Shinx, and Wooper. The evolved Pokémon are there to fool you! Snover can handle all of the Grass-types the challenger throws at you (especially Tropius) by both blocking their attacks and by using Ice Beam against them. Have Shinx handy upon Gyarados appearing, and keep Wooper at the ready for Camerupt.

Gold CD 11
Challenge Name: "Dodge It!"
Description: "The challenger wants to dodge. Can you make it so he can't?"
Sim Trainer Type: Youngster
Sim Trainer Name: Dustin
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Hitmonlee♂: Strength
(Type: Fighting) (AB: Limber) (Item: None)
L50 Gabite♀: Twister
(Type: Dragon/Ground) (AB: Sand Veil) (Item: None)
L50 Porygon: Psychic
(Type: Normal) (AB: Trace) (Item: None)
L50 Arbok♀: Wrap, Bite
(Type: Poison) (AB: Intimidate) (Item: None)
L50 Bibarel♂: Surf
(Type: Normal/Water) (AB: Simple) (Item: None)
L50 Gliscor♀: Earthquake
(Type: Ground/Flying) (AB: Sand Veil) (Item: None)
Opponent Pokémon:
L50 Dragonite♂: Fly
(Type: Dragon/Flying) (AB: Inner Focus) (Item: None)
L50 Dugtrio♀: Dig
(Type: Ground) (AB: Sand Veil) (Item: None)
L50 Relicanth♂: Dive
(Type: Water/Rock) (AB: Swift Swim) (Item: None)
L50 Sudowoodo♂: Dig
(Type: Rock) (AB: Sturdy) (Item: None)
L50 Whiscash♀: Dive
(Type: Water/Ground) (AB: Anticipation) (Item: None)
L50 Drifblim♀: Fly
(Type: Ghost/Flying) (AB: Unburden) (Item: Choice Specs)
Strategy: The correct choices are Gabite, Bibarel, and Gliscor. Gabite's Twister, while weak, is especially deadly against Dragonite and also does well against Drifblim since Twister hits those who use Fly with extra power. Bibabel's Surf is a strategy not found in Stadium 2--where Dive didn't exist. Relicanth and Whiscash utilize Dive, but Surf makes short work of that since it hits those using Dive with extra power. Finally, Gliscor's Earthquake can even hit an underground opponent with extra power--namely Dugtrio or Sudowoodo.

Gold CD 12
Challenge Name: "Light Screen!"
Description: "The challenger's strategy is Light Screen. Can you get by it?"
Sim Trainer Type: School Kid(M)
Sim Trainer Name: Nolan
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected, All Pokémon are Level 50
Your Pokémon:
L50 Bronzong: Faint Attack, Light Screen
(Type: Steel/Psychic) (AB: Heatproof) (Item: None)
L50 Claydol: Psychic
(Type: Ground/Psychic) (AB: Levitate) (Item: None)
L50 Alakazam♀: Psychic, Reflect
(Type: Psychic) (AB: Synchronize) (Item: None)
L50 Slowking♂: Headbutt, Light Screen
(Type: Water/Psychic) (AB: Oblivious) (Item: None)
L50 Hypno♂: Psychic, Future Sight
(Type: Psychic) (AB: Forewarn) (Item: None)
L50 Jynx♀: Body Slam
(Type: Ice/Psychic) (AB: Oblivious) (Item: Choice Band)
Opponent Pokémon:
L50 Chansey♀: Light Screen, Psychic, Toxic
(Type: Normal) (AB: Natural Cure) (Item: None)
L50 Ledyba♂: Light Screen, Thunderpunch, Toxic
(Type: Bug/Flying) (AB: Early Bird) (Item: None)
L50 Elekid♀: Light Screen, Thunderpunch, Toxic
(Type: Electric) (AB: Static) (Item: None)
L50 Clefairy♂: Light Screen, Psychic, Toxic
(Type: Normal) (AB: Cute Charm) (Item: None)
L50 Ralts♂: Light Screen, Ice Punch, Will-o-Wisp
(Type: Psychic) (AB: Trace) (Item: None)
L50 Mime Jr.♀: Light Screen, Psychic, Toxic
(Type: Psychic) (AB: Filter) (Item: None)
Strategy: The correct choices are Bronzong, Slowking, and Jynx. The plan here is to put up a Light Screen, then hammer away at the opponent using physical attacks since the opponent will also put up a Light Screen. The opponent will eventually use Toxic or Will-o-Wisp (the latter attack does affect Bronzong, so watch out!), so when that happens, switch to Jynx and keep pummeling under the previously-set-up Light Screen. You should eventually be able to pull away with a victory.

Gold CD 13
Challenge Name: "Hyper Beam War!"
Description: "Your <OOPS!> is being targeted by Hyper Beam! Can you survive?"
The censored word is 3 letters beginning with A.
Sim Trainer Type: Ace Trainer(M)
Sim Trainer Name: Conor
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Pikachu♀: Thunderbolt
(Type: Electric) (AB: Static) (Item: Light Ball)
L50 Raichu♂: Thunderbolt
(Type: Electric) (AB: Static) (Item: Soul Dew)
L50 Huntail♀: Surf
(Type: Water) (AB: Swift Swim) (Item: Diamondshell)
L50 Clamperl♀: Surf
(Type: Water) (AB: Shell Armor) (Item: Deepseatooth)
L50 Gorebyss♂: Surf
(Type: Water) (AB: Swift Swim) (Item: Deepseascale)
L50 Shuckle♂: Withdraw
(Type: Bug/Rock) (AB: Gluttony) (Item: Focus Band)
Opponent Pokémon:
L80 Gyarados♂: Giga Impact
(Type: Water/) (AB: Intimidate) (Item: None)
L60 Remoraid♀: Hyper Beam
(Type: Water) (AB: Sniper) (Item: None)
L60 Torkoal♂: Hyper Beam
(Type: Fire) (AB: White Smoke) (Item: None)
L60 Donphan♀: Giga Impact
(Type: Ground) (AB: Sturdy) (Item: None)
L60 Kingler♂: Giga Impact
(Type: Water) (AB: Hyper Cutter) (Item: None)
L80 Magcargo♀: Hyper Beam
(Type: Fire/Rock) (AB: Flame Body) (Item: None)
Strategy: Contrary to what the challenge name and description say, Hyper Beam is not the only attack the opponent uses. The attack, which is now a special attack in the fourth generation, got a new physical counterpart in Giga Impact. Anyway, the correct choices are Pikachu, Clamperl, and Shuckle. The opponent will always send out Gyarados first and Magcargo second. Pikachu's Light Ball-enhanced Thunderbolt quickly downs Gyarados. Shuckle is there to absorb the blows from the opponent's attacks to give you a free turn to switch between Pikachu and Clamperl when you need them--and you'll need that turn when Magcargo comes out, since you'll want to use Clamperl's Deepseatooth-enhanced Surf on it! Your final move will depend on what the opponent's last Pokémon is. If it's Torkoal or Donphan, stick with Clamperl and use another Surf. If it's Remoraid or Kingler, use Shuckle again to absorb the blow to give you time to put Pikachu back in for another Thunderbolt. It'll go even faster if you switch to Shuckle when Remoraid comes in, since if Sniper activates, you'll probably have to put Pikachu in at the end of the turn, giving you a free shot at Thunderbolt.

Gold CD 14
Challenge Name: "Speed and Hyper Beam!"
Description: "The challenger combines speed with Hyper Beam. Is there a way to survive?"
Sim Trainer Type: Ace Trainer(F)
Sim Trainer Name: Becky
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Furret♀: Endure, Reversal, Focus Energy
(Type: Normal) (AB: Keen Eye) (Item: None)
L50 Lucario♂: Endure, Reversal, Agility
(Type: Fighting/Steel) (AB: Inner Focus) (Item: None)
L50 Raichu♀: Endure, Reversal, Agility
(Type: Electric) (AB: Static) (Item: None)
L50 Blaziken♂: Endure, Reversal
(Type: Fire/Fighting) (AB: Blaze) (Item: None)
L50 Miltank♀: Endure, Reversal, Icy Wind
(Type: Normal) (AB: Scrappy) (Item: None)
L50 Typhlosion♂: Endure, Reversal, Foresight
(Type: Fire) (AB: Blaze) (Item: None)
Opponent Pokémon:
L55 Machamp♂: Meditate, Giga Impact
(Type: Fighting) (AB: Guts) (Item: None)
L55 Electivire♂: Meditate, Giga Impact
(Type: Electric) (AB: Motor Drive) (Item: None)
L55 Volbeat♂: Tail Glow, Hyper Beam
(Type: Bug) (AB: Swarm) (Item: None)
L55 Shiftry♀: Nasty Plot, Hyper Beam
(Type: Grass/Dark) (AB: Early Bird) (Item: None)
L55 Medicham♀: Calm Mind, Hyper Beam
(Type: Fighting/Psychic) (AB: Pure Power) (Item: None)
L55 Pinsir♀: Swords Dance, Giga Impact
(Type: Bug) (AB: Hyper Cutter) (Item: None)
Strategy: Again, both Hyper Beam and Giga Impact is used despite only Hyper Beam being mentioned in title and description. The correct choices are Lucario, Raichu, and Miltank. The opponent will use each Pokémon's first turn to increase an attacking stat, then use Hyper Beam or Giga Impact the following turn. On your Pokémon's first turn, use Agility or Icy Wind to gain a speed advantage, then use Endure to make sure you survive the blow, then use Reversal on the recharge turn. Keep repeating the Endure-Reversal combo until each Pokémon goes down. Repeat for each Pokémon in line and you should pull out victory.

Gold CD 15
Challenge Name: "DRAGONITE, TYRANITAR, METAGROSS!"
Description: "There has to be a way to take out the challenger's team..."
Sim Trainer Type: Juggler
Sim Trainer Name: Ferris
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Steelix♂: Toxic, Bind, Rage
(Type: Steel/Ground) (AB: Rock Head) (Item: None)
L50 Poliwrath♀: Hail, Mind Reader, Dynamicpunch
(Type: Water/Fighting) (AB: Damp) (Item: Leftovers)
L50 Banette♀: Will-o-Wisp, Knock Off, Shadow Claw
(Type: Ghost) (AB: Frisk) (Item: Babiri Berry)
L50 Pineco♂: Bide, Rollout
(Type: Bug) (AB: Sturdy) (Item: None)
L50 Hariyama♀: Foresight, Dynamicpunch
(Type: Fighting) (AB: Thick Fat) (Item: Fist Plate)
L50 Rhyperior♂: Swagger, Roar, Fury Cutter
(Type: Ground/Rock) (AB: Lightningrod) (Item: None)
Opponent Pokémon:
L50 Dragonite♂: Wing Attack
(Type: Dragon/Flying) (AB: Inner Focus) (Item: None)
L50 Tyranitar♀: Surf, Rock Slide
(Type: Rock/Dark) (AB: Sand Stream) (Item: None)
L50 Magmortar♀: Flamethrower, Fire Punch
(Type: Fire) (AB: Flame Body) (Item: Flame Plate)
L50 Camerupt♀: Flamethrower, Earth Power
(Type: Fire/Ground) (AB: Solid Rock) (Item: None)
L50 Flareon♂: Flamethrower, Quick Attack
(Type: Fire) (AB: Flash Fire) (Item: Quick Claw)
L50 Metagross: Meteor Mash
(Type: Steel/Psychic) (AB: Clear Body) (Item: Metronome)
Strategy: The correct choices are Steelix, Poliwrath, and Banette. Don't concern yourself with the opponent's Fire-types, he'll never use them. He'll always send out Dragonite, Tyranitar, and Metagross in that order. You need comboes to take down this team. Against Dragonite, have Steelix use Toxic to poison Dragonite, Bind to keep it in, and Rage for attack. Against Tyranitar, have Poliwrath use Hail to take out the Sand Stream and the Mind Reader-Dynamicpunch combo for attack. Against Metagross, have Banette use Will-o-Wisp to lower Metagross's Attack, Knock Off to take off Metagross's Metronome, and Shadow Claw for attack.

Gold CD 16
Challenge Name: "Minimize Rain Dance!"
Description: "Rain Dance for power and Minimize for evasion. That's the challenger's strategy."
Sim Trainer Type: Swimmer(F)
Sim Trainer Name: Julian
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Lumineon♂: Surf, Hail
(Type: Water) (AB: Swift Swim) (Item: None)
L50 Exeggutor♀: Stomp, Sunny Day, Synthesis
(Type: Grass/Psychic) (AB: Chlorophyll) (Item: None)
L50 Magmortar♂: Flamethrower, Barrier
(Type: Fire) (AB: Flame Body) (Item: None)
L50 Ludicolo♂: Fire Punch, Sunny Day, Solarbeam
(Type: Water/Grass) (AB: Swift Swim) (Item: None)
L50 Jumpluff♀: Sunny Day, Solarbeam
(Type: Grass/Flying) (AB: Chlorophyll) (Item: None)
L50 Dodrio♀: Fury Attack, Fly
(Type: Normal/Flying) (AB: Run Away) (Item: None)
Opponent Pokémon:
L50 Starmie: Minimize, Rain Dance, Thunder
(Type: Water/Psychic) (AB: Natural Cure) (Item: None)
L50 Sharpedo♂: Surf
(Type: Water/Dark) (AB: Rough Skin) (Item: None)
L50 Kingdra♀: Surf
(Type: Water/Dragon) (AB: Swift Swim) (Item: None)
L50 Gastrodon♂ (West Version): Surf
(Type: Water/Ground) (AB: Storm Drain) (Item: None)
L50 Octillery♀: Surf
(Type: Water) (AB: Suction Cups) (Item: None)
L50 Qwilfish♂: Minimize, Rain Dance, Surf
(Type: Water/Poison) (AB: Swift Swim) (Item: None)
Strategy: The correct choices are Exeggutor, Ludicolo, and Jumpluff. Whenever Starmie or Qwilfish uses Minimize, have Exeggutor Stomp it for additional damage. After that, when Rain Dance is put up, counter with Sunny Day. Then Solarbeam it. You could also try switching to Ludicolo or Jumpluff and have them pull the Sunnybeam combo. Stomp-Minimize and Sunnybeam comboes are the key to victory.

Reward for Completing All 16 Gold CDs Correctly: You get the Black CD 03.

BLACK SERIES DISCS

Black CD 01
Challenge Name: "That's Special?!"
Description: "Attacks that were once physical are now special."
Sim Trainer Type: Lass
Sim Trainer Name: Rina
Battle Type: Single
Turns: 2
Teams Are Pre-Set
Your Pokémon:
L50 Yanmega♂: Bug Bite, Silver Wind
(Type: Bug/Flying) (AB: Speed Boost) (Item: None)
Opponent Pokémon:
L50 Tangrowth♀: Power Whip
(Type: Grass) (AB: Leaf Guard) (Item: None)
Strategy: You're given one physical Bug-type attack and one special one. You're going to have to figure which one is more effective on the opposing Grass-type. The correct attack is Silver Wind, the special attack that does more damage because of Tangrowth's not-so-good Sp.Def. Just two uses of it should get you the win.
Reward: You get one TM62 the first time this disc is cleared

Black CD 02
Challenge Name: "That's Physical?!"
Description: "Attacks that were once special are now physical."
Sim Trainer Type: Youngster
Sim Trainer Name: Lyon
Battle Type: Single
Turns: 2
Teams Are Pre-Set
Your Pokémon:
L50 Tyranitar♀: Dark Pulse, Crunch
(Type: Rock/Dark) (AB: Sand Stream) (Item: None)
Opponent Pokémon:
L50 Lunatone: Rock Slide
(Type: Rock/Psychic) (AB: Levitate) (Item: None)
Strategy: You're given one special Dark-type attack and one physical one. You're going to have to figure which one is more effective on the opposing Psychic-type. The correct attack is Crunch, the physical attack that does more damage because of Lunatone's not-so-hot Defense. Just two uses of it should get you the win.
Reward: You get one TM79 the first time this disc is cleared

Black DVD 1
Challenge Name: "1 VS. 18!"
Description: "One CACTURNE against 18 Pokémon. Can he do it?"
Sim Trainer Type: Hiker
Sim Trainer Name: Spike
Battle Type: Double
Turns: Infinite
3 Teams Per Side, Teams Are Preset
Your First-Team:
L50 Shedinja: Sandstorm, Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Sandstorm, Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
Your Second-Team:
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
Your Third-Team:
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Shedinja: Double-Edge
(Type: Bug/Ghost) (AB: Wonder Guard) (Item: None)
L50 Cacturne♂: Ingrain, Needle Arm (+PP Max), Energy Ball (+PP Max), Sandstorm (+PP Max)
(Type: Grass/Dark) (AB: Sand Veil) (Item: Leftovers)
Opponent First-Team:
L50 Cloyster♂: Spikes, Whirlpool
(Type: Water/Ice) (AB: Shell Armor) (Item: None)
L50 Poliwhirl♀: Bubble
(Type: Water) (AB: Water Absorb) (Item: None)
L50 Slowpoke♂: Water Gun
(Type: Water/Psychic) (AB: Own Tempo) (Item: None)
L50 Shellder♀: Whirlpool
(Type: Water) (AB: Skill Link) (Item: None)
L50 Chinchou♀: Bubble
(Type: Water) (AB: Volt Absorb) (Item: None)
L50 Marill♂: Aqua Jet
(Type: Water) (AB: Thick Fat) (Item: None)
Opponent Second-Team:
L50 Krabby♂: Bubble
(Type: Water) (AB: Shell Armor) (Item: None)
L50 Wailmer♀: Whirlpool
(Type: Water) (AB: Water Veil) (Item: None)
L50 Vaporeon♂: Water Gun
(Type: Water) (AB: Water Absorb) (Item: None)
L50 Corphish♀: Bubble
(Type: Water) (AB: Shell Armor) (Item: None)
L50 Carvanha♀: Aqua Jet
(Type: Water/Dark) (AB: Rough Skin) (Item: None)
L50 Buizel♂: Whirlpool
(Type: Water) (AB: Swift Swim) (Item: None)
Opponent Third-Team:
L50 Lapras♂: Whirlpool
(Type: Water/Ice) (AB: Shell Armor) (Item: None)
L50 Mantyke♀: Bubble
(Type: Water) (AB: Water Absorb) (Item: None)
L50 Kabutops♂: Aqua Jet
(Type: Rock/Water) (AB: Battle Armor) (Item: None)
L50 Whiscash♀: Whirlpool
(Type: Water/Ground) (AB: Anticipation) (Item: None)
L50 Kingdra♀: Bubble
(Type: Water/Dragon) (AB: Sniper) (Item: None)
L50 Empoleon♂: Hydro Pump (+PP Max)
(Type: Water/Steel) (AB: Torrent) (Item: None)
Strategy: On the first turn, you should have one of your Shedinja use Sandstorm and the other Double-Edge. Cloyster will lay down a set of Spikes, and Poliwhirl will fail on Bubble. The Sandstorm will take out the two Shedinja you have on the field, and the Spikes will take out every single one of your other Shedinja. You'll be down to your last Pokémon on your last team by the start of the second turn because of the Spikes. Your goal for this disc is to win the battle. It ain't easy, since you're now outnumbered 18-to-1. Not all is lost, though. Cacturne should use Ingrain the first turn it's out to set up some more healing, then start attacking with its offensive attacks, putting up more Sandstorms whenever necessary. This task is pretty easy--until you get to the third team. Especially the last two Pokémon. Both of them have a second type that makes Grass-type attacks neutral. Kingdra has a dangerous ability, while Empoleon has a dangerous attack and resists Sandstorm. If you can take those two down, you'll have cleared this Black DVD.
Reward: You get three TM53s the first time this disc is cleared

And here's the details on the unlockable CD you get by clearing the Gold Case:

Black CD 03
Challenge Name: "Illegal BLISSEY Challenge!"
Description: "Can you get the right squad to block the illegal BLISSEY attacks?"
Sim Trainer Type: Team Galactic Grunt(M)
Sim Trainer Name: Crook
Battle Type: Single (3 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Froslass♀: Ice Shard
(Type: Ice/Ghost) (AB: Snow Cloak) (Item: None)
L50 Flareon♂: Fire Fang
(Type: Fire) (AB: Flash Fire) (Item: None)
L50 Garchomp♂: Dragon Rush
(Type: Dragon/Ground) (AB: Sand Veil) (Item: None)
L50 Poliwrath♀: Focus Blast
(Type: Water/Fighting) (AB: Water Absorb) (Item: None)
L50 Houndoom♀: Fire Fang
(Type: Dark/Fire) (AB: Flash Fire) (Item: None)
L50 Quagsire♂: Earthquake
(Type: Water/Ground) (AB: Water Absorb) (Item: None)
Opponent Pokémon:
L50 Blissey♀: Hyper Voice
(Type: Normal) (AB: Natural Cure) (Item: None)
L50 Blissey♀: Aura Sphere
(Type: Normal) (AB: Serene Grace) (Item: None)
L50 Blissey♀: Muddy Water
(Type: Normal) (AB: Natural Cure) (Item: None)
L50 Blissey♀: Zap Cannon
(Type: Normal) (AB: Serene Grace) (Item: None)
L50 Blissey♀: Magma Storm
(Type: Normal) (AB: Natural Cure) (Item: None)
L50 Blissey♀: Extrasensory
(Type: Normal) (AB: Serene Grace) (Item: None)
Note that each of the opponent's Blissey has an attack they can't normally use for their only move.
Strategy: The correct choices are Froslass, Quagsire, and Houndoom. Each Blissey packs a special attack that they can't normally learn. Your strategy is to correctly pick the three Pokémon that have combined immunity to every attack in the opponent's deck and then to off the Blissey with physical attacks. The opponent will always pick along these lines: either Hyper Voice or Aura Sphere (resisted by Froslass), then either Muddy Water or Zap Cannon (resisted by Quagsire), then either Magma Storm or Extrasensory (resisted by Houndoom). Switch your Pokémon accordingly to survive.
Reward: You get a TMd29 (contains Aura Sphere, buy price 10,000) the first time this disc is cleared correctly

Simply getting Earl's Case has stocked the Disc Shop in the underground below Trainers' Resort with their first three discs. You can buy them for 3000 each, and you'll have to buy these three before you can stock the shop with more. Here's the details on those discs:

Black CD 04
Challenge Name: "No Rest For The Weary!"
Description: "Rest is the opposition's recovery. Deny them the chance."
Sim Trainer Type: Hula Dancer (Generic, Blue Grass)
Sim Trainer Name: Lisi
Battle Type: Single
Turns: Infinite
Teams Are Pre-Set
Your Pokémon:
L30 Grotle♂: Worry Seed, Seed Bomb
(Type: Grass) (AB: Overgrow) (Item: None)
L30 Cherrim♀: Worry Seed, Sunny Day, Solarbeam
(Type: Grass) (AB: Flower Gift) (Item: None)
L30 Banette♂: Skill Swap, Shadow Claw
(Type: Ghost) (AB: Insomnia) (Item: None)
Opponent Pokémon:
L30 Relicanth♂: Waterfall, Rest
(Type: Water/Rock) (AB: Rock Head) (Item: Focus Band)
L30 Dewgong♀: Brine, Rest
(Type: Water/Ice) (AB: Hydration) (Item: Focus Band)
L30 Exeggutor♀: Leaf Storm, Rest
(Type: Grass/Psychic) (AB: Chlorophyll) (Item: Focus Band)
Strategy: The opponent's strategy is to use the Focus Bands defensively, then use Rest to recover the lost HP. Rest will fail if the Pokémon using it has the Insomnia (or Vital Spirit) ability. That's where the Worry Seeds come in. Worry Seed will temporarily change the target's ability to Insomnia. Rest will fail, then you can finish them off. Exeggutor will come in, though, and render Grass-type attacks near useless. When Exeggutor comes, wear down its Leaf Storm, then put Banette in and Skill Swap its own Insomnia onto Exeggutor so it can't use Rest, then Shadow Claw for the win.
Reward: You get a TM48 the first time this disc is cleared

Black CD 06
Challenge Name: "Megathug Mania!"
Description: "Megathug's favorite disc."
Sim Trainer Type: Freelancer
Sim Trainer Name: Megathug
Battle Type: Double
Turns: Infinite
Teams Are Pre-Set
Your Pokémon:
L68 Dragonite♂: Surf, Thunderbolt, Hidden Power (Ground 70), Agility
(Type: Dragon/Flying) (AB: Inner Focus) (Item: Leftovers)
L68 Dragonite♀: Aqua Tail, Thunderpunch, Earthquake, Dragon Dance
(Type: Dragon/Flying) (AB: Inner Focus) (Item: Leftovers)
Opponent Pokémon:
L58 Arcanine♀: Fire Blast
(Type: Fire) (AB: Flash Fire) (Item: None)
L58 Ninetales♂: Flare Blitz
(Type: Fire) (AB: Flash Fire) (Item: None)
L58 Golduck♂: Waterfall
(Type: Water) (AB: Cloud Nine) (Item: None)
L58 Cloyster♀: Surf
(Type: Water/Ice) (AB: Shell Armor) (Item: None)
L58 Magnezone: Spark
(Type: Electric/Steel) (AB: Sturdy) (Item: None)
L58 Electrode: Thunder
(Type: Electric) (AB: Static) (Item: None)
Strategy: Know what you're up against. You have only two Dragonite, while your opponent has six Pokémon. And with the mostly strong moves they're packing, even your two Dragonite aren't going to last forever. Each Dragonite packs a Water-type move for the Fire-types, an Electric-type move for the Water-types, a Ground-type move for the Electric-types, and a speed-boosting move. Follow basic strategy and you should escape the battle.
Reward: You get two Nuggets the first time this disc is cleared correctly

Black CD 18
Challenge Name: "The Psywave Stakes!"
Description: "All you have is Psywave! Can you make it?"
Sim Trainer Type: Hiker
Sim Trainer Name: Anthony
Battle Type: Single
Turns: Infinite
Teams Are Pre-Set
Your Pokémon:
L50 Mismagius♂: Psywave (+PP Max)
(Type: Ghost) (AB: Levitate) (Item: None)
L50 Weezing♀: Psywave (+PP Max)
(Type: Poison) (AB: Levitate) (Item: None)
L50 Gengar♂: Psywave (+PP Max)
(Type: Ghost/Poison) (AB: Levitate) (Item: None)
Opponent Pokémon:
L50 Lairon♀: Shock Wave
(Type: Steel/Rock) (AB: Sturdy) (Item: None)
L50 Lunatone: Rock Throw
(Type: Rock/Psychic) (AB: Levitate) (Item: None)
L50 Lucario♂: Bullet Punch
(Type: Fighting/Steel) (AB: Steadfast) (Item: None)
Strategy: You've been stuck with three Pokémon with the random-damage move Psywave. In order to pull out victory, you're going to have to hope Psywave pulls through. Each of your Pokémon has had their Psywave boosted by a PP Max. If you can get a few good Psywaves in and take down each foe, you should be able to pull out the victory.
Reward: You get a TMd13 the first time this disc is cleared
 
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This piece of data details Event Challenges that have discs for Earl's Case as the prize. Before transmitting anything, make sure you have Earl's Case, then transmit the passwords on the cards in question to the Tajiri server, along with the universal confirmation password "C4F-4M0-Vxx", where xx denotes a two-letter version identifier; here, DI is for Diamond and PE is for Pearl. Make sure the matching game is in the DS slot on your DS.

CD Challenge 1:
The cards for this challenge are Impostor Professor Rowan, Castform Cloud, Prof. Rowan's Studies, and Pokétch. Here's the trainer and team you'll face in the Event Challenge:

[PK][MN] Trainer Cal(M): L50 Wormadam (Grass), L50 Wormadam (Sand), L50 Wormadam (Steel)

The battle is a single battle, and Arceus is not permitted to enter this battle. Once you win, you'll recieve this disc:

Black CD 05
Challenge Name: "Very Different, Yet The Same"
Description: "WORMADAM is a very unique Pokémon, but just how unique?"
Sim Trainer Type: Bug Catcher
Sim Trainer Name: Odd
Battle Type: Single
Turns: Infinite
Teams Are Pre-Set
Your Pokémon:
L50 Croagunk♂: Poison Jab
(Type: Poison/Fighting) (AB: Dry Skin) (Item: None)
L50 Finneon♂: Brine
(Type: Water) (AB: Storm Drain) (Item: None)
L50 Snubbull♂: Overheat
(Type: Normal) (AB: Intimidate) (Item: White Herb)
Opponent Pokémon:
L50 Wormadam♀ (Grass Form): Leaf Storm
(Type: Bug/Grass) (AB: Anticipation) (Item: None)
L50 Wormadam♀ (Sand Form): Earthquake
(Type: Bug/Ground) (AB: Anticipation) (Item: None)
L50 Wormadam♀ (Steel Form): Iron Head
(Type: Bug/Steel) (AB: Anticipation) (Item: None)
Strategy: It's all about exploiting stats and weaknesses. First off is Croagunk. Poison Jab does best against the Grass Wormadam, but doesn't do much to the Ground one and doesn't do anything to the Steel one. Take down the Grass Wormadam using Croagunk, then switch to Finneon once Sand Wormadam shows up. Brine works best against the Sand Wormadam but doesn't do much to the Grass one and doesn't work to full potential against the Steel one. Once Sand Wormadam is down, switch Snubbull in against Steel Wormadam. This normally sounds like a mismatch--Normal against Steel doesn't do very much. However, the ace up your sleeve is the Overheat-White Herb combo. If one Overheat doesn't take down Steel Wormadam, two will.
Reward: You'll get 10 Sweet Honey the first time you beat this CD

CD Challenge 2:
The cards for this challenge are Buried Fossil, Mysterious Fossil, and Burmy Shrub. Here's the trainer and team you'll face in the Event Challenge:

[PK][MN] Trainer Cal(M): L50 Magnezone, L50 Rhyperior, L50 Electivire, L50 Magmortar, L50 Togekiss, L50 Mamoswine

The battle is a single battle, and Arceus is not permitted to enter this battle. Once you win, you'll recieve this disc:

Black CD 08
Challenge Name: "The Evolution Game!"
Description: "Pokémon are pitted against their evolved forms! Can they survive?"
Sim Trainer Type: Hotel Maid
Sim Trainer Name: Yumi
Battle Type: Double (4 Pokémon Per Trainer)
Turns: Infinite
Teams Are Selected
Your Pokémon:
L50 Magneton: Magnet Rise, Discharge
(Type: Electric/Steel) (AB: Magnet Pull) (Item: Magnet)
L50 Rhydon♂: Earthquake, Surf
(Type: Ground/Rock) (AB: Rock Head) (Item: Mystic Water)
L50 Electabuzz♀: Swift
(Type: Electric) (AB: Static) (Item: Choice Band)
L50 Magmar♀: Fire Punch
(Type: Fire) (AB: Flame Body) (Item: Charcoal)
L50 Togetic♂: Shock Wave
(Type: Normal/Flying) (AB: Serene Grace) (Item: Choice Specs)
L50 Piloswine♀: Rock Slide
(Type: Ice/Ground) (AB: Snow Cloak) (Item: Macho Brace)
Opponent Pokémon:
L50 Magnezone: Flash Cannon
(Type: Electric/Steel) (AB: Sturdy) (Item: None)
L50 Rhyperior♀: Mud-Slap
(Type: Ground/Rock) (AB: Lightningrod) (Item: None)
L50 Electivire♂: Thunderbolt
(Type: Electric) (AB: Motor Drive) (Item: None)
L50 Magmortar♂: Fire Punch
(Type: Fire) (AB: Flame Body) (Item: None)
L50 Togekiss♀: Silver Wind
(Type: Normal/Flying) (AB: Hustle) (Item: None)
L50 Mamoswine♂: Powder Snow
(Type: Ice/Ground) (AB: Oblivious) (Item: None)
Strategy: The correct choices are Rhydon, Togetic, Magneton, and Magmar. Rhydon pretty much wipes out all but Togekiss and Mamoswine. Togetic takes care of the Togekiss problem. The trick is to Earthquake, use Togetic to protect your team, and strike down the opponent. Rhyperior is rather susceptible to Surf as well (as is Magmortar to a lesser degree). If the opponent doesn't even choose Mamoswine, all you really need are Rhydon, Togetic, and Magneton--Magneton's role is to use Magnet Rise and take Togetic's place should Togetic fall in defeat. If Mamoswine appears, take out your opponent's other three Pokémon first, then bring Magmar in to take out Mamoswine.
Reward: The first time you clear the disc correctly, you recieve a TMd30 (contains Magnet Rise, buy price 10,000)

CD Challenge 3:
The cards for this challenge are Weather Cube [Smog], Weather Cube [Wind], and Smog Castform. Here's the trainer and team you'll face in the Event Challenge:

[PK][MN] Trainer Cal(M): L50 Castform, L50 Castform, L50 Castform, L50 Castform, L50 Castform, L50 Castform

The battle is a single battle, and Arceus is not permitted to enter this battle. Once you win, you'll recieve this disc:

Black CD 12
Challenge Name: "The Forecast!"
Description: "There's a 100% chance that weather will play an impact on this battle."
Sim Trainer Type: Ace Trainer(M)
Sim Trainer Name: Ulrich
Battle Type: Single
Turns: Infinite
Teams Are Pre-Set
Battle Begins In Foggy Conditions
Your Pokémon:
L50 Castform♂: Weather Ball
(Type: Normal) (AB: Forecast) (Item: Smog Adapter)
L50 Castform♀: Weather Ball
(Type: Normal) (AB: Forecast) (Item: Wind Adapter)
L50 Castform♂: Weather Ball
(Type: Normal) (AB: Forecast) (Item: Dusk Adapter)
L50 Castform♀: Sandstorm, Weather Ball
(Type: Normal) (AB: Forecast) (Item: Sand Adapter)
L50 Castform♂: Sunny Day, Weather Ball
(Type: Normal) (AB: Forecast) (Item: Leaf Adapter)
L50 Castform♀: Rain Dance, Weather Ball
(Type: Normal) (AB: Forecast) (Item: Volt Adapter)
Opponent Pokémon:
L50 Jumpluff♀: Mega Drain
(Type: Grass/Flying) (AB: Leaf Guard) (Item: None)
L50 Shiftry♂: Defog, Bullet Seed
(Type: Grass/Dark) (AB: Chlorophyll) (Item: None)
L50 Mismagius♀: Ominous Wind
(Type: Ghost) (AB: Levitate) (Item: None)
L50 Vespiquen♀: X-Scissor
(Type: Bug/Flying) (AB: Pressure) (Item: None)
L50 Quagsire♂: Water Pulse
(Type: Water/Ground) (AB: Water Absorb) (Item: None)
L50 Pelipper♂: Aerial Ace
(Type: Water/Flying) (AB: Keen Eye) (Item: None)
Strategy: For this battle, time doesn't matter. Both Dusk Adapter and Wind Adapter will have their effects in this battle regardless of the time. Anyway, the battle begins in foggy conditions, which triggers the Smog Adapter into yielding the Poison-type Smog Castform. Weather Ball is Poison-type in these conditions, which should waste Jumpluff easily (especially with the Poison-type STAB). It would also waste Shiftry easily...except that Shiftry will use Defog as soon as it comes in, reverting the Castform with the Smog Adapter back to its normal form and Normal-type. That's your cue to bring in the one with the Wind Adapter. The normal conditions will turn that Castform into the Flying-type Wind Castform, allowing you to easily take down Shiftry using a Flying-type Weather Ball. When Mismagius comes out, put in the Castform with the Dusk Adapter, which will turn into the Dark-type Night Castform instantly. A Dark-type Weather Ball should take Mismagius out quickly. When Vespiquen emerges, put in the Castform with the Sand Adapter. Create a Sandstorm to have it become the Rock-type Sandstorm Castform using the effects of the adapter, then pound Vespiquen with a Rock-type Weather Ball. When Quagsire comes out, it's best to let your Sand Adapter Castform faint, as doing so will tick down the remaining Sandstorm turns. It's best to let the Sandstorm subside before putting in the Leaf Adapter Castform, this way you don't run much risk. When you're ready, send in the Leaf Adapter Castform, then use Sunny Day to have the adapter's effect bring on the Spring Castform. Wipe out Castform with the Grass-type Weather Ball. Finally, when Pelipper comes out, bring out the Volt Adapter Castform and Rain Dance into the Thunderstorm Castform. An Electric-type Weather Ball shall make quick work of Pelipper.
Reward: You get an "Adapter Set" the first time you clear this CD. The "Adapter Set" is actually six individual items--a Sand Adapter, a Leaf Adapter, a Volt Adapter, a Dusk Adapter, a Smog Adapter, and a Wind Adapter.

The DVD Challenge
For this challenge, you need all of the Pokémon-ex and all of the Pokémon-* from this set. Here's the trainer and team you'll face in the Event Challenge:

[PK][MN] Trainer Cal(M): L50 Rampardos, L50 Bastiodon, L50 Uxie, L50 Mesprit, L50 Azelf, L50 Cresselia

The battle is a single battle, and Arceus is not permitted to enter this battle. Once you win, you'll recieve this disc:

Black DVD 3
Challenge Name: "Legendary Mega Challenge!"
Description: "Very elite teams are gathered here. Take them all."
Sim Trainer Type: Lass
Sim Trainer Name: Aelita
Battle Type: Double
Turns: 75
3 Teams Per Side, Teams Are Preset
Your First Team:
L50 Alakazam♀: Psychic, Shadow Ball, Energy Ball, Calm Mind (all +PP Max)
(Type: Psychic) (AB: Synchronize) (Item: Jaboca Berry)
L50 Dustox♂: Bug Buzz, Sludge Bomb, Hidden Power (Flying 70), Toxic
(Type: Bug/Poison) (AB: Shield Dust) (Item: Rowap Berry)
L50 Electrode: Thunderbolt, Swift, Hidden Power (Ice 70), Light Screen
(Type: Electric) (AB: Static) (Item: Petaya Berry)
L50 Granbull♀: Body Slam, Fire Fang, Crunch, Charm
(Type: Normal) (AB: Quick Feet) (Item: Liechi Berry)
L50 Jumpluff♂: Bullet Seed, Bounce, U-Turn, Cotton Spore
(Type: Grass/Flying) (AB: Leaf Guard) (Item: Expert Belt)
L50 Kingler♀: Crabhammer, Rock Slide, Flail, Mud Sport
(Type: Water) (AB: Shell Armor) (Item: King's Rock)
Your Second Team:
L50 Plusle♂: Thunderbolt, Hidden Power (Fire 70), Grass Knot, Nasty Plot
(Type: Electric) (AB: Plus) (Item: Rose Incense)
L50 Minun♀: Thunderbolt, Hidden Power (Ice 70), Swift, Nasty Plot
(Type: Electric) (AB: Minus) (Item: Focus Sash)
L50 Weezing♀: Sludge Bomb, Dark Pulse, Flamethrower, Will-o-Wisp
(Type: Poison) (AB: Levitate) (Item: Black Sludge)
L50 Torterra♂: Seed Bomb, Earthquake, Rock Slide, Leech Seed
(Type: Grass/Ground) (AB: Overgrow) (Item: Ganlon Berry)
L50 Infernape♂: Flamethrower, Brick Break, Thunderpunch, Hidden Power (Ghost 70)
(Type: Fire/Fighting) (AB: Blaze) (Item: Apicot Berry)
L50 Empoleon♀: Surf, Flash Cannon, Hidden Power (Ground 70), Toxic
(Type: Water/Steel) (AB: Torrent) (Item: Metronome)
Your Third Team:
L50 Rampardos♂: Rock Slide, Zen Headbutt, Natural Gift, Brick Break
(Type: Rock) (AB: Mold Breaker) (Item: Payapa Berry)
L50 Bastiodon♂: Rock Slide, Iron Head, Body Slam, Metal Burst
(Type: Rock/Steel) (AB: Sturdy) (Item: Rock Incense)
L50 Uxie: Psychic, Energy Ball, Hidden Power (Bug 70), Light Screen
(Type: Psychic) (AB: Levitate) (Item: Light Clay)
L50 Mesprit: Psychic, Thunderbolt, Shadow Ball, Hidden Power (Fighting 70)
(Type: Psychic) (AB: Levitate) (Item: Wisdom Glasses)
L50 Azelf: Psychic, Flamethrower, U-Turn, Fling
(Type: Psychic) (AB: Levitate) (Item: Iron Ball)
L50 Cresselia♀: Psycho Cut, Secret Power, Natural Gift, Psycho Shift
(Type: Psychic) (AB: Levitate) (Item: Haban Berry)
Opponent First Team:
L50 Garchomp♂: Draco Meteor
(Type: Dragon/Ground) (AB: Sand Veil) (Item: None)
L50 Lucario♀: Flash Cannon
(Type: Fighting/Steel) (AB: Inner Focus) (Item: None)
L50 Electivire♂: Discharge
(Type: Electric) (AB: Motor Drive) (Item: None)
L50 Magmortar♀: Flare Blitz
(Type: Fire) (AB: Flame Body) (Item: None)
L50 Leafeon♀: Magical Leaf
(Type: Grass) (AB: Leaf Guard) (Item: None)
L50 Glaceon♂: Ice Fang
(Type: Ice) (AB: Snow Cloak) (Item: None)
Opponent Second Team:
L50 Gallade♂: Focus Blast
(Type: Psychic/Fighting) (AB: Steadfast) (Item: None)
L50 Dusknoir♂: Shadow Ball
(Type: Ghost) (AB: Pressure) (Item: None)
L50 Frosslass♀: Ominous Wind
(Type: Ice/Ghost) (AB: Snow Cloak) (Item: None)
L50 Dialga: Roar of Time
(Type: Steel/Dragon) (AB: Pressure) (Item: None)
L50 Palkia: Spacial Rend
(Type: Water/Dragon) (AB: Pressure) (Item: None)
L50 Heatran♀: Magma Storm
(Type: Fire/Steel) (AB: Flash Fire) (Item: None)
Opponent Third Team:
L50 Regigigas: Crush Grip
(Type: Normal) (AB: Slow Start) (Item: None)
L50 Giratina: Shadow Claw
(Type: Ghost/Dragon) (AB: Pressure) (Item: None)
L50 Phione: Water Pulse
(Type: Water) (AB: Hydration) (Item: None)
L50 Manaphy: Water Pulse
(Type: Water) (AB: Hydration) (Item: None)
L50 Darkrai: Dark Void, Nightmare
(Type: Dark) (AB: Bad Dreams) (Item: None)
L50 Shaymin: Seed Flare
(Type: Grass) (AB: Natural Cure) (Item: None)
Strategy: There's no real way to describe how to win. Any way to defeat the opponent will work well. Just remember that the Iron Ball is Azelf's ace in the hole--Hurl it for huge damage!
Reward: You get a TMdX0 (zero) (Gunk Shot, buy price 50,000) the first time you clear this DVD. Additionally, when you clear Black CD 05, Black CD 08, Black CD 12, and Black DVD 3, three more discs will arrive at the Disc Shop in the Trainers' Resort Underground. They will go on sale immediately if you don't have any CDs left to buy from another piece of data, or after clearing out the inventory if you still have to buy some from other pieces of data.


Here's the details on the discs you can buy after clearing the discs won in these challenges:

Black CD 07
Challenge Name: "The Acrobats!"
Description: "Is there a way to speed things up a bit?!"
Sim Trainer Type: School Kid(M)
Sim Trainer Name: Jeremy
Battle Type: Double
Turns: 3
Teams Are Pre-Set
Your Pokémon:
L50 Drifblim♂: Natural Gift, Shadow Ball
(Type: Ghost/Flying) (AB: Unburden) (Item: Cornn Berry)
L50 Drifblim♀: Natural Gift, Shadow Ball
(Type: Ghost/Flying) (AB: Unburden) (Item: Enigma Berry)
Opponent Pokémon:
L50 Mr. Mime♀: Role Play, Ice Punch
(Type: Psychic) (AB: Soundproof) (Item: Icicle Plate)
L50 Xatu♂: Steel Wing
(Type: Psychic/Flying) (AB: Synchronize) (Item: Iron Plate)
Strategy: The battle starts with both targets being faster than your two Drifblim. Start off with Natural Gift to get rid of the berries your Drifblim are holding. This will cause their ability to kick in and speed them past the targets. Mr. Mime will use Role Play on Xatu on its first turn. You have just three turns to faint both Mr. Mime and Xatu, and when you do, you've cleared this CD.
Reward: You get a TM PIECE (key item) the first time you clear this CD. Three TM Pieces will combine to form a TMdX8 (Draco Meteor, buy price 50,000).

Black CD 09
Challenge Name: "New Kind Of Skin!"
Description: "Is there any way to get past Normalize?"
Sim Trainer Type: Beauty
Sim Trainer Name: Sissi
Battle Type: Single
Turns: 2
Teams Are Pre-Set
Your Pokémon:
L50 Luvdisc♂: Hidden Power (Fighting 70)
(Type: Water) (AB: Swift Swim) (Item: None)
L50 Gengar♀: Focus Punch
(Type: Ghost/Poison) (AB: Levitate) (Item: Choice Band)
Opponent Pokémon:
L50 Delcatty♀: Thunder Wave, Giga Impact
(Type: Normal) (AB: Normalize) (Item: Zoom Lens)
Strategy: The obvious combo would be to use two Hidden Powers from Luvdisc to take out Delcatty. However, Delcatty will use Thunder Wave the first turn and Giga Impact the second to take out Luvdisc before you can get the chance to use a second Hidden Power. Instead, switch to Gengar. Since Normalize will make Thunder Wave a Normal-type move, since Thunder Wave is dependent on type match-ups, Gengar won't be paralyzed, which allows you to Focus Punch Delcatty to oblivion on the next turn.
Reward: You get a TM PIECE (key item) the first time you clear this CD. Three TM Pieces will combine to form a TMdX8 (Draco Meteor, buy price 50,000).

Black CD 11
Challenge Name: "ALAKAZAM vs. MEANIES!"
Description: "Can a group of rogues best a Gold-rank?"
Sim Trainer Type: Gentleman
Sim Trainer Name: William
Battle Type: Single
Turns: Infinite
Teams Are Pre-Set
Your Pokémon:
L50 Ekans♂: Glare, Screech, Bite, Dragon Dance
(Type: Poison) (AB: Intimidate) (Item: Blackglasses)
L50 Medicham♀: Power Swap, Shadow Ball, Thunderpunch, Signal Beam
(Type: Fighting/Psychic) (AB: Pure Power) (Item: Magnet)
L50 Gengar♂: Focus Blast, Shadow Ball, Thunderbolt, Earthquake
(Type: Ghost/Poison) (AB: Levitate) (Item: Leftovers)
Opponent Pokémon:
L50 Alakazam♂: Role Play, Toxic, Future Sight, Shadow Ball
(Type: Psychic) (AB: Inner Focus) (Item: None)
L50 Charizard♂: Dragon Dance, Flare Blitz, Air Slash
(Type: Fire/Flying) (AB: Blaze) (Item: None)
L50 Tyranitar♀: Earthquake
(Type: Rock/Dark) (AB: Sand Stream) (Item: None)
Strategy: What's this? Team Alakazam and Team Meanies from Pokémon Mystery Dungeon on a CD? You're playing as Team Meanies, and it's your goal to wipe out Team Alakazam before Team Alakazam wipes you out first. However, each member of Team Meanies has a move that's been declared illegal (they're shown in red), and you'll automatically lose the battle should you use such a move. For Ekans, it's Dragon Dance. For Medicham, it's Signal Beam. For Gengar, it's Earthquake. Anyway, Alakazam's strategy involves using Role Play to copy Ekans's ability, hoping for Shed Skin to defend itself from Glare. Open with Glare, then use Screech and Bite while Alakazam keeps using Role Play trying to get Shed Skin in order to cure Glare (it's futile--once with Intimidate, it always has Intimidate). For Charizard, your best bet is to put Gengar in and use Thunderbolt while Charizard keeps on Dragon Dancing hoping to get enough power for Flare Blitz. Putting Medicham in, though, will allow it to use a very powerful Thunderpunch, but there is the danger of getting hit by an Air Slash. For Tyranitar, your best bet is to send in Gengar and just start pummeling Tyranitar with Focus Blast. Those Earthquakes will be rendered futile, and you can pull out the victory.
Reward: You get a TM PIECE (key item) the first time you clear this CD. Three TM Pieces will combine to form a TMdX8 (Draco Meteor, buy price 50,000).

(Next post: Obligatory minigames. One involves Arceus's Judgment...)
 
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This final piece of data for this set details several minigames that can be played on the Wii through transmission. To download a game pack, first transmit the passwords on the necessary cards to the Tajiri server using a Wii. Once you've downloaded the game pack to your Wii's flash memory (or to an SD card), you can boot it up through the Virtual Console. When the game pack's menu comes up, point at the game you want to play using the Wii-mote and press A. Then press A again to choose the number of players, anywhere from 1 to 4 (point to the number). Any players not controlled by a human player will be CPU-controlled. All of these games are played using multiple players and multiple controllers in the same room. All games are rendered using 3D polygonal graphics. Here's the lowdown on the downloadables:

STADIUM PACK 1
Cards Necessary: Awakening Stone Energy, Dark Stone Energy, Fire Stone Energy, Leaf Stone Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Finneon Splash
Rated E
Controls: Wii-mote Only
For this game, your goal is to get Finneon to hit a counter as much as possible before 30 seconds are up. To hit the counter, you need to execute a Splash attack. You do this by flicking the Wii-mote towards you. When the 30 seconds are up, the player whose Finneon hit the counter the most wins. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's an open space in their party, wire an egg that will hatch into a Finneon with Splash over to Sinooh.

Munchlax Says
Rated E
Controls: Wii-mote Only, Wii-mote and Nunchuck, Classic Controller, Gamecube Controller
For this game, your goal is to mimic a lead CPU Munchlax's directional movements by pressing the matching direction on the D-Pad (Wii-mote Only), D-Pad or Control Stick (Wii-mote and Nunchuck or Gamecube Controller), or D-Pad or Left Analog Stick (Classic Controller). You only have a limited time in which to copy the movements, though, and if you mess up three or more times, your Munchlax will fall asleep and be out of the game. The game starts with 4 movements, and increases by two movements each round until you get to 12 movements. The last player standing, or the player who had the fewest misses if the game hits the end of a 12-movement phase, wins. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Munchlax in the party that doesn't already know Metronome, to teach a Munchlax in their party Metronome.

Run Bidoof Run
Rated E
Controls: Wii-mote Only
For this game, your goal is to get your Bidoof to first place in a race on a treadmill. There are a few gates that you need to jump on the way. You'll need to mash the A button to have Bidoof run. To jump the gates, flick the Wii-mote toward you. The player whose Bidoof crosses the finish line first wins! The winning player can then choose to connect their Diamond/Pearl with the game and, if there's an open space in the party, wire an egg that will hatch into a Bidoof with Quick Attack over to Sinooh.

STADIUM PACK 2
Cards Necessary: Light Stone Energy, Moon Stone Energy, Sun Stone Energy, Thunderstone Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Snore War
Rated E
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, your goal is to be the last Mime Jr. standing. You'll be using the 2 button (Wii-mote Only) or A button (Classic Controller or Gamecube Controller) to use Hypnosis on a metronome. Try to synchronize your Hypnosis to when the metronome hits the center. Eventually, all of the other Mime Jr. will become drowzy and fall asleep. If a Mime Jr. falls asleep, they're out. The last Mime Jr. standing is the winner. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's an open space in the party, wire an egg that will hatch into a Mime Jr. with Hypnosis over to Sinooh.

Thundering Dynamo
Rated E
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, your goal is to charge the most power and have your Pachirisu or Rotom (each player has one chosen at random) shock all of the other Pachirisu/Rotom. To do it, you'll need to alternate mashing 1 and 2 (Wii-mote Only) or B and A (Classic Controller or Gamecube Controller) to the lights. If the light's red, you'll want to mash 1/B. If the light's aqua, you'll want to mash 2/A. Energy will charge as the buttons mash. The first player whose gauge becomes full will shock the others and win. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Pachirisu or Rotom in their party, to teach a Pachirisu or Rotom in their party Volt Tackle.

Sushi Go-Round
Rated E: Mild Animated Violence
Controls: Wii-mote and Nunchuck, Classic Controller, Gamecube Controller
For this game, your goal is to run up the biggest bill by having your Lickilicky eat as much expensive sushi as possible. To move your Lickilicky, use the Control Stick (Wii-mote and Nunchuck or Gamecube Controller) or Left Analog Stick (Classic Controller). To eat, press A. Some kinds of sushi are worth more than others--and some kinds of sushi are quite bitter or spicy! The cheapest on the table is basically nothing but very spicy wasabi sauce! Anyway, you have a limited time to eat to your heart's content. Once the time is up, the bills will be tabulated and the one whose bill is largest is the winner. The winning player can then choose to connect their Diamond/Pearl with the game and get an amount of money equal to their bill wired to Sinooh.

STADIUM PACK 3
Cards Necessary: Water Stone Energy, Link Trade Energy, Dragon Scale Energy, Eerie Patch Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Chimecho Hoop-Hurl
Rated E: Mild Animated Violence
Controls: Wii-mote and Nunchuck
For this game, you have 60 seconds to throw as manu circular-wrapped Chimecho onto Trapinch pegs as you can before time runs out. To aim your Chimecho, use the Control Stick. To throw your Chimecho, flick the Wii-mote toward you. The farther you flick, the farther Chimecho goes. You score one point if your Chimecho is the first to hit a brown Trapinch. You score two points if your Chimecho is the first to hit a green Trapinch. At the end of 60 seconds, the player with the most points wins. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's an open space in the party, wire an egg that will hatch into a Trapinch over to Sinooh. The Trapinch will be of the shining, or alternate-color variety, if you hit 2 or more of the green Trapinch during the course of the game.

Rock Harden
Rated E
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, rocks are being thrown at your Shellos (whichever side of Sinooh you're playing as is determined randomly). Pressing 2 (Wii-mote Only) or A (Classic Controller or Gamecube Controller) will allow your Shellos to use Harden. If a rock hits a hardened Shellos, no energy will be lost from the rock blow. Energy will be lost each time a rock hits an unhardened Shellos, as well as whenever a Shellos uses Harden. Whenever a Shellos runs out of energy, that Shellos will faint and the rocks will no longer be launched at that particular Shellos. When one Shellos is left standing, the last one standing is the winner. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Shellos in the party that doesn't already know Harden, to teach a Shellos in their party Harden.

Dig! Dig! Dig!
Rated E
Controls: Wii-mote Only in Horizontial Position
For this game, you're trying to get your Gible to dig and hit water. To dig, you're going to have to tilt your Wii-mote. The motion necessary is to alternate tilting the left and right sides of the controller down (that's left and right in the horizontial position). The first Gible who successfully digs into water is the winner. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Gible in the party that doesn't already know Dig, to teach a Gible in their party Dig.

STADIUM 2 PACK 1
Cards Necessary: ElectroBooster Energy, King's Rock Energy, Magma Booster Energy, Metal Coat Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Hardy Honchkrow
Rated E: Mild Animated Violence
Controls: Wii-mote and Nunchuck, Classic Controller, Gamecube Controller
For this game, your goal is to have the most hearts by the time you get out of the cave. Press A to keep your Honchkrow aloft to grab the hearts, and use the Control Stick (Wii-mote and Nunchuck or Gamecube Controller) or Left Analog Stick (Classic Controller) to move your Honchkrow. If you end up running into a Magnemite or end up on the recieving end of a harsh attack by another Honchkrow, some of your hearts will scatter! The game ends upon leaving the cave. The player with the most hearts is the winner. In the event of a tie, the player who gathered the most hearts total will win, and if that ties, the player who caused other players to lose the most hearts will win. If the tie can't be broken at that point, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Honchkrow in the party, that Honchkrow will get a happiness boost and you'll get 30 Game Corner coins.

Topsy Turvy
Rated E: Mild Animated Violence
Controls: Wii-mote and Nunchuck, Classic Controller, Gamecube Controller
For this game, your Claydol is spinning around in an arena. Your goal is to force other Claydol out of the arena five times, or to force other Claydol out of the arena the most times at the end of 60 seconds. Move your Claydol by using the Control Stick (Wii-mote and Nunchuck or Gamecube Controller) or Left Analog Stick (Classic Controller), and press A to use Rapid Spin. Use whatever tactics necessary to force the others out of the ring. For a point to score, that player must successfully force another Claydol out of the ring with their momentum. If you have your Claydol go out of bounds with your own movements, nobody scores. Anyway, the first to 5 points or the one with the most points at the end of 60 seconds is the winner. In the event of a tie, the one who scored the most points head-to-head will win, and if that ties, the one who scored the most hits of the fourth-place player will win. If the tie can't be broken at that point, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Claydol in the party, that Claydol will get a happiness boost and you'll get 30 Game Corner coins.

Clear Cut Challenge
Rated E
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, the goal is to score the most points by having your Drapion cut the most logs. To cut a log, press 2 (Wii-mote Only) or A (Classic Controller or Gamecube Controller). Each log has a line. Point values increase the higher up you go on the log up until the line, which is worth 20 points if you cut right on it. However, you'll lose points if you cut above the line, and the deduction increases the higher you go up on the log--you lose 10 points if you miss the log completely. Note that you can't lose points below zero. The game lasts for five cuts. The player with the most points at the end is the winner. In the event of a tie, the player who got the higher positive point total (not counting the deductions) will win; if that ties, the player who got the fewest total deductions will win; and if that ties, the player with the most of the highest-value cut between them will win. If the tie can't be broken at that point, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Drapion in the party, that Drapion will get a happiness boost and you'll get 30 Game Corner coins.

STADIUM 2 PACK 2
Cards Necessary: Protector Energy, Spirit Cloth Energy, Toothscale Energy, Up-Grade Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Pachirisu's Frolic
Rated E
Controls: Wii-mote Only, Wii-mote and Nunchuck
For this game, the goal is to score the most points. You do that by shooting Pokéballs into the other players' goals. Each Pachirisu faces a certain direction always. The center zone is considered neutral territory. To move your Pachirisu into another zone, press the direction on the Control Stick or the D-Pad. To hit the Pokéballs, flick the Wii-mote toward you. Ordinary Pokéballs are worth one point. Great Balls are worth 2, Ultra Balls are worth 3, and Master Balls are worth 5. The player with the most points at the end of 60 seconds wins. In the event of a tie, the player with the most goals (counted at one point regardless of ball type) will win, and if that ties, the player who scored using the highest kind of ball between the two will win. If the tie can't be broken at that point, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Pachirisu in the party, that Pachirisu will get a happiness boost and you'll get 30 Game Corner coins.

Barrier Ball
Rated E
Controls: Wii-mote and Nunchuck
For this game, the goal is to score the most points. You do that by using your Mr. Mime's barrier as a paddle. When a Pokéball is tagged with your player's color, if that ball sails past another player, you score a point and that player loses a point. If an unmarked ball sails past a player, that player loses a point. You can't lose points below zero. Anyway, you move your Mr. Mime using the Control Stick, and to make a smash shot with your barrier, flick the Wii-mote toward you. The first player to five points or the player with the most points at the end of 60 seconds is the winner. In the event of a tie, the player who scored the most goals (ignoring deductions) will win. If that ties, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Mr. Mime in the party, that Mr. Mime will get a happiness boost and you'll get 30 Game Corner coins.

Shinx's Power Plant
Rated E
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, your goal is to charge the most energy and shock the other Shinx. The twist is that you have to charge in certain directions and with certain buttons. To charge your energy, tilt the Control Pad (all) or Control Stick (Gamecube Controller) in the direction of the orb. If the orb flashes red, mash 1 (Wii-mote Only) or B (Classic Controller/Gamecube Controller). If the orb flashes aqua, mash 2 (Wii-mote Only) or A (Classic Controller/Gamecube Controller). The first player to get their gauge full will win. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Shinx in the party, that Shinx will get a happiness boost and you'll get 30 Game Corner coins.

STADIUM 2 PACK 3
Cards Necessary: Dry Block Energy, Ice Rock Energy, Moss Rock Energy, Sinooh Mountain Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Rampage Rollout
Rated E: Mild Animated Violence
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, your goal is to win a rollout race using Bibarel. Your Bibarel will move automatically, but you can control the angle by using the Control Pad (all) or Control Stick (Gamecube Controller). To unleash dust clouds, which cause others to spin out if they hit them, press 2 (Wii-mote Only) or A (Classic Controller/Gamecube Controller). The race lasts nine laps, and the first one across the finish line at the end of the ninth lap is the winner. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Bibarel in the party, that Bibarel will get a happiness boost and you'll get 30 Game Corner coins.

Streaming Stampede
Rated E
Controls: Wii-mote Only in Horizontial Position, Classic Controller, Gamecube Controller
For this game, your goal is to count the Pokémon that visit the studio. By pressing 2 (Wii-mote Only) or A (Classic Controller/Gamecube Controller), your Budew or Happiny will press their counting buzzer. The game consists of five rounds, as follows:

Round 1: Only one species visits. Count them all correctly for 10 points. Miss by one for 5 points, miss by 2 for 1 point. You don't score if you miss by 3 or more.
Round 2: Same as round 1.
Round 3: Two species visit. You may be asked to count just one or both species. Count them all correctly for 20 points. Miss by one for 10 points, miss by 2 for 5 points. You don't score if you miss by 3 or more.
Round 4: Three species visit. You may be asked to count one, two, or three species. Scoring works the same as round 3.
Round 5: Many species visit. You have to count every single Pokémon regardless of species. Count them all correctly for 40 points. Miss by one for 20 points, miss by 2 for 10 points. You don't score if you miss by 3 or more.

Each round lasts until all of the Pokémon in that round have come across. At the end of the game, the player with the most points is the winner. In the event of a tie, those involved in the tie will be involved in a playoff round, where you have to count all of just one species out of five that will visit. The player who comes closest will win. The playoff round will repeat until one player wins. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Budew or Happiny in the party, that Budew or Happiny will get a happiness boost and you'll get 30 Game Corner coins.

Tumbling Bonsly
Rated E
Controls: Wii-mote Only
For this game, your goal is to get your Bonsly across the finish line. Your Bonsly's movement is automatic provided you don't tilt the Wii-mote toward you. To have your Bonsly move left, tilt the Wii-mote down on the left side (and yes, you're using it in the vertical position here). Same goes for moving right on the right side of the Wii-mote. Obstacles on the field can slow your Bonsly down or even trip your Bonsly. The first Bonsly to cross the finish line wins. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Bonsly in the party, that Bonsly will get a happiness boost and you'll get 30 Game Corner coins.

STADIUM 2 PACK 4
Cards Necessary: Remoraid Energy, Round Stone Energy, Sharp Claw Energy, Sharp Fang Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote or the Start button on the Classic Controller or Gamecube Controller to pause the action. They are:

Delibird's Delivery
Rated E
Controls: Wii-mote and Nunchuck, Classic Controller, Gamecube Controller
For this game, your goal is to earn the most points by picking up and delivering items between sides of a conveyor belt running below the field. Each player moves their Delibird using the Control Stick (Wii-mote and Nunchuck and Gamecube Controller) or Left Analog Stick (Classic Controller). Items are grabbed automatically upon reaching them. A Delibird's sack can only hold up to 5 items at a time. Each item has a different point value--diamond rings are 1000, pianoes are 600, Snorlax dolls are 350, a Pikachu Nintendo 64 is 250, a Nintendo DS is 100,
a stuffed stocking is 50, and candy is 20. Also, there are Swinub crossing the field--if you run into one of those, you'll lose all of the items you were carrying! If you grab consecutives of the same item, you'll score a combo and the subsequent items will be worth a multiplier (i.e. a chain of two Pikachu N64s is worth a total of 750 (250 + 250x2), a chain of three Nintendo DSes is worth a total of 600 (100 + 100x2 + 100x3), a chain of four diamond rings is worth a total of 10,000 (1000 + 1000x2 + 1000x3 + 1000x4), up to a maximum multiplier of five; anything after five will be counted at a 5x multiplier. After 60 seconds are up, the scores will be counted and the highest score is the winner. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Delibird in the party, that Delibird will get a happiness boost and you'll get 30 Game Corner coins.

Egg Emergency
Rated E
Controls: Wii-mote Only in Horizontial Position
For this game, your goal is to make sure your Chansey catches the most eggs. To do this, you'll have to tilt your Chansey to catch the eggs. To tilt the Chansey, hold either 1 or 2 and then tilt the Wii-mote down on the side you want Chansey to tilt toward (remember, you're holding it horizontially). Let go of 1 and 2 to make Chansey stand straight. If the Chansey and egg line up, Chansey will catch it! However, not everything that falls is an egg. If a Voltorb, Pineco, or Rotom comes into the space, DODGE IT! (Try tilting away from it.) If a Chansey catches a Voltorb, Pineco, or Rotom, Chansey will be either shocked or blasted and lose some of the eggs you've caught! 100 eggs will fall for each player. Once all 100 have fallen, the one who collected the most will win. If there's a tie, the longest catch chain wins; if there's a tie there, the one who caught the fewest Voltorb/Pineco/Rotom will win. If that ties, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Chansey in the party, that Chansey will get a happiness boost and you'll get 30 Game Corner coins.

Eager Eevee
Rated E
Controls: Wii-mote and Nunchuck
For this game, your goal is to score the most points by having your Eevee eat fruit. The game will be played in five rounds. In each round, an Aipom will drop a serving tray's lid onto the field. When the tray lifts completely, a piece of fruit (or a Pineco) will be revealed. Flick the Wii-mote in any direction while holding the 2 or Z button will allow your Eevee to dash toward the center. To fake a dash, hold 1 or C and flick the nunchuck. A melon is worth 1000 points. Grapes are worth 500 points. Strawberries are worth 100 points per strawberry, and multiple Eevee can share them if they arrive close together. Hitting a Pineco will cause you to miss the next round. The first round will always yield a melon, grapes, or 10 strawberries. The second through fourth rounds can yield the same plus Pineco. The final round will yield 30 strawberries. After five rounds, the points are tabulated and the one who scores the most wins. If there's a tie, the player who grabbed the higher-value fruit will win, and if that ties, the player who hit the least Pineco wins. If that ties, both players will be considered to have won. The winning player can then choose to connect their Diamond/Pearl with the game and, if there's a Eevee in the party, that Eevee will get a happiness boost and you'll get 30 Game Corner coins.

WII-ORIGINAL PACK
Cards Necessary: Ancientpower Energy, Double Attack Energy, Mimic Energy, Rollout Energy

This pack consists of three games. All games permit player 1 to use the + button on the Wii-mote to pause the action. They are:

Sucker for Punishment
Rated E10+: Animated Violence, Comic Mischief
Controls: Wii-mote Only
For this game, your goal is to have your Shuckle unleash the most energy with a Bide attack. Each player's Shuckle is color-coordinated; player 1 has a red one, player 2 a purple one, player 3 and blue one, and player 4 a green one. Within the span of 45 seconds, you'll be using the Wii-mote to knock your Shuckle around the arena, trying to absorb as much shock as possible. The following obstacles, when hit, can cause your gauge to go up:

-Another Shuckle
-A player's Wii-mote pointer
-The ring edge
-Gravelerocks (the most common item in Pokémon Mystery Dungeon)
-Stone pillars
-Capture Discs (from Pokémon Ranger)
-A piece of a large snag machine (the one destroyed early in the events of Colosseum)

Once 45 seconds are up, each Shuckle will unleash the shock they've absorbed. The winning player is the one whose Shuckle's unleashed shock is the strongest of all. The winning player can then choose to connect their Diamond/Pearl with the game and wire 20,000 in money over to Sinooh.

Super Starter Blast
Rated E: Mild Animated Violence
Controls: Wii-mote Only (it's recommended you also get something that's easy to spin with)
For this game, your goal is to make sure your starter trio gets hit by the least spike debris. Player 1 plays as Bulbasaur, Charmander, and Squirtle. Player 2 plays as Chikorita, Cyndaquil, and Totodile. Player 3 plays as Treecko, Torchic, and Mudkip. Player 4 plays as Turtwig, Chimchar, and Piplup. Your only shielding is a form of spinning attack. You execute it by spinning the Wii-mote around and around in a circle. Note that keeping the Wii-mote horizontial or vertical and spinning the face around isn't the motion this game recognizes--try placing the Wii-mote on a flat surface and try playing Spin the Bottle using the Wii-mote in place of a bottle, that's the motion you need to use. Keep on spinning for a minute. The faster your starter trio spins, the more debris they'll reflect and the less debris will hit them. Each trio loses health when some debris hits them. After 90 seconds have passed (or when three trios lose all their health, whichever is sooner), the player whose starter trio lost the least health during the 90 seconds will win. The winning player can then choose to connect their Diamond/Pearl with the game and wire 1000 Game Corner coins over to Sinooh.

Arceus Magic
Rated E
Controls: Wii-mote and Nunchuck
For this game, your goal is to have your Arceus last the longest in a Judgment-throwing contest. Each player has a rhythm board, where the symbols float by. Each symbol is a Pokémon face from Trozei. When it hits the line, flick the nunchuck toward you to toss a Judgment. You have to throw a certain type of Judgment, though, in order for it to count. Each Trozei denotes a type, and each type has a combination on the nunchuck you need to hold while flicking the nunchuck in order to throw a pebble of that type. Here's the list of combinations:

For the Control Stick: The direction listed is the direction you're to tilt the Control Stick in. If "Neutral Position" is listed, don't tilt the Control Stick.
For C: If a C is listed in the combination, you need to hold the C button in order to perform the combo
For Z: If a Z is listed in the combination, you need to hold the Z button in order to perform the combo

Normal: Denoted by Rattata, Neutral Position
Fire: Denoted by Charmander, Up
Water: Denoted by Totodile, Left
Electric: Denoted by Pikachu, Right
Grass: Denoted by Treecko, Down
Ice: Denoted by Snorunt, C+Up
Fighting: Denoted by Tyrogue, C+Left
Poison: Denoted by Gulpin, C+Right
Ground: Denoted by Phanpy, C+Down
Flying: Denoted by Pidgey, Z+Up
Psychic: Denoted by Ralts, Z+Left
Bug: Denoted by Ledyba, Z+Right
Rock: Denoted by Sudowoodo, Z+Down
Ghost: Denoted by Duskull, C+Z+Up
Dragon: Denoted by Dratini, C+Z+Left
Dark: Denoted by Murkrow, C+Z+Right
Steel: Denoted by Skarmory, C+Z+Down

If a player fails to throw Judgment by the time a Trozei hits the line, the player gets a strike. A player can also get a strike by throwing a pebble when no Judgment should be thrown or by throwing the wrong type of Judgment (i.e. a Ground-type Judgment when the rhythm board calls for a Rock-type one). Three strikes and a player's out. Anyway, the player who lasts the longest will win. The winning player can then choose to connect their Diamond/Pearl with the game and wire 200 Battle Points over to Sinooh.


Unless Sunflorazumarill has other data to add, that does it for EX: Diamond & Pearl: The Wild.
 
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